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	<title>The Farm51 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Deadfall Adventures: The Farm51 devs talk about comparisons with Uncharted</title>
		<link>https://gamingbolt.com/deadfall-adventures-the-farm51-devs-talk-about-comparisons-with-uncharted</link>
					<comments>https://gamingbolt.com/deadfall-adventures-the-farm51-devs-talk-about-comparisons-with-uncharted#respond</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Tue, 09 Apr 2013 18:43:31 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Deadfall Adventures]]></category>
		<category><![CDATA[Nordic Games]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[The Farm51]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=149010</guid>

					<description><![CDATA[FPS view allows them to do a lot much more.]]></description>
										<content:encoded><![CDATA[<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">W</span>e recently interviewed The Farm51, developers of Deadfall Adventures, and they revealed a lot of things to us including comparisons with Naughty Dog&#8217;s Uncharted series.</p>
<p>&#8220;Our game is inspired by the same genre of books and movies, so comparisons are inevitable here, but it is a FPS after all and this affects many things in the gameplay,&#8221;  Artur Falkowski, the producer of the game said.</p>
<p>&#8220;We didn’t want to just tell a story, but rather to make the player feel like a real adventurer.&#8221;</p>
<p>They also revealed that their game has a lot more real puzzles than Uncharted and considering the game employs a first-person view, it has some advantages, according to Wojciech Pazdur, development director of the game.</p>
<p>&#8220;I think it’s inevitable but Uncharted had a lot of focus on jump and run passages whereas we have real puzzles. By having a first person view we can also have a deeper shooting experience where the action gets transported in a better way,&#8221; he said.</p>
<p>&#8220;As I said before, the main purpose of doing it that way is to make the player feel like a hero and not just watch his avatar. Of course a good adventure story needs a strong protagonist, so we have one in James Lee Quatermain. However, we see him only on the cutscenes.&#8221;</p>
<p>The game takes place in the year 1938, and you play as James Lee Quatermain as he escorts a US agent and former colleague to an Egyptian temple to recover “The Heart of Atlantis”, an enigmatic device said to grant enormous power to its owner.</p>
<p>It looks pretty stunning too, as you can check out from the screenshots and debut trailer <a href="https://gamingbolt.com/nordic-games-unveils-their-latest-project-deadfall-adventures">here</a>.</p>
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