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		<title>Atelier Shallie: Alchemists of the Dusk Sea Review &#8211; Charming But Repetitive</title>
		<link>https://gamingbolt.com/atelier-shallie-alchemists-of-the-dusk-sea-review</link>
					<comments>https://gamingbolt.com/atelier-shallie-alchemists-of-the-dusk-sea-review#respond</comments>
		
		<dc:creator><![CDATA[Kurtis Simpson]]></dc:creator>
		<pubDate>Wed, 11 Mar 2015 06:13:27 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Atelier Shallie: Alchemists of the Dusk Sea]]></category>
		<category><![CDATA[JRPG]]></category>
		<category><![CDATA[Narrative]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[tecmo koie]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=224981</guid>

					<description><![CDATA[Atelier Shallie: Alchemists of the Dusk Sea delivers on a narrative that's both wondrous and immersive.]]></description>
										<content:encoded><![CDATA[<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">S</span>ubmerged in a witty charm of excitement and care-free happiness coupled by light-hearted drama and passionate characters. Atelier Shallie is a game about adventure and personality, this is highly reflected within its characters, environments, music, and graphical style. This theme carries throughout and it does well in keeping the player engaged within its world.</p>
<p>Following the lives of two young and very adventurous ladies, set in a world that&#8217;s buried beneath the sands of the Dusk Sea. The tale of tragedy and depression that one would expect from such a scenario is in itself all but buried, and this is down to its amazing characters and the journey that the player embarks upon.</p>
<p>Starting off at a fairly slow pace and presenting its first two characters under the impression that players are familiar with the lore, there&#8217;s no real background information given on the game&#8217;s main characters or any useful dialogue being spoken on who they are, other than their mission at hand in reference to the game&#8217;s main story.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_016.jpg"><img fetchpriority="high" decoding="async" class=" size-full wp-image-224989 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_016.jpg" alt="scr01_zoom_016" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_016.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_016-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a><br />
<p class='review-highlite' >
        "Starting off at a fairly slow pace and presenting it's first two characters under the impression that players are familiar with the lore. "   
      </p></p>
<p>While this sounds like a bad idea at first, one that over-estimates its reputation and awareness, it actually works in delivering an interesting prologue towards the rest of the game. After this brief introduction ends and the game fools you in to believing that these are the only two characters that players will be embodying, an interesting turn of events take place as the player is given control of an additional character.</p>
<p>Just like the two characters prior, the player is given little information on who she is other than her main goal within the game&#8217;s story. The game sets itself up nicely here and it delivers a stunning introductory cut-scene, before giving the player a choice of which character&#8217;s story they would prefer to experience.</p>
<p>The first choice on-hand follows Shallistera, a young Alchemist Princess journeying across the Dusk Sea in search of help so that she may save her village and restore water to her people. The second choice being offered to the player and arguably one that&#8217;s less interesting is the story of Shallotte.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_010.jpg"><img decoding="async" class=" size-full wp-image-224987 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_010.jpg" alt="scr01_zoom_010" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_010.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_010-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a><br />
<p class='review-highlite' >
        "The game sets itself up nicely here and it delivers a stunning introductory cut-scene, before giving the player a choice of which character's story they would prefer to experience."   
      </p></p>
<p>Sweeping the streets of Stellard and taking up mundane tasks in order to get by, Shallotte is a self taught Alchemist who has big dreams of being rich and famous, so that she can support herself and her mother, as well as proving to the people of Stellard that there&#8217;s more to who she is other than being the town&#8217;s street sweeper.</p>
<p>Something which stood out to me after deciding on my choice of character and entering the game was its unique difficulty setting. The game does well in catering its difficulty setting in two key ways. The first is game balancing and this ties in to enemy health points, experience gains, and character bonuses.</p>
<p>The second of which is general tolerance the JRPG genre itself. By simplifying how the game actually plays and delivers its hints and tutorial systems within its easiest difficulty setting. This eliminates any doubts that players may have about the game being to intense for their liking. The same can be applied in reverse order for those looking to gain the full experience of the game by playing on its most difficult setting.</p>
<p>As the two main characters of the game make use of alchemy for their basis of combat tactics and skill progression, item crafting plays an important role within the majority of the game&#8217;s mechanics. Star fruit, gunpowder, supplements, shelbani flour, and so on all serve as materials and items that can be combined in a variety of different ways, that each produce different side-effects and benefits towards the character&#8217;s attacks, health, and strength.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_004.jpg"><img decoding="async" class=" size-full wp-image-224985 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_004.jpg" alt="scr01_zoom_004" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_004.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_004-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a><br />
<p class='review-highlite' >
        "The first is game balancing and this ties in to enemy health points, experience gains, and character bonuses."   
