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	<title>Touhou 4: Lotus Land Story &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Hardest Locations In Video Games</title>
		<link>https://gamingbolt.com/15-hardest-locations-in-video-games</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 01 Mar 2021 11:24:46 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Baba is You]]></category>
		<category><![CDATA[Celeste: Farewell]]></category>
		<category><![CDATA[Crash Bandicoot 4: It&#039;s About Time]]></category>
		<category><![CDATA[Darkest Dungeon]]></category>
		<category><![CDATA[Dead Cells]]></category>
		<category><![CDATA[Demon's Souls]]></category>
		<category><![CDATA[Enter the Gungeon]]></category>
		<category><![CDATA[Hollow Knight]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[Spelunky 2]]></category>
		<category><![CDATA[Super Mario Odyssey]]></category>
		<category><![CDATA[The Legend of Zelda: Majora's Mask 3D]]></category>
		<category><![CDATA[Touhou 4: Lotus Land Story]]></category>
		<category><![CDATA[Yooka-Laylee and the Impossible Lair]]></category>
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					<description><![CDATA[Some areas are a walk in the park. These 15 are anything but.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">E</span>very video game has its share of challenging levels but some can be more frustrating than others. Then there are those that take it up a notch, thoroughly testing your will survive and thrive in the harshest circumstances. Let&#8217;s take a look at 15 of those locations here.</p>
<p><b>Celeste: Farewell – Sub-Chapter 9</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/09/Celeste-Chapter-9.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-415237" src="https://gamingbolt.com/wp-content/uploads/2019/09/Celeste-Chapter-9.jpg" alt="Celeste Chapter 9" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/09/Celeste-Chapter-9.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/09/Celeste-Chapter-9-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/09/Celeste-Chapter-9-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/09/Celeste-Chapter-9-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Anyone who&#8217;s played the B-Side and C-Side levels of <em>Celeste</em> knows the amount of precision platforming required.<em> Farewell</em>, the post-launch ninth chapter, is no exception, providing numerous new objects and challenges over the span of its numerous sub-chapters. It all culminates in the ninth sub-chapter – a single continuous screen of parachutes, spikes, feathers, springs and much more, with one mistake requiring a do-over.</p>
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