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	<title>Tchia &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Citizen Sleeper 2, Sniper Elite: Resistance, and More Headline Wave 2 of Game Pass in January</title>
		<link>https://gamingbolt.com/citizen-sleeper-2-sniper-elite-resistance-and-more-headline-wave-2-of-game-pass-in-january</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 21 Jan 2025 15:54:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Citizen Sleeper 2: Starward Vector]]></category>
		<category><![CDATA[Cloud]]></category>
		<category><![CDATA[Eternal Strands]]></category>
		<category><![CDATA[Far Cry New Dawn]]></category>
		<category><![CDATA[Flock]]></category>
		<category><![CDATA[game pass]]></category>
		<category><![CDATA[game pass standard]]></category>
		<category><![CDATA[game pass ultimate]]></category>
		<category><![CDATA[Gigantic: Rampage Edition]]></category>
		<category><![CDATA[Kunitsu-Gami: Path of the Goddess]]></category>
		<category><![CDATA[Lonely Mountain: Snow Riders]]></category>
		<category><![CDATA[magical delicacy]]></category>
		<category><![CDATA[Orcs Must Die! Deathtrap]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PC Game Pass]]></category>
		<category><![CDATA[Shady Part of Me]]></category>
		<category><![CDATA[Sniper Elite: Resistance]]></category>
		<category><![CDATA[Starbound]]></category>
		<category><![CDATA[Tchia]]></category>
		<category><![CDATA[The Case of the Golden Idol]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=609410</guid>

					<description><![CDATA[Ultimate and PC Game Pass subscribers can also look forward to Orcs Must Die! Deathtrap and Eternal Strands on January 28th.]]></description>
										<content:encoded><![CDATA[<p>Before the <a href="https://gamingbolt.com/xbox-developer_direct-may-have-more-than-one-surprise-announcement-rumour">next Xbox Developer_Direct</a>, Microsoft has <a href="https://news.xbox.com/en-us/2025/01/21/xbox-game-pass-january-2025-wave-2/" target="_blank" rel="noopener">revealed</a> the next wave of titles for Game Pass in January. It starts with <em>Lonely Mountain: Snow Riders</em>, available today on cloud, PC, and Xbox Series X/S.</p>
<p>January 22nd sees the arrival of <em>Flock, Magical Delicacy, Tchia, The Case of the Golden Idol,</em> and <em>Kunitsu-Gami: Path of the Goddess</em> on consoles for Game Pass Standard subscribers. They&#8217;re joined by <em>Gigantic: Rampage Edition</em>, playable for Game Pass Ultimate and PC Game Pass subscribers, and <em>Starbound</em>. January 28th sees the arrival of two brand new titles &#8211; <em>Orcs Must Die! Deathtrap</em> and<em> Eternal Strands</em>.</p>
<p>Both are playable on Game Pass Ultimate and PC Game Pass. <em>Shady Part of Me</em> debuts on January 29th for all tiers, and<em> Sniper Elite: Resistance</em> sneaks in on January 30th for Ultimate and PC Game Pass. The month caps off with <em>Citizen Sleeper 2: Starward Vector</em> on January 31st for cloud, PC, and Xbox Series X/S.</p>
<p>But wait, there&#8217;s more, as <em>Far Cry New Dawn</em> will be added for all subscribers on February 4th. Of course, there will be titles leaving the service on January 31st. Check them out below.</p>
<ul>
<li><em>Anuchard</em> (Cloud, Console, and PC)</li>
<li><em>Broforce Forever</em> (Cloud, Console, and PC)</li>
<li><em>Darkest Dungeon</em> (Cloud, Console, and PC)</li>
<li><em>Death’s Door</em> (Cloud, Console, and PC)</li>
<li><em>Maquette</em> (Cloud, Console, and PC)</li>
<li><em>Serious Sam: Siberian Mayhem</em> (Cloud, Console, and PC)</li>
</ul>
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		<item>
		<title>30 Best Action-Adventure Games on PS5 You Need to Play [2024 Edition]</title>
		<link>https://gamingbolt.com/30-best-action-adventure-games-on-ps5-you-need-to-play-2024-edition</link>
		
		<dc:creator><![CDATA[Stuart Glover]]></dc:creator>
		<pubDate>Wed, 27 Nov 2024 16:24:33 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[A Plague Tale: Requiem]]></category>
		<category><![CDATA[Armored Core 6: Fires of Rubicon]]></category>
		<category><![CDATA[black myth: wukong]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[Elden Ring]]></category>
		<category><![CDATA[Elden Ring: Shadow of the Erdtree]]></category>
		<category><![CDATA[Ghost of Tsushima]]></category>
		<category><![CDATA[ghostwire tokyo]]></category>
		<category><![CDATA[God of War: Ragnarok]]></category>
		<category><![CDATA[Grand Theft Auto 5]]></category>
		<category><![CDATA[Hogwarts Legacy]]></category>
		<category><![CDATA[Horizon Forbidden West]]></category>
		<category><![CDATA[It Takes Two]]></category>
		<category><![CDATA[Kena: Bridge of Spirits]]></category>
		<category><![CDATA[Like a Dragon: Ishin]]></category>
		<category><![CDATA[Marvel&#039;s Guardians of the Galaxy]]></category>
		<category><![CDATA[Marvel’s Spider-Man]]></category>
		<category><![CDATA[Metal Gear Solid Master Collection Vol. 1]]></category>
		<category><![CDATA[No Man's Sky]]></category>
		<category><![CDATA[Outer Wilds]]></category>
		<category><![CDATA[Prince of Persia: The Lost Crown]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Sea of Thieves]]></category>
		<category><![CDATA[Star Wars Jedi: Survivor]]></category>
		<category><![CDATA[stellar blade]]></category>
		<category><![CDATA[System Shock]]></category>
		<category><![CDATA[Tchia]]></category>
		<category><![CDATA[The Last of Us Part 1]]></category>
		<category><![CDATA[The Last of Us Part 2 Remastered]]></category>
		<category><![CDATA[trin 5: a clockwork conspiracy]]></category>
		<category><![CDATA[Uncharted: Legacy of Thieves Collection]]></category>
		<category><![CDATA[Watch Dogs Legion]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=605136</guid>

					<description><![CDATA[Sony has a long history with action-adventure titles; some of the best created found their homes on PlayStation. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he PS4-era catapulted Sony’s reputation for action-adventure into the stratosphere, and that trend has continued into the PS5. Sure, some of the games on this rundown were originally PS4 titles, and whether that speaks to a strength in Sony’s prior generation or a weakness on current gen is up to you. Regardless, the games here blend the stately exploration and storytelling of adventure alongside refined, skilful combat found in action, so it’d be remiss to exclude them here.</p>
<p style="text-align: center;"><strong><em>Prince of Persia: The Lost Crown</em></strong></p>