      </p></p>
<p>Where materials and items can be acquired by traversing the game&#8217;s small environments and by defeating enemies, players will also come across NPCs in villages and towns selling alternative items that will not be found elsewhere in the game. Only in JRPGs will you find people selling milk, herbs, water, and trash in the same shop. No seriously, people are selling actual trash from the bin. While I would love to say &#8220;One man&#8217;s trash is an Alchemist&#8217;s&#8230;.&#8221; No I really can&#8217;t do it, it&#8217;s just trash.</p>
<p>While there&#8217;s certainly a lot more to cover, something of which the game could do a better job in explaining. As the player is most likely going to come across more materials than knowledge on what to actually do with them, even on the lowest of difficulty players may still feel overwhelmed. It&#8217;s simple enough to just ignore these crafting elements but in some cases it&#8217;s something of a requirement, should the player actually wish to progress their character&#8217;s stats and actually push forward through the game.</p>
<p>Mission structure in the game works on a basis of traveling to a given location displayed on a map, exploring the divided sandboxes within the area, and complete the task that&#8217;s been assigned to the character. As these missions largely involve searching for a particular item or person, defeating the enemies that inhabit these areas, and crafting new items and skills from what the player has discovered.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_024.jpg"><img loading="lazy" decoding="async" class=" size-full wp-image-224990 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_024.jpg" alt="scr01_zoom_024" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_024.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_024-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
<p class='review-highlite' >
        " Only in JRPGs will you find people selling milk, herbs, water, and trash in the same shop."   
      </p></p>
<p>Even with the game&#8217;s importance on storytelling the missions themselves don&#8217;t do much in reflecting its theme and tone. At times it just felt like scavenge and craft even though there&#8217;s a lot more to it, and as good as the characters are at portraying the overall importance of these missions and how it references to the larger goals at hand, in all honesty, gameplay feels and plays like fetch quests.</p>
<p>Given Shallistera&#8217;s missions in the game which consist of running errands in exchange for help towards her primary goal, there&#8217;s a slight sense of irony overlooking the entire game. That&#8217;s not to say it&#8217;s not enjoyable but as to how well this can sustain the player&#8217;s interest in the hopes that the game will diversify itself is another question entirely.</p>
<p>Where missions do diversify themselves come in the form of side missions, these revolve around the character&#8217;s feelings and personality towards the game&#8217;s NPCs and narrative. These are divided in to body, mind, skill, and person. Thankfully these can be of worthwhile and they do well to tie-in to the main game. It&#8217;s just a shame the primary missions don&#8217;t do much in the way of standing out or being all that different from one another.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_015.jpg"><img loading="lazy" decoding="async" class=" size-full wp-image-224988 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_015.jpg" alt="scr01_zoom_015" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_015.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_015-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
<p class='review-highlite' >
        "Where missions do diversify themselves come in the form of side missions, these revolve around the character's feelings and personality towards the games NPCs and narrative. "   
      </p></p>
<p>Players looking to make the most of the game&#8217;s alchemy mechanics, through the use of crafting items and becoming familiar with the game&#8217;s combat system will be the ones who hold no quarrels with the game&#8217;s repetitive mission structure when engaging in its narrative. Thankfully the game&#8217;s combat system is quite enjoyable regardless, as are the enemies that the player will encounter.</p>
<p>Working on a system of turn-based combat, players engage in battle as a party and interact using four key mechanics. Attack, defend, special skill, and run. Each being self-explanatory to their actions, damage count and player health is based on the characters own progression and side effects which come from carrying different crafts of alchemy and items.</p>
<p>Should players do well in battle by inflicting enough damage on to their opponents, a special group attack will be available that allows all members of the player&#8217;s party to attack as a unit. While the combat system could be improved in explaining itself in terms of how the system exactly functions, and how certain battle conditions are met, battles can prove to be enjoyable and satisfying. Assuming the player wins the given battle of course.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_007.jpg"><img loading="lazy" decoding="async" class=" size-full wp-image-224986 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_007.jpg" alt="scr01_zoom_007" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_007.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/03/scr01_zoom_007-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
<p class='review-highlite' >
        " Thankfully the game's combat system is quite enjoyable regardless, as are the enemies that the player will encounter."   
