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	<title>the outsiders &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Metal: Hellsinger VR Announced for Meta Quest 2 and 3, Meta Quest Pro, PS VR2, and PC VR</title>
		<link>https://gamingbolt.com/metal-hellsinger-vr-announced-for-meta-quest-2-and-3-meta-quest-pro-ps-vr2-and-pc-vr</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Thu, 28 Mar 2024 06:45:25 +0000</pubDate>
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					<description><![CDATA[Heavy metal rhythm-based shooter Metal: Hellsinger is making the jump from flat displays to VR later this year.]]></description>
										<content:encoded><![CDATA[<p>Developer The Outsiders and publisher Funcom have announced that rhythm-based heavy metal shooter <a href="https://gamingbolt.com/metal-hellsinger-releases-on-september-15th-free-demo-now-available"><em>Metal: Hellsinger</em></a> is getting a VR release. Appropriately titled <em>Metal: Hellsinger VR</em>, the game is coming to Meta Quest 2 and 3, Meta Quest Pro, PlayStation VR2, and SteamVR later this year. Check out the trailer below.</p>
<p><em>Metal: Hellsinger</em> puts players in the shoes of The Unknown, slaying demons in Hell to some appropriately heavy metal beats. The main goal of the game is to confront and defeat the Red Judge so that The Unknown can retrieve their voice. The game features 8 levels, and music from artists like System of a Down&#8217;s Serj Tankian, Lamb of God&#8217;s Randy Blythe, Trivium&#8217;s Matt Heafy, and Arch enemy&#8217;s Alissa White-Gluz, among others.</p>
<p>The VR release of <em>Metal: Hellsinger</em> will maintain the game&#8217;s manic pace, and will have players jumping and shooting their way through hordes of hellspawn, using a plethora of different weapons in the process. Last year, <em>Metal: Hellsinger</em> also got its first paid DLC, <a href="https://gamingbolt.com/metal-hellsinger-dream-of-the-beast-dlc-announced-launches-march-29th"><em>Dream of the Beast</em></a>. It is currently unknown whether this DLC will also be released for the VR release.</p>
<p><em>Metal: Hellsinger</em> is currently available on PC, PS4, PS5, Xbox One, and Xbox Series X/S. For more details, <a href="https://gamingbolt.com/metal-hellsinger-review-an-easy-recommendation">check out our review</a>.</p>
<p><iframe title="Metal: Hellsinger VR – Announcement Trailer" width="500" height="281" src="https://www.youtube.com/embed/sqwqHF9S-v4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Metal: Hellsinger &#8211; Dream of the Beast DLC Announced, Launches March 29th</title>
		<link>https://gamingbolt.com/metal-hellsinger-dream-of-the-beast-dlc-announced-launches-march-29th</link>
					<comments>https://gamingbolt.com/metal-hellsinger-dream-of-the-beast-dlc-announced-launches-march-29th#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 07 Mar 2023 17:00:04 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=545735</guid>

					<description><![CDATA[The rhythm shooter's first paid DLC adds two new songs, The Red Right Hand machine gun, and three outfits with "unique" modifiers.]]></description>
										<content:encoded><![CDATA[<p>Rhythm-based first-person shooter <em>Metal: Hellsinger</em> is getting its first paid DLC on March 29th with <em>Dream of the Beast</em>. It adds two new original songs from Lacuna Coil&#8217;s Cristina Scabbia and Lorna Shore&#8217;s Will Ramos. Both are easily accessible through the new Song Selection feature, which goes live on the same day as the DLC in a free update.</p>
<p><em>Dream of the Beast</em> also adds a new machine gun, The Red Right Hand, and three outfits with &#8220;unique&#8221; gameplay modifiers. These seem to add a new beat and playstyle, mixing up the experience in some interesting ways, but we&#8217;ll have to wait and see how.</p>
<p><em>Metal: Hellsinger</em> is available for Xbox One, Xbox Series X/S, PS4, PS5 and PC. It&#8217;s about a soul called &#8220;The Unknown&#8221; who battles through Hell to retrieve her lost voice, ultimately facing The Red Judge to the beat of heavy metal. As of December 2022, it <a href="https://gamingbolt.com/metal-hellsinger-passes-1-million-players">crossed one million players worldwide</a>. Head <a href="https://gamingbolt.com/metal-hellsinger-review-an-easy-recommendation">here</a> for our review to learn more about what makes it so much fun.</p>
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		<title>Metal: Hellsinger Passes 1 Million Players</title>
