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	<title>wii sports &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Shigeru Miyamoto Fought Against Wii Sports Being a Pack-In Game on the Wii &#8211; Reggie Fils-Aime</title>
		<link>https://gamingbolt.com/shigeru-miyamoto-fought-against-wii-sports-being-a-pack-in-game-on-the-wii-reggie-fils-aime</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 10 Apr 2025 14:06:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[Nintendo Switch 2 Welcome Tour]]></category>
		<category><![CDATA[nintendo wii]]></category>
		<category><![CDATA[Wii Play]]></category>
		<category><![CDATA[wii sports]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=616566</guid>

					<description><![CDATA[In light of the backlash towards Nintendo Switch 2 Welcome Tour, Reggie Fils-Aime recounts a story about Wii Sports and the Wii.]]></description>
										<content:encoded><![CDATA[<p>Among the backlash Nintendo has been facing for its pricing decisions regarding the upcoming Switch 2 as well as its launch titles is also the fact that <a href="https://gamingbolt.com/nintendo-switch-2-welcome-tour-is-a-paid-game-showcasing-the-consoles-new-features"><em>Nintendo Switch 2 Welcome Tour</em></a> is not a pack-in title. Rather, players will <a href="https://gamingbolt.com/nintendo-switch-2-welcome-tour-costing-9-99-is-not-an-exorbitant-price-nintendo">need to spend $9.99 to play the game</a>. In the meantime, former Nintendo of America president Reggie Fils-Aime spoke about the decision to offer <em>Wii Sports</em> as a pack-in title for the immensely popular Wii.</p>
<p>In a conversation with IGN during its <a href="https://youtu.be/44cNFT-yKoA" target="_blank" rel="noopener">Nintendo Voice Chat</a> podcast, Fils-Aime recounted a story about an argument he had with Shigeru Miyamoto surrounding whether or not Nintendo should offer <em>Wii Sports</em> as a pack-in title for the console. According to the story, Miyamoto was quite against including the title as a free pack-in with the console.</p>
<p>&#8220;It&#8217;s an understatement to say that Mr. Miyamoto pushed back,&#8221; said Fils-Aime. &#8220;During the development of the Wii and the <em>Wii Sports</em> software, you know again the goal was, we wanted the system to be attractive not only to the most active players, but to new players, and to bring them into the video gaming experience. And we saw <em>Wii Sports</em> as the way to be able to do that because each of these sports made great use of the [Wiimote]. Each sport was known by a global population&#8230; and my recommendation was that we pack <em>Wii Sports</em> in with the hardware.&#8221;</p>
<p>&#8220;And literally, when I first made this suggestion, Mr. Miyamoto said &#8216;Reggie, Nintendo does not give away software for free. You don&#8217;t understand how hard our developers work to create compelling content like this,'&#8221; continued Fils-Aime. &#8220;Now, fortunately, because my SNES came packed in with software, I knew that in fact the company has given away software in the past. But it was against a very strategic objective. And that was my commentary back to Mr. Miyamoto. That, by including <em>Wii Sports</em>, we would immediately have value in the hardware as the consumers opening it up and setting it up. But more importantly, we would have a touchstone piece of software that so many consumers would experience&#8221;</p>
<p>&#8220;It&#8217;s what led to <em>Wii Sports</em> being played in bars, being played on cruise ships, being played in retirement homes. It became this universal experience. But he was not happy when I first made the suggestion, to the point where, on a subsequent visit to Kyoto and the headquarters, the team showed me software that would become<em> Wii Play</em>. Those themselves were fun as well, but they didn&#8217;t have the connective tissue that <em>Wii Sports</em> had with all of the experiences. So then I proceeded to piss Mr. Miyamoto off again by suggesting that we bundle <em>Wii Play</em> with the Wii Remote.&#8221;</p>
<p>&#8220;In the end, in the Americas and in Europe, <em>Wii Sports</em> was packed in with the Wii. It was not in Japan, which created a bit of a test market, and it was obvious that, in the markets where <em>Wii Sports</em> was packed in that the Wii became much more of a phenomenon. <em>Wii Sports</em> itself became much more of a phenomenon. And we did pack the Wiimote with Wii Play, and I think it became the fifth best selling piece of software in the history of Wii.&#8221;</p>
<p>Incidentally, Nintendo hadn&#8217;t released any pack-in games with the Switch when it launched back in 2017. Rather, the company has been focused on selling even titles like <em>1-2-Switch</em> separately, sticking to the philosophy that Miyamoto had told Fils-Aime about in the story.</p>


