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	<title>Wolfenstein: Enemy Territory &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Brink Studio Working on Gears of War 4 Multiplayer With The Coalition</title>
		<link>https://gamingbolt.com/brink-studio-working-on-gears-of-war-4-multiplayer-with-the-coalition</link>
					<comments>https://gamingbolt.com/brink-studio-working-on-gears-of-war-4-multiplayer-with-the-coalition#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 15 Mar 2016 18:06:38 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Brink]]></category>
		<category><![CDATA[gears of war 4]]></category>
		<category><![CDATA[Splash Damage]]></category>
		<category><![CDATA[the coalition]]></category>
		<category><![CDATA[Wolfenstein: Enemy Territory]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=260541</guid>

					<description><![CDATA[Yeah. That Brink.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/06/Gears-of-War-4_04.jpg" rel="attachment wp-att-235280"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2015/06/Gears-of-War-4_04.jpg" alt="Gears of War 4" width="620" height="349" class="aligncenter size-full wp-image-235280" srcset="https://gamingbolt.com/wp-content/uploads/2015/06/Gears-of-War-4_04.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2015/06/Gears-of-War-4_04-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Good news: The developer behind <em>Wolfenstein: Enemy Territory</em> and <em>Enemy Territory: Quake Wars</em> is working on the multiplayer for Gears of War 4. The bad news? The same studio, Splash Damage, was also responsible for <em>Brink</em>. So there are mixed feelings after the recent announcement in <a href="http://www.gameinformer.com/b/features/archive/2016/03/14/everything-we-know-about-gears-of-war-4s-multiplayer.aspx?utm_content=buffer4cf7b&#038;utm_medium=social&#038;utm_source=twitter.com&#038;utm_campaign=buffer">Game Informer</a> by The Coalition.</p>
<p>Studio head Rod Fergusson said the studio&#8217;s extensive experience with multiplayer in the <em>Gears</em> universe was a strong motivator and that it was brought on to help with &#8220;a lot of the level design stuff.&#8221;</p>
<p>&#8220;Especially with meshing of multiplayer maps, we&#8217;re tapping into the expertise they got from <em>Gears of War: Ultimate Edition</em>. They also have a lot of expertise with online systems, in terms of matchmaking from <em>Ultimate Edition</em>&#8230;They basically had to rewrite for Xbox One.&#8221;</p>
<p>The Coalition is also focused on training its own team in the meantime. &#8220;When you get a strategic partner like Splash Damage, we talk about training up our own team on Gears, but when you have another team that&#8217;s trained up on <em>Gears</em>, we definitely want to work with them.&#8221;</p>
<p><em>Gears of War 4</em> will have a <a href="https://gamingbolt.com/gears-of-war-4-multiplayer-beta-begins-april-18th">multiplayer beta</a> on April 18th for those who played <em>Gears of War: Ultimate Edition</em> while &#8220;qualifying&#8221; Xbox Live Gold members will have access on April 25th. Thoughts on Splash Damage being involved? Let us know below.</p>
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