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	<title>The Getaway &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Amazing Open World Gangster Games You Need to Experience</title>
		<link>https://gamingbolt.com/15-amazing-open-world-gangster-games-you-need-to-experience</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Fri, 22 Mar 2024 11:35:19 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[50 Cent: Bulletproof]]></category>
		<category><![CDATA[Driver: Parallel Lines]]></category>
		<category><![CDATA[grand theft auto 3]]></category>
		<category><![CDATA[Grand Theft Auto 5]]></category>
		<category><![CDATA[mafia 2]]></category>
		<category><![CDATA[Mafia Definitive Edition]]></category>
		<category><![CDATA[Red Dead Redemption 2]]></category>
		<category><![CDATA[Saints Row The Third]]></category>
		<category><![CDATA[Scarface]]></category>
		<category><![CDATA[sleeping dogs]]></category>
		<category><![CDATA[The Getaway]]></category>
		<category><![CDATA[The Warriors]]></category>
		<category><![CDATA[True Crime: Streets of LA]]></category>
		<category><![CDATA[Watch_Dogs 1]]></category>
		<category><![CDATA[yakuza 0]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=581934</guid>

					<description><![CDATA[With this feature, we take a look at 15 of the best open world games that have a gangster theme.]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;"><span class="bigchar">T</span>here’s just something about assuming the role of a conventionally negative character like a gangster; having all that power and abusing that to the fullest all while working to further your influence over a city. There are plenty of games that will allow you to do just that, and this feature lists down 15 of the best open world gangster games of all time. We have quite a lot to cover, so let’s get right into it.</span></p>
<p><b>Grand Theft Auto 3 </b></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-499203" src="https://gamingbolt.com/wp-content/uploads/2021/11/Grand-Theft-Auto-3-The-Definitive-Edition_05.jpg" alt="Grand Theft Auto 3 - The Definitive Edition_05" width="720" height="455" srcset="https://gamingbolt.com/wp-content/uploads/2021/11/Grand-Theft-Auto-3-The-Definitive-Edition_05.jpg 1600w, https://gamingbolt.com/wp-content/uploads/2021/11/Grand-Theft-Auto-3-The-Definitive-Edition_05-300x190.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/11/Grand-Theft-Auto-3-The-Definitive-Edition_05-1024x647.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/11/Grand-Theft-Auto-3-The-Definitive-Edition_05-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/11/Grand-Theft-Auto-3-The-Definitive-Edition_05-768x485.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/11/Grand-Theft-Auto-3-The-Definitive-Edition_05-1536x971.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Rockstar made a big splash in the gaming industry with </span><i><span style="font-weight: 400;">Grand Theft Auto 3.</span></i><span style="font-weight: 400;"> Thanks to the addition of a new dimension, </span><i><span style="font-weight: 400;">Grand Theft Auto 3</span></i><span style="font-weight: 400;"> let players loose into a virtual world that was unlike anything they had seen before. Between a great open-world and fun gameplay mechanics, </span><i><span style="font-weight: 400;">Grand Theft Auto 3</span></i><span style="font-weight: 400;"> tells a gangster story complete with all the betrayals and plot twists that one would expect from a story of this ilk. It has definitely aged a bit by modern standards, but there’s still a distinct charm to its world and gameplay that makes it enjoyable to this date.</span></p>
<p><b>Mafia Definitive Edition </b></p>
<p><iframe title="15 Best Open World Gangster Games You Need To Play" width="500" height="281" src="https://www.youtube.com/embed/oRyv91PzeqY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><span style="font-weight: 400;">2020’s </span><i><span style="font-weight: 400;">Mafia Definitive Edition</span></i><span style="font-weight: 400;"> soups the 2002 original with a complete reimagining of its visuals from the ground up. It tells the same story through a new lens and features the same complex characters and emotional development arcs that made us fall in love with it all in the first place. </span><i><span style="font-weight: 400;">Mafia: Definitive Edition </span></i><span style="font-weight: 400;">is an emotional tale of Tommy Angelo’s journey of rising through the ranks of criminal families, and the action sequences are extremely captivating which will keep you engaged for hours upon hours. </span></p>
<p><b>The Warriors</b></p>
<p><span style="font-weight: 400;">Based on the 1979 film, </span><i><span style="font-weight: 400;">The Warriors</span></i><span style="font-weight: 400;"> stands apart from the crowd of other Rockstar-developed open-worlds. And the biggest reason for that is its impressive hand-to-hand combat system that enables player expression, which is quite different from the ranged combat system that we see in games like </span><i><span style="font-weight: 400;">Grand Theft Auto </span></i><span style="font-weight: 400;">or </span><i><span style="font-weight: 400;">Red Dead Redemption</span></i><span style="font-weight: 400;">. The story also does a great job of showcasing the rivalry between gangs, and the characters are also quite memorable. It might not hold up visually, but <em>The Warriors</em> is definitely worth playing even after all these years.</span></p>
