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	<title>Unreal 3 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>GDC &#8217;11 &#8211; Epic Shows Off Unreal 3 Engine For The Future</title>
		<link>https://gamingbolt.com/gdc-11-epic-shows-off-unreal-3-engine-for-future</link>
					<comments>https://gamingbolt.com/gdc-11-epic-shows-off-unreal-3-engine-for-future#respond</comments>
		
		<dc:creator><![CDATA[Jim Girgenti]]></dc:creator>
		<pubDate>Thu, 03 Mar 2011 14:31:49 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[EPIC]]></category>
		<category><![CDATA[GDC 11]]></category>
		<category><![CDATA[GDC 2011]]></category>
		<category><![CDATA[Unreal 3]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<category><![CDATA[Unreal Engine 3]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=23693</guid>

					<description><![CDATA[We didn&#8217;t get a chance to see Epic show off their latest on the Unreal Engine 3.971 at GDC this year, which definitely cannot produce anything a console can up hold currently.  The good news is that VG247 did and the screens below show off the latest work being done with Unreal 3 technology and [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><img fetchpriority="high" decoding="async" class="aligncenter" src="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200011.jpg" alt="" width="505" height="284" /></p>
<p>We didn&#8217;t get a chance to see Epic show off their latest on the Unreal Engine 3.971 at GDC this year, which definitely cannot produce anything a console can up hold currently.  The good news is that <a title="VG247.com" href="http://www.vg247.com/2011/03/03/epic-reveals-mind-blowing-unreal-tech-%E2%80%9Cthis-is-our-proposal-for-what-the-next-generation-of-gaming-is-going-to-be%E2%80%9D/" target="_blank">VG247</a> did and the screens below show off the latest work being done with Unreal 3 technology and still stands to be one of the greatest gaming engines ever made.  The latest technology in the Unreal 3 Engine is explained to be tools for creating the next generation of consoles, PC&#8217;s and gaming in general.  The smoking man is just a demonstration and does not link to any specific game title.</p>
<div class="gallery galleryid-153391"><a title="unrealengine3march200001" href="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200001.jpg"><img decoding="async" class="attachment-thumbnail" src="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200001-150x84.jpg" alt="unrealengine3march200001" width="150" height="84" /></a><a title="unrealengine3march200002" href="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200002.jpg"> <img decoding="async" class="attachment-thumbnail" src="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200002-150x28.jpg" alt="unrealengine3march200002" width="150" height="28" /></a><a title="unrealengine3march200003" href="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200003.jpg"> <img loading="lazy" decoding="async" class="attachment-thumbnail" src="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200003-150x84.jpg" alt="unrealengine3march200003" width="150" height="84" /></a><a title="unrealengine3march200004" href="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200004.jpg"> <img loading="lazy" decoding="async" class="attachment-thumbnail" src="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200004-150x84.jpg" alt="unrealengine3march200004" width="150" height="84" /></a>&nbsp;</p>
<p><a title="unrealengine3march200005" href="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200005.jpg"><img loading="lazy" decoding="async" class="attachment-thumbnail" src="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200005-150x84.jpg" alt="unrealengine3march200005" width="150" height="84" /></a><a title="unrealengine3march200006" href="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200006.jpg"> <img loading="lazy" decoding="async" class="attachment-thumbnail" src="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200006-150x84.jpg" alt="unrealengine3march200006" width="150" height="84" /></a><a title="unrealengine3march200007" href="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200007.jpg"> <img loading="lazy" decoding="async" class="attachment-thumbnail" src="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200007-150x84.jpg" alt="unrealengine3march200007" width="150" height="84" /></a><a title="unrealengine3march200008" href="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200008.jpg"> <img loading="lazy" decoding="async" class="attachment-thumbnail" src="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200008-150x84.jpg" alt="unrealengine3march200008" width="150" height="84" /></a>&nbsp;</p>
<p><a title="unrealengine3march200009" href="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200009.jpg"><img loading="lazy" decoding="async" class="attachment-thumbnail" src="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200009-150x84.jpg" alt="unrealengine3march200009" width="150" height="84" /></a><a title="unrealengine3march200010" href="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200010.jpg"> <img loading="lazy" decoding="async" class="attachment-thumbnail" src="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200010-150x84.jpg" alt="unrealengine3march200010" width="150" height="84" /></a><a title="unrealengine3march200011" href="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200011.jpg"> <img loading="lazy" decoding="async" class="attachment-thumbnail" src="https://gamingbolt.com/wp-content/uploads/2011/03/unrealengine3march200011-150x84.jpg" alt="unrealengine3march200011" width="150" height="84" /></a></p>
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<p>Thanks <a href="http://www.vg247.com/2011/03/03/epic-reveals-mind-blowing-unreal-tech-%E2%80%9Cthis-is-our-proposal-for-what-the-next-generation-of-gaming-is-going-to-be%E2%80%9D/" target="_blank">VG247</a>, check out more on what <em>Epic</em> had to say about their prize engine there.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">23693</post-id>	</item>
		<item>
		<title>Gears of War 3 must push the Unreal technology to its limits</title>
		<link>https://gamingbolt.com/gears-of-war-3-must-push-the-unreal-technology-to-its-limits</link>
					<comments>https://gamingbolt.com/gears-of-war-3-must-push-the-unreal-technology-to-its-limits#respond</comments>
		
