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	<title>Unity 3D &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>American McGee/Spicy Horse Hiring Unity 3D Programmers</title>
		<link>https://gamingbolt.com/american-mcgeespicy-horse-hiring-unity-3d-programmers</link>
					<comments>https://gamingbolt.com/american-mcgeespicy-horse-hiring-unity-3d-programmers#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 28 May 2013 12:50:05 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Alice: Otherlands]]></category>
		<category><![CDATA[american mcgee]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[OZombie]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Spicy Horse Games]]></category>
		<category><![CDATA[Unity 3D]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=157340</guid>

					<description><![CDATA[Work to begin on either OZombie or Alice: Otherlands.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/04/Alice-Otherlands.jpg"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/04/Alice-Otherlands.jpg" alt="Alice Otherlands" width="505" height="284" class="aligncenter size-full wp-image-150438" srcset="https://gamingbolt.com/wp-content/uploads/2013/04/Alice-Otherlands.jpg 505w, https://gamingbolt.com/wp-content/uploads/2013/04/Alice-Otherlands-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a><br />
American McGee and his Shanghai-based studio Spicy Horse Games are currently looking for Unity 3D programmers to work on either OZombie or Alice: Otherlands, the Kickstarter for either which will be launched in July after some deliberation.</p>
<p>Currently positions are for those willing to work and live in Shanghai, but as the post states, &#8220;Relocation is available in special cases. Better if you&#8217;re already in Shanghai or China.&#8221;</p>
<p>There has been enough hype for American McGee&#8217;s works since Akaneiro: Demon Hunters, Spicy Horse&#8217;s last title, was successfully funded through Kickstarter. McGee has been hyping up Alice: Otherlands for some title now, with the IP staying with Electronic Arts. Despite the difficulties in getting a deal to happen, there&#8217;s an extremely good chance we may see Alice return.</p>
<p>On other hand is OZombie, which looks to combine the Wizard of Oz with zombies and steam-punk gameplay. Check out the <a href="https://www.facebook.com/americanmcgee">official Facebook page</a> for American McGee for regular updates on both titles, including art work and concept designs.</p>
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		<title>Unity Ditching Flash Support &#8211; &#8220;Adobe Has Eroded Developers&#8217; Trust&#8221;</title>
		<link>https://gamingbolt.com/unity-ditching-flash-support-adobe-has-eroded-developers-trust</link>
					<comments>https://gamingbolt.com/unity-ditching-flash-support-adobe-has-eroded-developers-trust#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 24 Apr 2013 13:33:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[unity]]></category>
		<category><![CDATA[Unity 3D]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=151480</guid>

					<description><![CDATA[Doesn't see Adobe being firmly committed to future development of Flash.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/04/unity_flash.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/04/unity_flash.jpg" alt="unity_flash" width="505" height="284" class="aligncenter size-full wp-image-151481" srcset="https://gamingbolt.com/wp-content/uploads/2013/04/unity_flash.jpg 500w, https://gamingbolt.com/wp-content/uploads/2013/04/unity_flash-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a><br />
Popular game engine and middleware developer Unity has recently announced that it will be abandoning Adobe Flash support for future products.</p>
<p>In a <a href="http://blogs.unity3d.com/2013/04/23/sunsetting-flash/">blog post</a>, the company stated that, &#8220;We don&#8217;t see Adobe being firmly committed to the future development of Flash. This is evidenced by the cancellation of Flash Player Next, the instability of recent Flash Player versions and by Adobe&#8217;s workforce moving on to work on other projects.</p>
<p>&#8220;By introducing, and then abandoning, a revenue sharing model, Adobe eroded developers&#8217; (and our) trust in Flash as a dependable, continuously improving platform.</p>
<p>&#8220;Developers are moving away from Flash, and while Flash publishing has gotten little traction, our own Unity Web Player has seen unprecedented growth in recent months.&#8221;</p>
<p>Unity will still support existing Flash customers but it will not be selling Flash development licenses from now onwards. The company states that, &#8220;the performance of early builds was promising, and Adobe seemed to be dedicated to making it a success. Since then much has changed.&#8221;</p>
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