<p><b>The Getaway</b></p>
<p><img decoding="async" class="aligncenter wp-image-438418" src="https://gamingbolt.com/wp-content/uploads/2020/04/the-getaway.jpg" alt="" width="720" height="406" srcset="https://gamingbolt.com/wp-content/uploads/2020/04/the-getaway.jpg 600w, https://gamingbolt.com/wp-content/uploads/2020/04/the-getaway-300x169.jpg 300w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">It’s possible that many wouldn’t know about </span><i><span style="font-weight: 400;">The Getaway</span></i><span style="font-weight: 400;">, which is a shame considering it was one of the pioneers of cinematic action experiences of its time. Set against the backdrop of London, </span><i><span style="font-weight: 400;">The Getaway</span></i><span style="font-weight: 400;"> tells a story of two characters trying to pull off dangerous heists and make it out alive against all odds. With cutting-edge animations and visuals,</span><i><span style="font-weight: 400;"> The Getaway</span></i><span style="font-weight: 400;"> is definitely one of the most impressive games on the PS2 &#8211; and it remains a must-play for anyone wanting to experience a good gangster story. </span></p>
<p><b>50 Cent: Bulletproof</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-379441" src="https://gamingbolt.com/wp-content/uploads/2018/12/50-Cent-Bulletproof.jpg" alt="50 Cent Bulletproof" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2018/12/50-Cent-Bulletproof.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2018/12/50-Cent-Bulletproof-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/12/50-Cent-Bulletproof-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/12/50-Cent-Bulletproof-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><i><span style="font-weight: 400;">50 Cent: Bullet Proof</span></i><span style="font-weight: 400;"> is a third-person action game where the players are put in the shoes of popular rapper 50 Cent as he gets caught up in a criminal drama, and players are left to their devices to solve the mystery surrounding it all. The gameplay can be pretty clunky with aiming that’s not quite as accurate as one would like, but a soundtrack composed of 50 Cent tracks along with some remixes and instrumentals brings a fun vibe to this straightforward shooter game. It’s definitely not a perfect game by any means, but it has a distinct charm to it which makes it worth trying out.</span></p>
<p><b>Yakuza 0 </b></p>
<p><span style="font-weight: 400;">Ryu Ga Gotuko’s </span><i><span style="font-weight: 400;">Yakuza </span></i><span style="font-weight: 400;">series is most known for its densely packed open worlds, but equal attention also needs to be shed on its ability to tell surprisingly emotional stories within that format. </span><i><span style="font-weight: 400;">Yakuza 0</span></i><span style="font-weight: 400;"> is the first canonical game in the Kiryu saga, which makes it the perfect starting point for fans not used to the franchise. What makes </span><i><span style="font-weight: 400;">Yakuza 0</span></i><span style="font-weight: 400;"> so special is its ability to effortlessly switch between emotionally charged scenes and extremely eccentric moments unnoticed, and such instances can be found in abundance throughout its 20 to 30 hour run. </span></p>
<p><b>True Crime: Streets of LA</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-309104" src="https://gamingbolt.com/wp-content/uploads/2017/10/True-Crime-Streets-of-LA.jpg" alt="True Crime Streets of LA" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2017/10/True-Crime-Streets-of-LA.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2017/10/True-Crime-Streets-of-LA-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/10/True-Crime-Streets-of-LA-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/10/True-Crime-Streets-of-LA-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Released in 2003, </span><i><span style="font-weight: 400;">True Crime: Streets of LA</span></i><span style="font-weight: 400;"> tried to replicate the elements of </span><i><span style="font-weight: 400;">Grand Theft Auto</span></i><span style="font-weight: 400;"> &#8211; but failed to capture the essence of what made it all so special in the first place. That being said, </span><i><span style="font-weight: 400;">True Crime </span></i><span style="font-weight: 400;">does manage to impress in certain aspects including but not limited to a story that changes based on your decisions and a different approach to humor in its writing. Add to that plenty of side activities, and</span><i><span style="font-weight: 400;"> True Crime: Streets of LA</span></i><span style="font-weight: 400;"> becomes a fairly fun time.</span></p>
<p><b>Sleeping Dogs </b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-456626" src="https://gamingbolt.com/wp-content/uploads/2020/09/Sleeping-Dogs.jpg" alt="Sleeping Dogs" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/09/Sleeping-Dogs.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/09/Sleeping-Dogs-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/09/Sleeping-Dogs-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/09/Sleeping-Dogs-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/09/Sleeping-Dogs-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">United Front Games’</span><i><span style="font-weight: 400;"> Sleeping Dogs</span></i><span style="font-weight: 400;"> might feel like a GTA clone at first glance, but when you look past that initial facade &#8211; you will notice that it’s so much more than that. As an undercover cop Wei Shen, you take up the task of bringing down the Sun On Yee gang by infiltrating them from the inside. The story juggles between the two factions, and there are plenty of interesting missions peppered throughout its world that will keep you playing right through to the end.</span></p>
