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	<title>Trine &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Bosses You Never Actually Fought</title>
		<link>https://gamingbolt.com/15-bosses-you-never-actually-fought</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 22 May 2019 09:33:42 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=398394</guid>

					<description><![CDATA[The big bads we all wanted to fight, but never got the chance to. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here&#8217;s a certain expectation from any negative character being built up in any video game, that sooner or later, we as players&nbsp;<em>will&nbsp;</em>eventually get to face off against them. Boss fights are no longer as common in this medium as they once were, but some villains are built up so much, or so well, that when we don&#8217;t get to fight them – or fight them properly – we can&#8217;t help but feel a little disappointed. In this feature, we&#8217;ll be taking a look at fifteen such bad guys that we would have loved to square off against, but never got the chance to.</p>
<p>Obviously, there will be&nbsp;<strong>spoilers ahead</strong>.</p>
<p><strong>THE ILLUSIVE MAN (MASS EFFECT 3)</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/05/illusive-man-mass-effect.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-398399" src="https://gamingbolt.com/wp-content/uploads/2019/05/illusive-man-mass-effect.jpg" alt="illusive man mass effect" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/05/illusive-man-mass-effect.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2019/05/illusive-man-mass-effect-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/05/illusive-man-mass-effect-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/05/illusive-man-mass-effect-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The Illusive Man is perhaps the best villain in the entire&nbsp;<em>Mass Effect&nbsp;</em>series – and when you consider that the likes of Saren, Sovereign, and Harbinger are all&nbsp;<em>Mass Effect&nbsp;</em>villains as well, you know that that isn&#8217;t light praise.&nbsp;<em>Mass Effect 3&nbsp;</em>specifically builds him up as one of your ultimate foes, so the fact that you never actually get to fight him is all the more disappointing. Indoctrinated as he was, going up against a much more powerful Illusive Man would have made for an excellent battle. And though the dialogue exchange between him, Shepard, and Anderson is intense, it&#8217;s still a bit deflating that you never actually get to fight him.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">398394</post-id>	</item>
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		<title>Nintendo Switch Is A Powerhouse For Its Size, Says Nine Parchments Developer</title>
		<link>https://gamingbolt.com/nintendo-switch-is-a-powerhouse-for-its-size-says-nine-parchments-developer</link>
					<comments>https://gamingbolt.com/nintendo-switch-is-a-powerhouse-for-its-size-says-nine-parchments-developer#comments</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 05 Dec 2017 22:56:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[frozenbytes]]></category>
		<category><![CDATA[nine parchments]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Shadwen]]></category>
		<category><![CDATA[Trine]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=314781</guid>

					<description><![CDATA["Nintendo has done a great job."]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2016/10/NintendoSwitch_hardware.0.0.jpg"><img decoding="async" class="aligncenter wp-image-280658" src="https://gamingbolt.com/wp-content/uploads/2016/10/NintendoSwitch_hardware.0.0.jpg" alt="" width="620" height="350" srcset="https://gamingbolt.com/wp-content/uploads/2016/10/NintendoSwitch_hardware.0.0.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2016/10/NintendoSwitch_hardware.0.0-300x170.jpg 300w, https://gamingbolt.com/wp-content/uploads/2016/10/NintendoSwitch_hardware.0.0-768x434.jpg 768w, https://gamingbolt.com/wp-content/uploads/2016/10/NintendoSwitch_hardware.0.0-1024x579.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The Nintendo Switch is undoubtedly a weaker console than the PS4 and even the Xbox One, let alone the more powerful PS4 Pro and Xbox One X variants; however, it remains a marvel of engineering for what it is, especially given how much power it packs into its size, while also managing to deliver at least somewhat reasonable battery life.</p>
<p>This is a sentiment echoed by Frozenbyte, the folks behind <em>Trine</em> and the upcoming <em>Nine Parchments</em>, which is also coming to the Nintendo Switch. Speaking to <a href="https://wccftech.com/nine-parchments-nintendo-great-job/" target="_blank" rel="noopener">WCCFTech</a>, Frozenbyte said that the Switch is a powerhouse, and extremely easy to develop for, with great documentation on the hardware and its features readily available.</p>
<p>&#8220;We’ve been enjoying development on Switch a lot,&#8221; they said. &#8220;The architecture, documentation and everything has been very well put together, Nintendo has done a great job. <em>Nine Parchments</em> is quite demanding visually, so we’re running at 30fps, 1080p in docked and 720p in portable mode. The Switch is definitely a powerhouse considering its size, and the portability really works well for many games. You can even play <em>Nine Parchment</em>s in co-op on a single Switch system where each player only uses one Joy-Con!&#8221;</p>
<p>When they were asked about the possibility of their older games coming to the Switch, they said that chances for <em>Trine</em> coming over generally look good- <em>Shadwen</em> might be a bit of a stretch, though. That said, they did drop a tease for next year, suggesting players should wait to see &#8220;what [it] brings&#8221;, so who knows? You could soon be playing <em>Trine</em> on your Switch, if things turn out right.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">314781</post-id>	</item>
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		<title>Here&#8217;s How You Play The Trine Enchanted Edition Beta</title>
		<link>https://gamingbolt.com/heres-how-you-play-the-trine-enchanted-edition-beta</link>
					<comments>https://gamingbolt.com/heres-how-you-play-the-trine-enchanted-edition-beta#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Thu, 19 Jun 2014 14:25:08 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Trine]]></category>
		<category><![CDATA[Trine 2]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=200196</guid>

