<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>WET &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/wet/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Fri, 30 Oct 2020 08:31:22 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
<site xmlns="com-wordpress:feed-additions:1">185493399</site>	<item>
		<title>15 Cutscene Based Boss Fights That Weren&#8217;t Actual Boss Fights</title>
		<link>https://gamingbolt.com/15-cutscene-based-boss-fights-that-werent-actual-boss-fights</link>
					<comments>https://gamingbolt.com/15-cutscene-based-boss-fights-that-werent-actual-boss-fights#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 28 Jan 2019 10:58:24 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Batman Arkham Asylum]]></category>
		<category><![CDATA[Dead Space 2]]></category>
		<category><![CDATA[Far Cry 3]]></category>
		<category><![CDATA[God of War 3]]></category>
		<category><![CDATA[Mass Effect 3]]></category>
		<category><![CDATA[Metal Gear Solid 4]]></category>
		<category><![CDATA[Mirror's Edge]]></category>
		<category><![CDATA[Red Dead Redemption]]></category>
		<category><![CDATA[Red Dead Redemption 2]]></category>
		<category><![CDATA[Resistance 3]]></category>
		<category><![CDATA[Silent Hill Homecoming]]></category>
		<category><![CDATA[Spider-Man]]></category>
		<category><![CDATA[The Order: 1886]]></category>
		<category><![CDATA[Uncharted 4]]></category>
		<category><![CDATA[WET]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=381598</guid>

					<description><![CDATA[Some of the best non-traditional boss encounters in video games we've ever experiences.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">B</span>oss fights have been an integral part of video games for almost as long as video games have existed. As a test of how well you&#8217;ve learned the mechanics and systems of the game, and as culmination of encounters that have brewed for large sections of the game – if not the entire game itself – these set piece moments serve an important purpose in any experience. However, as the years have gone by, boss encounters have also changed considerably, and traditional boss fights, which were once the norm, have grown less and less common. Many times – most of the times, in fact – such &#8220;interactive cutscenes&#8221; can be quite disappointing, and can&#8217;t stand as proper substitutes for actual fights, but there are times when these cinematic encounters prove to be just the right fight for the game in question, and are executed very, very well. In this feature, we&#8217;ll take a look at fifteen such excellent interactive boss encounters in games.</p>
<p style="text-align: center;"><strong>There are spoilers ahead for all games mentioned in this feature. If you see us beginning to talk about a game you don&#8217;t want spoiled, skip ahead to the next entry.</strong></p>
<p><strong>UNCHARTED 4</strong></p>
<p><iframe title="15 Best Interactive Cutscene Boss Encounters That Weren&#039;t Actual Boss Fights" width="500" height="281" src="https://www.youtube.com/embed/YxGw8E-pz2Q?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><em>Uncharted </em>has tried its hand at traditional boss fights, but its fair to say that it hasn&#8217;t always worked out. As the series grew, though, it embraced its strengths as an interactive, cinematic adventure, and started that working into what would otherwise have been traditional boss fights as well. The final encounter between Nate and Rafe at the end of <em>Uncharted 4 </em>was a culmination of that. The dramatic fight between the two of them, after tensions boiled between them throughout the entire game, was tense and exciting, with the burning ship loaded with Henry Avery&#8217;s treasure serving as the perfect backdrop. It proved to be a fitting conclusion to the journey.</p>
<p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/15-cutscene-based-boss-fights-that-werent-actual-boss-fights/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">381598</post-id>	</item>
		<item>
		<title>Reliance Games Partners With WET and Naughty Bear Developer</title>
		<link>https://gamingbolt.com/reliance-games-partners-with-wet-and-naughty-bear-developer</link>
					<comments>https://gamingbolt.com/reliance-games-partners-with-wet-and-naughty-bear-developer#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 13 Feb 2013 14:47:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Behaviour Studios]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[Naughty Bear]]></category>
		<category><![CDATA[Reliance Games]]></category>
		<category><![CDATA[WET]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=138888</guid>

					<description><![CDATA[The "strategic alliance" will play a part in mobile games based on upcoming films.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2009/10/WET2.jpg"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2009/10/WET2.jpg" alt="WET2" width="505" height="282" class="aligncenter size-full wp-image-2386" /></a><br />
Reliance Games has announced that it will be partnering with Behaviour Studios, 300-strong development studio based in Montreal that is best known for action shooter WET and the bizarre Naughty Bear to &#8220;co-publish mobile games based on upcoming, high-profile feature films&#8221;.</p>
<p>Reliance Entertainment Digital EVP of global business Amit Khanduja stated that, &#8220;Today&#8217;s announcement with Behaviour Interactive is another solid step in building great IP-based games. By partnering with Behaviour, Reliance augments its ability to design and to develop games in a timely manner and at a quality bar commensurate with the films the games are based on.&#8221;</p>
<p>Reliance reports that two games to this effect are currently in development. Hopefully, they won&#8217;t be based off of Bollywood &#8220;blockbusters&#8221;.</p>
<p>Reliance Games, by the by, also partly owns Codemasters, developer of the Race Driver GRID series. It seems everyone wants a piece of the mobile gaming pie, and this new deal seems like the best way to go about it for the Indian conglomerate.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/reliance-games-partners-with-wet-and-naughty-bear-developer/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">138888</post-id>	</item>
		<item>
		<title>WET Review</title>
		<link>https://gamingbolt.com/wet-reviewed</link>
					<comments>https://gamingbolt.com/wet-reviewed#comments</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Tue, 13 Oct 2009 11:28:59 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[WET]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=2381</guid>