<p><b>Mafia 2</b></p>
<p><i><span style="font-weight: 400;">Mafia 2</span></i><span style="font-weight: 400;"> is an excellent sequel that builds upon what came before in new and interesting ways. The story related to Vito Scaletta is chock full of surprises, and the ever-shifting loyalty of important characters will keep you hooked to the edge of your seat at all times. The gameplay variety has also been improved, and while there isn’t much to do outside of sightseeing in the open world, it remains an extremely engaging experience nevertheless. </span></p>
<p><b>Grand Theft Auto 5</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-512220" src="https://gamingbolt.com/wp-content/uploads/2022/03/grand-theft-auto-5.jpg" alt="grand theft auto 5" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/03/grand-theft-auto-5.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2022/03/grand-theft-auto-5-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/03/grand-theft-auto-5-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/03/grand-theft-auto-5-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/03/grand-theft-auto-5-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/03/grand-theft-auto-5-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">It’s safe to say that </span><i><span style="font-weight: 400;">Grand Theft Auto 5</span></i><span style="font-weight: 400;"> has transcended from just a regular open-world game to a cultural behemoth, and that’s all thanks to the well-realized open-world of Los Santos. It’s well and truly a playground of possibilities, and while a lot of fun comes from just exploring its sunny beaches and lush forests &#8211; you also get a really great story about an unlikely alliance of criminals. In addition to the intriguing story of Michael, Franklin and Trevor, something that one would expect from the series, </span><i><span style="font-weight: 400;">Grand Theft Auto 5</span></i><span style="font-weight: 400;"> features a vast assortment of memorable heist missions with set pieces galore.</span></p>
<p><b>Watch_Dogs 1</b></p>
<p><img loading="lazy" decoding="async" class="size-full wp-image-202545 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2014/07/Watch-Dogs-wet-road.jpg" alt="Watch Dogs wet road" width="620" height="345" srcset="https://gamingbolt.com/wp-content/uploads/2014/07/Watch-Dogs-wet-road.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/07/Watch-Dogs-wet-road-300x166.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></p>
<p><span style="font-weight: 400;">While </span><i><span style="font-weight: 400;">Watch Dogs</span></i><span style="font-weight: 400;"> was subject to plenty of controversy when it was released in 2013, it’s undeniable that it manages to do more things right than wrong. The hacking mechanics are a perfect fit for the pseudo-stealth gameplay on offer, which adds an extra layer of flexibility to the combat mechanics. Its story about exacting revenge might not be directly related to gangsters, but you will find plenty of fellow hackers that run organized crimes throughout the city to give the same shades of action as other games on this list.</span></p>
<p><b>Saints Row The Third </b></p>
<p><i><span style="font-weight: 400;">Saints Row the Third</span></i><span style="font-weight: 400;"> takes place in the neon-lit city of SteelPort as they embark on an over-the-top comical adventure that stays true to its roots. The story takes you on an adrenaline-fueled thrill ride that’s full of violence, bloodshed, and obscenity. The gameplay revolves around taking part in different kinds of missions and navigating the city’s underworld which is composed of different gangs and their rivalries. But what makes </span><i><span style="font-weight: 400;">Saints Row the Third </span></i><span style="font-weight: 400;">so special is that it doesn’t take itself seriously, which helps it stand out against the rest of its contemporaries. </span></p>
<p><b>Scarface</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-309103" src="https://gamingbolt.com/wp-content/uploads/2017/10/Scarface-The-World-is-Yours.jpg" alt="Scarface The World is Yours" width="720" height="406" srcset="https://gamingbolt.com/wp-content/uploads/2017/10/Scarface-The-World-is-Yours.jpg 616w, https://gamingbolt.com/wp-content/uploads/2017/10/Scarface-The-World-is-Yours-300x169.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Games that are inspired from movies tend to have a bad reputation for not standing up to player expectations, but </span><i><span style="font-weight: 400;">Scarface </span></i><span style="font-weight: 400;">has proven the naysayers wrong. Directly taking inspiration from the </span><i><span style="font-weight: 400;">Grand Theft Auto</span></i><span style="font-weight: 400;"> series, </span><i><span style="font-weight: 400;">Scarface </span></i><span style="font-weight: 400;">presents a similar open world experience as its contemporaries, and while it doesn’t quite match the level of its aspirations, it definitely has its own charm regardless. The missions do an excellent job of recreating iconic scenes from the movie, but it also introduces a new ending to mix the pot up. It’s not without its quirks, but </span><i><span style="font-weight: 400;">Scarface </span></i><span style="font-weight: 400;">does provide a movie-like gangster experience and remains a must-play for people who crave action.</span></p>
