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	<title>wild sphere &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Gigantosaurus The Game Interview &#8211; Dino Party</title>
		<link>https://gamingbolt.com/gigantosaurus-the-game-interview-dino-party</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 30 Mar 2020 14:33:52 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Gigantosaurus The Game]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Outright Games]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=436701</guid>

					<description><![CDATA[Terry Malham, Sr. CEO of Outright Games, speaks with GamingBolt about the new adventure title.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">D</span>isney Dinos, races, puzzles, and more- that&#8217;s what Wild Sphere and Outright Games&#8217; <em>Gigantosaurus The Game </em>offers, in an experience catered toward younger audiences with an affinity for the property. Though the game is out now, before its launch, we sent across a few of our questions about it to the developers. The questions below were answered by Terry Malham, Sr. CEO of Outright Games.</p>
<p><span style="color: #ff6600;"><em><strong>NOTE: This interview was conducted prior to the game&#8217;s launch.</strong></em></span></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-3.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-436653" src="https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-3.jpg" alt="gigantosaurus the game" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-3-1536x864.jpg 1536w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"The game has its own unique storyline and quests, along with an additional race mode where players can race to the next level once they complete the core storyline in that level."</p>
<p><strong>What elements will <em>Gigantosaurus</em> be taking from the animated series?</strong></p>
<p>Cyber Group Studios have provided all the of the TV series animated assets to Outright Games. The game utilizes a lot of these assets, such as the 2D and 3D models along with the music to create the most accurate <em>Gigantosaurus</em> game that the fans will recognize from the TV episodes.</p>
<p><strong>As a follow up to that question, can we expect to see the game making some additions of its own that aren&#8217;t in the animated series?</strong></p>
<p>The game has its own unique storyline and quests, along with an additional race mode where players can race to the next level once they complete the core storyline in that level.</p>
<p><strong>How much do the four playable dinosaurs differ from each other?</strong></p>
<p>Each playable Dino has unique abilities which can be used to help solve puzzles during the adventure. For example, Mazu can operate mechanical contraptions such as lifts to allow players to reach new areas. Whereas Bill has the ability to conceal himself when having to sneak around the raptors.</p>
<p><strong>Can you tell us how much of an emphasis the game will put on its racing segments?</strong></p>
<p>The racing mode is complimentary to the main storyline with the open world style of gameplay. There are multiple levels in the game and in order to reach the next level the player needs to race from their current level (after completing the core story line) to the next level. However, the player won’t get penalised if they don’t win the race or be in the top 3. Outside of the race between levels in the main game mode, once the player unlocks these tracks by completing the storyline then they can also go into the race mode in the main menu screen to practice on their racing skills or to play against their friends and family.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-2.jpg"><img decoding="async" class="aligncenter wp-image-436652" src="https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-2.jpg" alt="gigantosaurus the game" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-2.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-2-768x432.jpg 768w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"For <em>Gigantosaurus the Game</em>, the quality of assets delivered from the TV series means that the game will be of the highest quality for a kids’ game, however the game will not support enhanced features."</p>
<p><strong>Can you talk to us about the competitive multiplayer and how it is structured?</strong></p>
<p>Racing is the main competitive element to the game, players can race to the next level in the main story mode. Or if players want to just race, they can do this through the race mode in the main menu screen where they can select the map and which character they want to play as.</p>
<p><strong>Will the game will feature Xbox One X and PS4 Pro-specific enhancements? Is 4K/60 FPS on the cards? How is the game running on the original Xbox One and PS4, in terms of frame rate and resolution?</strong></p>
<p>For <em>Gigantosaurus the Game</em>, the quality of assets delivered from the TV series means that the game will be of the highest quality for a kids’ game, however the game will not support enhanced features. Frame rate can run consistently at 60fps on these platforms.</p>
<p><strong>What are the docked and undocked resolution and frame rate of the Switch version?</strong></p>
<p>30FPS (locked) whilst docked and 30FPS undocked.</p>
<p><strong>With next-gen consoles launching just months from now, are you considering PS5 and Xbox Series X releases for your game as well?</strong></p>
<p>Anything is possible! For now, our focus is to provide the best game possible for the current gen consoles. Once we launch the game, we will maintain efforts to make sure the game is performing at its best and then we can look into next gen possibilities.</p>
<p><strong>There’s been a lot of talk of SSDs, which the PS5 and the Xbox Series X are both confirmed to feature. What’s the biggest impact it’s going to have on development, according to you?</strong></p>
