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	<title>until dawn: rush of blood &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>PlayStation Plus Free Games For December Revealed, Includes Darksiders II Deathinitive Edition</title>
		<link>https://gamingbolt.com/playstation-plus-free-games-for-december-revealed-includes-darksiders-ii-deathinitive-edition</link>
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		<dc:creator><![CDATA[Ashish Isaac]]></dc:creator>
		<pubDate>Thu, 30 Nov 2017 16:39:59 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Darksiders II Deathinitive Edition]]></category>
		<category><![CDATA[Kung Fu Panda: Showdown of Legendary Legends]]></category>
		<category><![CDATA[monster hunter world]]></category>
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					<description><![CDATA[Quite a month for PS Plus subscribers.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2010/11/PlayStation-Plus-feature-e1351233043819.jpg"><img fetchpriority="high" decoding="async" class=" wp-image-13416 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2010/11/PlayStation-Plus-feature-e1351233043819.jpg" alt="" width="620" height="312" srcset="https://gamingbolt.com/wp-content/uploads/2010/11/PlayStation-Plus-feature-e1351233043819.jpg 630w, https://gamingbolt.com/wp-content/uploads/2010/11/PlayStation-Plus-feature-e1351233043819-300x150.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>PlayStation Plus has quite a few interesting free games for the month of December as revealed on their official blog. First up is <em>Darksiders II Deathinitive Edition </em>which features all existing DLC content. There is also <em>Kung Fu Panda: Showdown of Legendary Legends </em>in which players can fight as iconic characters from the world of <em>Kung Fu Panda. </em></p>
<p>PlayStation VR game <em>Until Dawn: Rush of Blood</em> is also being offered to PlayStation Plus members<em>. </em>This bonus game will be available till January 2, 2018. One of the most anticipated upcoming games of 2018, <em>Monster Hunter: World </em>will also be available to test out for PlayStation Plus members from December 9 to December 12.</p>
<p>The remaining games in the line-up include  the following.</p>
<ul>
<li>Syberia Collection PS3</li>
<li>Xblaze Lost: Memories, PS3</li>
<li>Forma.8, PS Vita (Cross Buy with PS4)</li>
<li>Wanted Corp, PS Vita</li>
</ul>
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		<post-id xmlns="com-wordpress:feed-additions:1">314016</post-id>	</item>
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		<title>Until Dawn: Rush of Blood Dev Video Features New Gameplay</title>
		<link>https://gamingbolt.com/until-dawn-rush-of-blood-dev-video-features-new-gameplay</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 06 Sep 2016 11:18:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PlayStation VR]]></category>
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					<description><![CDATA[VR terror title looks set to deliver.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/11/until-dawn-rush-of-blood.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2015/11/until-dawn-rush-of-blood.jpg" alt="until dawn rush of blood" width="620" height="349" class="aligncenter size-full wp-image-247842" srcset="https://gamingbolt.com/wp-content/uploads/2015/11/until-dawn-rush-of-blood.jpg 1236w, https://gamingbolt.com/wp-content/uploads/2015/11/until-dawn-rush-of-blood-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/11/until-dawn-rush-of-blood-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Of the many VR titles that will be launching with PlayStation VR in October is Supermassive Games&#8217; <em>Until Dawn: Rush of Blood</em>, a spin-off of the cinematic adventure title for PS4 but providing a more on-rails experience.</p>
<p>In a new developer video where members of the team talk about scaring players and just about anyone willing to step into the VR realm, we get a peek at some new gameplay footage. Check it out below, if you dare.</p>
<p>It will be interesting to see the reception to <em>Until Dawn: Rush of Blood</em> especially with other horror titles on the horizon for VR. This includes <em>Paranormal Activity, Here They Lie</em> and <em>Resident Evil 7</em>. The very fact that there&#8217;s a market for people who want to be so immersed in terror is saying something though.</p>
<p><em>Until Dawn: Rush of Blood</em> releases on October 13th alongside PlayStation VR. Will you be playing it? Let us know your thoughts in the comments below.</p>
<p><iframe width="620" height="349" src="https://www.youtube.com/embed/2oR0IMoxrmk" frameborder="0" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">276732</post-id>	</item>
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		<title>How Different Is Until Dawn On The PlayStation VR?</title>
		<link>https://gamingbolt.com/how-different-is-until-dawn-on-the-playstation-vr</link>
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		<dc:creator><![CDATA[Aaron Main]]></dc:creator>
		<pubDate>Wed, 06 Jul 2016 08:37:54 +0000</pubDate>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=271363</guid>

					<description><![CDATA[This isn't the sequel you were hoping for.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">U</span><em>ntil Dawn: Rush of Blood</em> was the very first VR game I had the chance to experience at E3. I was eager to experience my very first virtual reality experience ever, and the line for admission couldn&#8217;t move fast enough. As I finally had the chance to sit down, have the VR headset and headphones placed on my head and the Move controllers in my hands, I was ready to go into deep immersion within this new and exciting technology. Unfortunately, I think my experience needs a much better game to feel what VR is truly like &#8212; and possibly on a headset better than PlayStation VR.</p>