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<iframe title="30 AMAZING Action Adventure PS5 Games of All Time [2024 Edition]" width="500" height="281" src="https://www.youtube.com/embed/4oPwm1gUbsM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>


<p>Expectation was moderate following <em>Prince of Persia: The Lost Crown’s</em> announcement, perhaps given the mediocracy of <em>Assassins Creed’s</em> side-scrolling <em>Chronicles</em> games, but <em>The Lost Crown</em>, in fact, will be remembered as a modern platforming masterpiece. Deep combat, enthralling, satisfying platforming, and time manipulation powers to unleash upon a host of enemies render <em>this</em> action-adventure game an exhilarating must play.</p>
<p>]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">605136</post-id>	</item>
		<item>
		<title>Neon White, Nickelodeon All-Star Brawl 2 Lead Game Pass&#8217; Wave 1 Lineup for July</title>
		<link>https://gamingbolt.com/neon-white-nickelodeon-all-star-brawl-2-lead-game-pass-wave-1-lineup-for-july</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 02 Jul 2024 13:40:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[cricket 24]]></category>
		<category><![CDATA[Flock]]></category>
		<category><![CDATA[game pass]]></category>
		<category><![CDATA[Journey to the Savage Planet]]></category>
		<category><![CDATA[magical delicacy]]></category>
		<category><![CDATA[Neon White]]></category>
		<category><![CDATA[Nickelodeon All-Star Brawl 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PC Game Pass]]></category>
		<category><![CDATA[Tchia]]></category>
		<category><![CDATA[The Case of the Golden Idol]]></category>
		<category><![CDATA[Xbox Game Pass]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=592215</guid>

					<description><![CDATA[They will be joined by the likes of Tchia, The Case of the Golden Idol, Journey to the Savage Planet, and more. ]]></description>
										<content:encoded><![CDATA[<p>Microsoft has <a href="https://news.xbox.com/en-us/2024/07/02/xbox-game-pass-july-2024-wave-1/" target="_blank" rel="noopener">revealed</a> the next batch of games that will be added to the ever-expanding Game Pass catalog over the coming couple of weeks, and there&#8217;s a handful of notable relatively smaller but intriguing games for subscribers to keep an eye on.</p>
<p>For starters, July 3 will bring Typhoon Studios&#8217; first-person sci-fi action-adventure game <em>Journey to the Savage Planet</em>, and it will be joined by crossover platform fighter <em>Nickelodeon All-Star Brawl 2</em>, with both games being available to subscribers on PC, console, and cloud.</p>
<p>July 9 will bring another couple of games in the form of Big Ant Studios&#8217; <em>Cricket 24 </em>and Color Gray Games&#8217; acclaimed adventure title <em>The Case of the Golden Idol</em>, both on PC, console, and cloud. They will be followed on July 11 by <em>Tchia </em>coming to PC, Xbox Series X/S, and cloud, and by <em>Neon White </em>coming to those same platforms in addition to Xbox One.</p>
<p>Finally, July 16 will bring Skaule&#8217;s 2D platformer <em>Magical Delicacy</em>, while co-op multiplayer flight game <em>Flock </em>will also get a day one release on Game Pass on the same day.</p>
]]></content:encoded>
					
		
		
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		<title>Tchia is Coming to Switch on June 27</title>
		<link>https://gamingbolt.com/tchia-is-coming-to-switch-on-june-27</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 11 Apr 2024 23:48:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Awaceb]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Tchia]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=584284</guid>

					<description><![CDATA[Currently available on PlayStation and PC, the open world title's Nintendo Switch release date has now been confirmed. ]]></description>
										<content:encoded><![CDATA[<p>Developer Awaceb and publisher Kepler Interactive announced last month that <em>Tchia </em>would be coming to the Nintendo Switch <a href="https://gamingbolt.com/tchia-launches-for-switch-this-summer-out-now-for-steam-with-new-content">this Summer</a>, an exact release date for which has now been confirmed. The open world action-adventure title, which launched for PlayStation and PC last year, will release for the Switch on June 27, with pre-orders available now. Check out its release date trailer below.</p>
<p>Set on a fictional tropical archipelago inspired by New Caledonia, <em>Tchia </em>focuses primarily on traversal mechanics involving gliding and nimble, acrobatic actions, while the titular protagonist&#8217;s soul jumping ability serves as the game&#8217;s other central pillar, allowing players to assume control of a number of different animals and objects found throughout the open world map.</p>
<p>Last month, Awaceb released a new update for the game, adding new Soul Melodies, cosmetics, and more.</p>
<p><em><a href="https://gamingbolt.com/tchia-surpasses-1-million-players">Tchia</a> </em>is currently available on PS5, PS4, and PC.</p>
<p><iframe title="Tchia | Nintendo Switch Release Date Trailer" width="500" height="281" src="https://www.youtube.com/embed/TnMsDHHYVek?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">584284</post-id>	</item>
		<item>
		<title>Tchia Launches for Switch This Summer, Out Now for Steam with New Content</title>
		<link>https://gamingbolt.com/tchia-launches-for-switch-this-summer-out-now-for-steam-with-new-content</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 22 Mar 2024 10:09:25 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Awaceb]]></category>
		<category><![CDATA[Kepler Interactive]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Tchia]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=582382</guid>

					<description><![CDATA[Awaceb's open world action-adventure title is currently available on PlayStation 5, PlayStation 4, and PC. ]]></description>
										<content:encoded><![CDATA[<p>Awaceb&#8217;s <em><a href="https://gamingbolt.com/tchia-surpasses-1-million-players">Tchia</a> </em>launched for PlayStation and PC via Epic Games Store in March of last year, and the developer, in conjunction with publisher Kepler Interactive, is ready to bring the game to wider audiences. The open world action-adventure title is set to launch for the Nintendo Switch sometime this Summer, Awaceb has announced.</p>
<p>Additionally, the developer has also confirmed that <em>Tchia </em>is now available via Steam. Its Steam release is, notably enough, also accompanied by plenty of new content arriving in the form of a free update. That includes eight new Soul Melodies, such as Super Boat, which enables faster sailing, Acrobat Mode, which enables significantly higher jumps, Human Torch, which lets you shoot fireballs, and more.</p>
