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	<title>Tomb Raider: Legacy of Atlantis &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Tomb Raider: Legacy of Atlantis Players Can &#8220;Customize Their Challenge&#8221; With Difficulty Options</title>
		<link>https://gamingbolt.com/tomb-raider-legacy-of-atlantis-players-can-customize-their-challenge-with-difficulty-options</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 15 Jun 2026 14:34:36 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=646406</guid>

					<description><![CDATA[Director Raul Siquiera says, "That was one of the things that we really wanted to preserve and make sure that players had a good foot."]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph"><em>Tomb Raider: Legacy of Atlantis</em> is one of the many titles that have been <a href="https://gamingbolt.com/tomb-raider-legacy-of-atlantis-delayed-to-february-10th-2027-gorgeous-new-gameplay-revealed">delayed to early 2027</a>, partly to get out of <em>Grand Theft Auto 6&#8217;s</em> way, partly for the sake of more polish. It looks like Crystal Dynamics is putting that extra time to good use, though, especially when it comes to polishing the different difficulty options, which will be more in line with the <em>Survivor Trilogy</em>.</p>



<p class="wp-block-paragraph">Speaking to <a href="https://www.gamesradar.com/games/tomb-raider/tomb-raider-legacy-of-atlantis-brings-back-separate-difficulty-options-from-shadow-of-the-tomb-raider-which-is-perfect-for-yellow-paint-haters/" target="_blank" rel="noreferrer noopener">GamesRadar</a> at Summer Game Fest, game director Raul Siqueira said, &#8220;I think the biggest lesson that we took from [the <em>Survivor Trilogy</em>] is tuning difficulty based on players&#8217; expectations. One of the things I think we got really good at towards the end of that trilogy was we had a lot of different options for players that wanted to tune the experience to their liking. We found, because <em>Tomb Raider</em> blends a bunch of different things together, there are people that are really into puzzles, and they want puzzles to be very difficult, but they&#8217;re not great at combat, so they want combat to be easy.&#8221;</p>



<p class="wp-block-paragraph">The result is players having ways to &#8220;customize their challenge to their liking&#8221; in <em>Legacy of Atlantis</em>. &#8220;That was one of the things that we really wanted to preserve and make sure that players had a good foot. The balance of that is an ever-changing thing. We&#8217;re tuning it pretty much until the end.”</p>



<p class="wp-block-paragraph">As a result, Siquiera couldn&#8217;t really get into the nitty-gritty of all the available options or how close it would be to, say, <em>Shadow of the Tomb Raider</em>. The 2018 title offered three sliders to tune combat, puzzles, and platforming. Of course, you could also pick an overall difficulty setting, including Deadly Obsession, which makes everything very hard and can&#8217;t be changed.</p>



<p class="wp-block-paragraph">The team will have more to share on that in the future, but he promised a “very similar mode” to previous games. So if you&#8217;re someone who prefers zero guidance and zero margin for mistakes throughout the experience, it may be worth keeping an eye on.</p>



<p class="wp-block-paragraph"><em>Tomb Raider: Legacy of Atlantis</em> launches February 12th, 2027, for Xbox Series X/S, PS5, PC, and Nintendo Switch 2.</p>
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		<title>Tomb Raider: Legacy of Atlantis&#8217;s Use of Generative AI Explained by Crystal Dynamics</title>
		<link>https://gamingbolt.com/tomb-raider-legacy-of-atlantis-use-of-generative-ai-explained-by-crystal-dynamics</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 12 Jun 2026 14:15:43 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=646263</guid>

					<description><![CDATA[Director of experience Jeff Adams provided an example of how AI was used to see whether an object would properly fit into a scene.]]></description>
										<content:encoded><![CDATA[<p>Crystal Dynamics has been the latest subject of controversy surrounding the use of generative AI in the development of the upcoming <em>Tomb Raider: Legacy of Atlantis</em>. While the studio had previously noted that generative AI tools were only used in the earlier parts of the game’s development, director of experience Jeff Adams has offered more clarity on just how the tools were used. Speaking to <a href="https://gameinformer.com/2026/06/11/tomb-raider-legacy-of-atlantis-director-discusses-use-of-generative-ai-in-the-upcoming" target="_blank" rel="noopener">Game Informer</a>, Adams said that generative AI was used so that the team could “get to [the] right answers faster.”</p>
<p>The example he provided involved the use of generative AI to help the team visualize objects in the game’s world. Through this, he said that decisions could quickly be made about whether the objects work or they don’t, after which the generated object is moved through the studio’s more traditional game development pipeline, which involves concept art, building it out, and polish. He reiterated that all of the assets in the final release of <em>Tomb Raider: Legacy of Atlantis</em> have been human-crafted.</p>
<p>“Let me give you an example of what that looks like. So, say in early level development, we have an idea for an object, but we&#8217;re not sure whether or not we want to take the dev time to build it,” explained Adams. “We can use a generative AI tool to help us visualise that object in the world. If it works, we&#8217;ll then move it to our traditional pipeline. From there, the team will concept it, they&#8217;ll build it, and we&#8217;ll make sure that all the finished content in the final game is human-crafted.&#8221; Adams added it is &#8220;really important for us that our team has the tools to make the highest quality experience possible,&#8221; stating &#8220;our fans deserve nothing less than that.”</p>
<p>When asked for more details about how this process would actually work, Game Informer was stopped by Crystal Dynamics’ PR representative. Closing out the subject, Adams said, “We just want to make it as easy as possible for us to make high-quality game experiences. That’s really the important thing.”</p>
<p>The fact that developers Crystal Dynamics and Flying Wild Hog used generative AI for <em>Tomb Raider: Legacy of Atlantis</em> <a href="https://gamingbolt.com/tomb-raider-legacy-of-atlantis-used-generative-ai-in-early-development">was discovered</a> when the title’s Steam store page went live. The AI Generated Content Disclosure of the store page revealed that the companies used AI-assisted tools for “early exploration” and “temporary development”. When asked for more clarity, Crystal Dynamics said that it makes use of AI tools to <a href="https://gamingbolt.com/tomb-raider-legacy-of-atlantis-team-used-ai-used-to-iterate-on-ideas-faster-and-more-efficiently">help its teams iterate on ideas more quickly and efficiently</a>.</p>
<p>“At Crystal Dynamics, we leverage AI tools to help our teams iterate on ideas faster and more efficiently, while ensuring that all finished content in the final product is human-crafted,” said the studio. “Our goal is to empower the creativity and flexibility of our developers to deliver the highest-quality experiences for players everywhere.”</p>
<p><em>Tomb Raider: Legacy of Atlantis</em> is being developed for PC, PS5, and Xbox Series X/S, and is slated for release on February 10th, 2027. In the meantime, check out its <a href="https://gamingbolt.com/tomb-raider-legacy-of-atlantis-delayed-to-february-10th-2027-gorgeous-new-gameplay-revealed">most recent gameplay trailer</a>.</p>
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		<title>Tomb Raider: Legacy of Atlantis Team Used AI Used to &#8220;Iterate on Ideas Faster and More Efficiently&#8221;</title>
		<link>https://gamingbolt.com/tomb-raider-legacy-of-atlantis-team-used-ai-used-to-iterate-on-ideas-faster-and-more-efficiently</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 04 Jun 2026 12:14:40 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=645365</guid>

