<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Worlds Adrift &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/worlds-adrift/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Tue, 23 Dec 2014 18:42:14 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.8.3</generator>
<site xmlns="com-wordpress:feed-additions:1">185493399</site>	<item>
		<title>Worlds Adrift Announced by Bossa Studios: Big Ships and Multiplayer Physics</title>
		<link>https://gamingbolt.com/worlds-adrift-announced-by-boss-studios-big-ships-and-multiplayer-physics</link>
					<comments>https://gamingbolt.com/worlds-adrift-announced-by-boss-studios-big-ships-and-multiplayer-physics#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 22 Dec 2014 13:46:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bossa Studios]]></category>
		<category><![CDATA[Improbable]]></category>
		<category><![CDATA[Worlds Adrift]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=217723</guid>

					<description><![CDATA[Bossa Studios reveals its physics-based multiplayer title.]]></description>
										<content:encoded><![CDATA[<p><iframe width="620" height="349" src="//www.youtube.com/embed/YPiM_AudELg" frameborder="0" allowfullscreen></iframe></p>
<p>Bossa Studios, which created Surgeon Simulator and the kitschy I Am Bread, has announced Improbable&#8217;s Worlds Adrift which is billed as a multiplayer title set in wide areas with physics-based gameplay. Check out the trailer above for more information.</p>
<p>Bossa co-founder Henrique Olifiers stated on the developer&#8217;s official site that, &#8220;Think about it: from deathmatch arenas to MMORPGs, you don’t really play with physics. There’s no throwing a player against another to have both falling to the ground; no chopping down a tree to squash a passing-by creature; no having vehicles crash into parts that fly away and hit everyone around. </p>
<p>No crumbling buildings with dangerous debris, no explosions throwing people in different directions&#8230;These kind of things don’t exist on multiplayer games, your sword barely grazes your enemies when rampaging through a dungeon with friends. So we set our minds to try to crack this problem and see if we could somehow change the status quo.&#8221;</p>
<p>More information will be available on Worlds Adrift this January so stay tuned in the coming weeks.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/worlds-adrift-announced-by-boss-studios-big-ships-and-multiplayer-physics/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">217723</post-id>	</item>
	</channel>
</rss>
