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	<title>White Knight Chronicles &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Does White Knight Chronicles Deserve Another Shot?</title>
		<link>https://gamingbolt.com/does-white-knight-chronicles-deserve-another-shot</link>
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		<dc:creator><![CDATA[John Cantees]]></dc:creator>
		<pubDate>Mon, 05 Apr 2021 12:08:08 +0000</pubDate>
				<category><![CDATA[Article]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=475048</guid>

					<description><![CDATA[Does this PlayStation RPG franchise need more time in the sun?]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>ith Japan Studio and Sony going through its latest round of restructuring as of late, it&#8217;s not a bad time to take a look back at some of the interesting wild card games that Japan Studio has come out with over the last many years. The list of interesting games that came out of Sony in Japan Studios collaborations is one of the more eclectic ones you&#8217;ll ever see. Almost every genre has been touched on &#8211; to a vast range of results. The one we will take a look at today though is the <em>White Knight Chronicles</em> games, which, much like other franchises that Japan Studio came up with &#8211; sort of took hold and sort of didn&#8217;t. This was basically Japan Studio’s attempt at a JRPG franchise, and it wasn’t a bad attempt, all things considered. Things like Gravity Rush and the siren games had similar lineages that saw a little bit of success but not quite enough to really get off the ground and turn into a long-running franchise. But why is that? Why did <em>White Knight Chronicles</em> not turn into anything more than just a few mid-range-budget games despite being decent games in their own right and having so much talent at the helm? What the hell happened to <em>White Knight Chronicles</em>?</p>
<p><em>White Knight Chronicles</em> is a franchise you might not have ever heard of, especially if you just started really paying attention to gaming and the last seven or eight years or so. Originally launching in late 2008 in Japan and a couple years later in North America on the PlayStation 3, <em>White Knight Chronicles</em> released to an audience that was fairly mixed on the game and there wasn&#8217;t really a strong consensus one way or the other.</p>
<p><iframe title="What The Hell Happened To White Knight Chronicles?" width="500" height="281" src="https://www.youtube.com/embed/i7XZ3E0ql8k?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>The game play, to most, was very boilerplate for the genre at the time and today would be considered downright generic. It&#8217;s pretty standard RPG fare. You learn attacks, you level up, you maintain and acquire materials after battles would you use to enhance various other elements of gameplay, and there is a real-time combat system that can be freely initiated once you come across enemies in the world. This was perhaps the original sin of <em>White Knight Chronicles</em>. It just didn&#8217;t really do anything new or particularly interesting even for the time. If you wanted a good RPG with that Japanese style you had countless other games to choose from that arguably did it better and have a little more meat on the bone.</p>
<p>Unfortunately, the story doesn&#8217;t really save the experience by being about as generic. A king is killed, a princess is captured oh, and an unlikely hero is tasked with suiting up in a mysterious suit of armor to save the day, and that he does. With very little deviation into anything noteworthy or unique along the 20-to-30-hour game which, for that genre, is a fairly short adventure. Now that&#8217;s not to say that the story or the action were executed poorly or fell apart in any major way, but it just didn&#8217;t stand out in a huge way on the PS3, which as anyone who played a lot of PlayStation 3 knows, was a JRPG bonanza. Between <em>Final Fantasy, </em>the <em>Tales </em>series<em>, Disgaea, Eternal Sonata, Resonance of Fate</em>, etc., it was a pretty crowded field, then <em>White Knight Chronicles</em> showed up to the gunfight with a toothpick of a concept.</p>
<p>While many would praise the game for how well it integrated its different systems and how intuitive it was able to make its complexities, including its relatively interesting online functionality, there would be just as many complaints about its half-hearted online modes and a story that was overly simple and predictable &#8211; even by JRPG standards. Still, despite general lukewarm reception with a handful of detractors in both directions, <em>White Knight Chronicles</em> sold pretty well especially in Japan and at that time that was more than enough reason to seriously consider and pursue a sequel which Japan Studio did with <em>White Knight Chronicles 2</em>.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/04/white-knight-chronicles.