					<description><![CDATA[The first game, reworked in the Trine 2 engine, available for free.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/11/Trine-2-Complete-Story-1.jpg"><img decoding="async" class="aligncenter wp-image-180145" src="https://gamingbolt.com/wp-content/uploads/2013/11/Trine-2-Complete-Story-1.jpg" alt="Trine 2 Complete Story" width="620" height="344" srcset="https://gamingbolt.com/wp-content/uploads/2013/11/Trine-2-Complete-Story-1.jpg 587w, https://gamingbolt.com/wp-content/uploads/2013/11/Trine-2-Complete-Story-1-300x166.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The original Trine has been enhanced with its &#8216;Enchanted Edition&#8217; which essentially reworks the game into the Trine 2 engine (making it look that much prettier and magical in the process). This will offer the original game, alongside Trine 2 multiplayer.</p>
<p>The Enchanted Edition is still in beta, but in the modern market, when has a game being unfinished prevented anyone from playing it? It is currently on Steam, and anyone who owns the original game can play it for free right now.</p>
<p>To play the game, right click on Trine in your library, and select properties. Select &#8216;Beta&#8217; and enter TrineEEBeta2014. Trine: Enhanced Edition is then enabled as a new option for you to boot up in the game&#8217;s launcher.</p>
<section>Of course, the developer, Frostbyte, <a href="http://frozenbyte.com/2014/06/trine-enchanted-edition-enters-beta-on-steam/" target="_blank">warns</a> us, &#8220;This is still under development and just the Beta-version. Bugs and issues are likely to occur as it is still a work in progress.&#8221;</p>
</section>
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		<post-id xmlns="com-wordpress:feed-additions:1">200196</post-id>	</item>
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		<title>PS3 Exclusive RA One Gets New Screenshots</title>
		<link>https://gamingbolt.com/ps3-exclusive-ra-one-gets-new-screenshots</link>
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		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Mon, 12 Sep 2011 10:46:52 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[r.a.]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Trine]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=43985</guid>

					<description><![CDATA[ony and Trine have released brand new screenshots for the upcoming PlayStation 3 exclusive inspired by a&#xA0;Bollywood movie: RA One. The new screens shows the&#xA0;protagonist Shahrukh Khan, the environments, enemies and their respective artwork. The game is expected to release this October as a digital download on the PlayStation Network. Check out these new screenshots [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">S</span>ony and Trine have released brand new screenshots for the upcoming PlayStation 3 exclusive inspired by a&#xA0;Bollywood movie: RA One.<br />
The new screens shows the&#xA0;protagonist Shahrukh Khan, the environments, enemies and their respective artwork.<br />
The game is expected to release this October as a digital download on the PlayStation Network.<br />
Check out these new screenshots from the upcoming PS3 exclusive RA One.</p>
<p><strong>ra-one_g-one-1</strong></p>
<p><a href="https://gamingbolt.com/wp-content/gallery/ps3-exclusive-ra-one-gets-new-screenshots/ra-one_g-one-1.jpg" title=""><br />
	<img decoding="async" alt="ra-one_g-one-1" src="https://gamingbolt.com/wp-content/gallery/ps3-exclusive-ra-one-gets-new-screenshots/ra-one_g-one-1.jpg"/><br />
</a></p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">43985</post-id>	</item>
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		<title>Trine releases for the Mac on Steam</title>
		<link>https://gamingbolt.com/trine-releases-for-the-mac-on-steam</link>
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		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Fri, 05 Nov 2010 16:53:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Trine]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=13737</guid>