					<description><![CDATA[Wet is centered around Rubi, a women who basically does some wet work for the mafia. The game begins with Rubi overlooking a meeting which is taking place between a disabled man and a gangster named Simmons. The meeting is all about a case which contains a human heart. Rubi has been hired by Trevor [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: justify;">Wet is centered around Rubi, a women who basically does some wet work for the mafia. The game begins with Rubi overlooking a meeting which is taking place between a disabled man and a gangster named Simmons. The meeting is all about a case which contains a human heart. Rubi has been hired by Trevor to steal that case and bring it back to him. Trevor wants to actually save his father William Ackers who is fighting for his life in the hospital. Rubi gives Trevor the heart and saves Acker&#8217;s life. After a year later in Texas, Acker comes to visit Rubi concerning his son Trevor. Trevor has now joined a drug dealing group in Hong Kong and Acker wishes that he should be brought back to him. After fighting a series of battles in Hong Kong, Rubi finally gets hold of him and returns him to his father. Just when she is about to leave Acker&#8217;s place, Acker decapitates Trevor, seeing that Rubi is now a witness to the incident Acker orders Ze Kollektor to fight her. Rubi is defeated and finally wakes at Milo&#8217;s place. Rubi now vows revenge against Acker and this is all about the plot. The plot could have been much more better. But there are certain potholes where I continuously found myself to be quizzed.</p>
<div id="attachment_2386" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2009/10/WET2.jpg"><img decoding="async" aria-describedby="caption-attachment-2386" class="size-full wp-image-2386 " title="WET2" alt="Welcome to WET, the world of acrobatics and shooting!" src="https://gamingbolt.com/wp-content/uploads/2009/10/WET2.jpg" width="505" height="281" srcset="https://gamingbolt.com/wp-content/uploads/2009/10/WET2.jpg 550w, https://gamingbolt.com/wp-content/uploads/2009/10/WET2-300x166.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-2386" class="wp-caption-text">Welcome to WET, the world of acrobatics and shooting!</p></div>
<p style="text-align: justify;">Now lets talk about the gameplay. Wet is really a good combination of Mirrors Edge and Prince of Persia. At first I really thought that I am not playing as Rubi, but I am playing as Faith since they look pretty same and have similar acrobatic abilities.Rubi can swing around around poles, can run sideways on the wall, perform some really amazing moves like sliding and jumping in the mid air. WET is really all about shooting. You can mix your acrobatic moves along with shooting. When you do that the screen will slow down so that you can fire a good amount of bullets at your enemies. Almost every acrobatic move can be bundled up with shooting. Rubi can shoot while she is jumping, sliding or running on walls. You will have a couple of guns at your disposal too like the standard pistols ( Lara Croft style), shotguns and a machine gun. You also have a sword at your disposal too. And I found this to be my favorite weapon. I found it pretty easy to slash enemies and take them down pretty quick. But there are some who wont go down with the sword. These guys will carry heavy machine guns. But as I said just like the other guys they are easy too but they will need more bullet shots to take them down. There are also a few moments where a guy will come towards and Rubi will shoot at his face which will make her angry and make the screen go red. This is the mode where Rubi will take on tons and tons of enemies. Overall I found these sections of gameplay pretty fun. Also the player has to clear areas from enemies and for that Rubi has to take down the entry points so that more enemies don&#8217;t pour in. Also players can upgrade their moves and guns at the end of each mission. There are several times in the game where there are car chases in the game and most of the gameplay looks like a rip off from The Wheelman, a game which was released earlier this year. Also there are training missions in between where you can learn some platforming and gunplay tricks.</p>
<div id="attachment_2385" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2009/10/WET1.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-2385" class="size-full wp-image-2385 " title="WET1" alt="WET1" src="https://gamingbolt.com/wp-content/uploads/2009/10/WET1.jpg" width="505" height="283" srcset="https://gamingbolt.com/wp-content/uploads/2009/10/WET1.jpg 550w, https://gamingbolt.com/wp-content/uploads/2009/10/WET1-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-2385" class="wp-caption-text">Shooting along with some cool acrobatics is fun</p></div>
<p style="text-align: justify;">Platforming sections have been done pretty well and overall level design is very good. Camera is sharp and keeps the focus on action almost every time. The graphics for the game are average. The visuals are dated and the character models except Rubi are last generation. There is also a silly scratch filter which will make the game look like a 1970&#8217;s game but its irritating and I switched that off. Some of the indoor sections were pretty detailed. The real bright point of the game is the sound. If you are a fan of some hip hop and techno music than you are going to love the music of WET. Voice acting is pretty cool for most part but it could have been a lot better.</p>
<div id="attachment_2384" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2009/10/WET3.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-2384" class="size-full wp-image-2384 " title="WET3" alt="WET3" src="https://gamingbolt.com/wp-content/uploads/2009/10/WET3.jpg" width="505" height="281"></a><p id="caption-attachment-2384" class="wp-caption-text">Sword and Guns! FTW!</p></div>
<p style="text-align: justify;">Wet is a game that is not meant for everyone. Certain scenes are pretty violent and gory in nature and the language used in the game is cheap. And that is what makes Rubi an interesting protagonist. If you are a fan of hack n slash along with an appetite for some really cool moves than you should probably rent this.</p>
<p style="text-align: left;"><em><strong><span style="color: #ff6600;">This game was reviewed on the Xbox 360.</span></strong></em></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/wet-reviewed/feed</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2381</post-id>	</item>
	</channel>
</rss>