<p>Meanwhile, players can now also wear new cosmetics to make themselves look like a variety of different animals, which, in turn, will attract those animals to you (which &#8220;has no benefit other than looking super cool&#8221;, according to Awaceb). There&#8217;s also a new setting that lets you play with an infinite Soul Meter. Check out the trailer below for more details.</p>
<p><em>Tchia </em>is currently available on PS5, PS4, and PC.</p>
<p><iframe title="Tchia | Steam Release &amp; Multi-Platform Update Trailer" width="500" height="281" src="https://www.youtube.com/embed/7Fh3uIAfEFY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<item>
		<title>15 Games of 2023 So Far That Were Massive Letdowns</title>
		<link>https://gamingbolt.com/15-games-of-2023-so-far-that-were-massive-letdowns</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 03 Jul 2023 10:05:17 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Crash Team Rumble]]></category>
		<category><![CDATA[Crime Boss: Rockay City]]></category>
		<category><![CDATA[Forspoken]]></category>
		<category><![CDATA[greyhill incident]]></category>
		<category><![CDATA[layers of fear]]></category>
		<category><![CDATA[LEAP]]></category>
		<category><![CDATA[LEGO 2K Drive]]></category>
		<category><![CDATA[Ravenbound]]></category>
		<category><![CDATA[redfall]]></category>
		<category><![CDATA[Stray Blade]]></category>
		<category><![CDATA[strayed lights]]></category>
		<category><![CDATA[Tchia]]></category>
		<category><![CDATA[The Last of Us Part 1]]></category>
		<category><![CDATA[The lord of the rings: gollum]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=557893</guid>

					<description><![CDATA[Even in a year as excellent for gaming as 2023 has been, there have been more than a few disappointing releases. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">2</span>023 has been a banger year for video games so far. We&#8217;re only at the halfway point yet, and there has already been a constant stream of incredible games to keep up with, and looking ahead at the next six months, it&#8217;s clear that that momentum isn&#8217;t going to slow down. Halfway through the year though, it&#8217;s time to take a pause and take stock of the year thus far, and maybe turn our attention to some of the games that <em>haven&#8217;t </em>met expectations. To that end, here, we&#8217;re going to talk about a few games of 2023 that have disappointed us in more ways than one.</p>
<p style="text-align: center;"><strong>REDFALL</strong></p>
<p><iframe loading="lazy" title="15 MOST DISAPPOINTING Games of 2023 So Far" width="500" height="281" src="https://www.youtube.com/embed/9-0s3UNESLw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><i>Redfall </i>always looked like it was going to be very different from Arkane&#8217;s traditional offerings, but the general expectation was that, given the studio&#8217;s innate talent and impeccable track record, it would at least be a good, well put together game. In the end, it definitely wasn&#8217;t. Not only does <em>Redfall </em>almost completely lack the strengths one usually associates an Arkane game with, it&#8217;s not even good at the new things it tries, with everything from its open world and its co-op gameplay to its loot mechanis coming with major issues. Add to all of that some significan technical hiccups, and what you have is a game that woefully falls short of expectations for an Arkane joint.</p>
<p style="text-align: center;"><strong>THE LORD OF THE RINGS: GOLLUM</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/05/The-Lord-of-the-Rings-Gollum_08.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-518616" src="https://gamingbolt.com/wp-content/uploads/2022/05/The-Lord-of-the-Rings-Gollum_08.jpg" alt="The Lord of the Rings Gollum_08" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/05/The-Lord-of-the-Rings-Gollum_08.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/05/The-Lord-of-the-Rings-Gollum_08-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/05/The-Lord-of-the-Rings-Gollum_08-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/05/The-Lord-of-the-Rings-Gollum_08-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/05/The-Lord-of-the-Rings-Gollum_08-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/05/The-Lord-of-the-Rings-Gollum_08-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Let&#8217;s be fair here, no one really expected <em>The Lord of the Rings: Gollum </em>to be anything more than middling or passably enjoyable at best- but we also didn&#8217;t expect it to be literally one of the worst games in recent memory. Daedalic Entertainment&#8217;s stealth action-adventure game took its sweet time to finally release, and when it did, it stumbled with its first step and fell flat on its face. Nothing about <em>The Lord of the Rings: Gollum </em>works. It has boring quest design, little to no exploration, broken combat and traversal mechanics, and a deluge of technical and performance problems that make it nigh on impossible to get through. You don&#8217;t play <em>The Lord of the Rings: Gollum</em>. You endure it.</p>
<p style="text-align: center;"><strong>LAYERS OF FEAR</strong></p>
<p>For a while, Bloober Team has been pumping out psychological horror games that range from middling to genuinely good, and this year, the studio went back to the very beginning to bring back <em>Layers of Fear</em>. Combining, connecting, and reimagining the first two games while adding its own new content on top, the new <em>Layers of Fear </em>looks excellent and has a fascinating premise- but as is often the case with Bloober, it doesn&#8217;t do justice to that premise. It ends up being a fairly dull, repetetive, and rote game that relies on its visual prowess to the exclusion of almost everything else. We can only hope the <em>Silent Hill 2 </em>remake fares significantly better.</p>
