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	<title>the escapists &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>The Wolf Among Us And The Escapists Free Now On Epic Games Store</title>
		<link>https://gamingbolt.com/the-wolf-among-us-and-the-escapists-free-now-on-epic-games-store</link>
					<comments>https://gamingbolt.com/the-wolf-among-us-and-the-escapists-free-now-on-epic-games-store#respond</comments>
		
		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Fri, 13 Dec 2019 13:00:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Epic Games Store]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[the escapists]]></category>
		<category><![CDATA[The Wolf Among Us]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=425357</guid>

					<description><![CDATA[Two different kinds of adventure games are free this week.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/05/Epic-Games-Store-.jpg"><img fetchpriority="high" decoding="async" class="alignnone wp-image-398998" src="https://gamingbolt.com/wp-content/uploads/2019/05/Epic-Games-Store-.jpg" alt="Epic-Games-Store-" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/05/Epic-Games-Store-.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/05/Epic-Games-Store--300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/05/Epic-Games-Store--768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/05/Epic-Games-Store--1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Over the last few weeks, Epic Games has scaled back a bit on their free game giveaways, going from two games a weeks back to one. But this week we&#8217;re in for a treat as now there&#8217;s two titles again in the form of two very different adventure titles.</p>
<p>First up is<em> The Wolf Among Us</em>. This giveaway wasn&#8217;t announced last week, so it&#8217;s a bit of a surprise. The game was one of the first to be released in the Telltale style we came to know all too well before the original studio closed down. The game follows Bigby Wolf in a mystery in Fabletown that goes down some unexpected paths. The game is based on the acclaimed <em>Fables</em> comic series and was an original story set in that world.<a href="https://gamingbolt.com/the-wolf-among-us-2-re-announced-at-the-game-awards-2019"> The sequel was also announced to still be alive, though no details are up on that</a>.</p>
<p>And then we get the game that was originally announced: <em>The Escapists</em>. The game is a 2D adventure game that challenges you to craft and combine items to escape prison in a sandbox setting.</p>
<p>Both games will be free up until December 19th for all PC users using the Epic Games Store. As of now it&#8217;s not been announced what the next game(s) will be after that.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">425357</post-id>	</item>
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		<title>Jotun: Valhalla Edition Free Now On Epic Games Store</title>
		<link>https://gamingbolt.com/jotun-valhalla-edition-free-now-on-epic-games-store</link>
		
		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Fri, 06 Dec 2019 03:36:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Epic Games Store]]></category>
		<category><![CDATA[Jotun]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[the escapists]]></category>
		<category><![CDATA[Thunder Lotus Games]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=424519</guid>

					<description><![CDATA[The Norse-based game is now free on PC.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/05/Epic-Games-Store-.jpg"><img decoding="async" class="alignnone size-full wp-image-398998" src="https://gamingbolt.com/wp-content/uploads/2019/05/Epic-Games-Store-.jpg" alt="Epic-Games-Store-" width="1920" height="1080" srcset="https://gamingbolt.com/wp-content/uploads/2019/05/Epic-Games-Store-.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/05/Epic-Games-Store--300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/05/Epic-Games-Store--768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/05/Epic-Games-Store--1024x576.jpg 1024w" sizes="(max-width: 1920px) 100vw, 1920px" /></a></p>
<p>So much stuff gets released nowadays in various forms and places, and there&#8217;s so much free stuff, it can be almost impossible to keep track of everything. But hey, that&#8217;s what backlogs are for, I suppose. Today it&#8217;s time for the latest free game of the Epic Games Store to be available, and this time we&#8217;re going into Norse mythology.</p>
<p><em>Jotun: Valhalla Edition</em> is a hand-drawn action game where you follow the adventures of Thora, a Viking warrior who died an inglorious death and must battle her way to the tops of Valhalla to prove her worthiness in the afterlife. The game features plenty of action as well as exploration through various aspects of Norse mythology in gorgeous settings.</p>
<p><em>Jotun: Valhalla Edition</em> is available now for free on PC via the Epic Games Store until December 12th. After that, it will be replaced with <em>The Escapists</em>, a 2D pixel art strategy time.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">424519</post-id>	</item>
		<item>
		<title>The Escapists Review &#8211; Escaping Is Tedious Work</title>
		<link>https://gamingbolt.com/the-escapists-review-escaping-is-tedious-work</link>
					<comments>https://gamingbolt.com/the-escapists-review-escaping-is-tedious-work#respond</comments>
		