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-475052" src="https://gamingbolt.com/wp-content/uploads/2021/04/white-knight-chronicles.jpg" alt="white knight chronicles" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2021/04/white-knight-chronicles.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2021/04/white-knight-chronicles-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/04/white-knight-chronicles-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/04/white-knight-chronicles-768x432.jpg 768w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The sequel to <em>White Knight Chronicles</em> would improve on the originals’ shortcomings in some notable ways. Combat was way more fluid with combos that you can chain together, more flexibility with different armor types and some light crafting, and the overall presentation was a little bit nicer with larger more appealing areas to explore and a better sense of enemy variety. That said, it still fell short of the competition more notably than it had improved on its own issues. From the perspective of anyone outside of the White Knight Chronicles Ultra fandom circles, it just felt too similar to the original game with a story and set up that didn&#8217;t even try to do anything new and more online integration that just didn&#8217;t add enough to the experience for it to be worth messing with. Most of <em>White Knight Chronicles</em> compliments would come from what they got right about the single player offline content anyway so it was a bit puzzling as to why they didn&#8217;t just spend all of their time with the sequel focusing on that. In any case <em>White Knight Chronicles 2</em> was by just about all accounts a flop especially when compared to the last game which did notably better in all measurable ways despite being a rougher game overall.</p>
<p>That said this would not be the end of the franchise quite yet, Sony was beginning to shift focus the new hardware and new horizons, the <em>White Knight Chronicles</em> series will be brought to the PlayStation Portable with a new game <em>White Knight Chronicles Origins</em>. It had a few surprises up its leaves with a far more interesting cast of main characters than either of the two previous games could ever dream of having.</p>
<p><em>White Knight Chronicles</em> is a perfect example of a game series that just never quite figured itself out. There&#8217;s plenty I&#8217;ve games out there that are like that but the thing about <em>White Knight Chronicles</em> that hurts the most is that it really kind of started to get it right at the end. The problem was, with the previous two games performing as badly as they did, you can&#8217;t really blame Sony for pushing it off to the side and giving the spotlight and budget to other games that were coming out to close out the PS3 on a stronger note than it had started with. Maybe if they had given a PS3 style budget and similar resources that Guerrilla Games had when they made <em>Killzone 3</em>, it might have surprised everybody and done well.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/04/white-knight-chronicles-image.jpg"><img decoding="async" class="aligncenter wp-image-475051" src="https://gamingbolt.com/wp-content/uploads/2021/04/white-knight-chronicles-image.jpg" alt="white knight chronicles" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2021/04/white-knight-chronicles-image.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2021/04/white-knight-chronicles-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/04/white-knight-chronicles-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/04/white-knight-chronicles-image-768x432.jpg 768w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>But given the situation that the PlayStation was in at the time where they needed to be as consistent and impressive as possible to compete with the Xbox 360 and shore up support for the next generation, it&#8217;s easy to understand why they just didn&#8217;t want to take that risk at that time. And with Japan Studio being concentrated further down into the team that made the Astro games and pretty much filtering out everything else now, the odds of another crack at the <em>White Knight Chronicles</em> franchise are pretty low to say the least. It&#8217;s a series that just didn&#8217;t find itself until it was too late and even then, it just wasn&#8217;t good enough to really stand among the games that it needed to compete with in order to maintain any sort of profitable relevance. That said, the games still exist and for those that love them they can always be played again. But that is probably all there will ever be from this franchise that never quite found its footing.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">475048</post-id>	</item>
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		<title>15 Noticeable Cases of Graphical Downgrades</title>
		<link>https://gamingbolt.com/15-noticeable-cases-of-graphical-downgrades</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 08 Mar 2019 09:51:29 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=387723</guid>

