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	<title>THQ administration &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Take-Two CEO says THQ has six months to live, THQ responds</title>
		<link>https://gamingbolt.com/take-two-ceo-says-thq-has-six-months-to-live-thq-responds</link>
					<comments>https://gamingbolt.com/take-two-ceo-says-thq-has-six-months-to-live-thq-responds#respond</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Fri, 06 Apr 2012 04:06:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bankruptcy]]></category>
		<category><![CDATA[Take Two]]></category>
		<category><![CDATA[thq]]></category>
		<category><![CDATA[THQ administration]]></category>
		<category><![CDATA[WWE License]]></category>
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					<description><![CDATA[Take-Two CEO Strauss Zelnick has said that THQ doesn&#8217;t have long to live &#8211; as if we didn&#8217;t know, and he also criticised THQ&#8217;s strategy with licensed properties. THQ responded to this and Zelnick has also apologised, which you can check below. &#8220;THQ&#8217;s strategy was licensed properties, first and foremost. License stuff from other people, [&#8230;]]]></description>
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<p>Take-Two CEO Strauss Zelnick has said that THQ doesn&#8217;t have long to live &#8211; as if we didn&#8217;t know, and he also criticised THQ&#8217;s strategy with licensed properties. THQ responded to this and Zelnick has also apologised, which you can check below.</p>
<p>&#8220;THQ&#8217;s strategy was licensed properties, first and foremost. License stuff from other people, whether it&#8217;s UFC or WWE or a motion picture property, and make a game around that,&#8221; he said</p>
<p>&#8220;And our approach, since we took over the company, is 100 percent owned intellectual property.&#8221; Zelnick said the problem with licensed properties is that it leaves publishers at the mercy of license holders.</p>
<p>&#8220;The most important difference is quality. Take-Two has the highest quality ratings among third-party publishers, according to Metacritic and most people in the industry. Quality really, really, really matters. THQ has had some good games, but their quality levels aren&#8217;t even remotely&#8230;the quality hasn&#8217;t measured up,&#8221; he added.</p>
<p>THQ responded to this statement by flatly denying it, and THQ vice president of corporate communications Angela Emery said that THQ&#8217;s condition is fine to <a href="http://www.gameinformer.com/b/news/archive/2012/04/05/take-two-ceo-says-thq-doesn-39-t-have-long.aspx">GameInformer</a>.</p>
<p>&#8220;Obviously, Mr. Zelnick’s perception of THQ is outdated and inaccurate. His comments are irresponsible and false. Perhaps he would be better off commenting on his own business.&#8221;</p>
<p>Zelnick has apologized and his comments really were in poor taste.</p>
<p>&#8220;While discussing our strategy I spoke out of turn about someone else’s. It was inappropriate and I regret it,&#8221; he said in a statement to GameInformer.</p>
<p>Tell us what you think in the comments section below.</p>
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