		<link>https://gamingbolt.com/metal-hellsinger-passes-1-million-players</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 22 Dec 2022 09:59:30 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Metal: Hellsinger]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=539436</guid>

					<description><![CDATA[The Outsiders and Funcom's heavy metal rhythm shooter has been played by a million people since its launch in September. ]]></description>
										<content:encoded><![CDATA[<p>What do you get when you cross a <em>DOOM</em>-inspired fast-paced shooter with the trappings of a rhythm game that focuses exclusively on heavy metal music? You get one hell of a game- and yes, that pun was intended. Developer The Outsiders and publisher Funcom&#8217;s <em>Metal: Hellsinger </em>was a game that many had had their eye on for a while in the lead-up to its launch, and it didn&#8217;t disappoint when it launched earlier this year. Appropriately enough, it&#8217;s now reaping the rewards.</p>
<p>The Outsiders recently announced on via the game&#8217;s official Twitter page that <em>Metal: Hellsinger </em>has surpassed a million players worldwide across all platforms since it launched in September this year. Of course, with the game also having launched day and date for Game Pass and still being available via the service, that number doesn&#8217;t reflect its sales figures- but it&#8217;s clearly being played and appreciated by a lot of people, which fans will be glad to see.</p>
<p>In our review of <em>Metal: Hellsinger, </em>we awarded it a score of 9/10, saying, &#8220;<em>Metal: Hellsinger</em> is an easy game to recommend—the music’s great, it feels really good to play, and it looks great. The only real caveat to all of this is that, if you’re not a fan of metal music, <em>Metal: Hellsinger</em> might not have much for you. While its combat is great, the music is what truly elevates it from being just another boomer shooter.&#8221; Read the full review <a href="https://gamingbolt.com/metal-hellsinger-review-an-easy-recommendation">through here</a>.</p>
<p><em>Metal: Hellsinger </em>is available on PS5, Xbox Series X/S, PS4, Xbox One, and PC.</p>
<p>https://twitter.com/MetalHellsinger/status/1605593986869215233</p>
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		<title>Metal: Hellsinger Gets Modding Tools That Let You Replace its Music</title>
		<link>https://gamingbolt.com/metal-hellsinger-gets-modding-tools-that-let-you-replace-its-music</link>
					<comments>https://gamingbolt.com/metal-hellsinger-gets-modding-tools-that-let-you-replace-its-music#respond</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Wed, 28 Sep 2022 00:04:55 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Funcom]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=531364</guid>

					<description><![CDATA[Heavy metal first-person rhythm shooter Metal: Hellsinger now has mod support. This means that you can now play the game to a jazz soundtrack.]]></description>
										<content:encoded><![CDATA[<p>Studio The Outsiders has announced modding support for its recently-released first-person rhythm action game <a href="https://gamingbolt.com/metal-hellsinger-releases-on-september-15th-free-demo-now-available"><em>Metal: Hellsinger</em></a>. As part of the update, the studio is making modding tools through the FMOD middleware suite available to those who would like to try their hand at modding the game.</p>
<p>As an example of just what&#8217;s possible with the new mod support in <em>Metal: Hellsinger</em>, The Outsiders has released a trailer showing off a mod that replaces the game&#8217;s heavy metal soundtrack with a jazz soundtrack. Check out the trailer below.</p>
<p>While the music has been changed, the core gameplay remains the same. This essentially allows players to mod in their music of choice, completely changing the flow of the game depending on the time signatures, rhythm, and melody of the music they chose.</p>
<p><em>Metal: Hellsinger</em> was released earlier this month on PC, PS5, and Xbox Series X/S. It is priced at $40 on the consoles and $30 on PC. It is also <a href="https://gamingbolt.com/metal-hellsinger-leads-first-wave-of-game-pass-titles-for-september">available through Xbox and PC Game Pass</a>, and all platforms also have a free demo that can be used to check the game out.</p>
<p>For more details about <em>Metal: Hellsinger</em>, <a href="https://gamingbolt.com/metal-hellsinger-review-an-easy-recommendation">check out our review</a>.</p>