					<description><![CDATA[Looks can be deceiving, especially for the initial footage and graphical details for these games.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he gaming industry, like any other, is built on hype. Hype for the next release, hype for the next update and hype for the next sequel. To generate that hype, game publishers and studios deploy trailers, all snazzy and lit-up with epic music and nifty edits. Sadly, the final product doesn&#8217;t always match that captivating reveal trailer. Let&#8217;s take a look at 15 noticeable cases of downgrades and questionable hype.</p>
<p><b>No Man&#8217;s Sky</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/08/No-Mans-Sky.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-274298" src="https://gamingbolt.com/wp-content/uploads/2016/08/No-Mans-Sky.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/08/No-Mans-Sky.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/08/No-Mans-Sky-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Hello Games&#8217; No Man&#8217;s Sky was a complicated case. With its initial reveal, the developer unveiled large alien creatures and a fairly dense planet teeming with wildlife. Enormous fleets and epic space battles were teased in screenshots leading up to launch. In comparison, the final game felt kind of empty. Those massive animals and epic space battles were almost no where to be seen. Procedural generation could be blamed for some of that and No Man&#8217;s Sky did have some pretty stunning vistas. They were just far from what the trailers before it had promised. Fortunately, Hello Games has been heavily supporting the game after launch and given us incredible forests, the potential to build massive bases and vastly improved visuals overall.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">387723</post-id>	</item>
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		<title>PlayStation Now Adds +40 PS3 Exclusives Including Uncharted 3, Killzone 2</title>
		<link>https://gamingbolt.com/playstation-now-adds-40-ps3-exclusives-including-uncharted-3-killzone-2</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 06 Jan 2016 09:46:24 +0000</pubDate>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=253693</guid>

					<description><![CDATA[More than 100 games now available on PS Now.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/12/PlayStation-Now_PS-Now.jpg" rel="attachment wp-att-251277"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2015/12/PlayStation-Now_PS-Now.jpg" alt="PlayStation Now_PS Now" width="620" height="349" class="aligncenter size-full wp-image-251277" srcset="https://gamingbolt.com/wp-content/uploads/2015/12/PlayStation-Now_PS-Now.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/12/PlayStation-Now_PS-Now-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Sony&#8217;s game streaming service PlayStation Now continues to expand. The publisher recently announced that more than 40 new PlayStation 3 exclusives have been added to the service, allowing you to play them from the comfort of your PlayStation 4.</p>
<p>Such games include <em><em>God of War: Chains of Olympus, God of War: Ghosts of Sparta, Heavenly Sword, White Knight Chronicles, Killzone 2, Killzone HD, Uncharted 3: Drake’s Deception – Game of the Year Edition and The Unfinished Swan</em> among many others. This brings the total of playable PS Now games to more than 100 according to Sony. You can check out the full list of PS Now games over on the <a href="http://blog.us.playstation.com/2016/01/05/40-ps3-exclusives-added-to-ps-now-subscription-today/">PlayStation Blog</a>.</p>
<p>PlayStation Now currently has an offer going which provides 12 months of subscription for $99.99. The offer will end on January 11th so get it now while it&#8217;s still valid. What are your thoughts on PlayStation Now as a service if you already have it? Let us know in the comments.</p>
<p><iframe loading="lazy" width="620" height="349" src="https://www.youtube.com/embed/3inGBROtSlI" frameborder="0" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">253693</post-id>	</item>
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		<title>Level-5 Will Announce a PS4 Game at E3 2015</title>
		<link>https://gamingbolt.com/level-5-will-announce-a-ps4-game-at-e3-2015</link>
					<comments>https://gamingbolt.com/level-5-will-announce-a-ps4-game-at-e3-2015#comments</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Fri, 28 Nov 2014 05:42:33 +0000</pubDate>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=215464</guid>

					<description><![CDATA[They want it to be epic in scope.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/09/ps4.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-209000" src="https://gamingbolt.com/wp-content/uploads/2014/09/ps4.jpg" alt="ps4" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/09/ps4.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2014/09/ps4-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2014/09/ps4-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Level-5 is one of the best Japanese developers- they&#8217;ve developed some highly memorable games over the years, including the Dark Cloud series for the PlayStation 2, Dragon Quest VIII and Dragon Quest IX, the Professor Layton series, Ni no Kuni, and their current money spinner in Japan, Yokai Watch. However, over the years, they&#8217;ve stuck to making games for handhelds, which has led to some disappointment among those who have wanted to see them tackle something as epic and ambitious in scope as their PlayStation 2 era games were.</p>