<p style="text-align: center;"><strong>TCHIA</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/02/tchia-image-2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-544342" src="https://gamingbolt.com/wp-content/uploads/2023/02/tchia-image-2.jpg" alt="tchia" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/02/tchia-image-2.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2023/02/tchia-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/02/tchia-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/02/tchia-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/02/tchia-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/02/tchia-image-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>We&#8217;d had our eye on <em>Tchia </em>for a while before it launched, with Awaceb&#8217;s tropical action-adventure game looking increasingly promising with each of its pre-launch showings, and though the final product is certainly not without its merits, it didn&#8217;t quite live up to our expectations. Yes, it has a gorgeous setting, and making your way around the island is fun, for the most part. But the game&#8217;s mechanics and systems never quite manage to get their hooks in, leaving us with a pretty but fairly unremarkable experience.</p>
<p style="text-align: center;"><strong>CRIME BOSS: ROCKAY CITY</strong></p>
<p>Over the years, many have tried their hand at the co-op first person shooter heist genre, and very few have managed to enjoy the kind of success that the <em>Payday </em>series has seen. <em>Crime Boss: Rockay City </em>was certainly eyeing that throne, and with its star-studded cast of actors, it looked like it might actually take a big swing. The actual game itself, however, was not only disappointing, it was just downright terrible. Whether you&#8217;re playing its single player roguelike campaign or diving into its co-op offerings, the game&#8217;s aggressive mediocrity taints every second you spend with it, with its awful voice acting, bland design, repetitive loop, and boring core gameplay dragging down the experience into the doldrums.</p>
<p style="text-align: center;"><strong>RAVENBOUND</strong></p>
<p><em>Ravenbound </em>has a promising premise on paper as an open world roguelite set in a world inspired by Scandinavian folklore, but when you actually get down to playing the game, you realize that it&#8217;s woefully underbaked in almost every way that matters. Its world is a vast one, but given how empty, bland, and vapid it generally feels, exploration ends up being significantly de-emphasized. Combat can get repetitive instead of decent enemy variety, while the game also does itself no favours with its poorly balanced difficulty curve. Add to that an unfortunately healthy dose of technical issues, and you get a pretty underwhelming game.</p>
<p style="text-align: center;"><strong>FORSPOKEN</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/11/Forspoken.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-534679" src="https://gamingbolt.com/wp-content/uploads/2022/11/Forspoken.jpg" alt="Forspoken" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/11/Forspoken.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/11/Forspoken-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/11/Forspoken-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/11/Forspoken-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/11/Forspoken-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/11/Forspoken-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>A big new AAA open world IP from Square Enix? To say that people were curious to see how <em>Forspoken </em>would fare would be an understatement, even back when it was called <em>Project Athia</em>, though unfortunately, it didn&#8217;t even come close to matching expectations. A premise that&#8217;s interesting on paper is let down by annoying characters and poor writing. An open world that should have been begging to be explored ended up being empty and uninteresting. The combat system, while flashy and enjoyable, failed to make up for deficiencies in boring quest design. The fact that <em>Forspoken </em>failed to meet Square Enix&#8217;s commercial expectations was, ultimately, not surprising in the slightest.</p>
<p style="text-align: center;"><strong>THE LAST OF US PART 1 PC</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/03/the-last-of-us-part-1-pc.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-546080" src="https://gamingbolt.com/wp-content/uploads/2023/03/the-last-of-us-part-1-pc.jpg" alt="the last of us part 1 pc" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/03/the-last-of-us-part-1-pc.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/03/the-last-of-us-part-1-pc-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/03/the-last-of-us-part-1-pc-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/03/the-last-of-us-part-1-pc-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/03/the-last-of-us-part-1-pc-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/03/the-last-of-us-part-1-pc-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Frankly, we&#8217;re still baffled that this was allowed to exist. Naughty Dog, more than almost any other studio in the entire industry, is associated with an obsessive level of attention to detail and quality assurance. Polish and Naughty Dog go hand-in-hand- which is why it&#8217;s so surprising that <em>The Last of Us Part 1&#8217;s </em>PC port might be one of the worst PC ports in recent memory. Even looking at brief clips and individual screenshots, it was hard to believe that something this broken had been allowed to release. When you actually <em>played </em>it, it quickly became apparent that the state of the game was somehow even worse. It&#8217;s a real shame, too, because this will forever be remembered as the manner in which this legendary franchise made its PC debut.</p>
<p style="text-align: center;"><strong>LEGO 2K DRIVE</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/03/LEGO-2K-Drive.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-547393" src="https://gamingbolt.com/wp-content/uploads/2023/03/LEGO-2K-Drive.jpg" alt="LEGO 2K Drive" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/03/LEGO-2K-Drive.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/03/LEGO-2K-Drive-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/03/LEGO-2K-Drive-1024x575.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/03/LEGO-2K-Drive-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/03/LEGO-2K-Drive-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/03/LEGO-2K-Drive-1536x863.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Unlike many other games on this list, <em>LEGO 2K Drive </em>is not without its merits. Its world is vibrant and colourful, it has an impressive suite of customization options for building any kind of car you want, and, as you&#8217;d expect from a <em>LEGO </em>game, it&#8217;s very kid-friendly and easy to get into. It is, however, also quite vapid. What you see is very much what you get, and with that lack of depth, <em>LEGO 2K Drive </em>ends up like a shallow experience that runs out of steam too quickly, whether that&#8217;s because of its how uninteresting open world exploration is, or its lackluster optional content, or any number of other issues.</p>