      </p></p>
<p>Much like the rest of the game Atelier Shallie plays host to a visual style that captures both its charm and bubbly nature. Although the game&#8217;s world is small in scope, the division among such areas feels truly unnecessary, its illustrative style of colorful anime characters succeed in giving life to its world and making it feel like there&#8217;s something worth exploring, something there that&#8217;s more than meets the eye.</p>
<p>Due to the replayability of the game being given from its overlapping narrative that is told from the perspective of two different and interesting protagonists, there&#8217;s certainly a great deal of content here for players looking for an entertaining and long-lasting journey. One that serves in delivering both solid gameplay mechanics and a quantifiable amount of choices for players wanting to make the most of what the game has to offer.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on the PlayStation3.</strong></em></span></p>
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		<title>One Piece: Unlimited World RED Trailer Released</title>
		<link>https://gamingbolt.com/one-piece-unlimited-world-red-trailer-released</link>
					<comments>https://gamingbolt.com/one-piece-unlimited-world-red-trailer-released#respond</comments>
		
		<dc:creator><![CDATA[Richie Reitzfeld]]></dc:creator>
		<pubDate>Tue, 17 Sep 2013 08:10:51 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[Namco Bandai Games]]></category>
		<category><![CDATA[one piece: unlimited world RED]]></category>
		<category><![CDATA[tecmo koie]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=172520</guid>

					<description><![CDATA[A trailer for the newest One Piece game.]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><iframe loading="lazy" width="620" height="349" src="https://www.youtube.com/embed/ReUO3xW8hGA?feature=player_embedded" frameborder="0" allowfullscreen></iframe></p>
<p>One Piece is one of the most beloved and successful mangas of all time, and is arguably the best manga that is still being drawn &#8211; sorry, Bleach fans. Since the first ever One Piece game release in 200 for the WonderSwan, the series as spawned an epic list of over 40 games based on its plot and characters.</p>
<p>Most of these games have remaied in Japan, with only some seeing a worldwide release, but still. They are generating at an incredible rate.</p>
<p>Earlier Namco Bandai released a new trailer for the latest entry in the One Piece video game series, One Piece: Unlimited World RED. The trailer is entirely in Japanese, but the visuals are incredibly crisp, and the villains and heroes look just like their manga counterparts. As things stand it looks as though the game will only release in Japan. We are unsure as to whether or not there are plans to expand to other regions.</p>
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		<title>Dynasty Warriors 8 Review</title>
		<link>https://gamingbolt.com/dynasty-warriors-8-review</link>
					<comments>https://gamingbolt.com/dynasty-warriors-8-review#comments</comments>
		
		<dc:creator><![CDATA[Leonid Melikhov]]></dc:creator>
		<pubDate>Wed, 31 Jul 2013 10:43:32 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Dynasty Warriors 8]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[tecmo koie]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=167039</guid>

					<description><![CDATA[One of the best Dynasty Warriors games yet.]]></description>
										<content:encoded><![CDATA[<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">D</span>ynasty Warriors 8 is the latest entry in the  long running hack’n’slash third person action franchise that we all know and possibly love since the PlayStation One days. How does the new entry in the series adds to the franchise, despite the fact that the game’s core gameplay hasn’t changed much since the last few titles? Is the new Dynasty Warriors title worth your time and money, or is it strictly for the fans of the franchise?</p>
<div>
<p>As far as presentation goes, Dynasty Warriors 8 stays true to its heart and is something you can expect from a game like this. If you’re familiar with art-style, graphics, soundtrack of the game and you like it, then you’ll  be happy with what the presentation has to offer. Meanwhile, the cheesy English voice acting can get a tad stupid during the story cut-scenes. Characters also say the same victory lines repeatedly during gameplay, which can get quite annoying and irritating at times.</p>