<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<div class="embed-twitter"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">The story of Wii Sports pack in &#8230;<a href="https://t.co/LhflSFWaL3">https://t.co/LhflSFWaL3</a></p>&mdash; Reggie Fils-Aimé (@Reggie) <a href="https://twitter.com/Reggie/status/1910052940242620563?ref_src=twsrc%5Etfw">April 9, 2025</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
</div></figure>
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		<post-id xmlns="com-wordpress:feed-additions:1">616566</post-id>	</item>
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		<title>15 Genius Gameplay Mechanics That Defined the 2000s</title>
		<link>https://gamingbolt.com/15-genius-gameplay-mechanics-that-defined-the-2000s</link>
					<comments>https://gamingbolt.com/15-genius-gameplay-mechanics-that-defined-the-2000s#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 07 May 2021 09:45:33 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[batman: arkham asylum]]></category>
		<category><![CDATA[burnout 3: takedown]]></category>
		<category><![CDATA[demons souls]]></category>
		<category><![CDATA[gears of war]]></category>
		<category><![CDATA[half-life 3]]></category>
		<category><![CDATA[mass effect]]></category>
		<category><![CDATA[Max Payne]]></category>
		<category><![CDATA[Metal Gear Solid 3]]></category>
		<category><![CDATA[metroid prime]]></category>
		<category><![CDATA[pokemon]]></category>
		<category><![CDATA[portal]]></category>
		<category><![CDATA[wii sports]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=477799</guid>

					<description><![CDATA[Setting the trend.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>s a culmination of art and technology, video games as a medium keep changing and evolving, perhaps more so that most other entertainment mediums out there, which means there&#8217;s hardly ever a long stretch of time in this industry where we go without new ideas to surprise and delight audiences. The 2000s decade in particular was one that saw creativity in the industry at its peak, with developer specializing in a multitude of ideas delivering some of the best and most ingenious gameplay mechanics we&#8217;ve ever experienced, with some that persist to this day. Here, we&#8217;re going to talk about a few such mechanics.</p>
<p><strong>EVs AND IVs (POKEMON)</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2010/09/pokemon-logo.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-11017" src="https://gamingbolt.com/wp-content/uploads/2010/09/pokemon-logo.jpg" alt="" width="620" height="385" srcset="https://gamingbolt.com/wp-content/uploads/2010/09/pokemon-logo.jpg 620w, https://gamingbolt.com/wp-content/uploads/2010/09/pokemon-logo-300x186.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>With Generation 3, the <em>Pokemon </em>series introduced EVs and IVs, and completely changed the metagame. Governing individual base stats and their values and collectively allowing for massive variation even within a single species of Pokemon, EVs and IVs have since then become crucial to the underlying mechanics that dictate how players catch their Pokemon, raise their Pokemon, and battle with their Pokemon. Sure, it&#8217;s still entirely possible for someone to do an entire playthrough of a <em>Pokemon </em>game and not engage too deeply with EVs and IVs, but especially where the competitive scene is concerned, these are crucial.</p>
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		<title>15 Strangest And Impressive Video Game Records</title>
		<link>https://gamingbolt.com/15-strangest-and-impressive-video-game-records</link>
					<comments>https://gamingbolt.com/15-strangest-and-impressive-video-game-records#respond</comments>
		
		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Wed, 31 Oct 2018 07:35:45 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Dark Souls]]></category>
		<category><![CDATA[fifa 19]]></category>
		<category><![CDATA[final fantasy X]]></category>
		<category><![CDATA[Halo 2]]></category>
		<category><![CDATA[Just Dance]]></category>
		<category><![CDATA[LEGO The Hobbit]]></category>
		<category><![CDATA[NES Classic Edition]]></category>
		<category><![CDATA[Pac-Man Championship Edition 2]]></category>
		<category><![CDATA[Saints Row The Third]]></category>
		<category><![CDATA[street fighter v]]></category>
		<category><![CDATA[Super Mario Galaxy 2]]></category>
		<category><![CDATA[wii sports]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=367307</guid>