<p>Well, for all of you, there is some good news- <a href="http://gematsu.com/2014/11/level-5-announce-ps4-game-e3-2015" target="_blank">it seems that Level-5 will be announcing a PlayStation 4 game at E3 next year</a>. For all of you who&#8217;re not convinced- I mean, it could be a port or collection of their previous games, or just the announcement of a localization of a casual game that they have already announced for the PS4 in Japan- well, they have specifically stated they are looking at making something &#8216;epic, that exceeds the scale of White Knight Chronicles.&#8217;</p>
<p>White Knight Chronicles was a series of games that they made on the Playstation 3, which laid the emphasis squarely on networked play. The games were fairly poorly received, and, to be quite frank, bad. So let&#8217;s hope that Level 5 aims for a level of quality higher than either of those games, even if they are content with shooting for that kind of scale.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">215464</post-id>	</item>
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		<title>White Knight Chronicles Coming to the PSP</title>
		<link>https://gamingbolt.com/white-knight-chronicles-coming-to-the-psp</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Wed, 30 Jun 2010 11:18:46 +0000</pubDate>
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		<guid isPermaLink="false">http://gamingbolt.com/2010/06/30/white-knight-chronicles-coming-to-the-psp/</guid>

					<description><![CDATA[Hey, were you sick of the PSP getting nothing but downsized PS2 ports and spin offs? Don&#8217;t worry! You can now get downsized PS3 ports and spin offs on the handheld, which clearly spells progress! After LittleBigPlanet and ModNation Racers, it is now the tepidly received Factor 5 developed PS3 exclusive RPG White Knight Chronicles [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Hey, were you sick of the PSP getting nothing but downsized PS2 ports and spin offs? Don&#8217;t worry! You can now get downsized <em>PS3</em> ports and spin offs on the handheld, which clearly spells progress!</p>
<p>After LittleBigPlanet and ModNation Racers, it is now the tepidly received Factor 5 developed PS3 exclusive RPG White Knight Chronicles that is due on the little handheld that could, but never did. However, this time, Sony will be handling development duties.</p>
<p>The new project has been imaginatively titled White Knight Chronicles: New Project, and from what we know so far, it is set to feature an all new story and new characters.</p>
<p>The original White Knight Chronicles was released in Japan in 2008, and released in the rest of the world earlier this year. The sequel is due in Japan next month. No word on the release date for the PSP game so far, though.</p>
<p><a href="http://kotaku.com/5576133/white-knight-chronicles-ready-to-slay-psps" target="_blank">Thanks Kotaku!</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">9535</post-id>	</item>
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		<title>White Knight Chronicles Review</title>
		<link>https://gamingbolt.com/white-knight-chronicles-reviewed</link>
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		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Sun, 04 Apr 2010 15:08:41 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
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					<description><![CDATA[White Knight Chronicles is a role playing game developed by Level 5 who are arguably not only one of Japan’s best RPG developers but are also right there among the top in the world. But unfortunately White Knight Chronicles has enough inconsistencies to stop it from being a AAA game.  The game puts you in [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: justify;">White Knight Chronicles is a role playing game developed by Level 5 who are arguably not only one of Japan’s best RPG developers but are also right there among the top in the world. But unfortunately White Knight Chronicles has enough inconsistencies to stop it from being a AAA game.  The game puts you in the shoes of Leonard, one of the characters you are going to play in the game. The story takes place in the fictional Kingdom of Balandor which has been attacked by an evil force known as the Magi, who have captured Princess Cisna. As you must have already guessed it by now you and your party have to save the Princess from the clutches of evil. The story is the central part of the game and is one of the major reasons why I got hooked up to the game for a pretty long time. All the story sequences are done through the in game cinematics and does get the player involved more in to the game. All in all, the story is one of the strongest parts of the game which is expected from  Level 5 studios.</p>
