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	<title>The Surge: A Walk in The Park &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>The Surge: A Walk in the Park DLC Review &#8211; Ashes of CREOland</title>
		<link>https://gamingbolt.com/the-surge-a-walk-in-the-park-dlc-review</link>
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		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Fri, 22 Dec 2017 05:44:49 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Deck 13]]></category>
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		<category><![CDATA[playstation 4]]></category>
		<category><![CDATA[The Surge]]></category>
		<category><![CDATA[The Surge: A Walk in The Park]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=317444</guid>

					<description><![CDATA[A Walk in the Park shows improvement, but is still rough around the edges.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">2</span>017 was the year that the rest of the gaming landscape caught up with From Software and we saw more than a few <em>Soulslikes</em>, each taking a mutation of the punishing action RPG series and going a different way with it. While <em>ELEX</em> took that and gave it an open world, and <em>Nioh</em> brought the exacting combat Team Ninja is famous for to bear on the genre in feudal Japan, Deck13’s <em>The Surge</em> decided that a sci-fi setting would be a great fit.</p>
<p><em>The Surge</em>, while certainly a good time, had a few issues when it launched. Despite that, it was a solid game, and a competent <em>Souls-like</em> with some unique ideas that made it stand out a bit. All of that is also true of the expanded content found within <em>A Walk In The Park</em>, but the setting alone doesn’t drastically change the mechanics or tone of <em>The Surge</em> as a whole.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/12/TheSurgeDLC-3.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-317453" src="https://gamingbolt.com/wp-content/uploads/2017/12/TheSurgeDLC-3.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/12/TheSurgeDLC-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2017/12/TheSurgeDLC-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/12/TheSurgeDLC-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/12/TheSurgeDLC-3-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"CREO World has an almost dark decay to what was once a bustling amusement park, with robotic mascots firing lasers from their eyes and the bright red tracks of a roller coaster, managed by the carnage of the rampaging technology."</p>
<p>The dilapidated CREO World, an amusement park that players find access to towards the beginning of the game’s world, doesn’t have the same kind of esoteric entry requirements that <em>Souls DLC</em> would ask of players, but that’s in line with the rest of the game generally being more friendly as well. Stapled onto the game via a train, players can enter this amusement park by way of Skynet, bringing a roughly 8-hour side quest to the game.</p>
<p>World design was a strength of the original game, never having the grandeur as the <em>Souls</em> games, but fitting within a cohesive world, and the same is easily true of the expansion content as well, though it does a better job of wowing through the environments. Mechanically sound with loopback points and hidden secrets galore to encourage exploration, CREO World has an almost dark decay to what was once a bustling amusement park, with robotic mascots firing lasers from their eyes and the bright red tracks of a roller coaster, managed by the carnage of the rampaging technology.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/12/TheSurgeDLC-2.jpg"><img decoding="async" class="aligncenter wp-image-317452" src="https://gamingbolt.com/wp-content/uploads/2017/12/TheSurgeDLC-2.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/12/TheSurgeDLC-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2017/12/TheSurgeDLC-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/12/TheSurgeDLC-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/12/TheSurgeDLC-2-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"The world design helps keep the short walk compelling. There are even a few quieter moments when the game will slow down to tell its story, an improvement over the main campaign."</p>
<p>The expansion features some great art style and lighting effects, adding onto the atmosphere the original game exhibited so well. You might go to flip a switch to clear the way and be ambushed by a rouge cyborg in the dark, and have to equip lighter gear that has lights on it to navigate a blackout. What your goals are still aren’t very creative, in line with the original game you’re doing things like trying to locate survivors, but the world design helps keep the short walk compelling. There are even a few quieter moments when the game will slow down to tell its story, an improvement over the main campaign.</p>
<p>Of course, the game is still <em>The Surge</em>, meaning that the main problems of that game are still around. The story is better told here, but not necessarily any better written than the tropey base game, though the story doesn’t need to be of much consequence. Though the team tries to weave the content into the main story, it’s not super successful as a lost chapter, since the content itself doesn’t want to spoil continuity of the game and the base game content isn’t altered to acknowledge the revelations of CREO World either.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/12/TheSurgeDLC-1.jpg"><img decoding="async" class="aligncenter wp-image-317451" src="https://gamingbolt.com/wp-content/uploads/2017/12/TheSurgeDLC-1.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/12/TheSurgeDLC-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2017/12/TheSurgeDLC-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/12/TheSurgeDLC-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/12/TheSurgeDLC-1-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >" it’s likely that the core fans of the game will at least be coming into this from a New Game+, and not find much use for the drops."</p>
<p>Depending on how late into the game you tackle <em>A Walk In The Park</em>, the new gear and weapons you can wrestle from the new foes aren’t going to be all that compelling. Considering that <em>The Surge</em> didn’t make that big of a splash at launch, it’s likely that the core fans of the game will at least be coming into this from a New Game+, and not find much use for the drops.</p>
<p>The new enemies that drop that new gear aren’t very creative themselves, outside of visual design at least. While an animatronic monster is a clever visual, it mechanically doesn’t add anything new to the game like what From Softare did in <em>Dark Souls III’s Ringed City</em>. The one other standout is zombified paramedics who can heal during battle, invoking some small feeling of <em>Breath of the Wild’s</em> Master Mode. There are only two bosses in the content, and unfortunately those feel like a missed opportunity as neither creatively ties into the theme park aesthetic or are particularly hard, leaving what should be massive set piece moments feeling like they’re no more special than any other enemy.</p>
<p>Learning some new lessons with their world design does slightly elevate <em>The Surge: A Walk In The Park</em> above the content of the base game, but the rest of it, still very much <em>The Surge</em>. All of the storytelling and mechanical flaws persist, while the core gameplay loop holds it up just enough to be compelling. Deck13 gets better and better with every piece of content they release, and <em>A Walk in the Park</em> for the flaws it has as an addition to the base game, shows polish above the original experience.</p>
<p><span style="color: #ff6600;"><em><b>This game was reviewed on the PC.</b></em></span></p>
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		<title>The Surge: A Walk in The Park Expansion Releasing in December, Complete Edition Confirmed</title>
		<link>https://gamingbolt.com/the-surge-a-walk-in-the-park-expansion-releasing-in-december-complete-edition-confirmed</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 01 Nov 2017 09:44:47 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Deck13]]></category>
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		<category><![CDATA[pc]]></category>
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		<category><![CDATA[The Surge: A Walk in The Park]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=311009</guid>

