<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Tekken 2 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/tekken-2/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Wed, 13 Dec 2017 15:06:53 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>15 Amazing Video Game Concepts That Failed To Deliver</title>
		<link>https://gamingbolt.com/15-amazing-video-game-concepts-that-failed-to-deliver</link>
					<comments>https://gamingbolt.com/15-amazing-video-game-concepts-that-failed-to-deliver#comments</comments>
		
		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Wed, 13 Dec 2017 15:06:53 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Assassin's Creed: Unity]]></category>
		<category><![CDATA[Batman: Arkham Knight]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[nintendo wii]]></category>
		<category><![CDATA[No Man's Sky]]></category>
		<category><![CDATA[playstation 4]]></category>
		<category><![CDATA[Quantum Break]]></category>
		<category><![CDATA[Skyrim]]></category>
		<category><![CDATA[Tekken 2]]></category>
		<category><![CDATA[Virtual Boy]]></category>
		<category><![CDATA[Watch Dogs]]></category>
		<category><![CDATA[wii u]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=315454</guid>

					<description><![CDATA[Sometimes new concepts alter how we play games forever. These 15 did not.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>rends will come and trends will go, but some trends even in their own time don’t really click with the main gaming audience. From concepts that came from games that just didn’t grab attention to just poorly timed or executed ideas, these are 15 great video game concepts that failed to make an impression.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/04/Evolve_Behemoth.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-229859" src="https://gamingbolt.com/wp-content/uploads/2015/04/Evolve_Behemoth.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/04/Evolve_Behemoth.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/04/Evolve_Behemoth-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><strong>Evolve</strong></p>
<p>Evolve wanted to bring a survival horror experience to a asymmetrical multiplayer space, asking players to play as either the hunters in a class based shooter similar to Borderlands, or as the monsters who much like a Ridley Scott creation would sneak around, attack when least expected and morph. Some early bugs and preorder bonuses that lost a lot of trust from would be players killed off</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/15-amazing-video-game-concepts-that-failed-to-deliver/feed</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">315454</post-id>	</item>
	</channel>
</rss>
