<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>worst games of 2017 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/worst-games-of-2017/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Wed, 20 Dec 2017 19:52:38 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>10 Worst Games of 2017</title>
		<link>https://gamingbolt.com/10-worst-games-of-2017</link>
					<comments>https://gamingbolt.com/10-worst-games-of-2017#comments</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 20 Dec 2017 18:42:01 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[game of the year 2017]]></category>
		<category><![CDATA[game of the year awards 2017]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[worst games of 2017]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=316103</guid>

					<description><![CDATA[There were bound to be some dark spots in an otherwise excellent year.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">H</span>ere&#8217;s something you probably haven&#8217;t heard before- 2017 has been an excellent year for video games. We know, pretty controversial opinion right there.</p>
<p>No, but seriously- what a year it&#8217;s been, chock-full of games that can easily be described as not only the best this generation has had to offer, but also as some of the best games we&#8217;ve ever played, period. But it all can&#8217;t be good. Like any other year, 2017 had its fair share of disappointments, of controversies, and, obviously enough, its fair share of horrendous releases. We&#8217;ve spent plenty of time over the past twelve months talking about all the good things this year has given us in terms of gaming experiences, but now it&#8217;s time to talk about the bad stuff.</p>
<p>So without further ado, we present to you GamingBolt&#8217;s nominees for the worst game of 2017.</p>
<p><strong>TROLL AND I</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/03/Troll-and-I-03.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-292972" src="https://gamingbolt.com/wp-content/uploads/2017/03/Troll-and-I-03.jpg" alt="" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2017/03/Troll-and-I-03.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/03/Troll-and-I-03-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Troll and I </em>at least has to be praised for being a game that had some pretty unique ideas, and for having some pretty lofty ambitions. But that is exactly what works so badly against it. It tries too many things at the same time, and sadly enough, it doesn’t succeed at any of them. You can see that the ideas it has are often interesting on paper, but the game itself is a confused mess that is riddled with pervasive issues, such as obnoxious glitches and terrible voice work.</p>
<p><strong>SYBERIA III</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/12/Syberia-3-Video-Game.jpg"><img decoding="async" class="aligncenter size-full wp-image-316108" src="https://gamingbolt.com/wp-content/uploads/2017/12/Syberia-3-Video-Game.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/12/Syberia-3-Video-Game.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/12/Syberia-3-Video-Game-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Syberia III </em>has a fairly interesting setting, which is made even more interesting thanks to some decent art work. Unfortunately though, in almost every other area that actually counts, the game falters quite drastically. <i>Syberia III </i>is bogged down by technical issues (the awful lip syncing immediately comes to mind), while the stilted dialogue and uninteresting script don’t do the game any favours either. The game’s been awaited by fans of its predecessors for some time now, which is why it’s a real shame that the wait has ended in such bitter disappointment.</p>
<p><strong>1-2 SWITCH</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/01/1-2-Switch.jpg"><img decoding="async" class="aligncenter size-full wp-image-287570" src="https://gamingbolt.com/wp-content/uploads/2017/01/1-2-Switch.jpg" alt="" width="620" height="347" srcset="https://gamingbolt.com/wp-content/uploads/2017/01/1-2-Switch.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/01/1-2-Switch-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>In all fairness, no one really expected <em>1-2-Switch </em>to be amongst the best games of the year or anything. When you really get down to it, it’s hardly even a game. It wasn’t supposed to be anything more than a collection of mini-games that served as an advert for some of the Switch’s most unique features and functionalities. Somehow, though, <em>1-2 Switch </em>manages to fall short of even these meagre expectations. It&#8217;s nothing more than a half-baked attempt at making something mildly fun, with not nearly enough content to keep anyone interested for long.</p>
