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	<title>Super Mario Bros. 2 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Annoying Things About Video Game Endings That Only Players Will Understand</title>
		<link>https://gamingbolt.com/15-annoying-things-about-video-game-endings-that-only-players-will-understand</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 30 Mar 2020 07:53:10 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=435039</guid>

					<description><![CDATA[Pulling off a great ending in video games is harder than you'd think.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>t&#8217;s easy to underestimate just how important an ending can be for a game. The overall experience could be fantastic but have an underwhelming ending, thus tainting an overall great game. Bad endings in video games are nothing new but there are other ways to mess up a conclusion. Let&#8217;s take a look at 15 annoying things about endings that more than a few players will have dealt with.</p>
<p><b>DLC Required</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/03/dead-rising-4-frank-rising.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-292583" src="https://gamingbolt.com/wp-content/uploads/2017/03/dead-rising-4-frank-rising.jpg" alt="" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2017/03/dead-rising-4-frank-rising.jpg 670w, https://gamingbolt.com/wp-content/uploads/2017/03/dead-rising-4-frank-rising-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Remember how Frank West valiantly sacrificed himself at the end of Dead Rising 4 so that Vicky and Brad could escape? Yeah, that&#8217;s not the “true” ending. Purchasing the Frank Rising DLC reveals that West actually became a zombie, got better and then maybe escaped (or not, depending on your choices). Unfortunately this wouldn&#8217;t be the first time that a game&#8217;s “true” ending would be gated behind DLC – see Asura&#8217;s Wrath, also conveniently published by Capcom.</p>
]]></content:encoded>
					
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		<title>15 Terrible Twists In Video Games</title>
		<link>https://gamingbolt.com/15-terrible-twists-in-video-games</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 29 Jul 2019 06:53:52 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=409221</guid>

					<description><![CDATA["It was all a dream." How about no.
]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>e all love a good twist. Watching the seeds of a twist blossoming into an astounding revelation can lift any narrative experience- if done well, of course. Sadly, games, like any other storytelling medium, can occasionally lost the plot (literally). In this feature, we&#8217;ll be talking about twists in games that made no sense- or maybe some that did make a smidgen of sense, but blew anyway.</p>
<p><em><strong>NOTE: Obviously, there are spoilers in this feature for every game mentioned. If you see us beginning to discuss a game you don&#8217;t want spoiled skip ahead to the next entry.</strong></em></p>
<p><strong>HEAVY RAIN</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2011/04/heavy-rain-motorcycle-screenshot.jpg"><img decoding="async" class="aligncenter size-full wp-image-27604" src="https://gamingbolt.com/wp-content/uploads/2011/04/heavy-rain-motorcycle-screenshot.jpg" alt="" width="620" height="349"></a></p>
<p><em>Heavy Rain&nbsp;</em>was a legitimately great game, and a great showcase for choice and consequence mechanics and narrative-driven gameplay in Quantic Dream titles- but it wasn&#8217;t perfect, of course. The entire game revolved around the mystery of who the Origami Killer who, but it was eventually revealed that it had been Scott Shelby all along. Except that doesn&#8217;t make any sense, because we&#8217;d been&nbsp;<em>playing&nbsp;</em>as Scott Shelby for a huge chunk of the game, and were privy to his thoughts and inner monologues and what have you. It just came across as a poorly executed reveal.</p>
]]></content:encoded>
					
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		<title>15 Easy Video Game Bosses That Are Shockingly Set In Difficult Levels</title>
		<link>https://gamingbolt.com/15-easy-video-game-bosses-that-are-shockingly-set-in-difficult-levels</link>
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		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Mon, 24 Sep 2018 11:58:57 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=358584</guid>

					<description><![CDATA[We remember some famous letdowns when gaming bosses let their stage take all the limelight.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">Y</span>our blood is pumping and your heart is pounding fast in your chest. You’ve been at this particular stretch of the game for the last week, struggling to overcome the challenges in front of you and excited to see how it will all wrap up. Sometimes, that all ends with a climactic boss battle while really makes you feel good about becoming better than you were before. And then sometimes, it just doesn’t. This list is all about those anti-climaxes, those non-fights that kill the mood and when your momentum just stops. Be sure to save yours for the comments below!</p>
<p><strong>Frankenstein &#8211; Super Castlevania IV</strong></p>
<p><iframe title="15 Easy Bosses That Are Surprisingly Set In Very Hard Levels" width="500" height="281" src="https://www.youtube.com/embed/p8sVy4-ax_o?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Taking place late into Simon Belmont’s Super Nintendo raid on the armies of Darkness holed up inside Castlevania, the Dungeons are a gruelling trek of spikes, bottomless pits and deathtraps that the gauntlet of enemies ahead of you would be more than happy to knock you back into. Not unexpected so late into a game like Super Castlevania 4. Make it to the end of Stage 8 however, and instead of climaxing with a major test of reflexes, you come face to face with Frankenstein’s Monster. The creature will slowly lumber back and forth, occasionally tossing potions your way that are easily sniped from the air with your whip, and Simon can without risk simply wale on the beast as long as he keeps sniping those potions, finishing the stage within seconds.</p>
]]></content:encoded>
					
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		<title>15  Moments In Video Games That Made Gamers Go &#8220;Wait, What?&#8221;</title>
		<link>https://gamingbolt.com/15-moments-in-video-games-that-made-gamers-go-wait-what</link>
					<comments>https://gamingbolt.com/15-moments-in-video-games-that-made-gamers-go-wait-what#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 04 Jul 2018 15:47:05 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=342082</guid>

					<description><![CDATA[There are "plot twists" and then there's the utterly bizarre revelation. Join us as we examine the latter.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here have been numerous moments throughout the history of culture that make us question things. Books like Game of Thrones, movies like The Sixth Sense and even TV shows like, well, Game of Thrones have had their fair share of moments that made us go, “Wait, what?” So of course we&#8217;re going to outline 15 video game moments in the same vein. Let&#8217;s get started!</p>
<p><b>The Joker &#8211; Batman: Arkham Knight</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/06/Batman-Return-to-Arkham.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-270482" src="https://gamingbolt.com/wp-content/uploads/2016/06/Batman-Return-to-Arkham.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/06/Batman-Return-to-Arkham.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/06/Batman-Return-to-Arkham-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>When the Joker died in Batman: Arkham City, it was a pivotal moment. It even made us ponder about WB&#8217;s focus on exploring the beginning of the Batman-Joker in Arkham Origins. By the time Batman: Arkham Knight rolled around and Scarecrow&#8217;s ACE Chemicals plan was foiled, we knew why. The Joker was alive. In Batman&#8217;s head. Rocksteady does a decent job explaining why this is the case but honestly, this moment came out of left field.</p>
]]></content:encoded>
					
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