		<dc:creator><![CDATA[Kurtis Simpson]]></dc:creator>
		<pubDate>Sun, 15 Feb 2015 17:20:26 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[mouldy toof studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[pixel]]></category>
		<category><![CDATA[prison]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[the escapists]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=222049</guid>

					<description><![CDATA[Safe to say I spent the fair share of my time looking for a rope, just so I could put an end to my own suffering.]]></description>
										<content:encoded><![CDATA[<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">P</span>lan, build, improvise and escape. This is the premise behind The Escapists and in many ways it executes this well although it&#8217;s conflicted by repetition and a lack of depth with anything outside of its gameplay mechanics. The Escapists is a game targeted towards a very niche audience and players will have to bare with for a great deal of time before they can seek the enjoyability and benefits that the game has to offer.</p>
<p>Starting the game with a choice of preset characters that offer up limited customization, before running through a brief tutorial of learning the basics to movement and item crafting, the latter of which becomes the most important mechanic to the overall goal of the game. Best described as a slimmed down RPG, the core mechanics of the game will have the player engaging in fetch quests, earning money, and crafting items. <em>Why?</em> To escape prison.</p>
<p>Stashing weapons and tools in your character&#8217;s pants and jail cell is the key to freedom. No pun intended. Played from a top-down perspective in which the player navigates a prison through sandbox level design. Scurrying through vents and digging underground tunnels, The Escapists offers no pre-defined routes for completion. It&#8217;s up to the player and their own level of progression through character stats and item possession, to strategize and take note of everything that&#8217;s taking place in the rest of the game.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/02/im4.jpg"><img decoding="async" class=" size-full wp-image-222079 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2015/02/im4.jpg" alt="im4" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/02/im4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/02/im4-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><p class='review-highlite' >
        "The Escapists does have it's few moments of chaos and unpredictability. As it stands however all of this can become very dull and very quickly."   
      </p></p>
<p>Conversing with other inmates through speech bubble texts as they confess their worries, sins, and fears. As well as depression and evil intentions for making somebody else&#8217;s life a living hell, it never gets old. Plotting to frame other inmates, staging riots to distract guards, picking fights in the shower, and pick-pocketing valuables that will become of a greater use at a later time in the game.</p>
<p>The Escapists does have it&#8217;s few moments of chaos and unpredictability. As it stands however all of this can become very dull and very quickly. I feel this has something to do with the game&#8217;s lack of structure and general direction. While the game leaves the player to think for themselves and make their own moves when they&#8217;re ready, something in the way of a primary mission that the player needs to undertake would&#8217;ve been much appreciated. Now while some may enjoy this and may wish to spend their time enhancing their character&#8217;s stats, running errands, causing mischief and so on.</p>
<p>There really isn&#8217;t much to do outside of these tasks nor is there much in the way of exploration. Had the game incorporated an online co-operative feature whereby players can work together to complete tasks, or better yet plan a more in-depth mission of their own parameters, I feel the game could&#8217;ve been far more interesting.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/02/im3.jpg"><img loading="lazy" decoding="async" class=" size-full wp-image-222078 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2015/02/im3.jpg" alt="im3" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/02/im3.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/02/im3-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><p class='review-highlite' >
        "There's a real sense of dread and pressure as the guards storm about the prison, checking your cell, living out their own insecure and selfish power fantasies."   
      </p></p>
<p>What the game does give players to work with is essentially a light-hearted RPG, as previously mentioned. Crafting tools and buying items from the other inmates not only aids in your escape, but also serves as a means of protection. This is a prison after all. Inmates may befriend you but that doesn&#8217;t mean they won&#8217;t turn on you when things are in their favour. This also goes for the guards, these guys are dirty, they hate you and they&#8217;re clearly out to make your life as horrid as possible. Whether it&#8217;s presented in the way of conversational topics, giving out orders or beating you to death with a baton, they hate you.</p>
<p>There&#8217;s a real sense of dread and pressure as the guards storm about the prison, checking your cell, living out their own insecure and selfish power fantasies. <span style="line-height: 1.5;">In terms of reflecting its theme and the mood it sets out to achieve, it does this fairly well. </span>The problem here is that I can&#8217;t tell which parts of this was done by design and which wasn&#8217;t. For instance the game makes use of a daily timer keeping track of the routine events that&#8217;s going on such as <em>&#8220;Evening Meal&#8221;</em> and <em>&#8220;Morning Free Period&#8221;</em>.</p>
<p>During the day the player is meant to follow mundane tasks such as working, showering, eating, and attending the morning roll call. Outside of this the player is left to to do their own thing. This consists of requests by the other inmates and increasing your character&#8217;s stats by the way of reading, working out, and earning dirty money.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/02/im5.jpg"><img loading="lazy" decoding="async" class=" size-full wp-image-222080 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2015/02/im5.jpg" alt="im5" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/02/im5.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/02/im5-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><p class='review-highlite' >