					<description><![CDATA[In a new statement, Crystal Dynamics has acknowledged the use of generative AI for early development of the upcoming title.]]></description>
										<content:encoded><![CDATA[<p>In light of the recent confirmation that Crystal Dynamics and Flying Wild Hog made use of generative AI tools in the early development of <em>Tomb Raider: Legacy of Atlantis</em>, Crystal Dynamics has acknowledged this. In a statement to <a href="https://www.eurogamer.net/tomb-raider-legacy-of-atlantis-comes-with-an-ai-disclaimer" target="_blank" rel="noopener">Eurogamer</a>, the company mentioned that it made use of AI tools to allow its team to iterate on its ideas in quicker and more efficient ways.</p>
<p>The company also offered assurances that, while generative AI was used to create early art, all finished content that players will actually experience in <em>Tomb Raider: Legacy of Atlantis</em> is human-crafted.</p>
<p>“At Crystal Dynamics, we leverage AI tools to help our teams iterate on ideas faster and more efficiently, while ensuring that all finished content in the final product is human-crafted,” said the studio. “Our goal is to empower the creativity and flexibility of our developers to deliver the highest-quality experiences for players everywhere.”</p>
<p>The studio’s statement came just a few hours after it was revealed through the Steam store page for <em>Tomb Raider: Legacy of Atlantis</em> that <a href="https://gamingbolt.com/tomb-raider-legacy-of-atlantis-used-generative-ai-in-early-development">generative AI was used for its development</a>. In the “AI Generated Content Disclosure” section of the store page, the studio said that the tools were used for “early exploration” and “temporary development”.</p>
<p>“AI-assisted tools were used during development to support some early exploration and temporary development content,” reads the disclosure. “Any AI-assisted assets were either replaced or refined by humans in order to maintain the creative and artistic vision of the development team.”</p>
<p>This disclosure indicated that generative AI was used for things like early concept art and placeholder assets while the development teams were figuring out things like level design and the game’s overall structure. However, Crystal Dynamics hasn’t really gone into deeper detail about the use of these tools.</p>
<p>The use of generative AI in game development has been a major point of discussion in recent times, with many studios falling on either side of the debate. Some, like <em>Star Wars: Fate of the Old Republic</em> developer Arcanaut Studios, have said that it <a href="https://gamingbolt.com/star-wars-fate-of-the-old-republic-wont-be-200-hours-long-wont-use-generative-ai">won’t use generative AI tools</a>. Others, on the other hand, like <em>Lies of P</em>’s NEOWIZ, have spoken about <a href="https://gamingbolt.com/lies-of-p-studio-will-use-generative-ai-tools-to-create-visuals-strictly-as-internal-reference">using generative AI tools</a> to create visuals that can then be used “strictly as internal reference”.</p>
<p>Even larger companies like PlayStation have been <a href="https://gamingbolt.com/playstations-first-party-studios-are-using-generative-ai-for-qa-3d-modeling-animations">using these tools to some extent</a>, ranging from more efficient QA work to streamlining the processes for 3D modelling and animations. Owlcat Games has also confirmed that it is using generative AI for the development of <em>The Expanse: Osiris Reborn</em> for <a href="https://gamingbolt.com/the-expanse-osiris-reborns-development-involved-generative-ai-for-prototypes-placeholders">prototypes and placeholder assets</a>.</p>
<p>Take-Two Interactive CEO Strauss Zelnick has also spoken about the technology, noting that, while it has its uses for some things, <a href="https://gamingbolt.com/grand-theft-auto-6-is-not-using-generative-ai-for-creative-aspects-says-take-two-ceo">generative AI isn’t really capable</a> of creating something on the scale of <em>Grand Theft Auto 6</em>.</p>
<p>Following up on a statement about the potential uses of generative AI, Zelnick said, “Do I think tools by themselves create great entertainment properties? No, there’s no evidence that that’s the case and it won’t be the case in the future,” he explained. “Specifically with regards to GTA 6, generative AI has zero part in what Rockstar Games is building. Their worlds are handcrafted. That’s what differentiates them. They’re built from the ground up, building by building, street by street, neighborhood by neighborhood. They’re not procedurally generated; they shouldn’t be. That’s what makes great entertainment.”</p>
<p>In the meantime, Tomb Raider: Legacy of Atlantis is being developed for PC, PS5, and Xbox Series X/S, and <a href="https://gamingbolt.com/tomb-raider-legacy-of-atlantis-delayed-to-february-10th-2027-gorgeous-new-gameplay-revealed">will be out on February 10th, 2027</a>.</p>
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		<title>Tomb Raider: Legacy of Atlantis Used Generative AI in Early Development</title>
		<link>https://gamingbolt.com/tomb-raider-legacy-of-atlantis-used-generative-ai-in-early-development</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 03 Jun 2026 13:20:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Amazon Game Studios]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=645293</guid>

