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	<title>Windows 8 Store &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Braid Clones Discovered on Windows 8 Store</title>
		<link>https://gamingbolt.com/braid-clones-discovered-on-windows-8-store</link>
					<comments>https://gamingbolt.com/braid-clones-discovered-on-windows-8-store#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 15 Jan 2014 18:33:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Braid]]></category>
		<category><![CDATA[Jonathan Blow]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Windows 8 Store]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=184452</guid>

					<description><![CDATA[By Braid creator Jonathan Blow, no less.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2010/03/Braid.jpg"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2010/03/Braid.jpg" alt="Braid" width="620" height="349" class="aligncenter size-full wp-image-7656" srcset="https://gamingbolt.com/wp-content/uploads/2010/03/Braid.jpg 550w, https://gamingbolt.com/wp-content/uploads/2010/03/Braid-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Indie title Braid is one of those games that put the industry on the map, and single-handedly showcased that games built by smaller studios could be major critical and commercial successes. Of course, with every success you get imitators &#8211; even several years down the line, and in the online store of the very company you first developed for.</p>
<p>Jonathan Blow <a href="https://twitter.com/Jonathan_Blow/status/423221850701721600">tweeted about</a> not one, not two but three clones of Braid currently on the Windows Store. &#8220;Breid,&#8221; &#8220;Braidy Jump,&#8221; and &#8220;Brady&#8217;s Adventure&#8221; all liberally borrow assets and art from Blow&#8217;s original. Rather interestingly, Breid&#8217;s creator revealed that he interned at Microsoft the previous Summer. </p>
<p>Does this mean he&#8217;d be better aware of the evaluation process for games on the Windows Store than most other people? The fact remains is that for these number of clones, it&#8217;s been fairly easy for them to subsist on the Windows Store this long. How will Microsoft respond? We&#8217;ll find out in the coming days.</p>
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