        "The main problem surrounding this all is that there seems to be no higher goal, in regards to the character's main progression of levelling up and becoming more skilful. Other than trying to escape the prison which is the main priority, the game feels as though it's missing something of more significant importance."   
      </p></p>
<p>Where everything here I&#8217;ve just described is clearly by the design of the game and it works well in reflecting prison life, certain elements of the game just feel flawed and kill the player&#8217;s enjoyability. With limited exploration and nothing to do other than what I&#8217;ve just mentioned, enjoyability is a choir at best and it becomes very repetitive, very tedious and it happens very fast. This is where I feel the game falls off in many ways as you&#8217;re often left wondering <em>&#8220;Well hey if I don&#8217;t take part in this, then there&#8217;s nothing else for me to do&#8221;</em>&#8230;Prison simulation or lack of depth within it&#8217;s gameplay?</p>
<p>The main problem surrounding this all is that there seems to be no higher goal, in regards to the character&#8217;s main progression of levelling up and becoming more skilful. Other than trying to escape the prison which is the main priority, the game feels as though it&#8217;s missing something of more significant importance.</p>
<p>Repetition is a strong word here and whether that&#8217;s seen by some as a negative or a positive is down to the fact that it&#8217;s a prison simulator. It&#8217;s like the player must accept the implied boredom. Frankly I&#8217;m not sure if the game is trying to invoke some form of sarcasm or unintentional irony in reflecting prison life. Hence the niche audience and the questioning of enjoyability. Particularly within the first hour or so things can be rather difficult to pursue. One thing I really have to question with the game is in regards to it&#8217;s visual style, as I sense that&#8217;s partly where it&#8217;s enjoyability will come from for a vast majority of people.</p>
<p>So my question here is, had the game opted for realism rather than top-down pixel art, would the game still have been attractive? In premise, yes. The idea of a prison simulator does sound rather intriguing. Insulting maybe but nonetheless an intriguing experience that many are curious about but would reject the idea off through a hands-on experience.</p>
<p><span style="line-height: 1.5;"><img loading="lazy" decoding="async" class=" size-full wp-image-222176 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2015/02/ss_e5a325490891912c5aed1bf466bbd7c74932eba4.1920x10801.jpg" alt="ss_e5a325490891912c5aed1bf466bbd7c74932eba4.1920x1080" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/02/ss_e5a325490891912c5aed1bf466bbd7c74932eba4.1920x10801.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/02/ss_e5a325490891912c5aed1bf466bbd7c74932eba4.1920x10801-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></span></p>
<p><span style="line-height: 1.5;"><p class='review-highlite' >
        "There is some comedic nature to the game in terms of the characters you meet and there is some fun to be had when undertaking requests by the inmates. But as it stands I would much rather watch a playthrough of the game and laugh as the drama plays out, as opposed to playing through it myself."   
      </p></span></p>
<p><span style="line-height: 1.5;"> Now taking into account the repetition in gameplay as it does so well at reflecting the daily life of a prisoner, with some thrown in comedy just for good measure, there&#8217;s absolutely no chance the game would have been so appealing had it made use of realistic visuals. It seems as though the game is relying on the nostalgia of pixel-art graphics as a means to its enjoyability. </span></p>
<p><span style="line-height: 1.5;">The problem with this however is Steam. </span><span style="line-height: 1.5;">Littered with retro </span><em style="line-height: 1.5;">&#8220;Artistic&#8221;</em><span style="line-height: 1.5;"> games that promise a nostalgic fun-factor with the implementation of modern day game mechanics, that are vastly more in-depth to the older games that they seek to visually imitate.  </span>The Steam store is overflowing with games of this nature and the only thing that seems to be setting each one of these titles apart, is the growing trend of an implied platforming or goofy simulation mechanic.</p>
<p>One thing that entices the player to push forward with it all and actually deserves some credit is the game&#8217;s soundtrack. In some instances it can provide the feeling of pressure and nervousness, while in others it can be tense and childish.</p>
<p>This does well in keeping the pace going as well as enhancing the theme and mood that the game places over the player. The Escapists is by no means a bad game it&#8217;s just rather unfortunate that its flaws stand out to a greater degree more so than it&#8217;s qualities, primarily within its repetition.</p>
<p>There is some comedic nature to the game in terms of the characters you meet and there is some fun to be had when undertaking requests by the inmates. But as it stands I would much rather watch a playthrough of the game and laugh as the drama plays out, as opposed to playing through it myself.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on the PC.</strong></em></span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">222049</post-id>	</item>
		<item>
		<title>ID@Xbox at Gamescom: Below, Space Engineers, Super Hot and The Escapists</title>
		<link>https://gamingbolt.com/idxbox-at-gamescom-below-space-engineers-super-hot-and-the-escapists</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 12 Aug 2014 14:30:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Below]]></category>
		<category><![CDATA[ID@Xbox]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Space Engineers]]></category>
		<category><![CDATA[Super Hot]]></category>
		<category><![CDATA[the escapists]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=205310</guid>