<p>I am not a massive fan when it comes to the story in games like this, so it all depends if you’re familiar with the Dynasty Warrior franchise or not. I can’t honestly say much when it comes to the story being good or bad, it all depends on previous events in the game and what you come to expect.</p>
<p><img loading="lazy" decoding="async" class="aligncenter" alt="" src="https://gamingbolt.com/wp-content/uploads/2013/04/Dynasty-Warriors-8-411.jpg" width="620" height="349" /></p>
<p>Different people will react differently to the events in Dynasty Warriors 8. However, it was intriguing to see what happens after every stage and where your army will go next to invade. Overall, if you’re a fan of Dynasty Warriors 8 then you will be happy for the most part with the exception of a few annoying things and the dated graphics that the series is known for.</p>
<p><p class='review-highlite' >
        "Ambition Mode is the newest gameplay mode for the Dynasty Warriors 8, and it’s a complete blast."   
      </p></p>
<p>Gameplay in Dynasty Warriors 8 hasn’t changed much with the exception of the new Ambition Mode, which is impressive. The game has a Story Mode and Free Mode as well. In Story Mode,  the players gets to choose which Kingdom’s story they want to participate in. Each Kingdom has different scenarios and battles throughout multiple stages of the game.  There are a total of three kingdoms you can choose from including Wei , Shu and Wu Kingdoms.</p>
<p>The Story Mode also has a new mechanic called “What if?” In this new mechanic, the player can change the objective of the stage by completing a certain event which creates a new piece of history that never actually happened in real life. Other than that, if you’ve played a previous Dynasty Warriors games then you know what to expect as far as the gameplay goes in Story Mode.</p>
<p><img loading="lazy" decoding="async" class="aligncenter" alt="" src="https://gamingbolt.com/wp-content/uploads/2013/04/Dynasty-Warriors-8-36.jpg" width="620" height="349" /></p>
<p>Ambition Mode is the newest gameplay mode for the Dynasty Warriors 8, and it’s a complete blast. In Ambition Mode,  the players get to a city called Tonquetai Palace. In order for players to grow their town, they need to participate in numerous battles, build friendships with officers by defeating them in battles and then recruiting them as partners. At the beginning of Ambition Mode, the player has access to a weapon shop that acts as a facility.</p>
<p><p class='review-highlite' >
        "Dynasty Warriors 8 is a excellent entry in the series. If you're a fan of the series and looking for a good way to end the franchise this generation, then Dynasty Warriors 8 will be a perfect choice"   
      </p></p>
<p>More facilities can be added later as the user progresses throughout Ambition Mode. As you play the game, more people will start joining your city, and you will start to see growth.  There is a lot to do in this mode and plenty of stuff to unlock for your city. This is a fantastic addition to the series and is probably the best part of the game.</p>
<p>Trophies in Dynasty Warriors 8 are quite plentiful. However, it may take you up-to more than 100 hours to get your shiny platinum. Majority of the trophies ask you to finish all the story modes, complete all the stages on Chaos difficulty, collect all the weapons, unlock every voice dialogue of each character and artworks in the gallery.</p>
<p><img loading="lazy" decoding="async" class="aligncenter" alt="" src="https://gamingbolt.com/wp-content/uploads/2013/04/Dynasty-Warriors-8-4.jpg" width="620" height="349" /></p>
<p>Then there are trophies that ask you to do random things such as destroying  a ton of weapons, killing 1000 soldiers while riding a horseback and killing a certain amount of enemies with your pet companion. Meanwhile, the most time consuming trophy is certainly the one that asks you to raise every character’s friendship/relationship status to maximum.  There is no doubt that if you are a long time Dynasty Warriors fan you will be happy with the trophy list.</p>
<p>Dynasty Warriors 8 is a excellent entry in the series. If you&#8217;re a fan of the series and looking for a good way to end the franchise this generation, then Dynasty Warriors 8 will be a perfect choice. Even if you&#8217;re not a fan of the franchise then you should give Dynasty Warriors 8 a shot.</p>