					<description><![CDATA[The reveal came through an update to the Steam store page for Tomb Raider: Legacy of Atlantis, where the developers disclosed the AI use.]]></description>
										<content:encoded><![CDATA[<p>An update to the <a href="https://store.steampowered.com/app/3558670/Tomb_Raider_Legacy_of_Atlantis/" target="_blank" rel="noopener">Steam store page</a> for <em>Tomb Raider: Legacy of Atlantis</em> has revealed that developers Crystal Dynamics and Flying Wild Hog have used generative AI to make the game. In the AI Generated Content Disclosure section of the store page, the studio has noted that AI-assisted tools were used for “early exploration” and “temporary development” content. The studios have also written an assurance that any assets that were used during these early periods of development have since been replaced or refined by human artists.</p>
<p>“AI-assisted tools were used during development to support some early exploration and temporary development content,” wrote the developers. “Any AI-assisted assets were either replaced or refined by humans in order to maintain the creative and artistic vision of the development team.”</p>
<p>As for exactly what kind of content was generated using AI during development, details are currently unknown. The wording implies that the use of AI tools was largely relegated to the earlier parts of development, when the teams were likely going through rapid prototyping to figure out things like level layouts.</p>
<p>The response to this disclosure has been quite mixed. While there are plenty of posts on the <em>Tomb Raider</em> <a href="https://www.reddit.com/r/TombRaider/comments/1tv76u7/legacy_of_atlantis_is_made_with_the_help_of_ai/" target="_blank" rel="noopener">subreddit thread</a> discussing the use of generative AI in <em>Tomb Raider: Legacy of Atlantis</em>, others have noted that the fact that these tools were only used in early parts of development seems reasonable. Along with this, some have also posited that using generative AI was likely “mandated by suits” rather than an actual choice by the developers themselves.</p>
<p><em>Tomb Raider: Legacy of Atlantis</em> is being developed for PC, PS5, and Xbox Series X/S. While <a href="https://gamingbolt.com/tomb-raider-legacy-of-atlantis-is-still-slated-for-2026-release-says-support-studio">originally slated for a 2026 release window</a>, Crystal Dynamics confirmed today that the title has in fact been <a href="https://gamingbolt.com/tomb-raider-legacy-of-atlantis-delayed-to-february-10th-2027-gorgeous-new-gameplay-revealed">pushed back to February 10th, 2027</a>. While the studio didn’t elaborate on this decision too much, it might have been delayed in order to avoid the splash zone of Grand Theft Auto 6’s November 19th release on PS5 and Xbox Series X/S.</p>
<p>The new release date announcement was made with a new trailer showcasing some gameplay, blending combat and traversal. Starting off in the snowy mountains of Peru, the trailer showcased Lara taking on an enemy before then partaking in some platforming sections. Eventually, she finds a tomb, which she has to explore carefully since there are plenty of environmental hazards and traps. The trailer wraps things up with an intense chase sequence, with a T-Rex chasing down Lara, before giving us a look at how she can make use of her grapples to escape a collapsing structure.</p>
<p>Head of studio Scott Amos and game director Will Kerslake had previously spoken about how <em>Tomb Raider: Legacy of Atlantis</em> <a href="https://gamingbolt.com/tomb-raider-legacy-of-atlantis-will-be-a-love-letter-by-fans-for-fans-says-studio-head">will be a love letter to fans of the original <em>Tomb Raider</em></a>.</p>
<p>“<em>Tomb Raider: Legacy of Atlantis</em> is a love letter by fans, all of us, for fans,” he said. “Looking at the opportunity we had with this, we knew the 30th anniversary was coming up and wanted to do something special to both celebrate that moment, but still pay an honor to all of Core Design’s original DNA and intent from this amazing title that launched the franchise. That is literally the debut title that’s set up for what we’re doing now, 30 years later, as part of <em>Tomb Raider</em>.”</p>
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		<title>Tomb Raider: Legacy of Atlantis Delayed to February 12th, 2027; Gorgeous New Gameplay Revealed</title>
		<link>https://gamingbolt.com/tomb-raider-legacy-of-atlantis-delayed-to-february-10th-2027-gorgeous-new-gameplay-revealed</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 02 Jun 2026 22:27:17 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Amazon Game Studios]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=645219</guid>

					<description><![CDATA[Crystal Dynamics confirms the long-rumored delay alongside 48 hours of advanced access for Deluxe and Collector's Edition owners.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">As <a href="https://gamingbolt.com/tomb-raider-legacy-of-atlantis-seemingly-delayed-to-february-10th-2027-per-new-amazon-listing" data-type="post" data-id="645198">prematurely revealed by Amazon itself earlier today</a>, Crystal Dynamics&#8217; <em>Tomb Raider: Legacy of Atlantis</em> will launch on February 12th, 2027, instead of this year. Thankfully, it&#8217;s shaping up to be something special with a brand-new gameplay trailer highlighting gorgeous locales and more than a bit of traversal.</p>



<p class="wp-block-paragraph">It starts with Lara in the snowy mountains of Peru, facing off against an enemy before falling from a bridge and using a pickaxe to try and hang on. She eventually finds a tomb, dodging past some spear traps with incredible acrobatics before fighting a bear. It quickly transitions to somewhere warmer that&#8217;s no less dangerous, as she moves gears to unlock access to another tomb.</p>



<p class="wp-block-paragraph">And while Lara is skilled in the art of combat, whether it&#8217;s wielding dual pistols or taking down enemies from behind, she&#8217;s still no match for dinosaurs. Cue an escape sequence from a massive T-Rex (with a raptor also seen later), and another where she grapples through a collapsing structure. All in a day&#8217;s work for the Croft heiress.</p>



<p class="wp-block-paragraph">Along with its Standard Edition, <em>Tomb Raider: Legacy of Atlantis</em> has Deluxe and Collector&#8217;s Editions. They include 48 hours of advanced access, while all editions get the Survivor Outfit for free on pre-ordering.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Tomb Raider: Legacy of Atlantis - Release Date Trailer | PS5 Games" width="500" height="281" src="https://www.youtube.com/embed/0wEjbSYNUM8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Tomb Raider: Legacy of Atlantis Seemingly Delayed to February 10th, 2027, Per New Amazon Listing</title>
		<link>https://gamingbolt.com/tomb-raider-legacy-of-atlantis-seemingly-delayed-to-february-10th-2027-per-new-amazon-listing</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 02 Jun 2026 19:47:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=645198</guid>

					<description><![CDATA[Retailing for $60, Crystal Dynamics' reimagining appears to be another title that's getting out of Grand Theft Auto 6's way.]]></description>
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<p class="wp-block-paragraph">Following <a href="https://gamingbolt.com/tomb-raider-legacy-of-atlantis-delayed-to-february-2027-rumor" data-type="post" data-id="640891">rumors of a delay to next year</a> for <em>Tomb Raider: Legacy of Atlantis</em>, Amazon opened pre-orders for the reimagining with a release date of February 10th, 2027. It&#8217;s since been pulled, but thanks to <a href="https://x.com/Wario64/status/2061882940867395880" target="_blank" rel="noreferrer noopener">Wario64 on Twitter</a>, we&#8217;ve learned that the Standard Edition costs $59.99 while the Deluxe Edition retails for $69.99.</p>



<p class="wp-block-paragraph">The former includes the base game and an early unlock for the Survivor outfit (which mirrors Lara&#8217;s look from 2013&#8217;s <em>Tomb Raider</em>) as a pre-order bonus. Meanwhile, pre-ordering the Deluxe Edition confers 48 hours of advanced access, and you get the Parisian Outfit, seemingly inspired by <em>Tomb Raider: Angel of Darkness</em>, as an early unlock.</p>



