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	<title>The Glory Society &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Revenant Hill Cancelled, Developer Suspends Operations</title>
		<link>https://gamingbolt.com/revenant-hill-cancelled-developer-suspends-operations</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 08 Nov 2023 03:02:26 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[finji]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Revenant Hill]]></category>
		<category><![CDATA[The Glory Society]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=570001</guid>

					<description><![CDATA[The PS4, PS5 and PC title has ended development due to "recent serious health issues" with two key members, causing them to step away.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/revenant-hill-announced-for-ps4-ps5-and-pc-by-night-in-the-woods-developer"><em>Revenant Hill</em></a>, the next game from The Glory Society of <a href="https://gamingbolt.com/night-in-the-woods-weird-autumn-edition-on-december-13th"><em>Night in the Woods</em></a> fame, has effectively been cancelled. The developer also tweeted that it was suspending operations due to two key members stepping away indefinitely due to &#8220;recent serious health issues.&#8221;</p>
<p>&#8220;We’ve been lucky to have one such good team. Unfortunately, recent serious health issues have necessitated two key members stepping away from the project indefinitely. We are a small team, and we each wear multiple hats. This is a loss of several hard-to-replace hats in an environment where all hats are needed.</p>
<p>&#8220;Given the realities of schedules, budgets, and the fraught task of reworking the whole project within those parameters, the team has amicably decided to suspend operations. For all intents and purposes, this is the end of the development of <em>Revenant Hill</em>.&#8221;</p>
<p>The developer noted that this decision was made &#8220;as a group&#8221; and that the clear path to take is the team&#8217;s well-being, &#8220;which is frankly more important than games. In the future, after the dust has settled, perhaps we’ll talk about what we’ve made and learned together. In the meantime, we want to thank everyone who worked with us, supported us, and believed in us.&#8221;</p>
<p><em>Revenant Hill</em> was in development for PS4, PS5 and PC and followed a cat named Twigs. Set in 1919, she would live near a graveyard and have to pay rent, which could be done by growing and selling crops. Players would encounter all kinds of individuals throughout the story, from ghosts and witches to demons, with the ultimate goal of becoming a witch&#8217;s familiar.</p>
<p>While The Glory Society handled development, publisher Finji handled QA and marketing, and Secret Lab developed the dialogue system. Priscilla Snow, who worked on <em>Immortality</em> and <em>A Good Snowman is Hard to Build</em>, was the composer, while A Shell in the Pit handled sound design.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">An announcement: <a href="https://t.co/UePYAHs5Vv">pic.twitter.com/UePYAHs5Vv</a></p>
<p>&mdash; The Glory Society (@theglorysociety) <a href="https://twitter.com/theglorysociety/status/1721935584006979771?ref_src=twsrc%5Etfw">November 7, 2023</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">570001</post-id>	</item>
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		<title>Revenant Hill Announced for PS4, PS5 and PC by Night in the Woods Developer</title>
		<link>https://gamingbolt.com/revenant-hill-announced-for-ps4-ps5-and-pc-by-night-in-the-woods-developer</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 25 May 2023 10:35:55 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[finji]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Revenant Hill]]></category>
		<category><![CDATA[The Glory Society]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=553826</guid>

					<description><![CDATA[Published by Finji, the side-scrolling adventure involves making friends, fostering a community and becoming a witch's familiar.]]></description>
										<content:encoded><![CDATA[<p>The Glory Society, who developed the stellar <a href="https://gamingbolt.com/night-in-the-woods-weird-autumn-edition-on-december-13th"><em>Night in the Woods</em></a>, and Finji, publisher of<em> I Was a Teenage Exocolonist</em> and<em> Tunic</em>, have <a href="https://blog.playstation.com/2023/05/24/welcome-to-revenant-hill-where-your-journey-to-become-a-witchs-familiar-begins/" target="_blank" rel="noopener">announced</a> <em>Revenant Hill</em>. This side-scrolling adventure game stars Twigs, a cat bearing some resemblance to Mae from Night in the Woods. It&#8217;s 1919, and she must pay rent on her lodging near a graveyard.</p>
<p>Along the way, she&#8217;ll grow and sell crops, make friends (and enemies), speak to ghosts, party with witches and demons, build a community and watch the world change over the years. You can also create hexes and charms, visit the &#8220;stranger parts&#8221; of the world, and ultimately strive to become a witch&#8217;s familiar. As the world changes, some malevolent force starts manifesting, and it&#8217;s your job to fight back.</p>
<p>Other collaborators on the project include A Shell in the Pit, who is doing sound design; Secret Lab, which is working on the dialogue system; and Priscilla Snow, who is composing the music. Finji is in charge of QA, marketing, launch management and more. There&#8217;s no release window, so stay tuned for more updates.</p>
<p><iframe title="Revenant Hill - Announce Trailer | PS5 &amp; PS4 Games" width="500" height="281" src="https://www.youtube.com/embed/zrTv9jjf3zI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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