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	<title>Turn Me Up &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Batman: Arkham Trilogy Switch Review &#8211; Third Act Stumble</title>
		<link>https://gamingbolt.com/batman-arkham-trilogy-switch-review-third-act-stumble</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 07 Dec 2023 10:36:09 +0000</pubDate>
				<category><![CDATA[Article]]></category>
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		<category><![CDATA[batman: arkham asylum]]></category>
		<category><![CDATA[batman: arkham city]]></category>
		<category><![CDATA[Batman: Arkham Knight]]></category>
		<category><![CDATA[batman: arkham trilogy]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=572725</guid>

					<description><![CDATA[Though Arkham Trilogy on the Switch serves as an excellent excuse to dive back into Asylum and City, its Arkham Knight port is nothing short of diabolical. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>t&#8217;s been close to a decade since Rocksteady Studios wrapped up its trilogy of <em>Arkham </em>games, but the beloved <em>Batman </em>titles still loom large in the hearts of many. From their authentic portrayal of the <em>Batman </em>universe to their timeless nature as legitimately excellent experiences regardless of the license they carry, the <em>Arkham </em>games have lost very little of their luster in spite of the fact that they are, at this point, not exactly &#8220;recent&#8221;. Now, WB Games has teamed up with Turn Me Up to port Rocksteady&#8217;s trilogy to the Nintendo Switch, both offering returning fans the chance to play the games portably, and newcomers the chance to finally experience them on a new platform- and the results are&#8230; mixed. And even that might be a charitable description.</p>
<p>Of the three games included in the Switch collection (sadly, WB Games Montreal&#8217;s <em>Arkham Origins </em>is overlooked once again), it&#8217;s no surprise that <em>Arkham Knight </em>fares the worst. When it first launched on 2015, it was already pushing the limits of the PS4 and Xbox One hardware, so significant compromises were bound to be made to get it running on the significantly weaker hardware of the Nintendo Switch. We have, however, seen in the past how something like <em>The Witcher 3 </em>made the jump over to Nintendo&#8217;s platform, and even though it was very clearly a significant step back from a visuals and technical perspective, it was still a perfectly serviceable and surprisingly playable version of the game. <em>Arkham Knight</em>, however, is far less successful in its attempts to make that jump. It is, in fact, an unsalvageable mess.</p>
<p><iframe title="Batman Arkham Trilogy Switch Review - ARKHAM KNIGHT IS A DUMPSTER FIRE!" width="500" height="281" src="https://www.youtube.com/embed/iJaZOHSK6f4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p class="review-highlite" >"Of the three games included in the Switch collection, it&#8217;s no surprise that <em>Arkham Knight </em>fares the worst."</p>
<p>The game barely runs. It&#8217;s plagued by constant frame rate drops, which range from being consistently annoying to rendering the game downright unplayable. During combat, the performance stutters frequently, which ruins the whole rhythm-esque flow of <em>Arkham Knight&#8217;s </em>action, while the frame rate drops are even more prevalent when you&#8217;re gliding around in Gotham City, which means two of the game&#8217;s best aspects have been heavily compromised. Meanwhile, when you&#8217;re in the Batmobile, things are somehow even worse, to the point where the performance issues can be legitimately nauseating. At times, the game can even freeze entirely for several seconds, and though there are times where it does recover to finally start running again, sometimes it just crashes altogether.</p>
<p>Beyond its performance foibles, <em>Arkham Knight </em>takes a massive visual hit on the Switch as well. Draw distances are laughably bad, and distant details of the city&#8217;s iconic skyline have been replaced by ugly looking generic blocks, while up close, details in the environments have been replaced by shockingly bland and muddy textures that would have looked out of place even on a PS3 or Xbox 360. Animations are often stiff and jerky, character faces frequently look horrifyingly bad, and all of it comes together to rob <em>Arkham Knight </em>of so much of its very distinct visual identity.</p>