<p class="wp-block-paragraph">If that wasn&#8217;t enough, you also get the post-launch DLC story pack whenever it releases. Which also serves as confirmation that <em>Legacy of Atlantis</em> is getting additional paid content.</p>



<p class="wp-block-paragraph">Naturally, Crystal Dynamics and Amazon Game Studios haven&#8217;t officially confirmed the above details. Given how close to State of Play these listings are, it seems likely that a new trailer and announcement will drop during the show. Stay tuned for updates when that happens.</p>



<p class="wp-block-paragraph"><em>Tomb Raider: Legacy of Atlantis</em> is coming to Xbox Series X/S, PS5, and PC, and the apparent reason for skipping 2026 &#8211; avoiding <em>Grand Theft Auto 6</em> &#8211; is pretty obvious. The coming months are packed with game releases, so it makes sense for the developer to skip all that noise (much like <em><a href="https://gamingbolt.com/fable-delayed-to-february-2027-major-new-look-coming-at-xbox-games-showcase" data-type="post" data-id="644988">Fable</a></em>).</p>
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		<title>30 Biggest Potential Announcements from the Summer of Gaming</title>
		<link>https://gamingbolt.com/30-biggest-potential-announcements-from-the-summer-of-gaming</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 02 Jun 2026 15:32:52 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Ace Combat 8: Wings of Theve]]></category>
		<category><![CDATA[Aliens: Fireteam Elite 2]]></category>
		<category><![CDATA[Ananta]]></category>
		<category><![CDATA[fable]]></category>
		<category><![CDATA[final fantasy 7 remake part 3]]></category>
		<category><![CDATA[Gears of War: E-Day]]></category>
		<category><![CDATA[Grand Theft Auto 6]]></category>
		<category><![CDATA[Halo: Campaign Evolved]]></category>
		<category><![CDATA[Hollow Knight: Silksong]]></category>
		<category><![CDATA[Hollow Knight: Silksong — Sea of Sorrow]]></category>
		<category><![CDATA[Light No Fire]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[Marvel 1943: Rise of Hydra]]></category>
		<category><![CDATA[Metro 2039]]></category>
		<category><![CDATA[Minecraft Dungeons 2]]></category>
		<category><![CDATA[Monster Hunter Wilds]]></category>
		<category><![CDATA[Nivalis]]></category>
		<category><![CDATA[OD]]></category>
		<category><![CDATA[Onimusha: Way of the Sword]]></category>
		<category><![CDATA[palworld]]></category>
		<category><![CDATA[Phantom Blade Zero]]></category>
		<category><![CDATA[Pokemon Wind and Waves]]></category>
		<category><![CDATA[Resident Evil - Code: Veronica Remake a]]></category>
		<category><![CDATA[Resonance: A Plague Tale Legacy]]></category>
		<category><![CDATA[Sonic Frontiers: Definitive Edition]]></category>
		<category><![CDATA[Star Wars Zero Company]]></category>
		<category><![CDATA[State of Decay 3]]></category>
		<category><![CDATA[The Duskbloods]]></category>
		<category><![CDATA[Tomb Raider: Legacy of Atlantis]]></category>
		<category><![CDATA[Valor Mortis]]></category>
		<category><![CDATA[Virtua Fighter Crossroads]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=645152</guid>