<p><b>Driver: Parallel Lines</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-347407" src="https://gamingbolt.com/wp-content/uploads/2018/07/Driver-Parallel-Lines.jpg" alt="Driver Parallel Lines" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2018/07/Driver-Parallel-Lines.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/07/Driver-Parallel-Lines-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/07/Driver-Parallel-Lines-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/07/Driver-Parallel-Lines-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><i><span style="font-weight: 400;">Driver: Parallel Lines</span></i><span style="font-weight: 400;"> thrusts you in the shoes of TK, a driving virtuoso who works for crime lords all while trying to make it big in a city that’s home to all sorts of shady organizations and shoddy activities. </span><i><span style="font-weight: 400;">Driver: Parallel Lines</span></i><span style="font-weight: 400;"> meshes elements of </span><i><span style="font-weight: 400;">GTA </span></i><span style="font-weight: 400;">with </span><i><span style="font-weight: 400;">Need for Speed</span></i><span style="font-weight: 400;">, letting you blaze through an open world map filled with different kinds of side activities and points of interest. With its impressive camerawork and realistic car handling, </span><i><span style="font-weight: 400;">Driver: Parallel Lines</span></i><span style="font-weight: 400;"> is a unique game for open-world fans who are craving to view the world of gangsters from a different angle. While the game might not be a big improvement over prior entries in the franchise, it is still a fun game for people who want to enjoy mafia games.</span></p>
<p><b>Red Dead Redemption 2</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-574752" src="https://gamingbolt.com/wp-content/uploads/2023/12/Red-Dead-Redemption-2-Bonnies-Suitor.jpg" alt="Red Dead Redemption 2 - Bonnie's Suitor" width="720" height="482" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/Red-Dead-Redemption-2-Bonnies-Suitor.jpg 739w, https://gamingbolt.com/wp-content/uploads/2023/12/Red-Dead-Redemption-2-Bonnies-Suitor-300x201.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;"><em>Red Dead Redemption 2</em> tells a very unconventional gangster story. Instead of telling a tale of conquering the world, it shows the gradual descent of the Van Der Linde gang as they try to find their place in a rapidly changing America. Between an excellent cast of well-written characters that will stay with you long after the credits roll to plenty of exciting missions throughout its dozens of hours long story, <em>Red Dead Redemption 2</em> is one game that’s just unmissable for anyone interested in such experiences.</span></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">581934</post-id>	</item>
		<item>
		<title>15 Single Player Games We Would Like to See on the PS5</title>
		<link>https://gamingbolt.com/15-single-player-games-we-would-like-to-see-on-the-ps5</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 20 Nov 2023 12:04:14 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[days gone]]></category>
		<category><![CDATA[Demon's Souls]]></category>
		<category><![CDATA[inFamous]]></category>
		<category><![CDATA[Mercenaries]]></category>
		<category><![CDATA[Mirror's Edge]]></category>
		<category><![CDATA[onimusha]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[resistance]]></category>
		<category><![CDATA[sleeping dogs]]></category>
		<category><![CDATA[Tenchu]]></category>
		<category><![CDATA[The Getaway]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=570505</guid>

					<description><![CDATA[There's just something special about the games that could be, and this feature gushes about 15 games that we would love to see on the PS5.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he games industry is in a pretty interesting position right now, with plenty of great hits releasing left right and center. There are also many great-looking games and sequels from known IPs confirmed to be hitting the market in the near future, but we can’t help but wonder about the games that don’t have much in the name of solid evidence of existence &#8211; but belong to some of our favorite franchises. With this feature, we will be talking about 15 such games that we would love to see on the PS5.</p>
<p><strong>inFamous 4</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-525118" src="https://gamingbolt.com/wp-content/uploads/2022/07/inFamous-Second-Son.jpg" alt="inFamous Second Son" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/07/inFamous-Second-Son.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/07/inFamous-Second-Son-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/07/inFamous-Second-Son-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/07/inFamous-Second-Son-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/07/inFamous-Second-Son-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/07/inFamous-Second-Son-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The <em>inFamous</em> series is famous for providing a power fantasy like no other, and Sucker Punch did an amazing job of meshing those designs with a well-crafted morality system that has the capability to affect not only the story but also the gameplay. It continues to be fresh even after all these years, and no game has really come close to matching the essence of inFamous. An <em>inFamous 4</em> could make use of the PS5’s power to render some amazing visuals and explore new gameplay concepts, but with Sucker Punch most likely occupied with <em>Ghost of Tsushima</em> &#8211; there’s a pretty slim chance that such a project might see the light of day.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">570505</post-id>	</item>