<p>Given the obvious limitations of the Switch hardware, I absolutely wasn&#8217;t expecting the game to look anywhere close to as good as it still does on last-gen consoles even now, but even with low expectations, the drastic drop off in quality is astounding, which is exacerbated by the fact that even with all of those many significant compromises, the game still barely manages to function the way it should. That WB Games looked at this port and thought it was in any fit state to be released, let alone be sold for money, is shocking, to say the very least.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/12/batman-arkham-knight-switch.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-572728" src="https://gamingbolt.com/wp-content/uploads/2023/12/batman-arkham-knight-switch.jpg" alt="batman arkham knight switch" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/batman-arkham-knight-switch.jpg 1919w, https://gamingbolt.com/wp-content/uploads/2023/12/batman-arkham-knight-switch-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/batman-arkham-knight-switch-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/batman-arkham-knight-switch-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/batman-arkham-knight-switch-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/12/batman-arkham-knight-switch-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"Given the obvious limitations of the Switch hardware, I absolutely wasn&#8217;t expecting <em>Arkham Knight</em> to look anywhere close to as good as it still does on last-gen consoles even now, but even with low expectations, the drastic drop off in quality is astounding, which is exacerbated by the fact that even with all of those many significant compromises, the game still barely manages to function the way it should."</p>
<p>It&#8217;s particularly disappointing to see because, really, viewed on its own merits, <em>Arkham Knight </em>is a legitimately great game. Sure, it is probably the weakest entry in Rocksteady&#8217;s trilogy, but with its stellar combat, stealth, and traversal mechanics (among other things), it has more than enough going for it to overcome its weaknesses in areas like its narrative stumbles and its overreliance on the Batmobile. None of those strengths are able to shine through on the Switch, however, because that&#8217;s just how disastrous of a port this is. Sadly, <em>Arkham Knight </em>is no stranger to being let down by technical problems, and just as it infamously did on PC back when it first launched, it has buckled under those issues yet again.</p>
<p>Thankfully, <em>Arkham Asylum </em>and <em>City </em>fare much better, which was to be expected, seeing as both of them were made for the Xbox 360 and PS3&#8217;s hardware, something the Switch is more than capable of handling. That&#8217;s not to say they&#8217;re perfectly spotless ports- for instance, both of them also have notable and not-infrequent frame rate drops, though thankfully, they&#8217;re nowhere close to being as significant as they are in <em>Arkham Knight</em>. <em>Asylum </em>and <em>City </em>both still look good on the Switch, and ultimately, both are still pretty playable, while their inherent strengths also make it much easier to push through the technical problems they do run into.</p>
<p>And obviously, there are plenty of inherent strengths to speak of here. Personally, I&#8217;ve always felt that <em>Asylum </em>was the best game in the series, thanks to its linear, more focused approach and its excellent Metroidvania-esque design sensibilities, but <em>Arkham City </em>obviously has its own unique appeal with its open world structure, which is also much less bloated than <em>Arkham Knights</em>. Meanwhile, regardless of how they&#8217;re structured, both games also feature excellent combat and stealth mechanics, compelling characters and storytelling, and authentic portrayals of the <em>Batman </em>universe that fans of the IP simply cannot miss.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/12/batman-arkham-asylum-switch.jpg"><img decoding="async" class="aligncenter wp-image-572726" src="https://gamingbolt.com/wp-content/uploads/2023/12/batman-arkham-asylum-switch.jpg" alt="batman arkham asylum switch" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/batman-arkham-asylum-switch.jpg 1919w, https://gamingbolt.com/wp-content/uploads/2023/12/batman-arkham-asylum-switch-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/batman-arkham-asylum-switch-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/batman-arkham-asylum-switch-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/batman-arkham-asylum-switch-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/12/batman-arkham-asylum-switch-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"<em>Asylum </em>and <em>City </em>both still look good on the Switch, and ultimately, both are still pretty playable, while their inherent strengths also make it much easier to push through the technical problems they do run into."</p>