					<description><![CDATA[New indie titles revealed for Xbox One.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/12/Xbox-One_ID@Xbox.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/12/Xbox-One_ID@Xbox.jpg" alt="Xbox One_ID@Xbox" width="620" height="349" class="aligncenter size-full wp-image-180806" srcset="https://gamingbolt.com/wp-content/uploads/2013/12/Xbox-One_ID@Xbox.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/12/Xbox-One_ID@Xbox-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Microsoft&#8217;s Gamescom conference had a fairly healthy indie presence and in addition to many other announced titles, the ID@Xbox initiative introduced some other gems. These include Space Engineers, Super Hot and The Escapists, with the previously announced Below getting another trailer.</p>
<p>Space Engineers is very much like a crafting game except it involves rebuilding space ships and vessels. The Escapists appears to be an 8-bit style puzzle game where you plot your escape along with other prisoners. Meanwhile, Super Hot is perhaps the most interesting addition since it features a world where time moves only when you move. It also wins the award for &#8220;Most Annoying Video Game Trailer Gimmick&#8221;. Check it out below to see what we mean.</p>
<p>Sadly, Microsoft didn&#8217;t date a lot of these ID@Xbox titles so we&#8217;ll need to wait for more information on just when we can expect them. Regardless, what did you think of the company&#8217;s indie showcase? Let us know in the comments below.</p>
<p><iframe loading="lazy" width="620" height="349" src="//www.youtube.com/embed/wqWhQGu3yKw" frameborder="0" allowfullscreen></iframe></p>
<p><iframe loading="lazy" width="620" height="349" src="//www.youtube.com/embed/S_i6cJcZMik" frameborder="0" allowfullscreen></iframe></p>
<p><iframe loading="lazy" width="620" height="349" src="//www.youtube.com/embed/OM4Uk7o9FLA" frameborder="0" allowfullscreen></iframe></p>
<p><iframe loading="lazy" width="620" height="349" src="//www.youtube.com/embed/qMRr0hVPN0g" frameborder="0" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">205310</post-id>	</item>
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		<title>Team17 Picks Up Prison Break Game &#8216;The Escapists&#8217;</title>
		<link>https://gamingbolt.com/team17-picks-up-prison-break-game-the-escapists</link>
					<comments>https://gamingbolt.com/team17-picks-up-prison-break-game-the-escapists#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Fri, 21 Feb 2014 00:28:08 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[mouldy toof]]></category>
		<category><![CDATA[Steam Greenlight]]></category>
		<category><![CDATA[Team17]]></category>
		<category><![CDATA[the escapists]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=187659</guid>

					<description><![CDATA[This has nothing to do with either the website or the TV show.]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><iframe loading="lazy" width="620" height="465" src="//www.youtube.com/embed/nBdI5bWM1SU" frameborder="0" allowfullscreen></iframe></p>
<p>Team17, the publishers of the Worms series, have just picked up the prison break game &#8216;The Escapists&#8217; as their second third party published title.</p>
<p>Yes, it&#8217;s a prison break game, and has nothing to do with the website whatsoever.</p>
<p>The Escapists was crowd funded on Kickstarter last year; developed Mouldy Toof, who are the guys behind Spud&#8217;s Quest, the game was later on also put successfully on Valve&#8217;s Steam Greenlight service.</p>
<p>It&#8217;s another game in the same vein as Minecraft and Terraria (although the graphical style is obviously more reminiscent of the latter than the former; not the gameplay style though, which is top down), and will involve players managing time and resources.</p>
<p>Check out the trailer above and see what you think.</p>
<p>The Escapists will be releasing on PC some time later this year. Stay tuned to GamingBolt for more coverage on this novel and interesting looking indie title.</p>
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