		<item>
		<title>15 More Underrated Third Person Shooters You Missed</title>
		<link>https://gamingbolt.com/15-more-underrated-third-person-shooters-you-missed</link>
					<comments>https://gamingbolt.com/15-more-underrated-third-person-shooters-you-missed#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 13 Sep 2021 07:36:52 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[50 cent: blood on the sand]]></category>
		<category><![CDATA[earth defense force 5]]></category>
		<category><![CDATA[From Russia With Love]]></category>
		<category><![CDATA[James Bond 007: Blood Stone]]></category>
		<category><![CDATA[Mercenaries 2: World in Flames]]></category>
		<category><![CDATA[Quantum Break]]></category>
		<category><![CDATA[Resistance: Retribution]]></category>
		<category><![CDATA[Risk of Rain 2]]></category>
		<category><![CDATA[Sunset Overdrive]]></category>
		<category><![CDATA[The Getaway]]></category>
		<category><![CDATA[Uncharted: Golden Abyss]]></category>
		<category><![CDATA[Vanquish]]></category>
		<category><![CDATA[Zombie Army 4: Dead War]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=492300</guid>

					<description><![CDATA[Some of these may have slipped under your radar. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hen a genre is as crowded and popular as third person shooters, there&#8217;s bound to be more than a few games in there that slip through the cracks. For one reason or another, these games don&#8217;t get the sort of recognition they deserve. Here, we&#8217;re going to talk about a few such games.</p>
<p style="text-align: center;"><strong>VANQUISH</strong></p>
<p><iframe loading="lazy" title="15 MORE Best Third Person Shooters You Didn&#039;t Play" width="500" height="281" src="https://www.youtube.com/embed/OfEmU-fQsQE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Let&#8217;s get the most obvious pick out of the way first. Coming out at a time when the market was flooded with third person shooters, <em>Vanquish</em> provided something different, injecting flair and style into the combat. <em>Vanquish</em> feels excellent to play, and it&#8217;s a shame that it wasn&#8217;t played by way, way more people.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">492300</post-id>	</item>
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		<title>Sony Has Filed a Trademark for &#8220;Soho Engine&#8221;</title>
		<link>https://gamingbolt.com/sony-has-filed-a-trademark-for-soho-engine</link>
					<comments>https://gamingbolt.com/sony-has-filed-a-trademark-for-soho-engine#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 25 Apr 2021 17:56:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[soho engine]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[team soho]]></category>
		<category><![CDATA[The Getaway]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=477073</guid>

					<description><![CDATA[Could The Getaway be in line for an unexpected (but most welcome) comeback?]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/07/the-getaway.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-409905" src="https://gamingbolt.com/wp-content/uploads/2019/07/the-getaway.jpg" alt="the getaway" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/07/the-getaway.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/07/the-getaway-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/07/the-getaway-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/07/the-getaway-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Well, this is surprising. Sony has <a href="https://euipo.europa.eu/eSearch/#details/trademarks/018325398" target="_blank" rel="noopener">filed a trademark</a> for &#8220;Soho Engine&#8221; in Europe (spotted by Gematsu on Twitter). On its own, that might mean very little to you, but it possibly hints at a comeback for one of Sony&#8217;s most beloved cult properties.</p>
<p>Team Soho was, of course, the developer that made the PS2&#8217;s open world crime adventure <em>The Getaway. </em>That may not have been the most critically or commercially acclaimed game back then, but time has certainly been kind to it, and there&#8217;s no shortage of people who look back on it with adoration.</p>
<p>So what&#8217;s the deal with this Soho Engine then? Well, this is only speculation, but it&#8217;s possible that SIE London Studio is working on on a new <em>The Getaway </em>title – perhaps one that&#8217;s focused on VR, given the developer&#8217;s recent track record. We know that the developer is <a href="https://gamingbolt.com/sie-london-studios-next-game-will-show-the-exciting-potential-of-the-ps5-as-per-new-job-ad">working on a new PS5 game</a>, and they were, of course, the developers of <em>The Getaway: Black Monday, </em>so it&#8217;s certainly possible that Sony has tapped them up for a series revival.</p>