<p><iframe title="Metal: Hellsinger - Modding Update" width="500" height="281" src="https://www.youtube.com/embed/oKIXju2MQH4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Metal: Hellsinger Review – An Easy Recommendation</title>
		<link>https://gamingbolt.com/metal-hellsinger-review-an-easy-recommendation</link>
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		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Mon, 12 Sep 2022 14:14:50 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=529873</guid>

					<description><![CDATA[Metal: Hellsinger is a new rhythm-based first-person shooter that tries to basically make a game out of heavy metal album art. How well does it manage this feat?]]></description>
										<content:encoded><![CDATA[<p><em><span class="bigchar">M</span>etal: Hellsinger</em> is the latest in a line of indie shooters hoping to tap into the nostalgia for classic FPSes that many older gamers have. What sets it apart from its contemporaries, except for <em>BPM: Bullets Per Minute</em>, is that <em>Metal: Hellsinger</em> is also a rhythm game featuring a heavy metal soundtrack performed by artists from all over the metal scene.</p>
<p>Surprisingly enough, just <em>Metal: Hellsinger</em>’s insane concept wasn’t enough; it also has a decent enough story to keep the action moving. The protagonist is the titular Hellsinger out for revenge against the hordes of hell as she battles to get her voice back. She’s accompanied by a talking skull with a cowboy accent that provides the bulk of the narrative, including details about how <em>Metal: Hellsinger</em>’s hell works.</p>
<p>The story, despite its simplicity, actually helps carry <em>Metal: Hellsinger</em>’s forward momentum quite well; it never really gets in the way, and it’s not going to stop the game to show you a cutscene. Instead, the story is largely told in cutscenes before and after every level, helping set the stage for what you can expect in the newest depth of Hell you’ve descended to.</p>
<p>Aside from that, there isn’t really much to talk about when it comes to the story. There isn’t going to be any major twist that completely changes up how you think about the game, and let’s face it, the story’s basically an excuse to listen to some heavy metal while blasting some demons anyway.</p>
<p><iframe title="Metal: Hellsinger Review - The Final Verdict" width="500" height="281" src="https://www.youtube.com/embed/nT3qlrcwXQg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p class="review-highlite" >"The story, despite its simplicity, actually helps carry <em>Metal: Hellsinger</em>’s forward momentum quite well; it never really gets in the way, and it’s not going to stop the game to show you a cutscene. Instead, the story is largely told in cutscenes before and after every level, helping set the stage for what you can expect in the newest depth of Hell you’ve descended to."</p>
<p>When it comes to the basics of being a good fast-paced shooter, <em>Metal: Hellsinger</em> has the right ingredients. It feels good to move around and kill enemies, and the variety of weapons and perks available to the player adds a lot of nuances in the actual gameplay. Having to synchronise all your shooting to the beats of a fast-paced metal song, however, is what really elevates <em>Metal: Hellsinger</em> from being just another boomer shooter.</p>
<p>There are a few weapons available, from the basic skull and sword you start out with, to the more standard fare like dual revolvers, a shotgun, and even a crossbow that shoots exploding bolts. All weapons fit quite well with the general aesthetics of the game, and they play just differently enough to make experimentation worthwhile.</p>
<p>The skull you get early on is also one of the more unique weapons in the game. While it’s little more than a weak pistol-equivalent when compared to any other weapon in the game, the fact that you can shoot it without hitting enemies and still level up your combos is what makes it useful. You’d be surprised how easy it is to get into the rhythm of switching to the skull and blindly firing while you look for more demons to kill, all just to keep your 16x multiplayer going.</p>
<p>Each weapon also has a unique super ability that can be used once you’ve filled up the super bar by just playing the game. The shotgun’s super, for example, fires a massive blast that decimates just about anything you’re aiming at, while the dual revolvers summon a clone that fires at enemies alongside you, essentially doubling your firepower.</p>