<p>Using SSDs greatly improves disc I/O. The greatest impact will be in the reduction of load times. Theoretically, it may allow games to not have to have loading screens at all.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-4.jpg"><img decoding="async" class="aligncenter wp-image-436654" src="https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-4.jpg" alt="gigantosaurus the game" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-4-1536x864.jpg 1536w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Using SSDs greatly improves disc I/O. The greatest impact will be in the reduction of load times. Theoretically, it may allow games to not have to have loading screens at all."</p>
<p><strong>Speaking of next-gen hardware, something else that the PS5 and the Xbox Series X are both going to have is a Zen 2 CPU- how big of a leap is it over current-gen hardware in your view, and how is it going to help development?</strong></p>
<p>This should improve overall game performance and allow better more immersive systems like AI. There will be a learning curve to take advantage of the increased core count. How big of a leap is hard to tell until we begin to put the hardware through its paces.</p>
<p><strong>The Xbox Series X also features GDDR6 memory- what’s the impact it will have on games in conjunction with the other advancements we’re going to see in next-gen consoles?</strong></p>
<p>This is faster memory than previous generation hardware. It will help overall performance of the game. Equally important here is the amount of RAM, 16GB. A lot of games could fit entirely into memory allowing instant transitions.</p>
<p><strong>Backward compatibility is something else both new consoles are banking on quite heavily. How much of an impact do you think it will have from the perspective of both, developers and consumers?</strong></p>
<p>This is important in that projects that are currently in development will not have to worry about targeting the new hardware immediately. It will give time to developers to learn how best to use the hardware and wont limit what hardware the product is available on. These projects will still take advantage of the improved hardware, they just will not use it to its full capability.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-436655" src="https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image.jpg" alt="gigantosaurus the game" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/03/gigantosaurus-the-game-image-768x432.jpg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"PS5&#8217;s haptic-enabled controller is another selling point that some users love and some could do without."</p>
<p><strong>What’s your take on the PS5’s haptic-enabled controller? Do you think it’s something that can significantly add to an experience, or is it just going to be a novelty?</strong></p>
<p>This seems similar to the Nintendo Switch HD Rumble system. It&#8217;s another selling point that some users love and some could do without. It can definitely add to the user experience but will take time to figure out.</p>
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		<title>Xbox Series X 16GB GDDR6 RAM Will Allow Instant Transitions, Boosted Performance &#8211; Dev</title>
		<link>https://gamingbolt.com/xbox-series-x-16gb-gddr6-ram-will-allow-instant-transitions-boosted-performance-dev</link>
					<comments>https://gamingbolt.com/xbox-series-x-16gb-gddr6-ram-will-allow-instant-transitions-boosted-performance-dev#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 29 Mar 2020 15:24:55 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Gigantosaurus The Game]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Outright Games]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[wild sphere]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=436424</guid>

					<description><![CDATA[Another developer expresses excitement over the Series X's impressive tech.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/12/xbox-series-x.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-425329" src="https://gamingbolt.com/wp-content/uploads/2019/12/xbox-series-x.jpg" alt="xbox series x" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2019/12/xbox-series-x.jpg 2350w, https://gamingbolt.com/wp-content/uploads/2019/12/xbox-series-x-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/12/xbox-series-x-1024x574.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/12/xbox-series-x-768x431.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/12/xbox-series-x-1536x861.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2019/12/xbox-series-x-2048x1149.jpg 2048w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>With the full extent of the Xbox Series X&#8217;s now having been revealed and it becoming crystal clear that their next-gen console promises to be an impressive piece of hardware (<a href="https://gamingbolt.com/xbox-series-xs-full-specs-analysis-microsoft-have-developed-a-monster">to say the least</a>), developers from across the industry have been waxing lyrical about it and what it&#8217;s going to be capable of.</p>
<p>One such developer is Terry Malham, senior CEO of Wild Sphere, the makers of <em>Gigantosaurus The Game.&nbsp;</em>In a recent interview with GamingBolt, when asked about the console&#8217;s memory in particular – its 16 GB of GDDR6 RAM – he talked about how it will boost various aspects of games, from performance to transitions.</p>
<p>&#8220;This is faster memory than the previous generation hardware,&#8221; Malham told us. &#8220;It will help overall performance of the game. Equally important here is the amount of RAM, 16GB. A lot of games could fit entirely into memory, allowing instant transitions.&#8221;</p>
<p>Among the many things Microsoft recently revealed about the Xbox Series X, they also gave a breakdown of its memory capacity, which will see as much as upto over 13 GB being dedicated just to the running of games. You can read more on that <a href="https://gamingbolt.com/xbox-series-x-allocates-13-5-gb-of-memory-to-games">through here</a>.</p>
<p><em>Gigantosaurus The Game&nbsp;</em>is out now for PS4, Xbox One, PC, and Nintendo Switch. Our full interview with its development team will be going live soon, so stay tuned for that.</p>
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