					<description><![CDATA[It's a packed week of gaming regardless of your platform of choice. Here are some of the biggest announcements that could happen.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>t&#8217;s that time of the year again. The time when we let hype take the wheel, and where major publishers put on a show, both for our entertainment and the sake of our gaming calendar.</p>
<p>Following State of Play, it&#8217;s the Summer of Gaming with one major showcase after another, starting with the Summer Game Fest showcase on June 5th. It&#8217;s followed by the Future Games Show Summer Showcase on June 6th and a double feature on June 7th with the Xbox Games Showcase and PC Gaming Show. There&#8217;s also the possibility of a new Nintendo Direct to outline what&#8217;s coming this year (and potentially beyond), but here are our picks for some of the biggest announcements that you could see, and it all begins with the return of a beloved franchise&#8230;</p>
<p><strong>Gears of War: E-Day Release Date</strong></p>
<p><iframe title="30 Biggest Game Announcements Expected To Drop This Week" width="500" height="281" src="https://www.youtube.com/embed/jd_nuGn_2wA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Say what you will about XBOX, all caps or not, they know that fans are hungry for more <em>Gears of War</em>. Hence, the dedicated Direct for <em>E-Day</em> will feature its first-ever gameplay and other details. Since it&#8217;s allegedly out in the second half of 2026, all eyes are on The Coalition to finally announce a release date, which is looking to be September based on recently announced sponsorships. Either way, it&#8217;s been far too long without the king of cover-based shooters, and we&#8217;re looking forward to beginning the fight anew.</p>
<p><strong>Fable&#8217;s “Major New Look”</strong></p>
<p>Now, this one is interesting, especially since XBOX has already confirmed a delay to February 2027. So what could this “major new look” hold? Perhaps a walkthrough of a quest? The return of a beloved character? Showcasing the extent of consequences that are possible with increasingly hilarious results? It may end up just showcasing another well-known British actor in the game, but hey, we&#8217;ll take it if there&#8217;s solid gameplay.</p>
<p><strong>Halo: Campaign Evolved Release Date</strong></p>
<p>Halo Studios has been rather mum on this remake, which is odd for several reasons. Yes, it recently confirmed there&#8217;s no in-game store, but&#8230; that&#8217;s pretty much it. There&#8217;s been no new gameplay since its reveal at the last <em>Halo</em> World Championship, and it&#8217;s reportedly launching next month. Will marketing kick into overdrive after the showcase? Time will tell, but from every angle, it seems fans won&#8217;t have to wait long to go hands-on.</p>
<p><strong>Phantom Blade Zero Gets New Trailer</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2026/04/Phantom-Blade-Zero_02.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-641796" src="https://gamingbolt.com/wp-content/uploads/2026/04/Phantom-Blade-Zero_02.jpg" alt="Phantom Blade Zero_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/04/Phantom-Blade-Zero_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/04/Phantom-Blade-Zero_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/04/Phantom-Blade-Zero_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/04/Phantom-Blade-Zero_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/04/Phantom-Blade-Zero_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/04/Phantom-Blade-Zero_02-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Launching in September, being in the “intense, final stages of development” according to the developer, only one other big showcase until its launch – if ever there was a time to start marketing for <em>Phantom Blade Zero</em>, it would be at Summer Game Fest. As always, the question of what could be showcased always pops up – obviously, you want to get the people excited without spoiling too much. Alternatively, if S-Game wanted to drop that demo promised long ago, next week wouldn&#8217;t be the worst occasion to do so.</p>
<p><strong>Grand Theft Auto 6 Trailer 3</strong></p>
<p>Take-Two CEO Strauss Zelnick has said that marketing won&#8217;t begin until Summer, clarifying that it won&#8217;t be for another few weeks. However, it doesn&#8217;t exclude the possibility of a new trailer, and it certainly doesn&#8217;t stop Rockstar from opening pre-orders. Could it stop short of the latter and release a new teaser, hyping up a reveal in the coming weeks? Sure. Does it need to do it at any of the upcoming showcases? Probably not, but it would be cool. Either way, expect to hear a lot more about the title this month, even if it&#8217;s when you least expect it.</p>
<p><strong>Onimusha: Way of the Sword Release Date</strong></p>
<p>We&#8217;ve seen more than enough gameplay, know more than enough the story – so if the long-awaited <em>Onimusha</em> revival doesn&#8217;t get a launch date at some point in the coming days, I may lose it. Granted, the developer could always pull the patented, “Tune in to the Online Special Program later in June for more,” but like <em>Pragmata</em> at last year&#8217;s The Game Awards, it&#8217;s probably just going to cut through the noise and announce a date with pre-orders.</p>
<p><strong>Monster Hunter Wilds Expansion Reveal</strong></p>
<p>Now this is a classic example of potentially debuting a trailer and revealing more information later. <em>Monster Hunter Wilds&#8217;</em> expansion is confirmed to receive more details this Summer, and given the franchise&#8217;s history at Keighley&#8217;s shows, a title reveal seems very likely. We could then see a proper <em>Monster Hunter</em> Showcase next month or in September, right before the so-called Summer period ends.</p>
<p><strong>OD Update</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/09/OD-scaled.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-628325" src="https://gamingbolt.com/wp-content/uploads/2025/09/OD-scaled.jpg" alt="OD" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/OD-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2025/09/OD-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/09/OD-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/OD-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/09/OD-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/09/OD-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/09/OD-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>It&#8217;s been a year since Hideo Kojima took the Summer Game Fest stage, promoting <em>Death Stranding 2</em>. With how close he is to Keighley, and the fact that there hasn&#8217;t been any update on its next title, <em>OD</em>, since September 2025, a new teaser would hardly be surprising. Then again, since Xbox Game Studios is the publisher, it may even appear at the upcoming Xbox Showcase. The real question is: Will Kojima attend both? It&#8217;s certainly not impossible, even if it would be excessive.</p>
<p><strong>Tomb Raider: Legacy of Atlantis Release Date Reveal (or Delay)</strong></p>
<p>It really doesn&#8217;t hit you just how many games could be released between June and October, simply to avoid “competing” &#8211; which is already a strong word – against <em>Grand Theft Auto 6</em>. I&#8217;m not sure that Amazon Game Studios would want to take the risk, even after announcing a 2026 release window, and rumors of a delay to 2027 may feed into that. An appearance certainly seems on the cards, but for now, it&#8217;s a toss-up on whether it launches this year or next.</p>
<p><strong>Resident Evil &#8211; Code: Veronica Remake Announcement</strong></p>
<p>Rumors have circulated about this remake since June 2024. <em>Resident Evil Requiem</em> was announced in June 2025, at the Summer Game Fest no less. With a supposed launch in the first half of 2027, odds are looking good that Resident Evil could steal the show once more with the long-awaited <em>Code: Veronica Remake</em>. Get your &#8220;welcome back, Claire Redfield&#8221; signs ready in advance.</p>
<p><strong>Virtua Fighter Crossroads Reveal</strong></p>
<p>Call it a mistake, an accident or just an honest-to-goodness leak, the new <em>Virtua Fighter&#8217;s</em> gameplay has seemingly leaked. The final name is apparently <em>Virtua Fighter Crossroads</em>, and admittedly, it looks quite good. Is Sega saving the announcement for a big show like Summer Game Fest, especially since it was announced at The Game Awards 2024? Possibly – it&#8217;s not like there&#8217;s any other shows it could fit in.</p>
<p><strong>Sonic Frontiers: Definitive Edition Announcement</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/03/Sonic-Frontiers_13.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-546998" src="https://gamingbolt.com/wp-content/uploads/2023/03/Sonic-Frontiers_13.jpg" alt="Sonic Frontiers_13" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/03/Sonic-Frontiers_13.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/03/Sonic-Frontiers_13-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/03/Sonic-Frontiers_13-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/03/Sonic-Frontiers_13-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/03/Sonic-Frontiers_13-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/03/Sonic-Frontiers_13-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Add another game to the potential Nintendo Direct, as Sega seeks to bring <em>Sonic Frontiers</em> to Nintendo Switch 2 at long last. While previous rumors suggested a rewritten story, the <em>Definitive Edition</em> is allegedly closer to a standard port, complete with all updates, except that it should run better than the Switch 1 version. Again, if it&#8217;s indeed real, expect an announcement and release date soon.</p>
<p><strong>Metro 2039 Gets More Gameplay</strong></p>
<p>After its surprising reveal and the even more surprising First Look, <em>Metro 2039</em> seems poised to appear at the Xbox Games Showcase. Not for the sake of filling up time, mind you – rather, to showcase more of the horrors that players will allegedly face. I&#8217;m skeptical about a release date, especially since 4A Games still has time to narrow things down – and decide whether it wants to fall on the 2026 or 2027 side of its Winter release window – but stranger things have happened at an Xbox show.</p>
<p><strong>State of Decay 3 Gameplay and Updates</strong></p>
<p>Meet one of the stranger things. I know, I know – Undead Labs is conducting closed tests, and it&#8217;s seemingly making progress after years and years of nothing. And while it could outright say “2027” as a release window, something tells me the team will simply provide new gameplay, an update from recent tests, and the assurance of providing more opportunities in the coming months. Playing things safe before it really decides to commit to something.</p>
<p><strong>Aliens: Fireteam Elite 2 Release Date</strong></p>
<p>Launching this Summer and already unveiling everything that sets it apart from the original, <em>Aliens: Fireteam Elite 2</em> seems like a lock for Summer Game Fest. A release date seems a given, but it feels like something else is needed – a little je ne sais quoi. Maybe a brand new big bad that would replace the Queen as a major threat? Hard to say, but I wouldn&#8217;t be surprised if it arrives as soon as next month.</p>