<p>Aside from all of that, <em>Metal: Hellsinger</em> keeps its mechanics to a minimum, and that’s a good thing. Not having to worry about superfluous extra mechanics while trying to stay on beat feels great, and I’m not too sure if anything extra would’ve really added to the core gameplay. <em>Metal: Hellsinger</em> also promotes quite a bit of replayability, not only with extra difficulty modes, but also with the addition of modifiers for each level. The modifiers all have distinct effects that make playing with them enabled at least once worth it.</p>
<p>On a fundamental level, however, <em>Metal: Hellsinger</em> isn’t really the kind of game you’re going to play through once and then never touch again. It features a scoring system that, while not quite as in-depth as something like <em>Ultrakill</em>, does a great job of encouraging players to get better at the game. It tracks a few interesting things aside from just kills; staying on beat is highly rewarded, as is taking as little damage as possible, and most importantly, the time you spend with a 16x multiplayer—something only really possible if you play to the beats of the music.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/11/metal-hellsinger.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-463145" src="https://gamingbolt.com/wp-content/uploads/2020/11/metal-hellsinger.jpg" alt="metal hellsinger" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/11/metal-hellsinger.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/11/metal-hellsinger-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/11/metal-hellsinger-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/11/metal-hellsinger-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/11/metal-hellsinger-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"<em>Metal: Hellsinger</em> isn’t really the kind of game you’re going to play through once and then never touch again. It features a scoring system that, while not quite as in-depth as something like <em>Ultrakill</em>, does a great job of encouraging players to get better at the game."</p>
<p>Let’s talk about the second most important thing about<em> Metal: Hellsinger</em>—the music. Featuring artists from a variety of popular metal bands, <em>Metal: Hellsinger</em>&#8216;s music definitely doesn&#8217;t feel like an afterthought. Which is a good thing considering the quality of a rhythm game&#8217;s music has a lot to do with how enjoyable it can get. How the music works in the game is quite clever. When you start a level, you’re only really going to get some drum beats and maybe a bassline. Start killing enemies and building your multiplayer up, however, and you’ll get extra layers added on, be it a sick guitar riff, or more complicated drum beats. Hit the highest multiplier levels you can, and the vocals kick in, driving the game into overdrive.</p>
<p>These crescendos when the vocals are at their most epic are the moments that make <em>Metal: Hellsinger</em> feel great. There&#8217;s just something special and indescribable about the moment when the game is belting out melodic vocals with some sick drums and guitars playing as you mow down hordes of demons, and even take on a boss. And yes, these layers also work the same way if your multiplier starts going down. The worse you play, the more layers of the music that get stripped away until you’re left with nothing but some basic drums and a bass line.</p>
<p>Graphically, <em>Metal: Hellsinger</em> looks great. While keeping things looking sharp, nothing is too detailed so as to just make important targets, like enemies, blend into the environment. These kinds of minor things end up being lifesavers in fast-paced shooters; the fewer the distractions, the more fun the game’s going to be.</p>
<p>Sure, it’s not going to become the new standard by which to benchmark the newest graphics card, but more important is the fact that enemies are clearly visible, more “game-y” mechanics like healing crystals are difficult to miss, and levels make it very clear about where you can and can’t go. When it comes to fast-paced shooting, these aspects are way more important than shiny graphics.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/06/Metal-Hellsinger.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-520670" src="https://gamingbolt.com/wp-content/uploads/2022/06/Metal-Hellsinger.jpg" alt="Metal Hellsinger" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/06/Metal-Hellsinger.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/06/Metal-Hellsinger-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/06/Metal-Hellsinger-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/06/Metal-Hellsinger-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/06/Metal-Hellsinger-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/06/Metal-Hellsinger-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"<em>Metal: Hellsinger</em> is one of those rare games that I’d recommend to just about anybody… as long as they like metal."</p>