<p><strong>DYING REBORN </strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/12/Dying-Reborn.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-316109" src="https://gamingbolt.com/wp-content/uploads/2017/12/Dying-Reborn.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/12/Dying-Reborn.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/12/Dying-Reborn-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>With a name as silly as <em>Dying: Reborn</em>, you really wouldn’t expect this game to amount to much. Surprisingly enough, though, the game actually makes a decent first impression. In its opening few minutes, <em>Dying Reborn&#8217;s </em>atmosphere does a decent job of pulling you into the experience, and the escape room concept is an inherently exciting one. Sadly, it never manages to move beyond that, and ends up feeling repetitive and unfinished. It<em> </em>often almost feels like a pre-alpha, or a small demo that could be used as a pitch for a bigger and better idea.</p>
<p><strong>LIFE OF BLACK TIGER</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/12/life-of-black-tiger.png"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-316110" src="https://gamingbolt.com/wp-content/uploads/2017/12/life-of-black-tiger.png" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/12/life-of-black-tiger.png 620w, https://gamingbolt.com/wp-content/uploads/2017/12/life-of-black-tiger-300x169.png 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Even if technological advancements were taken back to twenty years ago, <em>Life of Black Tiger</em> would still be a horrendous game. It looks bad (as you can see), it lacks even the most basic animation transitions, and it&#8217;s full of visual bugs and technical glitches. But a game doesn&#8217;t have to be judged solely on its visuals, right? Maybe it plays well? Well, it frigging doesn&#8217;t. <em>Life of Black Tiger</em> is bogged down by shoddy and unresponsive controls, poorly designed empty maps, and a basic concept that has zero potential for becoming anything interesting.</p>
<p><strong>VROOM IN THE NIGHT SKY</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/06/vroom-in-the-night-sky-1.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-299765" src="https://gamingbolt.com/wp-content/uploads/2017/06/vroom-in-the-night-sky-1.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/06/vroom-in-the-night-sky-1.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2017/06/vroom-in-the-night-sky-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/06/vroom-in-the-night-sky-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/06/vroom-in-the-night-sky-1-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>One cannot possibly go overboard while criticizing this game. <em>Vroom in the Night Sky </em>looks like it was hurriedly put together in a few hours using decade old assets and then made available to the masses without any concern about what it might do to their mental well-being. And for all we know, that may very well be exactly what happened. It&#8217;s that bad. Don&#8217;t play it. Don&#8217;t even look at it.</p>
<p><strong>MIGHTY MORPHIN POWER RANGERS: MEGA BATTLE</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/12/mighty-morphin-power-rangers-mega-battle.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-316111" src="https://gamingbolt.com/wp-content/uploads/2017/12/mighty-morphin-power-rangers-mega-battle.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/12/mighty-morphin-power-rangers-mega-battle.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/12/mighty-morphin-power-rangers-mega-battle-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>What a mighty terrible game. It&#8217;s mega shitty. These horrible puns are the best things that have ever been associated with <em>Mighty Morphin Power Rangers: Mega Battle. </em>That should give you a fair idea of how bad this game is. It&#8217;s lacking in the areas that you&#8217;d usually expect most from in a <em>Mighty Morphin Power Rangers </em>game, that being corny and cheesy humour, while repetitive gameplay, poorly executed mechanics and generally boring combat all make for a game that will disappoint you, even if you go in expecting nothing good.</p>
<p><strong>RESERVOIR DOGS: BLOODY DAYS</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/06/reservoir-dogs-.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-299764" src="https://gamingbolt.com/wp-content/uploads/2017/06/reservoir-dogs-.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/06/reservoir-dogs-.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2017/06/reservoir-dogs--300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/06/reservoir-dogs--768x433.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/06/reservoir-dogs--1024x577.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>You don&#8217;t really expect much from games that are making use of licenses to begin with, so our expectations from <em>Reservoir Dogs: Bloody Days </em>weren&#8217;t exactly sky high. Predictably enough, the game ended up being exactly as underwhelming as we thought it would be. It has some interesting ideas, sure, and at times it can definitely be a mildly enjoyable experience, but it just feels half-assed and incomplete in everything it attempts. From its characters and technical aspects to its boring, repetitive mission design, <em>Bloody Days </em>is by no means a game that you ever need to try out.</p>