<p><strong>Valor Mortis Release Date</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2026/04/valor-mortis-screenshot-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-642474" src="https://gamingbolt.com/wp-content/uploads/2026/04/valor-mortis-screenshot-2.jpg" alt="valor mortis" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/04/valor-mortis-screenshot-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/04/valor-mortis-screenshot-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/04/valor-mortis-screenshot-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/04/valor-mortis-screenshot-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/04/valor-mortis-screenshot-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/04/valor-mortis-screenshot-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>A first-person Souls-like set in an alternate 19th-century Europe focused on fighting Napoleon&#8217;s zombie soldiers after returning from the dead, developed by the team behind <em>Ghostrunner 2</em>? Sign us up, and more importantly, give us a release date, since it&#8217;s already confirmed for Fall. That may end up closer to October than November for the obvious reason, but I&#8217;m more interested to see if a demo or open beta ends up happening, especially with all the closed testing done so far.</p>
<p><strong>Ananta Trailer and Launch Window</strong></p>
<p>Geoff Keighley&#8217;s showcases have a thing for games – see the frequent appearances by <em>ZZZ, Honkai: Star Rail, Wuthering Waves</em>, and, more recently, <em>Arknights Endfield</em>. <em>Ananta</em> is interesting because it&#8217;s foregoing a character system while retaining the urban open-world fantasy we&#8217;ve seen thus far. It may not launch this year, but with most of its competition, particularly <em>NTE</em>, already released, a new trailer at least seems a given.</p>
<p><strong>Ace Combat 8: Wings of Theve Release Date</strong></p>
<p>What should have been rated recently by PEGI, but Bandai Namco&#8217;s next <em>Ace Combat</em>? Smarter minds will probably be able to tell you why its pre-release date is May 30th on Xbox Series X/S, PS5, and PC, but it&#8217;s further proof of a potential release announcement. And honestly, with how good <em>Wings of Theve</em> has looked, both the first-person cutscenes and the actual combat, we&#8217;re hoping it drops sooner than later.</p>
<p><strong>The Duskbloods Release Month</strong></p>
<p>Say what you will about its recent multiplayer focus – FromSoftware generally does a good job convincing millions to try its next game, regardless. The same will hopefully hold for <em>The Duskbloods</em>, and with rumors of a launch later this year (and not this Summer, apparently), it could appear at that alleged Nintendo Direct set for mid-June. Maybe <em>Elden Ring Tarnished Edition</em> will be shadow-dropped in the meantime.</p>
<p><strong>New 3D Mario Announcement</strong></p>
<p>Nintendo isn&#8217;t above announcing big names a good while before they actually launch – just as it has no qualms holding back finished titles, waiting for the right launch window. And with insider NateTheHate claiming that a new 3D <em>Mario</em> would be announced for 2027, that supposed mid-June Direct isn&#8217;t the worst place to announce it, especially after the success of <em>The Super Mario Galaxy Movie</em>.</p>
<p><strong>Pokémon Wind and Waves Release Window</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2026/02/Pokemon-Wind-and-Waves.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-638139" src="https://gamingbolt.com/wp-content/uploads/2026/02/Pokemon-Wind-and-Waves.jpg" alt="Pokemon Wind and Waves" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/02/Pokemon-Wind-and-Waves.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/02/Pokemon-Wind-and-Waves-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/02/Pokemon-Wind-and-Waves-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/02/Pokemon-Wind-and-Waves-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/02/Pokemon-Wind-and-Waves-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/02/Pokemon-Wind-and-Waves-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Perhaps one of the safest possible bets for the Direct is the release date announcement for <em>Pokémon Wind and Waves</em>, especially with listings spotted on Amazon Germany. If it follows, say, <em>Pokémon Legends: Arceus</em>, then January/February 2027 aren&#8217;t outside the realm of possibility. Again, a safe bet, unless Nintendo goes in another direction (like saving the info for a <em>Pokémon</em> Showcase in July).</p>
<p><strong>Hollow Knight: Silksong — Sea of Sorrow Gameplay</strong></p>
<p>Geoff Keighley loves his <em>Silksong</em> teases, but that was for one of the most-anticipated games of all time. What are the chances the trend repeats at this year&#8217;s show, revealing the first gameplay for <em>Sea of Sorrow</em>, its free DLC? Probably low, but don&#8217;t forget about XBOX – they&#8217;ve featured <em>Silksong</em> on numerous occasions, and would probably jump at the opportunity to feature the title on their showcase, complete with a release date.</p>
<p><strong>Marvel 1943: Rise of Hydra Update</strong></p>
<p>Game delays can be funny, especially when something like <em>Marvel 1943: Rise of Hydra</em> – the next big game from <em>Uncharted</em> creator Amy Hennig – announced a delay beyond early 2026. That doesn&#8217;t mean 2027, but at this rate, with very little to actually show for it, we wouldn&#8217;t be surprised if it appears with a new trailer confirming it&#8217;s skipping 2026 entirely. Which is fine, but you&#8217;d have to expect a closer look at the game at some point.</p>
<p><strong>Star Wars Zero Company Release Date/Delay</strong></p>
<p><em>Star Wars</em> crossed with <em>XCOM</em> sounds like a dream come true, and based on previews, it makes for an excellent tactical strategy experience. But there&#8217;s otherwise been relative silence – not even a peep during this year&#8217;s May the 4th. If it&#8217;s meeting that 2026 release window, then a new trailer at either the Xbox Games Showcase or Summer Games Fest is possible. Then again, EA could choose not to foot the bill and just drop these details at some random time.</p>
<p><strong>Final Fantasy 7 Remake Part 3 Title Reveal</strong></p>
<p><em>Final Fantasy 7 Rebirth</em> was first announced during the original&#8217;s 25th Anniversary Celebration livestream in June 2022. So close enough to the Summer of Gaming at the time, but still nothing. However, its gameplay trailer would appear at the Summer Game Fest in 2023, followed by another trailer at The Game Awards, and so on. With director Naoki Hamaguchi already claiming more than 40 playthroughs and promising to share more updates on the overall project than ever before this year, a <em>Part 3</em> reveal – if not a release window, then perhaps its name – seems very likely.</p>
<p><strong>Resonance: A Plague Tale Legacy Release Date</strong></p>
<p>Oh, look – another game that appeared at last year&#8217;s Summer Game Fest with a release window of 2026. Asobo Studio offered a substantial update last April, confirming “final tweaks, last recording sessions, the closing notes of the score,” and much more as it focuses on refining the prequel. It&#8217;s been four years since <em>A Plague Tale: Requiem</em>, yet the developer is focused on delivering “an experience as challenging as it is unforgettable.” We could thus see <em>Resonance</em> appearing next week to announce a delay to next year, if only to allow it to shine all the brighter.</p>
<p><strong>Palworld 1.0 Release Date</strong></p>
<p>With all the big announcements, I think back to <em>Palworld</em>, which exited early access this year. Pocketpair already said that Version 1.0 wouldn&#8217;t just be randomly revealed on Discord, and it has a history of featuring on these big shows. So what better time to reveal all the new content and a release date than Summer Game Fest, with further info dumps planned for the coming months? Again, there&#8217;s kind of a time limit given the elephant in the room called <em>GTA 6</em>, so it wouldn&#8217;t be surprising if Pocketpair decides on January 2027 of all months.</p>
<p><strong>Nivalis Release Window</strong></p>
<p>At this time, developer ION LANDS posted a new update for its cyberpunk restaurant management title, going over level design, visuals, how it&#8217;s handling simulating thousands of characters, and so on. However, one little bit stood out – the shift towards “final polish” ahead of release. From bug fixes to localization and optimization, the team has been busy. It will share a release date when it&#8217;s ready, so a shadow drop seems unlikely, but at this stage, a release date still seems very possible, especially in the coming week.</p>
<p><strong>Light No Fire Appearance</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-574124" src="https://gamingbolt.com/wp-content/uploads/2023/12/light-no-fire-crafting-1024x576.jpg" alt="light no fire crafting" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/light-no-fire-crafting-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/light-no-fire-crafting-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/light-no-fire-crafting-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/light-no-fire-crafting-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/12/light-no-fire-crafting.jpg 1200w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Of all the studios and publishers sweating about November and finding the right days to release their titles, Hello Games has it made. <em>No Man&#8217;s Sky</em> continues to succeed, and it continues to receive quality free updates that deepen the experience. So when it comes to <em>Light No Fire</em>, a small teaser could be released at Summer Game Fest with very little context, much less a release window, and stand out. And if no one wants to feature an indie title that simply wants to remind people that it still exists, well, that&#8217;s alright then, because development will roll on until something concrete. The point is, at the end of it all, Sean continues to hold all the cards.</p>
<p><strong>Minecraft Dungeons 2 Release Date</strong></p>
<p>As if its first-party line-up for the coming months wasn&#8217;t enough, Mojang&#8217;s <em>Minecraft Dungeons 2</em> is also launching in 2026. It&#8217;s not a huge title by any means, but the original had 25 million players, so the prospect of new locations and a brand new threat could be appealing&#8230;and you just know it&#8217;s going to be at the Xbox Games Showcase, showcasing its various new zones that totally weren&#8217;t leaked a year ago.</p>
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		<title>Tomb Raider: Legacy of Atlantis is Still Slated for 2026 Release, Says Support Studio</title>
		<link>https://gamingbolt.com/tomb-raider-legacy-of-atlantis-is-still-slated-for-2026-release-says-support-studio</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 08 May 2026 14:43:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Crystal Dynamics]]></category>
		<category><![CDATA[Electric Square]]></category>
		<category><![CDATA[flying wild hog]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Tomb Raider: Legacy of Atlantis]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=643377</guid>