<p><span style="color: #ff6600;"><strong><em> This game was reviewed on the PlayStation 3.</em></strong></span></p>
</div>
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		<post-id xmlns="com-wordpress:feed-additions:1">167039</post-id>	</item>
		<item>
		<title>Dynasty Warriors 8 Shu Kingdom Video</title>
		<link>https://gamingbolt.com/dynasty-warriors-8-shu-kingdom-video</link>
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		<dc:creator><![CDATA[Leonid Melikhov]]></dc:creator>
		<pubDate>Sat, 13 Jul 2013 03:29:52 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[Dynasty Warriors 8]]></category>
		<category><![CDATA[Omega Force]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Tecmo]]></category>
		<category><![CDATA[tecmo koie]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=164977</guid>

					<description><![CDATA[Meet the characters from the Shu Kingdom]]></description>
										<content:encoded><![CDATA[<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">K</span>oie have released a new video that showcases some of the key characters from the Shu kingdom in Dynasty Warriors 8. Dynasty Warriors 8 is the next entry in the Dynasty Warriors franchise. This is probably the last Dynasty Warriors game that will be coming out for this generation.</p>
<p>There&#8217;s not much to say other than the graphics still looks sub-par and the English voice acting is still a tad cheesy. However, Dynasty Warriors always manages to charm the fans with it&#8217;s somewhat repetitive gameplay but yet fun at the same time.</p>
<p>Let us know if you&#8217;re looking forward to playing Dynasty Warriors 8 on July 19th, in the comments section down below.</p>
<p>Stay tuned to GamingBolt for news, updates and our review of the game.</p>
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		<title>Dead or Alive 5 Review</title>
		<link>https://gamingbolt.com/dead-or-alive-5-review</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 14 Oct 2012 21:28:24 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[dead or alive]]></category>
		<category><![CDATA[dead or alive 5]]></category>
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		<category><![CDATA[Team Ninja]]></category>
		<category><![CDATA[tecmo koie]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=116081</guid>

					<description><![CDATA[Best in series? Probably. ]]></description>
										<content:encoded><![CDATA[<p style="text-align: justify;">The Dead or Alive franchise has always been regarded as one of the best fighter franchises of all time, and being the first major instalment in the series after 5 years, the hype for Dead or Alive 5 is understandable, and the expectations are high. Thankfully, Team Ninja has decided not to focus on the illustrious female body this time around (as much), and instead marshalled its resources and built a game with a solid gameplay structure.</p>
<p style="text-align: justify;"><a href="https://gamingbolt.com/wp-content/uploads/2012/09/dead-or-alive-5.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-110001" src="https://gamingbolt.com/wp-content/uploads/2012/09/dead-or-alive-5.jpg" alt="" width="505" height="241" srcset="https://gamingbolt.com/wp-content/uploads/2012/09/dead-or-alive-5.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/09/dead-or-alive-5-300x143.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify;">Dead or Alive 5 is the perfect game for newcomers to the series, yet it’s not unfamiliar to those who have been with the series a long time. All the typical DOA mechanics and shenanigans that you know and love are still here, but they’ve been broken down to their core in a lot of ways and explained thoroughly for the newcomers.</p>
<p style="text-align: justify;">The tutorials are a perfect example for this. They’re very informative and detailed, and they teach you everything from basic moves like punching and kicking to some of the most complicated moves you can pull off, progressing gradually and at a deliberate speed. It’s even enjoyable if you’re a DOA fan. It’s just too much fun.</p>
<p style="text-align: justify;">The fighting in the game hasn’t changed much from what we know already. The strikes, holds and throws collectively form a rock, paper, scissors system, where strike beats throw, throw beats hold, and hold beats strike. It’s a fun system that forms checks and balances, and it creates lots of opportunities to formulate strategies, yet not so much so that arcade fighter fans cannot have fun.</p>