<p>Aesthetically, however, <em>Metal: Hellsinger</em> is a huge success. Essentially modelled after every metal album art ever created, the game’s visual style focuses on exaggerating the fact that you’re in hell. There are skulls and fires just about everywhere, and the demons you fight have been designed with just the right level of attention to detail that makes them identifiable at a glance just from their silhouettes, even from a distance.</p>
<p><em>Metal: Hellsinger</em> is one of those rare games that I’d recommend to just about anybody… as long as they like metal. That’s going to be the only real downside; if you’re not a fan of metal music, you’re not going to find much to enjoy in a game literally titled <em>Metal: Hellsinger</em>. It plays fantastically, looks great while not getting things too muddled in detail, and most importantly, its music is phenomenal. Seriously, I can’t wait for this game’s soundtrack to become available; it’s the kind of music that’ll live in one of my playlists forever.</p>
<p><em><strong><span style="color: #ff6600;">This game was reviewed on PC.</span></strong></em></p>
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		<title>Metal: Hellsinger Leads First Wave of Game Pass Titles for September</title>
		<link>https://gamingbolt.com/metal-hellsinger-leads-first-wave-of-game-pass-titles-for-september</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 06 Sep 2022 16:22:59 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=529233</guid>

					<description><![CDATA[Other games in the lineup include Disney Dreamlight Valley,Ashes of the Singularity: Escalation, Train Sim World 3, and more. ]]></description>
										<content:encoded><![CDATA[<p>Microsoft has <a href="https://news.xbox.com/en-us/2022/09/06/game-pass-september-2022-wave-1-announce/" target="_blank" rel="noopener">unveiled</a> what the first wave of additions to the Game Pass lineup for the month of September will bring, and though this batch of new titles isn&#8217;t as star-studded as a few others have been in recent weeks, there are a few notable games for subscribers of the service to look forward to nonetheless.</p>
<p>The most eye-catching inclusion is Function and The Outsiders&#8217; upcoming rhythm-based first person shooter <em>Metal: Hellsinger</em>. <a href="https://gamingbolt.com/metal-hellsinger-releases-on-september-15th-free-demo-now-available">Recently confirmed for a September 15 launch</a>, it&#8217;s now been announced that the game will be available day one via Game Pass on PC and Xbox Series X/S.</p>
<p>On the same day, the subscription service will also add roguelite tactics title <em>Despot&#8217;s Game </em>(on PC and console), while the day before that will see the addition of <em>You Suck at Parking</em> (on cloud, console, and PC), &#8220;the world’s most extreme parking game.&#8221; Meanwhile, on September 13, RTS <em>Ashes of the Singularity: Escalation</em> (on PC) and <em>DC League of Super-Pets: The Adventures of Krypto and Ace</em> (for console, cloud, and PC) will be added to the service.</p>
<p>Meanwhile, starting today, <em>Disney Dreamlight Valley: Founder’s Edition</em> (for cloud, console, and PC), <em>Opus Magnum</em> (for PC), and <em>Train Sim World 3</em> (for console and PC) are also available.</p>
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		<title>Metal: Hellsinger Releases on September 15th, Free Demo Now Available</title>
		<link>https://gamingbolt.com/metal-hellsinger-releases-on-september-15th-free-demo-now-available</link>
					<comments>https://gamingbolt.com/metal-hellsinger-releases-on-september-15th-free-demo-now-available#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 09 Jun 2022 21:12:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Funcom]]></category>
		<category><![CDATA[Metal: Hellsinger]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=520657</guid>

					<description><![CDATA[Featuring a rocking soundtrack, the rhythmic FPS will cost $40 on Xbox Series X/S and PS5 while the PC version retails for $30.]]></description>