					<description><![CDATA[Electric Sqiare confirmed that it worked on the reimagining, and reaffirmed the launch window after recent reports of a delay to 2027.]]></description>
										<content:encoded><![CDATA[<p>While a recent report had indicated that <em>Tomb Raider: Legacy of Atlantis</em> might be getting delayed to February 2027, support studio Electric Square has confirmed that it is working on the title with Flying Wild Hog and Crystal Dynamics, and that the title is still coming out in 2026. The confirmation came through a <a href="https://www.linkedin.com/posts/electric-square-is-honoured-to-have-supported-share-7457435249094905856-H1jQ/" target="_blank" rel="noopener">LinkedIn post</a> by the studio.</p>
<p>&#8220;Electric Square is honoured to have supported Crystal Dynamics and Flying Wild Hog on their upcoming reimagination of Lara Croft&#8217;s global debut in <em>Tomb Raider: Legacy of Atlantis</em>,&#8221; wrote the studio, before describing the upcoming reimagining of the original 1996 <em>Tomb Raider</em> and ending the post by saying that it&#8217;s &#8220;Coming 2026.&#8221;</p>
<p>The <a href="https://gamingbolt.com/tomb-raider-legacy-of-atlantis-delayed-to-february-2027-rumor">report indicating that <em>Tomb Raider: Legacy of Atlantis</em> would be delayed</a> to February 2027 came courtesy of the Society of Raiders social media account, which is also known for having leaked the game&#8217;s existence just a few days before its official unveiling. The fact that the game is indeed still slated for 2026 likely means that the tail end of the year is going to be quite packed with game releases, including heavy-hitters like Marvel&#8217;s Wolverine, Fable, and Grand Theft Auto 6.</p>
<p>Crystal Dynamics studio head Scott Amos and game director Will Kerslake had <a href="https://gamingbolt.com/tomb-raider-legacy-of-atlantis-will-be-a-love-letter-by-fans-for-fans-says-studio-head">offered a few details about <em>Tomb Raider: Legacy of Atlantis</em></a>, calling it a &#8220;love letter by fans, all of us, for fans.&#8221;</p>
<p>“<em>Tomb Raider: Legacy of Atlantis</em> is a love letter by fans, all of us, for fans,” said Amos in an interview. “Looking at the opportunity we had with this, we knew the 30th anniversary was coming up and wanted to do something special to both celebrate that moment, but still pay an honor to all of Core Design’s original DNA and intent from this amazing title that launched the franchise. That is literally the debut title that’s set up for what we’re doing now, 30 years later, as part of <em>Tomb Raider</em>.”</p>
<p>“So being able to have the entire game built from scratch in Unreal 5 is why we call this a reimagining. We’ve taken all of those things that were critical from that first game, and then said, what can we do to push it through a modern-day gamer’s lens and say, this is how we can take areas that might have been a background image in the old game, now completely realized in full 3D.”</p>
<p>Since <em>Tomb Raider: Legacy of Atlantis</em> is aiming to bring the original <em>Tomb Raider</em>&#8216;s story to a modern audience, its development teams have also focused on bringing in quite a few modern refinements, including controls and gameplay that match up to other modern third-person action games. It will still maintain the original&#8217;s essence, however, like &#8220;when you get to fight a T.Rex in the original game.&#8221;</p>
<p><em>Tomb Raider: Legacy of Atlantis</em> was <a href="https://gamingbolt.com/tomb-raider-the-legacy-of-atlantis-bridges-the-old-and-the-new-launches-in-2026">unveiled</a> alongside a brand new entry in the storied franchise—<a href="https://gamingbolt.com/tomb-raider-catalyst-the-biggest-game-in-the-series-yet-announced-for-2027"><em>Tomb Raider: Catalyst</em></a>. Slated for release in 2027, <em>Tomb Raider: Catalyst</em> will be an entirely new story that will feature a more confident Lara Croft, as well as the return of the grappling hook.</p>
<p>Both titles are being developed for PC, PS5, and Xbox Series X/S.</p>
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		<title>Tomb Raider: Legacy of Atlantis Delayed to February 2027 &#8211; Rumor</title>
		<link>https://gamingbolt.com/tomb-raider-legacy-of-atlantis-delayed-to-february-2027-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 06 Apr 2026 17:08:06 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Crystal Dynamics]]></category>
		<category><![CDATA[flying wild hog]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Tomb Raider: Legacy of Atlantis]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=640891</guid>