					<description><![CDATA[The best gaming records you need to check out.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">Y</span>ou gotta respect the kind of effort that goes into being the best in the world at something, and that kind of effort certainly deserves recognition. The kind of people who can organize the world’s largest tournaments or can say they’ve played the longest gaming session ever recorded are certainly something. We’re not here for those ones. We’re here to talk about some of the stranger ones, so buckle up and be sure to discuss your favourite below.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/01/super-mario-galaxy-2.jpg"><img decoding="async" class="aligncenter wp-image-322123" src="https://gamingbolt.com/wp-content/uploads/2018/01/super-mario-galaxy-2-1024x576.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/01/super-mario-galaxy-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2018/01/super-mario-galaxy-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/01/super-mario-galaxy-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/01/super-mario-galaxy-2.jpg 1920w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><strong>Jesse Moerkerk &#8211; Longest Game Session In Freefall</strong></p>
<p>Some might say that Super Mario Galaxy 2 and the gravity mechanics within are out of this world, but gamer Jesse Moerkerk took that a bit more seriously than Nintendo intended when in 2011, he spent 18 minutes and 52 seconds within an indoor sky dive playing the game mid free fall. The 6’5” man was said to be very graceful while remaining suspended, though I imagine the waggling of the Wii Remote could have easily sent him into a tailspin.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">367307</post-id>	</item>
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		<title>15 Generation Changing Video Game Moments</title>
		<link>https://gamingbolt.com/15-generation-changing-video-game-moments</link>
					<comments>https://gamingbolt.com/15-generation-changing-video-game-moments#comments</comments>
		
		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Fri, 15 Dec 2017 11:55:54 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[donkey kong]]></category>
		<category><![CDATA[metal gear solid 2]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Mortal Kombat]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[playstation 4]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Super Mario Bros]]></category>
		<category><![CDATA[wii sports]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=315457</guid>

					<description><![CDATA[15 moments which defined Gaming as we know it!]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here are those special moments in gaming history that would go on to change how we think about gaming forever more. Maybe you’ve had the pleasure of living through some of these moments, and maybe we’ve seen some in recent memory that need more time to percolate to be felt, but let’s look back on 15 Generational Shifting Moments in Video Games together.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/10/NintendoSwitch_hardware.0.0.jpg"><img decoding="async" class="aligncenter wp-image-280658" src="https://gamingbolt.com/wp-content/uploads/2016/10/NintendoSwitch_hardware.0.0.jpg" alt="" width="620" height="350" srcset="https://gamingbolt.com/wp-content/uploads/2016/10/NintendoSwitch_hardware.0.0.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2016/10/NintendoSwitch_hardware.0.0-300x170.jpg 300w, https://gamingbolt.com/wp-content/uploads/2016/10/NintendoSwitch_hardware.0.0-768x434.jpg 768w, https://gamingbolt.com/wp-content/uploads/2016/10/NintendoSwitch_hardware.0.0-1024x579.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><b>Nintendo Switch Reveal</b></p>
<p>Nintendo was coming off of the Wii U, and very much had everything to prove. All eyes were on the January reveal for Nintendo to show us what they had, and luckily they came out of the gate swinging with a strong concept, still very Nintendo uniqueness with their 3 ice cubes and many amazing reveals including Super Mario Odyssey. It was a long road, but Nintendo’s return to prominence began here.</p>
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		<title>Nintendo Wii Gets Price Drop: Wii Sports and Wii Sports Resort Bundled Free</title>
		<link>https://gamingbolt.com/nintendo-wii-gets-price-drop-wii-sports-and-wii-sports-resort-bundled-free</link>
					<comments>https://gamingbolt.com/nintendo-wii-gets-price-drop-wii-sports-and-wii-sports-resort-bundled-free#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 15 Oct 2012 13:54:36 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[nintendo wii]]></category>
		<category><![CDATA[wii sports]]></category>
		<category><![CDATA[wii sports resort]]></category>
		<category><![CDATA[wii u]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=116190</guid>

