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	<title>the legend of zelda: breath of the wind &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>The Legend of Zelda: Breath of the Wild World Map Is A Massive 360 Square Kilometers</title>
		<link>https://gamingbolt.com/the-legend-of-zelda-breath-of-the-wild-world-map-is-a-massive-360-square-kilometers</link>
					<comments>https://gamingbolt.com/the-legend-of-zelda-breath-of-the-wild-world-map-is-a-massive-360-square-kilometers#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Wed, 15 Jun 2016 18:03:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[the legend of zelda: breath of the wind]]></category>
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					<description><![CDATA[Twelve times the size of Twilight Princess' world after all...]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2016/06/legend-of-zelda-breath-of-the-wild-1-1.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-269334" src="https://gamingbolt.com/wp-content/uploads/2016/06/legend-of-zelda-breath-of-the-wild-1-1.jpg" alt="legend of zelda breath of the wild" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/06/legend-of-zelda-breath-of-the-wild-1-1.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2016/06/legend-of-zelda-breath-of-the-wild-1-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2016/06/legend-of-zelda-breath-of-the-wild-1-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2016/06/legend-of-zelda-breath-of-the-wild-1-1-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Okay, so the new <em>Zelda</em> game is open world. We&#8217;ve known this for a while. And we know that it is physically a very big game world, too- the screenshots we&#8217;ve seen all seem to hint at that. And then, when we finally got a peak at the in game map yesterday, our suspicions were reconfirmed- this is a big freaking game.</p>
<p>But how big is big, exactly? <a href="http://www.eggplante.com/2016/06/14/full-zelda-breath-of-the-wild-map-revealed-roughly-360-square-kilometres/">Eggplante</a> decided to figure this out for themselves. Playing the game for about an hour confirmed the hypothesis that one square on the game map is 1 square kilometer. Given this, and the simple fact that the map is comprised of a grid of 360 squares, the end result is that the Zelda map is <em>360 square kilometers</em>. Which translates to 140 miles square. Which is a lot of space, a whole lot of it.</p>
<p>And it all looks gorgeous. The gameplay demos yesterday confirmed that the world is lively, teeming with life, and with secrets to find, and this is in spite of Nintendo having removed NPCs and towns from the demo to avoid any kind of spoilers whatsoever. It seems that when <em>Breath of the Wind</em> finally launches on the Wii U and NX next year, it will have one of the biggest, most impressive worlds in video game history.</p>
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		<title>The Legend of Zelda: Breath of the Wind Can Be Completed Without Ever Finishing The Story</title>
		<link>https://gamingbolt.com/the-legend-of-zelda-breath-of-the-wind-can-be-completed-without-ever-finishing-the-story</link>
					<comments>https://gamingbolt.com/the-legend-of-zelda-breath-of-the-wind-can-be-completed-without-ever-finishing-the-story#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Wed, 15 Jun 2016 16:50:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=269475</guid>

					<description><![CDATA[It's dangerous to go alone! Take this!]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2016/06/legend-of-zelda-breath-of-the-wild-1-1.jpg"><img decoding="async" class="aligncenter wp-image-269334" src="https://gamingbolt.com/wp-content/uploads/2016/06/legend-of-zelda-breath-of-the-wild-1-1.jpg" alt="legend of zelda breath of the wild" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/06/legend-of-zelda-breath-of-the-wild-1-1.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2016/06/legend-of-zelda-breath-of-the-wild-1-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2016/06/legend-of-zelda-breath-of-the-wild-1-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2016/06/legend-of-zelda-breath-of-the-wild-1-1-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The big thing about the new <em>Zelda</em> game, which won everyone&#8217;s hearts and minds when it was finally revealed by Nintendo yesterday, is that it is fully open world, with no overbearing prompts or tutorials interrupting the flow of play. In a lot of ways, this recalls the classic <em>Zelda</em> game on the NES, which just dropped the player into the world, and let them do their thing at their own pace.</p>
<p>The new <em>Zelda</em> game looks like it will be doing the same, giving the player the complete freedom to do what they want, when they want to do it, and how they want to do it. The best part is that this will also mean that players get as much out of the game as they put into it. Like the original <em>Zelda</em>, or modern <em>Souls</em> games, the story will be told to the player passively, and they will get it as they play.</p>
<p>The summation of all of this is that it is actually possible to finish the game without ever completing the story. &#8220;Users may not actually get the full story depending on how they play this game and how they strategize and solve puzzles,&#8221; producer Eiji Aonuma told <a href="http://www.polygon.com/e3/2016/6/15/11942652/legend-of-zelda-breath-of-the-wild-ending">Polygon</a>. &#8220;Users are able to go to the very end goal without revealing why Link woke up the way he did and where he did. Whether you want to reveal the storyline and find out why Link woke up, or you want to just go straight to the goal, that&#8217;s an option totally up to the user.&#8221;</p>
<p>Aonuma confirmed that this could, for instance, mean that a player goes straight to the final boss after starting the game, though he also pointed out he is not a fan of that approach.</p>
<p>&#8220;Anybody who can go straight to the goal without doing anything else — there&#8217;s two possibilities,&#8221; Aonuma said. &#8220;Either they&#8217;re a really good gamer, or they could be somebody that&#8217;s a little bit crazy. But it&#8217;s not impossible. I created the game like that.</p>
<p>The<em> Legend of Zelda: Breath of the Wind</em> launches on Nintendo NX and Wii U next year</p>
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