					<description><![CDATA[A packed release schedule in the second half of the year could mean a delay to 2027 for Lara Croft's long-awaited return.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">For all the buzz that Crystal Dynamics created at The Game Awards, signaling the return of Lara Croft in not one but two new titles, fans may have to wait a bit longer. <em><a href="https://gamingbolt.com/tomb-raider-the-legacy-of-atlantis-bridges-the-old-and-the-new-launches-in-2026">Tomb Raider: Legacy of Atlantis</a></em>, planned for this year, is reportedly delayed to February 2027.</p>



<p class="wp-block-paragraph">This comes courtesy of @RaidersSociety, which <a href="https://x.com/RaidersSociety/status/1997388175656800702" target="_blank" rel="noreferrer noopener">previously leaked</a> the game&#8217;s existence days before its announcement at TGA 2025. It&#8217;s also classifying this news as a rumor since it can&#8217;t name sources, so keep that in mind.</p>



<p class="wp-block-paragraph">While it may seem disappointing, it makes sense considering <em>Grand Theft Auto 6</em> launches on November 19th. <em>Legacy of Atlantis</em> could launch before that, but it has to contend with other heavy hitters. <a href="https://gamingbolt.com/marvels-wolverine-launches-on-september-15th"><em>Marvel&#8217;s Wolverine</em> on September 15th</a>, <a href="https://gamingbolt.com/fable-is-coming-to-pc-xbox-and-playstation-in-autumn-2026-gameplay-details-revealed-in-deep-dive" data-type="post" data-id="635338"><em>Fable</em> in the Fall</a>, <em>Halo: Campaign Evolved</em> <a href="https://gamingbolt.com/halo-campaign-evolved-could-release-before-september-rumor" data-type="post" data-id="636597">allegedly releasing this Summer</a> &#8211; and that&#8217;s before accounting for <em><a href="https://gamingbolt.com/gears-of-war-e-day-launching-in-second-half-of-2026-microsoft-wants-to-avoid-gta-6-rumor" data-type="post" data-id="636552">Gears of War: E-Day</a></em>, the next <em>Call of Duty</em>, and so on.</p>



<p class="wp-block-paragraph">Some breathing room wouldn&#8217;t be too bad, even if <a href="https://gamingbolt.com/tomb-raider-catalyst-the-biggest-game-in-the-series-yet-announced-for-2027"><em>Tomb Raider: Catalyst</em>,</a> which <a href="https://gamingbolt.com/tomb-raider-catalysts-story-will-take-place-years-after-tomb-raider-underworld">takes place years after <em>Underworld</em></a>, is scheduled for the same year. Since the game wants to be <a href="https://gamingbolt.com/tomb-raider-legacy-of-atlantis-will-be-a-love-letter-by-fans-for-fans-says-studio-head">a &#8220;love letter by fans, for fans,&#8221;</a> some additional time for polish wouldn&#8217;t be too bad.</p>



<p class="wp-block-paragraph"><em>Tomb Raider: Legacy of Atlantis</em> and <em>Catalyst</em> will be available for Xbox Series X/S, PS5, and PC.</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">🚨Tomb Raider: Legacy of Atlantis is rumored to be released in February 2027. <a href="https://t.co/RtuqRhJdpd">pic.twitter.com/RtuqRhJdpd</a></p>&mdash; Society of Raiders (@RaidersSociety) <a href="https://x.com/RaidersSociety/status/2041125891640582257?ref_src=twsrc%5Etfw">April 6, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
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		<title>Crystal Dynamics Announces Yet Another Round Of Layoffs, Tomb Raider Projects Unaffected</title>
		<link>https://gamingbolt.com/crystal-dynamics-announces-yet-another-round-of-layoffs-tomb-raider-projects-unaffected</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Thu, 19 Mar 2026 14:25:20 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Crystal Dynamics]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Tomb Raider: Catalyst]]></category>
		<category><![CDATA[Tomb Raider: Legacy of Atlantis]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=639554</guid>

					<description><![CDATA[The embattled studio continues to attempt to streamline its operations, with its talent bearing the brunt of those efforts.]]></description>
										<content:encoded><![CDATA[<p>In the fourth round of layoffs in the last year, Crystal Dynamics has reported another round of downsizing within its ranks. Twenty employees across development and operational teams are being let go from the <em>Tomb Raider</em> studio.</p>
<p>The news follows at least three different instances of layoffs over the course of last year, which could be worrying news for <em>Tomb Raider</em> fans, since there are two major projects in the franchise currently in development at the studio. However, it remains optimistic about its chances and is seemingly going full steam ahead towards its release schedule.</p>
<p>&#8220;We know that news like this can cause concern amongst our community. Crystal Dynamics remains fully committed to the future development of our already announced <em>Tomb Raider</em> titles&#8230;Today, however, our priority is supporting our colleagues who are moving on,” it said on <a href="https://www.linkedin.com/posts/crystal-dynamics_today-crystal-dynamics-is-reducing-its-workforce-activity-7440085252469055488-XQM_" target="_blank" rel="noopener">LinkedIn</a>.</p>
<p>The two games in question are <em>Tomb Raider: Legacy of Atlantis, </em>a remake of the 1996 classic, and <em>Tomb Raider: Catalyst, </em>a brand-new adventure slated to be <a href="https://gamingbolt.com/tomb-raider-catalyst-is-a-complete-adventure-top-to-bottom-so-newcomers-dont-feel-lost">quite welcoming</a> to franchise newbies while having enough to keep its veterans engaged. They&#8217;re highly anticipated, and rightly so, especially since the last entry, Shadows of the Tomb Raider, was in 2018.</p>
<p>It&#8217;s been quite a troubled time for the studio recently, but here&#8217;s to hoping that it can shake off those troubles and give us a new <em>Tomb Raider</em> experience that brings back the glory days of the franchise. <em>Catalyst</em> is out next year, but <a href="https://gamingbolt.com/tomb-raider-the-legacy-of-atlantis-bridges-the-old-and-the-new-launches-in-2026"><em>Legacy of Atlantis</em></a> will launch in 2026 for PS5, Xbox Series X/S and PC.</p>
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