<p style="text-align: center;"><strong>LEAP</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/06/LEAP-image.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-520303" src="https://gamingbolt.com/wp-content/uploads/2022/06/LEAP-image.jpg" alt="LEAP" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/06/LEAP-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/06/LEAP-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/06/LEAP-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/06/LEAP-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/06/LEAP-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/06/LEAP-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><em>LEAP </em>isn&#8217;t exactly a game that&#8217;s grabbed a whole lot of headlines, so to say that expectations were high wouldn&#8217;t exactly be fair. But this is still very much a game that doesn&#8217;t do justice to its interesting premise. The sci-fi competitive FPS boasts slick visuals and cool traversal options, but all of that gets bogged down in its tedious gameplay loop and how unsatisfying its moment-to-moment gameplay largely feels. Especially in a genre that&#8217;s this competitive, <em>LEAP </em>fails to make a mark in any meaningful way.</p>
<p style="text-align: center;"><strong>STRAYED LIGHTS</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/04/strayed-lights-featured.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-550874" src="https://gamingbolt.com/wp-content/uploads/2023/04/strayed-lights-featured.jpg" alt="strayed lights featured" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/04/strayed-lights-featured.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/04/strayed-lights-featured-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/04/strayed-lights-featured-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/04/strayed-lights-featured-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/04/strayed-lights-featured-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/04/strayed-lights-featured-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>We don&#8217;t want to be unfair on <em>Strayed Lights </em>here, because for a game developed by a small team with a unique vision, it does actually get some things right. The story, the music, and the aesthetic, for instance, are legitimately solid and worthy of praise. There&#8217;s plenty else in the game, however, that drags the experience down, from its frustrating combat to the lackluster platform to its technical issues. The fact that there are parts of the game that <em>are </em>genuinelty good makes the parts that aren&#8217;t feel that much more frustrating.</p>
<p style="text-align: center;"><strong>STRAY BLADE</strong></p>
<p>You&#8217;ll never see us turning down the chance to play a new Soulslike, especially one that&#8217;s trying to shake up the genre&#8217;s formula the way <em>Stray Blade </em>was promising it would. But though there&#8217;s something to be said about the idea of viewing the genre through a less gloomy lens, the actual execution of many of the game&#8217;s core pillars leaves a lot to be desired. The clunky controls, uninspired level design, and technical issues combine to make <em>Stray Blade </em>quite a frustrating experience, even if it isn&#8217;t one that&#8217;s totally without its merits.</p>
<p style="text-align: center;"><strong>CRASH TEAM RUMBLE</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/03/crash-team-rumble-image.jpeg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-548356" src="https://gamingbolt.com/wp-content/uploads/2023/03/crash-team-rumble-image.jpeg" alt="crash team rumble" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/03/crash-team-rumble-image.jpeg 1920w, https://gamingbolt.com/wp-content/uploads/2023/03/crash-team-rumble-image-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2023/03/crash-team-rumble-image-1024x576.jpeg 1024w, https://gamingbolt.com/wp-content/uploads/2023/03/crash-team-rumble-image-15x8.jpeg 15w, https://gamingbolt.com/wp-content/uploads/2023/03/crash-team-rumble-image-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2023/03/crash-team-rumble-image-1536x864.jpeg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Again, in the name of fairness, it&#8217;s worth pointing out that <em>Crash Team Rumble </em>is definitely a game that you can have plenty of fun with- especially for fans of the series, given how well it translates that <em>Crash </em>feel into a MOBA experience. As it stands right now though, it&#8217;s also pretty barebones, with its launch offerings, especially in terms of the modes on offer, being quite limited. Of course, we&#8217;re hoping that <em>Crash Team Rumble </em>will be supported so well that including it on this list in retrospect feels like a mistake- but with live service games, you can never tell how long of a lifespan to expect.</p>
<p style="text-align: center;"><strong>GREYHILL INCIDENT</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/05/greyhill-incident-image.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-553116" src="https://gamingbolt.com/wp-content/uploads/2023/05/greyhill-incident-image.jpg" alt="greyhill incident" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/05/greyhill-incident-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/05/greyhill-incident-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/05/greyhill-incident-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/05/greyhill-incident-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/05/greyhill-incident-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/05/greyhill-incident-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>A small production in every way possible, criticising <em>Greyhill Incident </em>would almost feel unfair under most circumstances- but unfortunately, there&#8217;s plenty to criticize in this game. The core premise of a survival horror game where your main enemies are aliens is certainly an interesting one, but from its awful dialogue to its painfully shallow mechanics to the mind-numbing level design, <em>Greyhill Incident </em>messes up (to say the very least) in too many ways to be anything more than a disappointment. And even that might be a generous description.</p>
