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	<title>video game endings &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>10 Video Game Ending Tropes That Need To Die</title>
		<link>https://gamingbolt.com/10-video-game-ending-tropes-that-need-to-die</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 07 Aug 2019 09:27:59 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[video game endings]]></category>
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					<description><![CDATA[To be continued... maybe, if we ever make a sequel, which we probably won't.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here&#8217;s nothing worse than a bad ending. Endings have been spoiling the fun in entertainment media for years- books, films, TV shows, and yes, video games. A good ending can elevate any kind of experience, but on the flipside, a bad ending can ruin a perfectly good game- and make a bad one even worse.</p>
<p>But this feature isn&#8217;t about <em>bad </em>endings per se- not exactly. No, it&#8217;s about the tropes that writers in our industry (and many others) resort to and eventually end up delivering unsatisfactory conclusions. So without further ado, let&#8217;s take a look at ten tropes for video game endings that we&#8217;re all starting to get tired of.</p>
<p><strong>IT WAS ALL A DREAM</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/Final-Fantasy-10.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-393488" src="https://gamingbolt.com/wp-content/uploads/2019/04/Final-Fantasy-10.jpg" alt="Final Fantasy 10" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/Final-Fantasy-10.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/04/Final-Fantasy-10-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/Final-Fantasy-10-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/Final-Fantasy-10-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Picture this: you&#8217;ve spent hours and hours playing a game, you&#8217;re invested in its story and characters, in the central mystery, and you&#8217;ve been waiting to find out just what the hell is going on, and how it&#8217;s all going to turn out. Only, when you get to the end, the game goes &#8220;whoops! It was all a dream! None of this actually happened and you wasted your time!&#8221;</p>
<p>Not only is it deflating, it&#8217;s also been done <em>so much</em>, it&#8217;s just become a tired old trope. This happened with one of the endings in <em>Silent Hill: Homecoming, </em>where the entire game was just a delusion by a mental patient, it happened with <em>Super Mario Bros. 2 </em>for seemingly no good reason, it happened with <em>Final Fantasy 10, </em>where the entire game wasn&#8217;t a dream, but certain central characters were (only they became real thanks to their own actions). Of course, not <em>all </em>&#8220;it was all a dream&#8221; endings are bad, and some games are actually able to pull it off very well, like <em>The Legend of Zelda: Link&#8217;s Awakening, </em>or the bonkers Typhon simulation of <em>Prey (2017)</em>.</p>
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		<title>15 Shortcut Endings In Video Games</title>
		<link>https://gamingbolt.com/15-shortcut-endings-in-video-games</link>
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		<dc:creator><![CDATA[Matthew Herst]]></dc:creator>
		<pubDate>Wed, 19 Oct 2016 14:51:51 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[endings]]></category>
		<category><![CDATA[game endings]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[games that can be ended quickly]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[video game endings]]></category>
		<category><![CDATA[video games that can be ended quickly]]></category>
		<category><![CDATA[Xbox One]]></category>
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					<description><![CDATA[Not all games are epic adventures, some have faster endings tucked away, waiting for the player to find them. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W[</span>orking your way to the end of a game isn’t always easy, but sometimes developers slip in an early, hidden ending, giving players something special to hunt down. Here are the 15 games you don’t know have shortcut endings.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
<p><strong>Far Cry 4</strong></p>
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<p>As soon as Pagan Min kidnaps you he sits you down at an elegantly set table. Just as he begins a long, rambling speech he’s interrupted as a guard walks in. He gets up, apologizes for the delay and asks you to stay seated until he returns. If you follow his instructions and stay in the room for roughly 15 minutes he comes back and brings you to your mother’s grave as ‘should I stay or should I go’ plays as the screen fades to black and the credits begin to scroll down the screen.</p>
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