<p style="text-align: justify;">Then there’s the campaign mode. The story in the campaign mode, which is supposed to be what the purpose of the campaign is, is downright ridiculous. Sure, it provides a few laughs sometimes, but it’s poorly written and tacky. The corny voice acting doesn&#8217;t help. However, it isn&#8217;t really about the story. Playing DOA for story is like playing Assassin’s Creed for the horse-riding. It’s stupid. The story, in Dead or Alive, needs to serve the purpose of bringing you from one fight to another, and here, it does that perfectly.</p>
<p style="text-align: justify;"><a href="https://gamingbolt.com/wp-content/uploads/2012/07/dead-or-alive-5-kasumi.jpeg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-95393" src="https://gamingbolt.com/wp-content/uploads/2012/07/dead-or-alive-5-kasumi.jpeg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2012/07/dead-or-alive-5-kasumi.jpeg 505w, https://gamingbolt.com/wp-content/uploads/2012/07/dead-or-alive-5-kasumi-300x168.jpeg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify;">The fights can often get a little crazy- the maps are often dynamic and they’ll cause you to rethink your movements and your attacks, lest you want to get trampled by a train or electrocuted by a… wall. The action on the screen can often get pretty intense, and the game usually handles that well, but the frame rate dips often times, which can be a real hindrance and irritant. It&#8217;s not a deal breaker, but it sure comes in the way of your enjoyment sometimes.</p>
<p style="text-align: justify;">It&#8217;s good to know, then, that the visuals are top notch otherwise. The art style is great and ambitious, and so are the character models (you know). The arenas and maps have been created wonderfully, and even on a technical side, the visuals are pretty impressive.</p>
<p style="text-align: justify;">There are some other modes in the game, as expected, including arcade, time trial and online. These pretty much explain themselves, and I guess you don’t need me telling you that they’re all well done and extremely fun. Especially the online mode. It isn&#8217;t the best you would see in a game, heck, even in a fighting game, but there’s something satisfying about beating your friends and/or strangers to death with fighting mechanics that are as good as they are in DOA 5.</p>
<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2011/12/dead-or-alive-5.jpg"><img loading="lazy" decoding="async" class="aligncenter  wp-image-57822" src="https://gamingbolt.com/wp-content/uploads/2011/12/dead-or-alive-5.jpg" alt="" width="505" height="285" srcset="https://gamingbolt.com/wp-content/uploads/2011/12/dead-or-alive-5.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2011/12/dead-or-alive-5-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2011/12/dead-or-alive-5-1024x576.jpg 1024w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify;">Ultimately, Dead or Alive 5 is a great game. Team Ninja isn&#8217;t <em>completely </em>over its obsession with accentuated breasts and making them bounce like rubber balls against a concrete wall, but that really isn&#8217;t an issue, is it? Either way, the gameplay here is solid, and if you are a Dead or Alive and/or fighting fan, you should definitely pick this game up.</p>
<p style="text-align: justify;"><span style="color: #ff6600;"><em><strong>This game was reviewed on the PlayStation 3.</strong></em></span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">116081</post-id>	</item>
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		<title>&#8220;Ultimate Ninja&#8221; difficulty DLC released for Ninja Gaiden 3, free for a month</title>
		<link>https://gamingbolt.com/ultimate-ninja-difficulty-dlc-released-for-ninja-gaiden-3-free-for-a-month</link>
					<comments>https://gamingbolt.com/ultimate-ninja-difficulty-dlc-released-for-ninja-gaiden-3-free-for-a-month#comments</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 25 Apr 2012 20:16:46 +0000</pubDate>
				<category><![CDATA[Video News]]></category>
		<category><![CDATA[Ninja Gaiden 3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Team Ninja]]></category>
		<category><![CDATA[tecmo koie]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=83322</guid>