<p>First off, I know this is a simple demo of a full game that will be released later on, so hopefully this experience is still in early, early Alpha stage and my impressions are completely wrong upon its release. But I highly doubt that. As the VR headset lit up, I was put into this on-rails world inside of what looked like an deadly roller coaster within an evil carnival. Yes, <em>Until Dawn: Rush of Blood</em> is a completely on-rails shooter which means that there is no means of moving around freely. I assume this decision was made early on to allow the team at Supermassive Games to push out an exclusive game for Sony&#8217;s VR as fast as possible. And it showed in the show floor demo.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/07/rush-of-blood-1-x.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-271367" src="https://gamingbolt.com/wp-content/uploads/2016/07/rush-of-blood-1-x.jpg" alt="rush of blood 1 x" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2016/07/rush-of-blood-1-x.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/07/rush-of-blood-1-x-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Then I was shooting pigs."</p>
<p>One of the first things I think anyone would want to do when first putting on any VR headset is to look all around. And I did. I looked in nearly a 360 degree motion to see if everything was there, and it was. There wasn&#8217;t a single inch that didn&#8217;t have something I could look at from any angle in all directions. It was quite unique. After I learned my way around the controls with a pistol and shotgun &#8212; shooting a couple boxes with bull&#8217;s eyes on them &#8212; it was time for this roller coaster to finally pick up some speed and get moving onward. As the roller coaster went slowly forward through a dark and twisted house, I was shooting vases and more boxes, but the way the coaster began to travel up and down, faster and faster, it was beginning to feel real. Then I was shooting pigs.</p>
<p>Then the creepiness of the evil carnival started to emerge as the roller coaster came to a stop from point to point. Devilish looking clowns began to come at the screen slowly, but went down with only a couple shots of my controllers; Aiming in real-life and in real-time felt natural with the Move controls and aiming at the evil clowns and boxes felt smooth.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/07/Rush-of-Blood.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-271368" src="https://gamingbolt.com/wp-content/uploads/2016/07/Rush-of-Blood.jpg" alt="Rush of Blood" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/07/Rush-of-Blood.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/07/Rush-of-Blood-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"As the very short ride came to a close, there dropped a horde of zombie clowns all wanting to rip my head off."</p>
<p>Upon moving on towards a more twisted environment, giant saw blades and things that wanted to cut me in half started swinging all around. I was forced to swerve my head comically about from side to side as onlookers were (probably) making fun of my movements. It was indeed immersive, or at least forced me to be if I wanted to survive.</p>
<p>As the very short ride came to a close, there dropped a horde of zombie clowns all wanting to rip my head off. I reloaded my shotgun and pistol and unloaded on those heaps of enemies coming from all around. As I mowed them down I felt like a champion, and I was told the demo was over.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/11/until-dawn-rush-of-blood.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-247842" src="https://gamingbolt.com/wp-content/uploads/2015/11/until-dawn-rush-of-blood.jpg" alt="until dawn rush of blood" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/11/until-dawn-rush-of-blood.jpg 1236w, https://gamingbolt.com/wp-content/uploads/2015/11/until-dawn-rush-of-blood-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/11/until-dawn-rush-of-blood-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"The graphics were <em>not</em> as good as those you&#8217;d find on a PlayStation 2 game, yes, I said 2!"</p>
<p>Those were most of the good things to say about this experience. What were unfortunate were the fact that this game was nothing like <em>Until Dawn</em> on PS4. It felt like a low budget horror flick. One of the most important features of <em>Until Dawn</em> was the story experience and moving around not knowing what&#8217;s going to happen next or even what will affect the story. <em>Rush of Blood</em> is an on-rails shooter on a roller coaster; and as sad as it is to say: that is literally the very first idea that everyone comes up with when it comes to a first person VR experience. There was no originality put into the idea at all.</p>
<p>The graphics were <em>not</em> as good as those you&#8217;d find on a PlayStation 2 game, yes, I said 2. Sharp edges where they should be round, low resolution textures throughout &#8212; looking at the graphics was the real nightmare behind the whole experience. But what disappointed me the most, from the instant I put the VR headset on until the last second was the actual resolution of the screen. It was pitiful. There were dots everywhere and in every direction. I&#8217;m not sure how Oculus Rift portrays, whether it&#8217;s in hi-def or not, but <a href="https://gamingbolt.com/fallout-4-vr-on-htc-vive-hands-on-long-road-ahead">Bethesda&#8217;s Fallout 4 VR on HTC Vive was impeccable</a>, much like the game would appear on a hi-def TV screen.</p>