<p style="text-align: center;"><strong>RISEN (PS4)</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/01/risen-image-3-scaled.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-542271" src="https://gamingbolt.com/wp-content/uploads/2023/01/risen-image-3-scaled.jpg" alt="risen" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/01/risen-image-3-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2023/01/risen-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/01/risen-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/01/risen-image-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/01/risen-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/01/risen-image-3-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2023/01/risen-image-3-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>In the many, many years since its launch, the original <em>Risen </em>has amassed a reputation as one of the RPG genre&#8217;s proper diamonds in the rough, though with its 2023 port, there was way more of the rough than there was of the diamond. Janky animations, disappointing and minimal updates to the gameplay and visuals, clunky combat, and technical problems combined to paint the ageing experience in what wasn&#8217;t exactly the most flattering light. Maybe this is one flawed gem that should have been left in the past.</p>
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		<title>Tchia Surpasses 1 Million Players</title>
		<link>https://gamingbolt.com/tchia-surpasses-1-million-players</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 03 May 2023 14:08:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Awaceb]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Tchia]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=551580</guid>

					<description><![CDATA[Awaceb's tropical open world action-adventure game has been played by over a million players within its first six weeks. ]]></description>
										<content:encoded><![CDATA[<p><em>Tchia&nbsp;</em>generated a fair bit of buzz in the lead up to its launch, and though Awaceb&#8217;s tropical open world title released in a fairly packed window, it seems to have carved out a fairly sizeable audience for itself pretty quickly.</p>
<p>Taking to Twitter, the indie developer announced that in the first six weeks after its release,&nbsp;<em>Tchia&nbsp;</em>has been played by over a million players. The game was also available via the PlayStation Game Catalog for PS Plus Extra and Premium subscribers for no additional cost, so that number isn&#8217;t necessarily indicative of its sales. Even so, it has attracted a solid playerbase.</p>
<p>Meanwhile, the developer has also announced that it&#8217;s partnering with Maximum Games to release a physical “Oleti” edition of the game, which will also include in-game cosmetics for Tchia&#8217;s outfits, her glider, her boat, and her ukulele based on Kepler Interactive&#8217;s titles, including&nbsp;<em>Sifu, Scorn, Cat Quest</em>, and the upcoming&nbsp;<em>Flintlock: The Siege of Dawn</em>.</p>
<p><em>Tchia&nbsp;</em>is available on PS5, PS4, and PC. Read our review of the game <a href="https://gamingbolt.com/tchia-review-squandered-potential">through here</a>.</p>
<p>https://twitter.com/awaceb/status/1653746361492205568</p>
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		<item>
		<title>Tchia Review &#8211; Squandered Potential</title>
		<link>https://gamingbolt.com/tchia-review-squandered-potential</link>
					<comments>https://gamingbolt.com/tchia-review-squandered-potential#respond</comments>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 20 Mar 2023 18:42:26 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Awaceb]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Tchia]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=546936</guid>

					<description><![CDATA[Tchia is a classic case of an interesting concept gone wrong.]]></description>
										<content:encoded><![CDATA[<p><em><span class="bigchar">T</span>chia</em> describes itself as a game inspired by New Caledonia, which is a group of islands situated east of Australia and also the homeland of Awaceb’s, the developers of the game. Awaceb’s love and appreciation for this place and its culture shines through in the game’s rich visual presentation, but a poorly told story and lackluster gameplay aspects mars down those merits by a significant margin and what we get is a classic case of an interesting concept but squandered potential.</p>
<p>The game starts with a grandma rounding up orphaned children to tell a bedtime story by a campfire, which revolves around our player character Tchia and her adventures across the many islands of New Caledonia. The narrative opens with Tchia celebrating her birthday with her loving father, but those moments of joy are quickly swept away when a helicopter arrives on to the scene and an armed man takes her father away to a mysterious place. This kickstarts Tchia’s journey to do everything in her power to get her father back, and in doing so &#8211; restore the peace back to her land.</p>
<p><iframe loading="lazy" title="Tchia Review - The Final Verdict" width="500" height="281" src="https://www.youtube.com/embed/xgH2KEe9rO0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><p class="review-highlite" >"Awaceb’s love and appreciation for this place and its culture shines through in the game’s rich visual presentation."</p></p>
<p>The story seems to have a folksy feel to it with its simplistic setup and characters that can almost pass as caricatures, but the developers do a good job of not taking this fabled narrative too seriously. There are light-hearted moments of humor sprinkled throughout the narrative, which are to be appreciated because the core story feels pretty predictable and uneventful. The game teases some heavy themes like hatred between different tribes of the island, but those themes are quickly brushed off and what we get is a forgettable story with little in the name of memorable characters or plot revelations.</p>
<p>The pretty basic writing also does little to no favors to the rather bland story. The characters in <em>Tchia</em> are voiced in the native language of the land, so the story is told through translated dialogues which mostly ends up being boring. Furthermore, the narrative pacing is all over the place, with the first half of the story being Tchia essentially running errands for leads, and it’s only in the latter half that we get to meet the core characters and witness events that are vital to the story.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-544341" src="https://gamingbolt.com/wp-content/uploads/2023/02/tchia-image.jpg" alt="tchia" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/02/tchia-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/02/tchia-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/02/tchia-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/02/tchia-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/02/tchia-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/02/tchia-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >" Music plays an important part in Tchia’s narrative, and almost each of the essential story beats are accompanied by a song in the native language of the land."</p></p>