<p>Hopefully, we&#8217;ll know more about this sooner rather than later, so stay tuned.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Sony Interactive Entertainment has trademarked &quot;Soho Engine&quot; in Europe <a href="https://t.co/h7BZFHXUbY">https://t.co/h7BZFHXUbY</a> <a href="https://t.co/Dy3BRHUoQs">pic.twitter.com/Dy3BRHUoQs</a></p>
<p>&mdash; Gematsu (@gematsu) <a href="https://twitter.com/gematsu/status/1319635570855993351?ref_src=twsrc%5Etfw">October 23, 2020</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">477073</post-id>	</item>
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		<title>15 Most Underrated PS2 Games of All Time</title>
		<link>https://gamingbolt.com/15-most-underrated-ps2-games-of-all-time</link>
					<comments>https://gamingbolt.com/15-most-underrated-ps2-games-of-all-time#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 22 Jun 2020 11:51:17 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Fatal Frame]]></category>
		<category><![CDATA[Ico]]></category>
		<category><![CDATA[James Bond 007: Nightfire]]></category>
		<category><![CDATA[killer 7]]></category>
		<category><![CDATA[Manhunt]]></category>
		<category><![CDATA[Mortal Kombat: Shaolin Monks]]></category>
		<category><![CDATA[RAD: Robot Alchemic Drive]]></category>
		<category><![CDATA[Rez]]></category>
		<category><![CDATA[shin megami tensei: nocturne]]></category>
		<category><![CDATA[Tenchu: Wrath Of Heaven]]></category>
		<category><![CDATA[The Getaway]]></category>
		<category><![CDATA[The Thing]]></category>
		<category><![CDATA[The Warriors]]></category>
		<category><![CDATA[X-Men Legends]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=445420</guid>

					<description><![CDATA[Stuck in the annals of time, these PS2 games warrant appreciation.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he PlayStation 2 is one of the most successful consoles of all time, selling over 155 million units in its lifetime. It was home to a number of classic franchises, from Metal Gear Solid and Gran Turismo to God of War and Grand Theft Auto. However, there are a number of titles from the PS2 era that either didn&#8217;t perform well commercially or aren&#8217;t really appreciated in the present day. Let&#8217;s take a look at 15 of them here.</p>
<p><b>Ico</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/06/Ico.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-443611" src="https://gamingbolt.com/wp-content/uploads/2020/06/Ico.jpg" alt="Ico" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/06/Ico.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/06/Ico-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/06/Ico-1024x575.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/06/Ico-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/06/Ico-1536x863.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Are you tired about hearing how underrated Ico was (and still is)? Well, we&#8217;re not tired of saying it. Developed by Sony Japan Studio and Team Ico, the story of Ico and Yorda – told deftly through minimalist dialogue and incredible aesthetics &#8211; is still underappreciated. In terms of animation, presentation and puzzles, Ico was ahead of its time in 2001. It&#8217;s still a shame that it only sold 700,000 copies worldwide as of 2009.</p>
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		<title>What Happened To PlayStation Exclusive Getaway?</title>
		<link>https://gamingbolt.com/what-happened-to-playstation-exclusive-getaway</link>
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		<dc:creator><![CDATA[Paul Kainoa Vigil]]></dc:creator>
		<pubDate>Mon, 29 Jul 2019 17:52:09 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[The Getaway]]></category>
		<category><![CDATA[the getaway 3]]></category>
		<category><![CDATA[The Getaway: Black Monday]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=409898</guid>

					<description><![CDATA[What the hell happened to once hyped Getaway series?]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span> notable quirk about the 2000&#8217;s was its popularity of a variety of gang films, especially amongst younger men. Considering the stereotypes, it&#8217;s easy to see the appeal &#8211; especially if the media can convey a stylish and cool tone, and deliver on either involving political intrigue or some slick action. As the <em>Grand Theft Auto</em> franchise ascended amongst gaming audiences, it captured the wave of that gang popularity found in movies and TV, and at times we could even see that transfer into games made based on fictional depictions of gangs.</p>
<p>One such example of that is <em>The Getaway</em> series, a briefly-lived gaming franchise inspired by gangs in Britain, and developed by SIE London &#8211; a Sony studio, now known as Sony Computer Entertainment London. But for what would seem to be a successful formula, <em>The Getaway&#8217;s</em> life as a franchise was cut short abruptly, never making it past a decade. What happened to <em>The Getaway</em>? We&#8217;ll take a look in this feature.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/07/4527mitch_14.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-409904" src="https://gamingbolt.com/wp-content/uploads/2019/07/4527mitch_14.jpg" alt="the getaway" width="620" height="482" srcset="https://gamingbolt.com/wp-content/uploads/2019/07/4527mitch_14.jpg 620w, https://gamingbolt.com/wp-content/uploads/2019/07/4527mitch_14-300x233.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>It starts with <em>The Getaway</em>, releasing in December 2002 in Europe and in 2003 for North America and Australia, with the game also later being released in Japan with Capcom publishing it. Plans for what would become the first <em>The Getaway</em> game began during the time of the PlayStation, with groundwork being laid for a mission-based free-roaming vehicle title. Over the course of development, it would move onto the PlayStation 2, and this game structure would be scrapped, just a prototype for what would lie ahead. The game was made between Sony London and Team Soho, a Sony subsidiary, now formally a part of SCE London.</p>