					<description><![CDATA[Finnish game developer Frozenbyte has announced today that their  platformer game Trine has been released for the Mac today via Steam. Trine has been transformed into a full SteamPlay game where users get access to both the PC version and the Mac version with a single purchase. &#8220;We&#8217;re thrilled to release Trine for the Mac [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><img loading="lazy" decoding="async" class="aligncenter" title="trine" src="https://gamingbolt.com/wp-content/uploads/2010/10/Trine2_conceptart_01.jpg" alt="" width="505" height="284" /></p>
<p>Finnish game developer Frozenbyte has announced today that their  platformer game Trine has been released for the  Mac today via Steam. Trine has been transformed into a full SteamPlay  game where users get access to both the PC version and the Mac version  with a single purchase.</p>
<p>&#8220;We&#8217;re thrilled to release Trine for the Mac with SteamPlay support. Mac  has become a viable gaming platform even for games that require a lot  of processing and graphics power, such as Trine,&#8221; said Frozenbyte CEO  Lauri Hyvärinen, and continued: &#8220;Call me biased, but I think Trine is  the perfect game for the Mac.&#8221;</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">13737</post-id>	</item>
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		<title>E3 2010: Trine Developers Will Unveil The &#8216;Best Game of 2011&#8217; On Monday</title>
		<link>https://gamingbolt.com/e3-2010-trine-developers-will-unveil-the-best-game-of-2011-on-monday</link>
					<comments>https://gamingbolt.com/e3-2010-trine-developers-will-unveil-the-best-game-of-2011-on-monday#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Fri, 11 Jun 2010 10:57:52 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Atlus]]></category>
		<category><![CDATA[E3 2010]]></category>
		<category><![CDATA[Frozenbyte]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Trine]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/2010/06/11/e3-2010-trine-developers-will-unveil-the-best-game-of-2011-on-monday/</guid>

					<description><![CDATA[Frozenbyte, the developers of Trine, seem to be pretty excited about the upcoming E3, and they sure are trying their best to have us all pumped up for their reveals on the mega conference as well. Teasing their upcoming title, which is slated to be unveiled this Monday, they claimed it would be the &#8216;best [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Frozenbyte, the developers of Trine, seem to be pretty excited about the upcoming E3, and they sure are trying their best to have us all pumped up for their reveals on the mega conference as well. Teasing their upcoming title, which is slated to be unveiled this Monday, they claimed it would be the &#8216;best title of 2011.&#8217;</p>
<p>CEO  Lauri Hyvärinen said in the press release:</p>
<p>&#8220;We couldn&#8217;t be happier signing our new game with Atlus. As an independent developer we felt that partenring with a publisher who is flexible and shares our vision of the game was the best way to bring the game out to a large audience. We can&#8217;t wait to unveil the mystery &#8211; I&#8217;m confident that we&#8217;re creating one of the best titles of 2011.&#8221;</p>
<p style="text-align: center"><a href="https://gamingbolt.com/wp-content/uploads/2010/06/trine.jpg"><img loading="lazy" decoding="async" class="aligncenter size-medium wp-image-9081" src="https://gamingbolt.com/wp-content/uploads/2010/06/trine-300x168.jpg" alt="" width="462" height="305" /></a></p>
<p>Considering Trine was darned awesome, I think they have me as a believer.</p>
<p>We&#8217;ll keep you updated on this.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">9082</post-id>	</item>
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		<title>GamingBolt Exclusive: Interview with Frozenbyte CEO and Trine Designer: Mr. Lauri Hyvärinen</title>
		<link>https://gamingbolt.com/gamingbolt-exclusive-interview-with-frozenbyte-ceo-and-trine-designer-mr-lauri-hyvarinen</link>
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		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Sun, 20 Sep 2009 14:12:40 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Frozenbyte]]></category>
		<category><![CDATA[Lauri Hyvärinen]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Trine]]></category>
		<guid isPermaLink="false">http://66.147.244.153/~gamingbo/?p=1200</guid>