<p>Music plays an important part in <em>Tchia’s</em> narrative, and almost each of the essential story beats are accompanied by a song in the setting&#8217;s native language. Tchia mostly sticks to playing the Ukulele, but some songs will feature different local instruments which serve to showcase the rich musical history of the land. The rhythm minigames are pretty basic but enjoyable to get through, and the game also allows you to sit back and let Tchia play by herself through an auto play option.</p>
<p><em>Tchia</em> is an open world sandbox, and the moment to moment gameplay revolves around completing objectives and exploring the many islands that constitute the game’s rendition of New Caledonia. As something that was lifted straight out of <em>Super Mario Odyssey’s</em> hat, Tchia has a special ability to perform a Soul Jump which allows her to assume the role of any creature or non living object as she sees fit. So you can become a rock, a coconut, a fish, a bird, or any creature or any object that catches your fancy. Tchia can also climb up any surface until she runs out of stamina, and can use a parachute to gracefully glide through the air and safely reach the surface.</p>
<p>Anyways, these mechanics come together to make Tchia a very nimble character to control, which makes just getting around the islands an incredibly fun activity. You can climb to high viewpoints littered throughout the islands, and scream at the top of your voice to reveal nearby areas of interest. You can also take part in many side activities like races courses, sculpting, and rock balancing challenges among others. They are fun to engage with during the first couple of times, but since the formula remains the same for each type of activity &#8211; doing them over and over again can quickly grow out to become a frustrating affair. Furthermore, the rewards received from completing these challenges aren’t that significant &#8211; be it stat upgrades to Tchia’s Soul Jump ability or cosmetic additions to her wardrobe. As such, I mostly avoided indulging in side activities after having a first taste of each new hustle that was presented to me.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-520945" src="https://gamingbolt.com/wp-content/uploads/2022/06/tchia-image-2.jpg" alt="tchia" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/06/tchia-image-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/06/tchia-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/06/tchia-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/06/tchia-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/06/tchia-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/06/tchia-image-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /><br />
<p class="review-highlite" >"The first half of the game is focused on fetch quests for one NPC after another, and when things start to get interesting &#8211; the game is already inching close to the climax."</p></p>
<p>But what’s really egregious is how the main missions are designed. Objectives are generally spaced far from each other, and thanks to a lack of a proper fast travel option &#8211; getting from point A to point B consumes most of your mission playtime. Further making matters worse is the fact that the objectives aren’t really fun for the most part. The first half of the game is focused on fetch quests for one NPC after another, and when things start to get interesting &#8211; the game is already inching close to the climax.</p>
<p>The combat isn’t even introduced until two-thirds of the game, and frankly speaking &#8211; it’s nothing worth the wait. The combat revolves around trying to soul jump to inflammable objects, and using the throw ability to light your enemies on fire. It’s pretty basic in its scope, and things can quickly get pretty chaotic as you try to find the next inflammable object to hurl at your adversary. Enemy AI is pretty poor, and there were several instances of enemies getting stuck on geometry during my time with the game.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-518295" src="https://gamingbolt.com/wp-content/uploads/2022/05/tchia.jpg" alt="tchia" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/05/tchia.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/05/tchia-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/05/tchia-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/05/tchia-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/05/tchia-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/05/tchia-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"<em>Tchia</em> puts a decent first impression with its faithful rendition of a hidden tropical wonder and fun traversal mechanics. But the game quickly tends to devolve into a subpar open world experience complete with all the trappings that usually come with that description."</p></p>
<p>One of the most impressive aspects of <em>Tchia</em> is undoubtedly its superb visuals that are a beautiful mix of cartoony and realistic. Awaceb has crafted a wonderful world that looks just like a tropical wonder. The islands are filled to the brim with lush green grass and tall palm trees as far as the eye can see, and each of these islands are visually distinct from one another. The clear blue waters surrounding the islands is also a beauty to behold. There are times when you are cruising around the ocean on your makeshift boat while the sun is settling down, and when the swelling music kicks in &#8211; <em>Tchia</em> is simply at its best.</p>
<p>Briefly touching upon the performance, <em>Tchia</em> isn’t a very stable game on the PS5 and I experienced a dozen or so crashes and bugs that required me to restart the game time and time again. Thankfully, the frame rate remained constant throughout and there were little to no gameplay hitches or slowdowns. But it’s also important to mention that the review build I played was a couple of updates behind the launch version, and the latest update seems to have resolved most of the crashing issues.</p>