					<description><![CDATA[A new DLC is out for Ninja Gaiden 3 that will add a higher difficulty level to the disappointing game. The &#8220;Ultimate Ninja&#8221; difficulty DLC will be free till May 24. Ninja Trails, which are based on this new difficulty level, are also available. They can be bought individually, or together in a pack that [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/03/ninja-gaiden-3.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-73805" title="ninja gaiden 3" src="https://gamingbolt.com/wp-content/uploads/2012/03/ninja-gaiden-3.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2012/03/ninja-gaiden-3.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/03/ninja-gaiden-3-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify;">A new DLC is out for Ninja Gaiden 3 that will add a higher difficulty level to the <a title="Ninja Gaiden 3 Xbox 360 Review" href="https://gamingbolt.com/ninja-gaiden-3-review" target="_blank">disappointing</a> game. The &#8220;Ultimate Ninja&#8221; difficulty DLC will be free till May 24.</p>
<p style="text-align: justify;">Ninja Trails, which are based on this new difficulty level, are also available. They can be bought individually, or together in a pack that costs $9.99 or 800 MS Points on PSN and Xbox Live respectively.</p>
<p style="text-align: justify;">A multiplayer update has also been added to the game via a free new update.</p>
<p style="text-align: justify;">Have a look at all that&#8217;s available in the new update via the trailer above.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">83322</post-id>	</item>
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		<title>Dynasty Warriors Next Event Footage</title>
		<link>https://gamingbolt.com/dynasty-warriors-next-event-footage</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 06 Dec 2011 14:07:06 +0000</pubDate>
				<category><![CDATA[Video News]]></category>
		<category><![CDATA[dynasty warriors next]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[tecmo koie]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=57643</guid>

					<description><![CDATA[Tecmo Koei has released some footage of their upcoming Dynasty Warriors game on the PS Vita, to be released as a launch title when it launches in the west in late February. The video looks good, although I hope the voice acting and lip syncing are not final as of now. Still, I cannot honestly [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><iframe loading="lazy" width="655" height="385" src="https://www.youtube.com/embed/PGU394OFxdI?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Tecmo Koei has released some footage of their upcoming Dynasty Warriors game on the PS Vita, to be released as a launch title when it launches in the west in late February.</p>
<p>The video looks good, although I hope the voice acting and lip syncing are not final as of now. Still, I cannot honestly wait for some more Dynasty Warriors action.</p>
<p>Stay tuned for more updates.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">57643</post-id>	</item>
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		<title>Dead or Alive 5 &#8211; Debut Trailer</title>
		<link>https://gamingbolt.com/dead-or-alive-5-debut-trailer</link>
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		<dc:creator><![CDATA[Jim Girgenti]]></dc:creator>
		<pubDate>Wed, 14 Sep 2011 20:59:26 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[dead or alive 5]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Team Ninja]]></category>
		<category><![CDATA[Tecmo]]></category>
		<category><![CDATA[tecmo koie]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=44741</guid>

					<description><![CDATA[Dead or Alive 5 was recently announced to be released at the Tokyo Game Show 2011 (TGS).  The game will be available for the Xbox 360 and Playstation 3.  Head of Team Ninja Yosuke Hayashi debuted the game’s first trailer at TGS calling the game a &#8221;fighting entertainment&#8217; game.  Look for Dead or Alive 5 [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center"><iframe loading="lazy" width="655" height="385" src="https://www.youtube.com/embed/SmuyJ_Nf6RA?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p><em>Dead or Alive 5</em> was recently announced to be released at the Tokyo Game Show 2011 (TGS).  The game will be available for the Xbox 360 and Playstation 3.  Head of Team Ninja Yosuke Hayashi debuted the game’s first trailer at TGS calling the game a &#8221;fighting entertainment&#8217; game.  Look for <em>Dead or Alive 5</em> hitting shelves sometime in 2012.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">44741</post-id>	</item>