		<dc:creator><![CDATA[David Brayman]]></dc:creator>
		<pubDate>Thu, 27 May 2010 19:50:19 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[cliff bleszinski]]></category>
		<category><![CDATA[gears of war 3]]></category>
		<category><![CDATA[Unreal 3]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/2010/05/27/gears-of-war-3-must-push-the-unreal-technology-to-its-limits/</guid>

					<description><![CDATA[When GamesMaster asked Cliff Bleszinski ,the man responsible for Gears of War, if it was important for Gears to push the Unreal Engine &#8220;to the limit&#8221; because of the status it has as high graphical performer, he replied &#8220;Absolutely&#8221; but he also said that all other Unreal developers should do the same. CliffyB also said that &#8220;Each game [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>When GamesMaster asked Cliff Bleszinski ,the man responsible for Gears of War, if it was important for Gears to push the Unreal Engine &#8220;to the limit&#8221; because of the status it has as high graphical performer, he replied &#8220;Absolutely&#8221; but he also said that all other Unreal developers should do the same.</p>
<p>CliffyB also said that &#8220;Each game is an emissary, an evangelist for the latest version of what the tech can do&#8221;.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2009/12/gearsofwar3.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-5245 " src="https://gamingbolt.com/wp-content/uploads/2009/12/gearsofwar3.jpg" alt="" width="505" height="285" srcset="https://gamingbolt.com/wp-content/uploads/2009/12/gearsofwar3.jpg 550w, https://gamingbolt.com/wp-content/uploads/2009/12/gearsofwar3-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p>The anticipation for the latest show of performance for the Unreal Engine has been set very high by the Gears of War 3 trailer that was unleashed in April.</p>
<p><a href="http://www.computerandvideogames.com/article.php?id=248590">Source</a></p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">8663</post-id>	</item>
		<item>
		<title>Mass Effect 3 will use Unreal 3 engine</title>
		<link>https://gamingbolt.com/mass-effect-3-will-use-unreal-3-engine</link>
					<comments>https://gamingbolt.com/mass-effect-3-will-use-unreal-3-engine#comments</comments>
		
		<dc:creator><![CDATA[Will Kenny]]></dc:creator>
		<pubDate>Mon, 29 Mar 2010 21:33:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Develop]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[Mass Effect 3]]></category>
		<category><![CDATA[Rein]]></category>
		<category><![CDATA[Unreal 3]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/2010/03/29/mass-effect-3-will-use-unreal-3-engine/</guid>

					<description><![CDATA[The last two Mass Effect games have both used the Unreal 3 engine- and according to Epic&#8217;s Mark Rein, Mass Effect 3 will be no different. Speaking in an interview with Develop earlier, Rein said &#8220;BioWare chose UE3 for the Mass Effect trilogy because they wanted to make an immersive third-person perspective shooter game with [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>The last two Mass Effect games have both used the Unreal 3 engine- and according to Epic&#8217;s Mark Rein, Mass Effect 3 will be no different.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2009/10/masseffect1.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-2722" title="masseffect" src="https://gamingbolt.com/wp-content/uploads/2009/10/masseffect1.jpg" alt="" width="505" height="258" /></a></p>
<p>Speaking in an interview with <a href="http://www.develop-online.net/news/34332/Game-Connection-heads-to-E3">Develop</a> earlier, Rein said &#8220;BioWare chose UE3 for the Mass Effect trilogy because they wanted to  make an immersive third-person perspective shooter game with sci-fi  environments.&#8221;</p>
<p>&#8220;We have a great working relationship with Epic from both the  development and licensee perspective, and we’re continually pleased with  how they keep their game engine technology competitive, which helps us  deliver the excellent quality games that EA customers expect,” further  added EA Partners SVP, David DeMartini.</p>
<p>It was recently announced that work on Mass Effect 3 has now begun. We have high hopes.</p>
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