					<description><![CDATA[Today we sat down with a very special guest Mr. Lauri Hyvärinen who is the CEO of Frozenbyte and the designer of Trine. Trine is already released on the PC and will be released on the European PSN store today.  Find out what he has to say regarding Trine and the future of the game. GB: [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><span style="font-size: small;">Today we sat down with a very special guest Mr. Lauri Hyvärinen who is the CEO of Frozenbyte and the designer of Trine. Trine is already released on the PC and will be released on the European PSN store today.  Find out what he has to say regarding Trine and the future of the game.</span></p>
<p style="text-align: center;"><img loading="lazy" decoding="async" class="aligncenter" src="http://i768.photobucket.com/albums/xx329/games4life_bucket/ThiefStoryScene2.jpg" alt="" width="300" height="484" /></p>
<p><span style="font-size: small;"><br />
</span></p>
<p><span style="font-size: small;"><br />
</span></p>
<p><span style="font-size: small;"><strong><span style="color: #ff6600;">GB:  Where did the original idea for Trine come from?</span></strong></span></p>
<p><span style="font-size: small;"><br />
</span></p>
<p><span style="font-size: 13px;">The original idea of a platformer game was our producer&#8217;s, and that came in 2006 and was based on some very old MSX game. What Trine is now was re-designed in early 2008, including three different characters and object conjuring. All the visuals have also been created during the last 16 months of development.</span></p>
<p><span style="font-size: small;"><br />
</span></p>
<p><span style="font-size: 13px; color: #ff6600; font-weight: bold;">GB:  What were the main challenges your development team faced?</span></p>
<p><span style="font-size: small;"><br />
</span></p>
<p><span style="font-size: 13px;">We usually ask ourselves &#8220;what didn&#8217;t go wrong&#8221;, because there were so many problems involved. Most of the problems were funding-related, as we worked most of the time on the edge (and sometimes past it), but there was also numerous problems coming from the fact the scope of the game was changing all the time, and adding a console platform in the middle of the development didn&#8217;t help either. However, although the road was very bumpy and virtually all</span></p>
<p><span style="font-size: small;"><span style="font-size: 13px;">mistakes were made, we are very happy with the end result.<br />
</span></span></p>
<p><span style="font-size: small;"><br />
</span></p>
<p><span style="font-size: small;"><br />
</span></p>
<p><span style="font-size: 13px; color: #ff6600; font-weight: bold;">GB:  Why was the game priced more expensive for the PC version?</span></p>
<p><span style="font-size: small;"><br />
</span></p>
<p><span style="font-size: 13px;">It&#8217;s a complex situation and related to the retail side of things (which we can&#8217;t influence). We couldn&#8217;t really do as we wanted, because there were so many partners involved. Our goal is always to be fair in pricing (between platforms and also between currencies) and I think we&#8217;re now getting a little bit closer.</span></p>
<p><span style="font-size: small;"><br />
</span></p>
<p><span style="font-size: small;"><strong><span style="color: #ff6600;"> GB:  Will we be seeing a sequel or expansion at some point in the near future?</span></strong></span></p>
<p><span style="font-size: small;"><br />
</span></p>
<p><span style="font-size: 13px;">There certainly will be more Trine at some point, but when or what kind, we can&#8217;t tell yet. 🙂</span></p>
<p><span style="font-size: small;"><br />
</span></p>
<p style="text-align: center;"><img loading="lazy" decoding="async" class="aligncenter" src="http://i768.photobucket.com/albums/xx329/games4life_bucket/Trine_heroes.jpg" alt="" width="400" height="219" /></p>
<p><span style="font-size: small;"><strong><span style="color: #ff6600;"> GB:  When can we see the PSN version come out and how different it will be as compared to the PC version?</span></strong></span></p>
<p><span style="font-size: small;"><br />
</span></p>
<p><span style="font-size: 13px;">The European PSN release is on Thursday 17th of September! North American release is hopefully not far behind.</span></p>
<p><span style="font-size: small;"><br />
</span></p>
<p><span style="font-size: small;"><strong><span style="color: #ff6600;">GB:  Are there plans for an Xbox Live version?</span></strong></span></p>
<p><span style="font-size: small;"><br />
</span></p>
<p><span style="font-size: 13px;">We have lots of plans and a version actually running on the development tools, but again this is something that is not in our hands. We don&#8217;t really know what&#8217;s going to happen.</span></p>
<p><span style="font-size: small;"><br />
</span></p>
<p><span style="font-size: small;"><br />
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<p><span style="font-size: small;">We would like to thank Mr. Lauri Hyvärinen and his team and wish them all the best. Checkout for the full review of Trine this week on GamingBolt.com.</span></p>
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