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	<title>Unity Technology &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>WiiU is capable of DX 11 graphics, is obviously better than the PS3 and Xbox 360</title>
		<link>https://gamingbolt.com/wiiu-is-capable-of-dx-11-graphics-is-obviously-better-than-the-ps3-and-xbox-360</link>
					<comments>https://gamingbolt.com/wiiu-is-capable-of-dx-11-graphics-is-obviously-better-than-the-ps3-and-xbox-360#comments</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Sun, 23 Sep 2012 09:38:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Unity Technology]]></category>
		<category><![CDATA[wii u]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=112158</guid>

					<description><![CDATA[Is that so?]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2012/07/nintendo-wii-u1.jpeg"><img fetchpriority="high" decoding="async" class="size-full wp-image-99161 aligncenter" title="nintendo wii u" src="https://gamingbolt.com/wp-content/uploads/2012/07/nintendo-wii-u1.jpeg" alt="" width="505" height="273" /></a></p>
<p>Wii U&#8217;s graphics are quite proficient according to Unity Technology&#8217;s CEO David Helgason. He mentions that the tech in Wii U can scale nicely and the rumours about it being underpowered.</p>
<p>In a pre-briefing interview with <a href="http://www.cinemablend.com/games/Wii-U-GPGPU-Squashes-Xbox-360-PS3-Capable-DirectX-11-Equivalent-Graphics-47126.html">Gaming Blend</a>, Helgason mentioned that the Wii U will be able to take advantage of all the latest Unity Engine&#8217;s features.</p>
<p>&#8220;Yeah. We&#8217;ll do a &#8212; we&#8217;ll make it potentially possible to do,&#8221; he said.</p>
<p>&#8220;What&#8217;s interesting is that our philosophy is always this: We have a match work flow and I&#8217;m sure we can make a decent game and prototype, and they&#8217;re fun. And then we have a shared system that basically allows you to access the full capabilities of the hardware you run. That&#8217;s going to be good whether you&#8217;re running [software] on an iPhone, the Wii U, a gaming PC or whatever.&#8221;</p>
<p>The Wii U won&#8217;t run Direct X11 because the API is owned by Microsoft and there&#8217;s no way Nintendo will license that. However, the Wii U is capable of Direct X11 equivalent graphics using different APIs like Unity 4.</p>
<p>Tell us what you think in the comments section below.</p>
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