										<content:encoded><![CDATA[<p>The Outsiders&#8217; <a href="https://gamingbolt.com/metal-hellsinger-delayed-to-2022-drops-ps4-and-xbox-one-versions"><em>Metal: Hellsinger</em></a>, a rhythmic first-person shooter like <em>BPM: Bullets Per Minute</em>, finally has a release date. It&#8217;s out on September 15th for Xbox Series X/S, PS5 and PC via Steam, costing $40 on consoles and $30 on PC. A free demo is currently available for all platforms, offering a taste of the gameplay.</p>
<p>The story sees you as The Unknown, slaying demons in Hell to some sick heavy metal beats. Your mission is to defeat the Red Judge and retrieve your voice, venturing across eight levels in the process. Gameplay-wise, you need to shoot to the beat. Time your beats properly and wreak more havoc.</p>
<p>Along with voice-acting talents like Troy Baker and Jennifer Hale, the game <a href="https://gamingbolt.com/metal-hellsinger-new-gameplay-trailer-goes-all-in-on-headbanging-metal-soundtrack">boasts an original soundtrack</a> with a plethora of artists like Trivium&#8217;s Matt Heafy, Arch Enemy&#8217;s Alissa White-Gluz, and much more. There&#8217;s also a Challenge Mode for garnering high scores on each stage and leaderboards to compete in. Stay tuned for more details and gameplay in the coming months.</p>
<p><iframe loading="lazy" title="Metal: Hellsinger - Public Demo and Release Date Trailer" width="500" height="281" src="https://www.youtube.com/embed/XqyG_XI0-P0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Metal: Hellsinger &#8211; New Gameplay Trailer Goes All-in on Headbanging Metal Soundtrack</title>
		<link>https://gamingbolt.com/metal-hellsinger-new-gameplay-trailer-goes-all-in-on-headbanging-metal-soundtrack</link>
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		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Fri, 10 Dec 2021 08:30:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Funcom]]></category>
		<category><![CDATA[Metal: Hellsinger]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=502549</guid>

					<description><![CDATA[Metal: Hellsinger's latest trailer shows off gameplay against the headbanging tunes of metal bands like Trivium, Lamb of God, and Arch Enemy, among others.]]></description>
										<content:encoded><![CDATA[<p>Developer The Outsiders and publisher Funcom recently released a new gameplay trailer for their upcoming<em> Metal: Hellsinger</em> during this year&#8217;s The Game Awards. Check out the video down below.</p>
<p><a href="https://gamingbolt.com/metal-hellsinger-out-in-2021-for-xbox-one-ps4-pc-xbox-series-x-and-ps5"><em>Metal: Hellsinger</em></a> is a first-person shooter where players assume the role of a demon slayer and, well, shoot demons to the tunes of some appropriately headbanging metal soundtracks. The trailer reveals the names of bands that will be contributing to the game&#8217;s soundtrack, which ropes in bands such as Trivium, Arch Enemy, and Lamb of God, among others.</p>
<p>Originally announced in 2020, <em>Metal: Hellsinger</em> was supposed to release in 2021 &#8211; although it was delayed, as many other games have been. The game <a href="https://gamingbolt.com/metal-hellsinger-delayed-to-2022-drops-ps4-and-xbox-one-versions">will now be releasing in 2022</a>, although no specifics about the new release date have been announced as of yet. It&#8217;s certainly a promising game that mishmashes two very different genres together, so definitely keep your eye out for this one.</p>
<p><iframe loading="lazy" title="Metal: Hellsinger - The Gods of Metal Trailer" width="500" height="281" src="https://www.youtube.com/embed/5TVwlI5Ixw4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Metal: Hellsinger Delayed to 2022, Drops PS4 and Xbox One Versions</title>
		<link>https://gamingbolt.com/metal-hellsinger-delayed-to-2022-drops-ps4-and-xbox-one-versions</link>
					<comments>https://gamingbolt.com/metal-hellsinger-delayed-to-2022-drops-ps4-and-xbox-one-versions#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 21 Nov 2021 12:50:48 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Funcom]]></category>
		<category><![CDATA[Metal: Hellsinger]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=500274</guid>

					<description><![CDATA[The Outsiders' rhythm first person shooter Metal: Hellsinger has slipped into next year, and its previous-gen versions have been cancelled.]]></description>