<p>So it saddened me and made me wonder if other PSVR games would look similar, but at this stage it&#8217;s nearly impossible to tell until I&#8217;ve seem them all. But so far, <em>Rush of Blood</em> was not what I would consider to be a good first impression for a PSVR experience.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">271363</post-id>	</item>
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		<title>Until Dawn: Rush of Blood Was In Development Before Until Dawn Even Launched</title>
		<link>https://gamingbolt.com/until-dawn-rush-of-blood-was-in-development-before-until-dawn-even-launched</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Mon, 14 Dec 2015 17:47:23 +0000</pubDate>
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		<category><![CDATA[until dawn: rush of blood]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=252001</guid>

					<description><![CDATA[Until Dawn's success only solidified their resolve.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/11/until-dawn-rush-of-blood.jpg" rel="attachment wp-att-247842"><img loading="lazy" decoding="async" class="aligncenter wp-image-247842" src="https://gamingbolt.com/wp-content/uploads/2015/11/until-dawn-rush-of-blood.jpg" alt="until dawn rush of blood" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/11/until-dawn-rush-of-blood.jpg 1236w, https://gamingbolt.com/wp-content/uploads/2015/11/until-dawn-rush-of-blood-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/11/until-dawn-rush-of-blood-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>While many assumed that the PlayStation VR exclusive Until Dawn: Rush of Blood was meant to be a follow up in response to the surprise success of Until Dawn this year, it turns out that the game had actually been in development for quite a while- as a matter of fact, before Until Dawn even launched.</p>
<p>“Obviously the success of Until Dawn is a great starting point for Until Dawn: Rush of Blood, but we were well into the development of this as a VR game before we knew exactly how Until Dawn was going to be received,&#8221; said Executive Producer Simon Harris talked about the game in a recent interview with <a href="http://www.gameinformer.com/b/features/archive/2015/12/11/until-dawn-rush-of-blood-supermassive-interview-january-2016.aspx" target="_blank">Game Informer</a>. &#8220;I guess the success has ratified our choices and we hope that players will be excited to play a completely new VR experience in and beyond that world.</p>
<p>Supermassive also confirmed that Rush of Blood uses all new techniques, and in general is a new style of game, one that works uniquely well in VR.</p>
<p>“Until Dawn taught us some tricks about building tension and fear, and then capitalizing on that with moments of shock and horror. Some of those visual and audio techniques do transfer across, albeit with some adjustment for VR, but on the whole it’s an all-new approach.”</p>
<p>Until Dawn: Rush of Blood is due out for PSVR some time in 2016.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">252001</post-id>	</item>
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		<title>Until Dawn: Rush of Blood Is A Full game for PlayStation VR</title>
		<link>https://gamingbolt.com/until-dawn-rush-of-blood-is-a-full-game-for-playstation-vr</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Mon, 02 Nov 2015 18:20:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Paris Games Week]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=247841</guid>

					<description><![CDATA[Rejoice, horror fans!]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/11/until-dawn-rush-of-blood.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-247842" src="https://gamingbolt.com/wp-content/uploads/2015/11/until-dawn-rush-of-blood.jpg" alt="until dawn rush of blood" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/11/until-dawn-rush-of-blood.jpg 1236w, https://gamingbolt.com/wp-content/uploads/2015/11/until-dawn-rush-of-blood-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/11/until-dawn-rush-of-blood-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>When Until Dawn: Rush of Blood was announced for PlayStation VR at Sony&#8217;s Paris Games Week conference, the considerable excitement around a new Until Dawn was tempered by questions surrounding its nature- exactly what the hell <em>was</em> Rush of Blood? An update for the existing game that made it VR compatible? A brand new game? An Until Dawn themed tech demo? DLC?</p>
<p>It turns out it is a brand new game, so fans of the first game have plenty of reason to be excited, especially since Supermassive Games says that the game will be fairly substantial as well.</p>
<p>“It’s a completely stand-alone product,” said Supermassive executive producer Simon Harris to <a href="http://www.vg247.com/2015/11/02/until-dawn-rush-of-blood-is-a-full-game-for-playstation-vr-contains-a-good-number-of-levels/" target="_blank">VG247</a>. “It’s not DLC, or anything like that. It’s its own product for PlayStation VR; it’s just set in the world of Until Dawn.</p>
<p>“This game charts the descent into madness of one of the characters from the Until Dawn universe. As they play through, fans of the series will start to recognize very familiar locations, some things around the characters and other similar aspects.</p>
<p>“It’s very much set in that world and that universe, but it’s a completely separate game.”</p>
<p>That sounds pretty exciting! Plus, I am sure that fans of the first game are intrigued at the premise for Rush of Blood. Let&#8217;s hope it is every bit as exciting, then!</p>
<p>PlayStation VR is due to launch some time next year.</p>
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