<div id="attachment_7767" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/04/White_Knight_Chronicles_1.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-7767" class="size-full wp-image-7767 " title="White_Knight_Chronicles_1" alt="You are the White Knight!" src="https://gamingbolt.com/wp-content/uploads/2010/04/White_Knight_Chronicles_1.jpg" width="505" height="285" srcset="https://gamingbolt.com/wp-content/uploads/2010/04/White_Knight_Chronicles_1.jpg 550w, https://gamingbolt.com/wp-content/uploads/2010/04/White_Knight_Chronicles_1-300x169.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-7767" class="wp-caption-text">You are the White Knight!</p></div>
<p style="text-align: justify;">Now let’s talk about the gameplay. As like any turn based RPG, the game play’s major focus is with combat. You can learn new moves by spending skill points which are obtained by killing the various monsters and soldiers you will fight against in the game. The array of moves that you can learn is large and you can use any of the moves by installing them in to your combat slots. But using them will actually require AC chips which will allow you to instantiate certain combos. One of the best parts of the combat that I found was that you can edit your own combos. Each combo can have tons of moves weaved together such as a combination of sword attacks and magic. Each of the characters you play in the game have their own specialty, such as one of the guys will specialize in healing or combat and so on. You can set strategies for each of the party members which are pretty much crucial in many of the boss battles that you are going to face in the game. As the name of the game suggest, Leonard has the ability of transforming in to a White Knight. These White Knight sections are a ton of fun to play and are an ideal way to take out some of the more difficult boss battles in the game. If you think that the game play is flawless than unfortunately there are some frustrating glitches too. For example, if an enemy spots you, he can hit regardless of the distance between the player and the enemy, which is a bit ridiculous. This actually beats me since what were the game testers doing by passing such a glitch. But overall the game play elements are pretty tight and form the central core of the game along with the plot.</p>
<div id="attachment_7768" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/04/White_Knight_Chronicles_2.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-7768" class="size-full wp-image-7768  " title="White_Knight_Chronicles_2" alt="" src="https://gamingbolt.com/wp-content/uploads/2010/04/White_Knight_Chronicles_2.jpg" width="505" height="285" srcset="https://gamingbolt.com/wp-content/uploads/2010/04/White_Knight_Chronicles_2.jpg 550w, https://gamingbolt.com/wp-content/uploads/2010/04/White_Knight_Chronicles_2-300x169.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-7768" class="wp-caption-text">The combat is the central element of the gameplay.</p></div>
<p style="text-align: justify;">The visuals in the game are pretty good. It certainly is not the most jaw dropping game around but the developers have done a good job of giving a fantasy like feel, especially to the environments, although the character models are bland and lack any detail whatsoever. All the cut scenes are rendered using the game engine and for the most it’s pretty good. Music is nothing ground breaking either with different background scores for each of the worlds and the same music whenever you initiate a combat. Lip syncing is not of the highest quality either  and some of the voice acting falls flat due to translation.</p>
<div id="attachment_7769" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/04/White_Knight_Chronicles_3.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-7769" class="size-full wp-image-7769 " title="White_Knight_Chronicles_3" alt="" src="https://gamingbolt.com/wp-content/uploads/2010/04/White_Knight_Chronicles_3.jpg" width="505" height="285" srcset="https://gamingbolt.com/wp-content/uploads/2010/04/White_Knight_Chronicles_3.jpg 550w, https://gamingbolt.com/wp-content/uploads/2010/04/White_Knight_Chronicles_3-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-7769" class="wp-caption-text">As you must have guessed, your mission is to save the Princess.</p></div>
<p style="text-align: justify;">Overall White Knight Chronicles is not the game that we were expecting when we first saw it at TGS 2006. But it’s still a pretty solid game. If gamers can ignore some of the frustrating glitches in combat and some flat voice acting, White Knight Chronicle will get you hooked in for a long time.</p>
<p style="text-align: left;"><em><strong><span style="color: #ff6600;">This game was reviewed on the PlayStation 3.</span></strong></em></p>
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