<p>Ultimately, however, <em>Batman: Arkham Trilogy </em>is a bit hard to recommend. <em>Asylum </em>and <em>City </em>are definitely worth playing on the Switch, but there are better versions of both games available on multiple platforms. <em>Arkham Knight</em>, meanwhile, is a broken mess, to the point where it&#8217;s hard not to be shocked by WB Games&#8217; audacity to actually let it release in the state that it is in (not that the company has any issues with releasing hilariously terrible Switch ports- we got <em>Mortal Kombat 1 </em>just a few months ago, after all). Given all of those caveats, in spite of the fact that <em>Asylum </em>and <em>City </em>are essentially still the same excellent games on the Switch that they always have been, I find it hard to recommend the trilogy to Switch owners, especially when it costs $60. Yes, the package combines all three of Rocksteady&#8217;s games and all of their DLC together in a single package, but when the package stumbles in as many ways and as significantly as <em>Batman: Arkham Trilogy </em>does, it&#8217;s hard to afford it any sort of respect- which is a shame, because these games respect all the respect in the world when they&#8217;re allowed to exist in the form they should exist in.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on the Nintendo Switch.</strong></em></span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">572725</post-id>	</item>
		<item>
		<title>Borderlands Legendary Collection On Switch Runs At Full HD And 30 FPS, Has Motion Controls</title>
		<link>https://gamingbolt.com/borderlands-legendary-collection-on-switch-runs-at-full-hd-and-30-fps-has-motion-controls</link>
					<comments>https://gamingbolt.com/borderlands-legendary-collection-on-switch-runs-at-full-hd-and-30-fps-has-motion-controls#respond</comments>
		
		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Wed, 01 Apr 2020 12:33:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[2k games]]></category>
		<category><![CDATA[Borderlands Legendary Collection]]></category>
		<category><![CDATA[gearbox software]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Turn Me Up]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=436951</guid>

					<description><![CDATA[The collection seems like a solid effort.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/06/Borderlands-2-Commander-Lilith-The-Fight-For-Sanctuary_03.jpg"><img loading="lazy" decoding="async" class="alignnone wp-image-402567" src="https://gamingbolt.com/wp-content/uploads/2019/06/Borderlands-2-Commander-Lilith-The-Fight-For-Sanctuary_03.jpg" alt="Borderlands 2 Commander Lilith &amp; The Fight For Sanctuary_03" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/06/Borderlands-2-Commander-Lilith-The-Fight-For-Sanctuary_03.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/06/Borderlands-2-Commander-Lilith-The-Fight-For-Sanctuary_03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/06/Borderlands-2-Commander-Lilith-The-Fight-For-Sanctuary_03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/06/Borderlands-2-Commander-Lilith-The-Fight-For-Sanctuary_03-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Earlier in the month, we got a pleasant surprise when Nintendo dropped a mini Direct focusing on games coming to the Switch for this year. Among those were a slew of ports from 2K of <a href="https://gamingbolt.com/xcom-2-collection-bioshock-the-collection-borderlands-legendary-collection-coming-to-switch">series that had never been on a Nintendo system in the past</a>. <em>Borderlands Legendary Collection </em>is set bring the looter shooter titles on the go, and they seem to be putting in a solid effort.</p>
<p>Turn Me Up is one of the developers on the collection, and on their <a href="https://www.turnmeup.la/" target="_blank" rel="noopener noreferrer">website</a> they state they&#8217;re working with 2K and Gearbox to bring the games to the Switch in the best way possible. They state the games will be presented in full 1080p HD as well as 30 frames per second. While these are obviously a bit on the older side, it&#8217;s still nice to have. The Switch versions will also apparently have added motion controls tailored for this collection.</p>
<p><em>Borderlands Legendary Collection </em>will include enhanced versions of <em>Borderlands</em>, <em>Borderlands 2,</em> and <em>Borderlands: The Pre-Sequel,</em> along with all their respective DLCs. It launches May 29th on the Switch.</p>
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