<p>In conclusion, <em>Tchia</em> puts a decent first impression with its faithful rendition of a hidden tropical wonder and fun traversal mechanics. But the game quickly tends to devolve into a subpar open world experience complete with all the trappings that usually come with that description. Boring mission design and repetitive side activities can quickly come together to make this experience a dull time, which is a shame considering that <em>Tchia</em> could have been so much more.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on the PlayStation 5.</strong></em></span></p>
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		<title>Tchia Gameplay Video Details Customization and Photography</title>
		<link>https://gamingbolt.com/tchia-gameplay-video-details-customization-and-photography</link>
					<comments>https://gamingbolt.com/tchia-gameplay-video-details-customization-and-photography#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 16 Mar 2023 16:36:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Awaceb]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Tchia]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=546748</guid>

					<description><![CDATA[The upcoming open world game will feature a variety of customization options for clothes, accessories, your boat, and more. ]]></description>
										<content:encoded><![CDATA[<p>Indie developer Awaceb has been showing off its upcoming open world title&nbsp;<em><a href="https://gamingbolt.com/tchia-gameplay-overview-trailer-showcases-traversal-map-sailing-and-more">Tchia</a>&nbsp;</em>more and more with a series of gameplay videos over the last couple of weeks, talking about everything from <a href="https://gamingbolt.com/tchia-gameplay-video-details-combat-totem-shrines-and-more">its combat</a> to the <a href="https://gamingbolt.com/tchia-gameplay-trailer-details-open-world-activities-including-races-treasure-hunts-and-more">various side activities</a> that can be found throughout its tropical map, and now, in another new gameplay video, the developer has detailed the title&#8217;s customization mechanics.</p>
<p>In&nbsp;<em>Tchia</em>, players will have a variety of cosmetic customization options that will allow you to change titular protagonist Tchia&#8217;s outfits, hair, and more, with various clothing options, masks, and several accessories included, some of which will be inspired by New Caledonian culture. Players will also be able to customize their boat, with options available for sails, flags, wood finishes, and liveries.</p>
<p>Additionally,&nbsp;<em>Tchia&nbsp;</em>will also allow players to use a camera to click photographs, which, according to Awaceb, will be a fully analog and detailed mechanic similarly to the <a href="https://gamingbolt.com/tchia-gameplay-video-highlights-fully-playable-ukulele-mechanic">fully playable ukulele</a>. Players will be able to choose between various film rolls, lenses, and even use a tripod, along with various other options included. Check out the video below for more details.</p>
<p><em>Tchia&nbsp;</em>is out <a href="https://gamingbolt.com/tchia-launches-on-march-21">on March 21</a> for PS5, PS4, and PC.</p>
<p><iframe loading="lazy" title="Tchia - Gameplay Series - Customization &amp; Items | PS5 &amp; PS4 Games" width="500" height="281" src="https://www.youtube.com/embed/fbSnlZiaTMg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Ghostwire Tokyo, Uncharted: Legacy of Thieves Collection, and More Coming to PS Plus Extra/Premium</title>
		<link>https://gamingbolt.com/ghostwire-tokyo-uncharted-legacy-of-thieves-collection-and-more-coming-to-ps-plus-extra-premium</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 15 Mar 2023 17:09:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ape Escape 2]]></category>
		<category><![CDATA[Dragon Ball Z: Kakarot]]></category>
		<category><![CDATA[Final Fantasy Type-0 HD]]></category>
		<category><![CDATA[ghostwire tokyo]]></category>
		<category><![CDATA[Haven]]></category>
		<category><![CDATA[Immortals Fenyx Rising]]></category>
		<category><![CDATA[life is strange 2]]></category>
		<category><![CDATA[Life is Strange: True Colors]]></category>
		<category><![CDATA[NEO: The World Ends With You]]></category>
		<category><![CDATA[playstation plus]]></category>
		<category><![CDATA[playstation plus extra]]></category>
		<category><![CDATA[playstation plus premium]]></category>
		<category><![CDATA[ps one]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[rage 2]]></category>
		<category><![CDATA[Rainbow Six Extraction]]></category>
		<category><![CDATA[ridge racer type 4]]></category>
		<category><![CDATA[Street Fighter 5 Champion Edition]]></category>
		<category><![CDATA[syphon filter: dark mirror]]></category>
		<category><![CDATA[Tchia]]></category>
		<category><![CDATA[Uncharted: Legacy of Thieves Collection]]></category>
		<category><![CDATA[Untitled Goose Game]]></category>
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					<description><![CDATA[Premium subscribers get Classic titles like Ape Escape 2, Ridge Racer Type 4 and Syphon Filter: Dark Mirror starting March 21st.]]></description>
										<content:encoded><![CDATA[<p>Sony has <a href="https://blog.playstation.com/2023/03/15/playstation-plus-game-catalog-lineup-for-march-revealed/" target="_blank" rel="noopener">announced</a> the newest range of titles coming to the Game Catalog for PlayStation Plus Extra and Premium subscribers, starting on March 21st. Tango Gameworks&#8217; <em>Ghostwire Tokyo,</em> recently <a href="https://gamingbolt.com/ghostwire-tokyo-coming-to-xbox-series-x-s-and-game-pass-on-april-12th">announced for Xbox</a>, is inbound along with <a href="https://gamingbolt.com/uncharted-legacy-of-thieves-collection-review-greatness-from-great-beginnings"><em>Uncharted: Legacy of Thieves Collection</em></a>, which features PS5 remasters of <em>Uncharted 4: A Thief&#8217;s End</em> and <em>Uncharted: The Lost Legacy</em>.</p>
<p>Other titles include <em>Dragon Ball Z: Kakarot, Haven, Life is Strange: True Colors, Rainbow Six Extraction and Tchia</em> on PS4 and PS5. PS4 players also get <em>Final Fantasy Type-0 HD, Immortals Fenyx Rising, Life is Strange 2, NEO: The World Ends with You, RAGE 2, Street Fighter 5 Champion Edition</em>, and<em> Untitled Goose Game</em>. Of course, these are all playable on PS5, thanks to backward compatibility.</p>
<p>For Premium subscribers, <em>Ape Escape 2</em> and <em>Ridge Racer Type 4</em> for PlayStation One are coming along with <em>Syphon Filter: Dark Mirror</em> from the PlayStation Portable era. The latter benefits from up-rendering, quick saving, video filters and a rewind function. Stay tuned for more details when the above titles go live next week.</p>
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