					<description><![CDATA[If you're not one of the millions (and millions) to own a Wii, now's as good a time as any.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/10/wii-bundle_wii-sports_price-drop-e1350309257570.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2012/10/wii-bundle_wii-sports_price-drop-e1350309257570.jpg" alt="" width="505" height="284" class="aligncenter size-full wp-image-116192" srcset="https://gamingbolt.com/wp-content/uploads/2012/10/wii-bundle_wii-sports_price-drop-e1350309257570.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/10/wii-bundle_wii-sports_price-drop-e1350309257570-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><br />
The Nintendo Wii U fever pitch is still rolling on, but the company isn&#8217;t letting it&#8217;s guard down. Whether in anticipation or not, a price drop for the Wii was a given, and today, the big N has announced the same.</p>
<p>As part of a new bundle, you can pick up the Nintendo Wii console &#8211; which comes with a Wii Remote Plus controller and Nunchuk &#8211; Wii Sports, and Wii Sports Resort for $129.99 USD. This bundle will be available in stores on October 28th.</p>
<p>Nintendo of America&#8217;s executive VP of sales &amp; marketing Scott Moffitt stated that, &#8220;Nearly six years after it launched, people are still attracted to the pure, inclusive fun of the Wii console. A new suggested retail price and the inclusion of two great games make it an easy choice for families looking for a great value this holiday season.&#8221;</p>
<p>Will this motivate people who haven&#8217;t already purchased a Wii to pick one up when the Wii U is so close to release? Time will tell.</p>
<p>Source: <a href="http://www.theverge.com/gaming/2012/10/15/3505644/wii-price-drops-to-129-99-includes-wii-sports-and-wii-sports-resort">The Verge</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">116190</post-id>	</item>
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		<title>Nintendo reveals sales figures- Super Mario 3D crosses 5 million, Skyward Sword sells 3.5 million, Wii Sports reaches 80 million, New Super Mario Bros. crosses 28 million and more</title>
		<link>https://gamingbolt.com/nintendo-reveals-sales-figures-super-mario-3d-crosses-5-million-skyward-sword-sells-3-5-million-wii-sports-reaches-80-million-new-super-mario-bros-crosses-28-million-and-more</link>
					<comments>https://gamingbolt.com/nintendo-reveals-sales-figures-super-mario-3d-crosses-5-million-skyward-sword-sells-3-5-million-wii-sports-reaches-80-million-new-super-mario-bros-crosses-28-million-and-more#comments</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 27 Jan 2012 17:02:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[new super mario bros]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[software sales]]></category>
		<category><![CDATA[Super Mario 3D Land]]></category>
		<category><![CDATA[the legend of zelda: skyward sword]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[wii sports]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=63862</guid>