<p>A strong motivator for the creation of what would become the first <em>The Getaway</em> game is the desire to seamlessly transition between different areas in the game that the player is nearby. There would be no separating segments of the world of London, the setting for <em>The Getaway</em>, and simply dividing them with &#8220;loading walls.&#8221; This however was not an easy task, and development took Sony years of effort to accomplish. <em>The Getaway</em> would not be widely playable until E3 2002, following a round of screenshots being posted to promote this ambitious project during the time of E3 2000. All of this time and effort was a significant resource drain on Sony London, and it would see to the closing of two Sony studios, and the cancellation of works-in-progress at Sony in Britain.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/07/4524mitch_07.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-409903" src="https://gamingbolt.com/wp-content/uploads/2019/07/4524mitch_07.jpg" alt="the getaway" width="620" height="482" srcset="https://gamingbolt.com/wp-content/uploads/2019/07/4524mitch_07.jpg 620w, https://gamingbolt.com/wp-content/uploads/2019/07/4524mitch_07-300x233.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>The Getaway</em> was all about detail. Early promotional media were praised for the level of detail that they showed off, and the game featured an assortment of real cars and guns that the characters would use to carry out mission objectives. When experiencing the game, the game player is not held back by an intrusive HUD or an abundance of brightly-colored objective markers in game &#8211; this allows people to be more fully immersed in playing through <em>The Getaway</em>.</p>
<p>With the great amount of time and money invested into the game, Sony had to hope that the game would sell well to make back what was put into it. Reportedly, it was a million-seller in the United States, and sold more than 600,000 in the United Kingdom &#8211; not such a bad start for the franchise. The reviews were a different story &#8211; they were essentially &#8220;alright&#8221; on the whole. While the graphical detail was often praised, the gameplay itself was seen as underwhelming, and the plot and voice acting were also targets of some criticism, with the depictions of racism seen in game also perhaps putting some game players on edge.</p>
<p>What could be said about <em>The Getaway</em> was that, after all was said and done and the game was released, the groundwork was there for a sequel that could maintain the momentum of the first title, existing in a time when games like the <em>Grand Theft Auto</em> series were already popular. It would just need some more attention to refining its gameplay.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/07/3180on_foot_mark_02.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-409902" src="https://gamingbolt.com/wp-content/uploads/2019/07/3180on_foot_mark_02.jpg" alt="the getaway" width="620" height="465" srcset="https://gamingbolt.com/wp-content/uploads/2019/07/3180on_foot_mark_02.jpg 620w, https://gamingbolt.com/wp-content/uploads/2019/07/3180on_foot_mark_02-300x225.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>This would take the form of <em>The Getaway: Black Monday</em>, releasing in 2004 for Europe and in 2005 for North America and Australia, and for the PlayStation 2. After the criticisms levied at the first <em>The Getaway</em> game, this would be important both for Sony&#8217;s investment and for the sake of the franchise itself.</p>
<p>However, what resulted was essentially more-of-the-same as a gameplay experience, though the plot featured new characters and there were more vehicles than the previous game. The cutscenes and cinematic nature of the gameplay experience were highly praised, alongside the voice acting, but the enemy AI were repeatedly criticized. Driving and shooting experiences in the game aren&#8217;t significantly improved, held back by flawed vehicular physics or weapon targeting. As with the first <em>The Getaway</em>, while a cinematic delivery framework of a game story existed, the plot and characters were not there to really resonate and take advantage of that framework.</p>
<p>Strangely, Black Monday would seem to more or less cement what <em>The Getaway</em> as a franchise would be known about &#8211; games that were primarily there to be experienced, as a movie might be. In a time before the surge of heavily cinematic games with great environmental realism and highly involved dramatic stories, such as the <em>The Last of Us</em>, it&#8217;s interesting to see what <em>The Getaway</em> franchise became. It&#8217;s hard to think that this game was intentionally prototypical of the type of game that <em>The Last of Us</em> was, but on a superficial level, it&#8217;s also not hard to think that <em>The Getaway</em> franchise was a sign of things to come, even if it took the form of underdelivering gameplay experiences.</p>
