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	<title>Wasteland Kings &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Wasteland Kings Developer Signs Up for Xbox One&#8217;s ID@Xbox Program</title>
		<link>https://gamingbolt.com/wasteland-kings-developer-signs-up-for-xbox-ones-idxbox-program</link>
					<comments>https://gamingbolt.com/wasteland-kings-developer-signs-up-for-xbox-ones-idxbox-program#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 27 Aug 2013 09:46:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ID@Xbox]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Vlambeer]]></category>
		<category><![CDATA[Wasteland Kings]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=170350</guid>

					<description><![CDATA[Some reservations remain for Vlambeer, but so far so good.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/08/wasteland_kings.jpg"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/08/wasteland_kings.jpg" alt="wasteland_kings" width="620" height="349" class="aligncenter size-full wp-image-170365" srcset="https://gamingbolt.com/wp-content/uploads/2013/08/wasteland_kings.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/08/wasteland_kings-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a><br />
Microsoft&#8217;s new indie development program ID@Xbox, which allows just about anyone to sign up to develop and publish indie games on the the Xbox One console, will have developer Vlambeer signing up to bring indie titles over. The studio has worked on Ridiculous Fishing and will also be bringing Wasteland Kings to PS4.</p>
<p>In a <a href="http://ramiismail.com/2013/08/the-state-of-indies-and-consoles/">blog post</a>, Vlambeer&#8217;s Rami Ismail stated that, &#8220;Sony is doing great, we&#8217;ve signed up for ID@Xbox and we&#8217;ll continue talking to Nintendo. It&#8217;s something we&#8217;ve been talking about with Microsoft for a while now and something I feel is a huge leap in the right direction.&#8221;</p>
<p>Of course, had his issues with the new scheme due to the sheer scale of its inclusiveness. But at Gamescom, &#8220;I caught up with Chris Charla today at Gamescom and he reassured me some of these limitations are temporary or guided by hardware constraints, which is reassuring.</p>
<p>&#8220;Another reservation might be that Microsoft doesn&#8217;t exactly have a great history in following up on their promises, and before we fully back the initiative we want to go through the gauntlet for a project. Making Chris as visible as he is makes someone responsible for what happens, and that feeling of knowing who to turn to makes Microsoft a much more agreeable entity to do business with.&#8221;</p>
<p>Given the freedom that PS4 indie devs have received, we think that the least that Microsoft could do is deliver on its promises (this time around, at least).</p>
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		<title>PlayStation 4 Indie Showcase: Volume, N++, Wasteland Kings and More Confirmed</title>
		<link>https://gamingbolt.com/playstation-4-indie-showcase-volume-n-wasteland-kings-and-more-confirmed</link>
					<comments>https://gamingbolt.com/playstation-4-indie-showcase-volume-n-wasteland-kings-and-more-confirmed#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 20 Aug 2013 18:04:11 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Guns of Icarus Online]]></category>
		<category><![CDATA[hotline miami 2]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[N++]]></category>
		<category><![CDATA[playstation 4]]></category>
		<category><![CDATA[PlayStation Vita]]></category>
		<category><![CDATA[rogue legacy]]></category>
		<category><![CDATA[Volume]]></category>
		<category><![CDATA[Wasteland Kings]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=169486</guid>

					<description><![CDATA[Sony's indie lineup is nothing to scoff at.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/08/Volume.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/08/Volume.jpg" alt="Volume" width="600" height="338" class="aligncenter size-full wp-image-168500" srcset="https://gamingbolt.com/wp-content/uploads/2013/08/Volume.jpg 600w, https://gamingbolt.com/wp-content/uploads/2013/08/Volume-300x169.jpg 300w" sizes="(max-width: 600px) 100vw, 600px" /></a><br />
Sony blew the roof of Gamescom 2013 with its indie announcements.</p>
<p>First off, it has announced that Thomas Was Alone creator Mike Bethell&#8217;s Volume will be debuting on the PS4 and PS Vita exclusively next year. The game is a mix of Minecraft and Metal Gear in which the player must steal and effectively remix his surroundings.</p>
<p>It has also announced that Metanet Software&#8217;s N++ will release exclusively for the PS4 this year, and bring new multiplayer modes along with thousands of levels created from scratch. The game is dubbed the final and definitive installment of the N series.</p>
<p>Cellar Door Games&#8217; highly addictive and awesomely awesome Rogue Legacy, which released for PC a month ago, will also be debuting next year on the PS4 and PS Vita. Hotline Miami 2 will also be making its way to the console and handheld next year, but Dennaton Games&#8217; next game, Wasteland Kings will also be exclusive to the PS4 and Vita.</p>
<p>Vlambeer, which created Super Crate Box &#038; Ridiculous Fishing, has also announced that it will be releasing Guns of Icarus Online exclusively for PS4. Stay tuned for more details.</p>
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