					<description><![CDATA[Super Mario 3D Land, which has been at the top (or near the top) of all charts- 3DS and all formats- ever since it came out in November, has now sold 5 million units, becoming the first 3DS game to reach the milestone. Mario Kart 7 is close behind, with 4,540,000 copies sold. The third best [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2012/01/Super-Mario-3D-Land-Tanooki-Suit.jpg"><img loading="lazy" decoding="async" class="aligncenter  wp-image-62850" title="Super-Mario-3D-Land-Tanooki-Suit" src="https://gamingbolt.com/wp-content/uploads/2012/01/Super-Mario-3D-Land-Tanooki-Suit.jpg" alt="" width="505" height="266" srcset="https://gamingbolt.com/wp-content/uploads/2012/01/Super-Mario-3D-Land-Tanooki-Suit.jpg 570w, https://gamingbolt.com/wp-content/uploads/2012/01/Super-Mario-3D-Land-Tanooki-Suit-300x157.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify;">Super Mario 3D Land, which has been at the top (or near the top) of all charts- 3DS and all formats- ever since it came out in November, has now sold 5 million units, becoming the first 3DS game to reach the milestone. Mario Kart 7 is close behind, with 4,540,000 copies sold.</p>
<p style="text-align: justify;">The third best selling game of the 3DS is The Legend of Zelda: Ocarina of Time 3D, selling 2,490,000 since its release last June. Capcom&#8217;s Monster Hunter Tri G is the fourth highest selling 3DS game, selling over a million units.</p>
<p style="text-align: justify;">Nintendo also announced that DS titles New Super Mario Bros and Mario Kart DS have also created records, with the former selling 28,740,000  unitsand the latter selling 22,300,000 units.</p>
<p style="text-align: justify;">The Legend of Zelda: Skyward Sword, which came out in November last year, has sold 3,420,000 million copies globally. Wii Sports, now the Wii&#8217;s best selling game, has sold a whopping 79,160,000 copies, counting the millions of copies it must have sold when it was bundled with all Wiis. Bundled or not, this is an impressive figure indeed.</p>
<p style="text-align: justify;">New Super Mario Bros. Wii, Wii Sports Resort and Mario Kart Wii also impress, having sold 25,470,000, 29,870,000 and 31,910,000 units respectively.</p>
<p style="text-align: justify;">Nintendo recently announced plans to release <a href="http://www.google.co.in/url?sa=t&amp;rct=j&amp;q=gamingbolt%202d%20mario%20for%203ds&amp;source=web&amp;cd=2&amp;ved=0CC4QFjAB&amp;url=http%3A%2F%2Fgamingbolt.com%2Fnew-2d-mario-announced-for-the-3ds-possibly-nsmb-3d&amp;ei=lNYiT--pGYrlrAenlLm0CA&amp;usg=AFQjCNGPs1rrnKy-H4NS2ZIJlxzuM518AA&amp;sig2=6mKV2IdHuGDnmpjXoZz11A" target="_blank">a New Super Mario Bros. game for the 3DS</a>. It will be out before April next year.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">63862</post-id>	</item>
		<item>
		<title>Rare: We Want To End Wii Sports&#8217; Dominance</title>
		<link>https://gamingbolt.com/rare-we-want-to-end-wii-sports-dominance</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Thu, 05 Aug 2010 12:13:55 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Kinect Sports]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Rare]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[wii sports]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/2010/08/05/rare-we-want-to-end-wii-sports-dominance/</guid>

					<description><![CDATA[Talk about the progeny turning its back on the progenitor. Rare, Nintendo&#8217;s premiere in house developer at one time and now Microsoft&#8217;s not so premiere developer, has stated that it has no qualms in admitting that its upcoming Kinect Sports and Nintendo&#8217; motion controlled classic Wii Sports can be compared. In fact, he admits that [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Talk about the progeny turning its back on the progenitor. </p>
<p>Rare, Nintendo&#8217;s premiere in house developer at one time and now Microsoft&#8217;s not so premiere developer, has stated that it has no qualms in admitting that its upcoming Kinect Sports and Nintendo&#8217; motion controlled classic Wii Sports can be compared. In fact, he admits that Rare had a good look at Nintendo&#8217;s offering before they set out to make a &#8216;better game.&#8217;</p>
<p>&#8220;In terms of the competition, we looked very carefully at Wii Sports,&#8221; said Rare&#8217;s creative director George Andreas in an interview with Edge. &#8220;We didn&#8217;t shy away from it &#8211; we actually attack it head on, if I&#8217;m honest.</p>
<p><!--[bigpic]-->&#8220;We looked at Wii Sports and, okay, if we were going to do this better, how much further can we go with this and will the consumer see an obvious improvement?&#8221;</p>
<p>Apparently, they have succeeded in their goals.</p>
<p>&#8220;The user feedback and user testing said we were coming back as a superior experience, and we added a lot of bells and whistles,&#8221; he commented, before reiterating: &#8220;We never shied away from the Wii Sports comparison.&#8221;</p>
<p>Oh, Nintendo. You&#8217;ve created a monster, you have.</p>
<p>Kinect Sports hit the stores this November, as one of the dozen launch titles for the peripheral.</p>
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