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		<title>TGS 2010: Ninja Gaiden 3 Revealed</title>
		<link>https://gamingbolt.com/tgs-2010-ninja-gaiden-3-revealed</link>
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		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Wed, 15 Sep 2010 14:27:25 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ninja Gaiden 3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[tecmo koie]]></category>
		<category><![CDATA[TGS 2010]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=11203</guid>

					<description><![CDATA[Tecmo Koei have announced Ninja Gaiden 3 behind closed doors at the on going Tokyo Games Show. VideoGamer got this image of Ryua Hayabusa which shows blood on his face indicating that game might be more violent compared to the previous installments in the franchise. No other information is available on the game, but we [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2010/09/Ninja_gaiden_3.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-11204" title="Ninja_gaiden_3" src="https://gamingbolt.com/wp-content/uploads/2010/09/Ninja_gaiden_3.jpg" alt="" width="505" height="474" srcset="https://gamingbolt.com/wp-content/uploads/2010/09/Ninja_gaiden_3.jpg 570w, https://gamingbolt.com/wp-content/uploads/2010/09/Ninja_gaiden_3-300x281.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p>Tecmo Koei have announced Ninja Gaiden 3 behind closed doors at the on going Tokyo Games Show. <a href="http://www.videogamer.com/news/ninja_gaiden_3_revealed.html?utm_source=twitterfeed&amp;utm_medium=twitter">VideoGamer</a> got this image of Ryua Hayabusa which shows blood on his face indicating that game might be more violent compared to the previous installments in the franchise. No other information is available on the game, but we hope to see some trailer during TGS. The game I think is going to get released on the Xbox 360 and the PlayStation 3. Stay tuned for more news and updates on GamingBolt.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">11203</post-id>	</item>
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		<title>Quantum Theory Demo Not For XBL Until &#8216;Later This Month&#8217;</title>
		<link>https://gamingbolt.com/quantum-theory-demo-no-for-xbl-until-later-this-month</link>
					<comments>https://gamingbolt.com/quantum-theory-demo-no-for-xbl-until-later-this-month#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 10 Sep 2010 18:58:47 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[gears of war]]></category>
		<category><![CDATA[LIVE]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Quantum Theory]]></category>
		<category><![CDATA[Tecmo]]></category>
		<category><![CDATA[tecmo koie]]></category>
		<category><![CDATA[XBL]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=11073</guid>

					<description><![CDATA[A demo for Tecmo Koei&#8217;s upcoming Third Person Shooter, Quantum Theory, was recently released for the PlayStation Network for all PS3 players to try out. For those who are wondering whe the Gears of War-esque shooter&#8217;s demo will be avilable on Xbox LIVE, we&#8217;ve got bad news. The publisher has recently announced that the demo [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2010/09/quantum-theory.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-11074" src="https://gamingbolt.com/wp-content/uploads/2010/09/quantum-theory.jpg" alt="" width="505" height="310" srcset="https://gamingbolt.com/wp-content/uploads/2010/09/quantum-theory.jpg 620w, https://gamingbolt.com/wp-content/uploads/2010/09/quantum-theory-300x183.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p>A demo for Tecmo Koei&#8217;s upcoming Third Person Shooter, Quantum Theory, was recently released for the PlayStation Network for all PS3 players to try out. For those who are wondering whe the Gears of War-esque shooter&#8217;s demo will be avilable on Xbox LIVE, we&#8217;ve got bad news.</p>
<p>The publisher has recently announced that the demo for Quantum Theory won&#8217;t be out on Xbox LIVE till the end of this month. That will be pretty useless, since the full game releases around the same time.</p>
<p>Quantum Theory is a game that uses the Unreal Engine, and uses mechanics very similar to Gears of War, and thus, it is often called a rip-off of the latter. We&#8217;ll see for ourselves what it is when it is released on September the 28th.</p>
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