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	<title>wii u pad &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Miyamoto: No Support For Two Wii U Gamepads In The Short Term</title>
		<link>https://gamingbolt.com/miyamoto-no-support-for-two-wii-u-gamepads-in-the-short-term</link>
					<comments>https://gamingbolt.com/miyamoto-no-support-for-two-wii-u-gamepads-in-the-short-term#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Thu, 19 Jun 2014 18:48:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[wii u]]></category>
		<category><![CDATA[wii u pad]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=200215</guid>

					<description><![CDATA['It's not our objective in the short term.']]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/04/wii-u-.jpg"><img fetchpriority="high" decoding="async" class="size-full wp-image-193893 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2014/04/wii-u-.jpg" alt="wii u" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/wii-u-.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/wii-u--300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>When Nintendo first announced the Wii U back in 2011, they announced that the console would only support one of the fancy new Wii U Gamepads. But when they re-unveiled the system back in 2012, they announced that they had managed to make it work for up to two Wii U Gamepads at once.</p>
<p>You might have forgotten that, and with good reason- you see, no Wii U game actually supports dual Gamepad support yet. As a matter of fact, Gamepads are not even sold individually anywhere in the world but Japan (where they cost as much as $150). Nintendo, as a matter of fact, has made no indication that they ever plan on making this a reality. <a href="http://www.ign.com/articles/2014/06/18/miyamoto-on-the-potential-for-dual-gamepad-wii-u-games" target="_blank">IGN</a> recently decided to ask famed Nintendo designer Shigeru Miyamoto about whether this will ever materialize, and this is what he had to say.</p>
<p>&#8220;Certainly as we&#8217;ve been working on Wii U, I think we&#8217;re at a point where we don&#8217;t feel it&#8217;s realistic to expect people to purchase two GamePads yet,&#8221; Miyamoto said. &#8220;We&#8217;re still trying to get as many people as possible to buy the system itself, and that&#8217;s where our focus is right now. For the time being, two GamePad gameplay is not within our objectives in the short-term.&#8221;</p>
<p>&#8220;From a technical standpoint, I think if we decided to pursue that, technically we would be able to and we can perform system updates that would allow for that,&#8221; Miyamoto explained. &#8220;It&#8217;s also very interesting from a gameplay perspective idea because there are a lot of possibilities with two GamePads. But, at the same time, taking that kind of approach would again be a drain on resources and require us to continue to utilize our development resources for that. So then it would become a question of where do we want to devote our resources: Is it to creating regular GamePad games, or creating games centered around two GamePads?&#8221;</p>
<p>Miyamoto does have a point on both fronts- Wii U sales have only now started picking up after nearly two years of struggling at retail, and Nintendo has only just managed to showcase software that seems to utilize the Wii U pad properly, which they debuted at their E3 this year.</p>
<p>Whether or not the Wii U even lives long enough to where dual Gamepad support is a thing remains to be seen, but at least it&#8217;s good to see that Nintendo hasn&#8217;t forgotten about this yet.</p>
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