										<content:encoded><![CDATA[<p>Announced <a href="https://gamingbolt.com/metal-hellsinger-out-in-2021-for-xbox-one-ps4-pc-xbox-series-x-and-ps5">back in 2020</a>, developer The Outsiders and publisher Funcom&#8217;s upcoming rhythmic demon-slaying first person shooter&nbsp;<em><a href="https://gamingbolt.com/metal-hellsinger-gameplay-music-video-is-appropriately-metal">Metal: Hellsinger</a>&nbsp;</em>has looked like a promising project in all that has been shown of it so far, but with the year drawing to a close, many have been wondering whether the game will be able to hit its previously announced 2021 launch window. Unsurprisingly, it won&#8217;t.</p>
<p>Funcom, who <a href="https://gamingbolt.com/meta-hellsinger-developer-acquired-by-funcom">acquired The Outsiders earlier this year</a>, recently <a href="https://pr.funcom.com/Metal-Hellsinger-to-Launch-in-2022" target="_blank" rel="noopener">announced</a> that&nbsp;<em>Metal: Hellsinger&nbsp;</em>has now been pushed back to an undetermined date some time in 2022. In an announcement post on its website, the publisher states that the decision has been made in order to &#8220;meet the high expectations for the game&#8221;. There&#8217;s no word yet exactly when in 2022 the game will launch.</p>
<p>Additionally, while&nbsp;<em>Metal: Hellsinger&nbsp;</em>was initially announced as a cross-gen title, it seems Funcom and The Outsiders have dropped those plans, with the PS4 and Xbox One versions of the shooter being cancelled. Whenever the game does launch, then, it will be available on PS5, Xbox Series X/S, and PC.</p>
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		<title>Metal: Hellsinger Developer Acquired by Funcom</title>
		<link>https://gamingbolt.com/meta-hellsinger-developer-acquired-by-funcom</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 01 Jul 2021 10:12:05 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Funcom]]></category>
		<category><![CDATA[Metal: Hellsinger]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=485238</guid>

					<description><![CDATA["We feel really lucky to be able to join Funcom and deepen this already great connection," says co-founder David Goldfarb. ]]></description>
										<content:encoded><![CDATA[<p>Indie team The Outsiders and publisher Funcom have been working together on the upcoming rhythm first person shooter <em><a href="https://gamingbolt.com/metal-hellsinger-gameplay-music-video-is-appropriately-metal">Metal: Hellsinger</a> </em>for some time already, and now, they&#8217;ve confirmed that their partnership has been made much more permanent, with The Outsiders having been acquired by Funcom.</p>
<p>&#8220;The amount of talent, creativity, and originality The Outsiders bring to the industry is incredible, and we’re very excited to be part of their journey going forward,&#8221; says Funcom CEO Rui Casais. &#8220;This partnership will also allow Funcom to tap into the immense talent pool in Sweden. Their main focus will still be <em>Metal: Hellsinger</em>, but the new arrangement will make it easier for our teams support each other’s projects.&#8221;</p>
<p>Meanwhile, The Outsiders co-founder David Goldfarb – who has previously worked on games such as <em>Payday 2 </em>and <em>Battlefield: Bad Company 2 </em>– is just as thrilled about the acquisition. He says: &#8220;It’s definitely rare in the game industry to work with partners who are as level-headed, honest, and open as they have been with us throughout the development of <em>Metal: Hellsinger.</em> We feel really lucky to be able to join Funcom and deepen this already great connection while continuing to grow The Outsiders in new and exciting directions.&#8221;</p>
<p>It&#8217;s also been confirmed that The Outsiders is going to expand with more recruits, to aid in the development of <em>Metal: Hellsinger </em>and future projects beyond that.</p>
<p>Meanwhile, Funcom has also announced it&#8217;s going to open up a new studio in Bucharest, Romania, which will focus primarily on quality assurance. &#8220;The Romanian gaming scene is flourishing, and Bucharest in particular is home to many talented people in the tech and gaming industry,&#8221; says Casais. &#8220;With our continued growth and increased level of ambition, assuring that we have top quality QA is of the utmost importance. We are therefore very excited to be able to expand to this region with one of the most crucial parts of the development process and we are even planning on adding more functions to this studio over time.&#8221;</p>
<p><em>Metal: Hellsinger </em>is due out some time this year for PS5, Xbox Series X/S, PS4, Xbox One, and PC. An exact release date hasn&#8217;t yet been announced.</p>
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