					<description><![CDATA[A Walk in the Park arrives in December while the Complete Edition still hasn't been dated.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-311012" src="https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park.jpg" alt="The Surge_A Walk in The Park" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park.jpg 1200w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Deck13&#8217;s <em>The Surge</em> will be receiving a new expansion when December rolls around and it&#8217;s set in an amusement park of sorts. The expansion is &#8220;<em>A Walk in the Park</em>&#8221; and the location is CREO World, meant as a retreat for CREO&#8217;s employees. Of course, thanks to recent events, it&#8217;s now host to manic rescuers and twisted robots.</p>
<p><em>A Walk in The Park</em> will bring sixteen new weapons to play with and what appear to be some new bosses. So you&#8217;ll have plenty of opportunity to try out your new toys on them. Deck13 hasn&#8217;t provided a concrete release date or price but we can expect more information in the coming months.</p>
<p>Another interesting announcement is that <em>The Surge</em> will receive a Complete Edition for Xbox One, PS4 and PC. This will include the base game with all of its DLC. It also doesn&#8217;t have a release date so you know the drill.</p>

<a href='https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_03.jpg'><img loading="lazy" decoding="async" width="1200" height="675" src="https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_03.jpg" class="attachment-full size-full" alt="The Surge_A Walk in The Park_03" srcset="https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_03.jpg 1200w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_03-1024x576.jpg 1024w" sizes="auto, (max-width: 1200px) 100vw, 1200px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_04.jpg'><img loading="lazy" decoding="async" width="1200" height="675" src="https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_04.jpg" class="attachment-full size-full" alt="The Surge_A Walk in The Park_04" srcset="https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_04.jpg 1200w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_04-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_04-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_04-1024x576.jpg 1024w" sizes="auto, (max-width: 1200px) 100vw, 1200px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_05.jpg'><img loading="lazy" decoding="async" width="1200" height="675" src="https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_05.jpg" class="attachment-full size-full" alt="The Surge_A Walk in The Park_05" srcset="https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_05.jpg 1200w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_05-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_05-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_05-1024x576.jpg 1024w" sizes="auto, (max-width: 1200px) 100vw, 1200px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_06.jpg'><img loading="lazy" decoding="async" width="1200" height="675" src="https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_06.jpg" class="attachment-full size-full" alt="The Surge_A Walk in The Park_06" srcset="https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_06.jpg 1200w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_06-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_06-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_06-1024x576.jpg 1024w" sizes="auto, (max-width: 1200px) 100vw, 1200px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park.jpg'><img loading="lazy" decoding="async" width="1200" height="675" src="https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park.jpg" class="attachment-full size-full" alt="The Surge_A Walk in The Park" srcset="https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park.jpg 1200w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park-1024x576.jpg 1024w" sizes="auto, (max-width: 1200px) 100vw, 1200px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_02.jpg'><img loading="lazy" decoding="async" width="1200" height="675" src="https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_02.jpg" class="attachment-full size-full" alt="The Surge_A Walk in The Park_02" srcset="https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_02.jpg 1200w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/11/The-Surge_A-Walk-in-The-Park_02-1024x576.jpg 1024w" sizes="auto, (max-width: 1200px) 100vw, 1200px" /></a>

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