<p>Interestingly, <em>The Getaway: Black Monday</em> wasn&#8217;t supposed to be the last <em>The Getaway</em> game. In E3 2005, tech demo footage for a third <em>The Getaway</em> game was promoted, featuring Piccadilly Circus from The West End of London. This third title would transition away from the PlayStation 2 and move the franchise onto the PlayStation 3, taking place in London after Black Monday.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/07/3174drug_fac_04.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-409901" src="https://gamingbolt.com/wp-content/uploads/2019/07/3174drug_fac_04.jpg" alt="the getaway" width="620" height="465" srcset="https://gamingbolt.com/wp-content/uploads/2019/07/3174drug_fac_04.jpg 620w, https://gamingbolt.com/wp-content/uploads/2019/07/3174drug_fac_04-300x225.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The tech demo footage, amongst other media touted to promote the not-yet-released PS3 by then- (and newly-formed) Sony Computer Entertainment Worldwide Studios president Phil Harrison, attracted a modest amount of attention, with <em>The Getaway 3</em> demo&#8217;s environments rendered in great detail, and masses of vehicles and people all going about their way. However, this was also the year that the media was quite skeptical of what exactly was on display that could be directly attributable to the PlayStation 3.</p>
<p>Nevertheless, while a screenplay writer hired for the game stated that <em>The Getaway 3</em> was still in development in March of 2008, the game would eventually be canned, or rather &#8220;put to the side,&#8221; as stated by Sony in 2009. Sony London would clarify that they shelved <em>The Getaway 3</em> in favor of working on EyeToy hardware and the SingStar franchise, or the PlayStation Eye as it came to be known for the PS3. But while there was potential that could be delievered upon as seen in the E3 2005 tech demo, <em>The Getaway&#8217;s</em> timing and execution were simply off.</p>
<p>Had the gameplay, and to a lesser extent, the plot of the games been more serviceable, <em>The Getaway</em> would be seen as a franchise that marks the game development potential of Sony London, and could very well have continued to this day. But since the gameplay experiences were too underwhelming, Sony London would take their focus elsewhere. Tell us your experience with <em>The Getaway</em> games, if you have any. Can the franchise, if revived, succeed in today&#8217;s gaming climate? Does the type of story and world, the tone of the games, have a place for mainstream game players?</p>
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		<title>15 Games That Misled Gamers With Fake Screenshots</title>
		<link>https://gamingbolt.com/15-games-that-misled-gamers-with-fake-screenshots</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 13 Apr 2018 11:28:58 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Aliens: Colonial Marines]]></category>
		<category><![CDATA[borderlands 2]]></category>
		<category><![CDATA[Far Cry 3]]></category>
		<category><![CDATA[Far Cry 4]]></category>
		<category><![CDATA[Far Cry Primal]]></category>
		<category><![CDATA[Haze]]></category>
		<category><![CDATA[killzone 2]]></category>
		<category><![CDATA[Madden NFL 06]]></category>
		<category><![CDATA[Motorstorm]]></category>
		<category><![CDATA[No Man's Sky]]></category>
		<category><![CDATA[Split/Second]]></category>
		<category><![CDATA[The Crew]]></category>
		<category><![CDATA[The Getaway]]></category>
		<category><![CDATA[The Witcher 3: Wild Hunt]]></category>
		<category><![CDATA[Titanfall 2]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=331239</guid>

					<description><![CDATA[Things aren't always the same, especially with the screenshots for these games.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>dvertising and marketing have become so important for major triple A releases that they rival big-budget Hollywood blockbusters. Much like Hollywood and the odd few scenes from a trailer that are never seen in the movie, the gaming industry has been a little unfaithful about its actual products. Whether it&#8217;s blatant adjustments and effects or more subtle colour correction, let&#8217;s take a look at 15 occasions where developers misled players with fake screenshots.</p>
<p><b>Far Cry 4 – Ubisoft Montreal</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/04/Far-Cry-4-bullshot.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-332740" src="https://gamingbolt.com/wp-content/uploads/2018/04/Far-Cry-4-bullshot.jpg" alt="Far Cry 4 bullshot" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/04/Far-Cry-4-bullshot.jpg 636w, https://gamingbolt.com/wp-content/uploads/2018/04/Far-Cry-4-bullshot-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Why not start with a particular screenshot, featuring co-op gameplay with players in buzzers, that was the focus of a Kotaku article about a professional bullshotter? This Far Cry 4 shot had soft edges on the bullet casings and muzzle flash on guns, an effect which extended to the buzzer&#8217;s rotors. That&#8217;s only the tip of the iceberg for Ubisoft though so don&#8217;t worry.</p>
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