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	<title>subsurface scattering &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Separable Subsurface Scattering: Realistic Realtime skin rendering demo; now out for download</title>
		<link>https://gamingbolt.com/separable-subsurface-scattering-realtime-skin-rendering-demo-looks-realistic-now-out-for-download</link>
					<comments>https://gamingbolt.com/separable-subsurface-scattering-realtime-skin-rendering-demo-looks-realistic-now-out-for-download#comments</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Thu, 02 Feb 2012 15:08:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[subsurface scattering]]></category>
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					<description><![CDATA[Jorge Jimenez has released an amazing realtime skin rendering demo, which you can check out on your PC as well &#8211; provided you have a good 570 GTX equivalent GPU to run it at optimal settings. First check out the high quality video below that shows this in all its glory. The download link for [&#8230;]]]></description>
										<content:encoded><![CDATA[<div id="attachment_64646" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2012/02/subsurface-scatteringg.jpg"><img fetchpriority="high" decoding="async" aria-describedby="caption-attachment-64646" class=" wp-image-64646" src="https://gamingbolt.com/wp-content/uploads/2012/02/subsurface-scatteringg-1024x640.jpg" alt="" width="505" height="316" srcset="https://gamingbolt.com/wp-content/uploads/2012/02/subsurface-scatteringg-1024x640.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2012/02/subsurface-scatteringg-300x187.jpg 300w, https://gamingbolt.com/wp-content/uploads/2012/02/subsurface-scatteringg.jpg 1920w" sizes="(max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-64646" class="wp-caption-text">Click to enlarge</p></div>
<p style="text-align: left">Jorge Jimenez has released an amazing realtime skin rendering demo, which you can check out on your PC as well &#8211; provided you have a good 570 GTX equivalent GPU to run it at optimal settings. First check out the high quality video below that shows this in all its glory.</p>
<p style="text-align: left"><iframe src="https://player.vimeo.com/video/36048029?title=0&amp;byline=0&amp;portrait=0" width="650" height="366" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p style="text-align: left">The download link for the demo is available <a href="http://www.iryoku.com/separable-sss/downloads/Separable-SSS-DX10-v1.0.exe">here</a>.</p>
<p style="text-align: left">What is Separable Subsurface Scattering?</p>
<p style="text-align: left">According to <a href="http://vimeo.com/36048029">Jimenez</a>: This movie shows my latest and final advances on real-time skin rendering (Separable Subsurface Scattering), which enables to quickly render skin in just two post-processing passes. Everything is rendered in real-time, from the skin to the film grain.</p>
<p style="text-align: left"><strong>Important:</strong> The video has to be watched on a 1080p screen to fully see it in all its glory.</p>
<p style="text-align: left">Tell us what you think in the comments section below.</p>
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