<p><strong>DE-FORMERS</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/06/De-formers.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-267799" src="https://gamingbolt.com/wp-content/uploads/2016/06/De-formers.jpg" alt="" width="620" height="347" srcset="https://gamingbolt.com/wp-content/uploads/2016/06/De-formers.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/06/De-formers-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>De-formers</em>, despite the few rare moments of fun, and despite having an admittedly good soundtrack, is ultimately a broken game with terrible shooting mechanics and some bland level design. It’s not a game that you could rightly recommend to anyone, and it truly makes you wonder why a developer like Ready at Dawn is wasting its talents and resources on something like this.</p>
<p><strong>DOUBLE DRAGON IV</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/12/Double-Dragon-IV.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-316114" src="https://gamingbolt.com/wp-content/uploads/2017/12/Double-Dragon-IV.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/12/Double-Dragon-IV.jpg 625w, https://gamingbolt.com/wp-content/uploads/2017/12/Double-Dragon-IV-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Double Dragon IV </em>at least has to be commended for having a very specific vision and sticking to it. The game is dedicated to being an ode to 1980s style brawlers, but sadly enough, it takes that dedication a bit too far, to the point where it actually becomes detrimental to the overall experience. <em>Double Dragon IV</em> makes use of mechanics and game design practices that haven&#8217;t aged all that well- these are ways of playing a game that have faded away for very good reason, and yet the game bafflingly insists on sticking with them. It&#8217;s a real shame, too, because you can&#8217;t help but feel that underneath all the excessive nostalgia and obtuse game design, there might actually be an enjoyable game in there. It never comes to fruition, sadly enough, and what we&#8217;re left with is a pretty terrible game.</p>
<p><strong>GAMINGBOLT&#8217;S WORST GAME OF 2017- VROOM IN THE NIGHT SKY</strong></p>
<p><iframe loading="lazy" title="10 Worst Games of 2017 You Should Totally Avoid" width="500" height="281" src="https://www.youtube.com/embed/IomIzH8vLjQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>&nbsp;</p>
<p><em>Vroom in the Night Sky a</em>s an inexcusably terrible game. <em>Vroom in the Night Sky</em> is a boring, broken game with an asinine and ridiculous concept, and it’s no damn fun at all. Even its name is a disgrace. It makes us questions our own existence, and not in a good way. <em>Vroom in the Night Sky </em>has no right to exist, and you shouldn’t recommend it to anyone but your most hated enemies- maybe not even them. If it even <em>can</em> be called a game, then it is, without a doubt, the worst game of 2017.</p>
<p><em>Note: GamingBolt’s Game of the Year categories, nominations and awards are selected via an internal nomination, voting and debate process. You can check the rest of categories and the respective winners <a href="https://gamingbolt.com/tag/game-of-the-year-awards-2017">here.</a></em></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/10-worst-games-of-2017/feed</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">316103</post-id>	</item>
		<item>
		<title>15 Worst Games of 2017 So Far</title>
		<link>https://gamingbolt.com/15-worst-games-of-2017-so-far</link>
					<comments>https://gamingbolt.com/15-worst-games-of-2017-so-far#comments</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 12 Jul 2017 15:27:04 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[worst games of 2017]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=299754</guid>

					<description><![CDATA[It's been a great year so far, but let's not overlook the bad stuff. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here’s no doubt that 2017 has one of the best years we’ve ever seen in the video games industry, right up there with 2007 and 1998. Just look at the games we’ve already played this year- the likes of <em>The Legend of Zelda: Breath of the Wild, Horizon: Zero Dawn, Persona 5 </em>and <em>Nier: Automata, </em>just to name a few. And there’s still so much more that is yet to come- we’re still only halfway through the year yet.</p>
<p>But that doesn’t mean that there simply haven’t been <em>any </em>bad game releases this year. Expecting something like that to happen is, ultimately, unreasonable and unrealistic, regardless of how many masterpieces a you get in a specific year. Sure, having been able to play so many great new games has made the impact of the opposite end of the spectrum a lot less sour, but there <em>have </em>been some games that just couldn’t match up. Here in this list, we’re going to take a look at what we feel have been the fifteen worst games of 2017 so far.</p>
<p>As always, we know that some of you might not agree with our list, so leave behind your feedback in the comments section below.</p>
<p><strong>THE CALIGULA EFFECT</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/06/The-Caligula-Effect.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-299755" src="https://gamingbolt.com/wp-content/uploads/2017/06/The-Caligula-Effect.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/06/The-Caligula-Effect.jpg 600w, https://gamingbolt.com/wp-content/uploads/2017/06/The-Caligula-Effect-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>The Caligula Effect </em>actually looked kind of interesting before it launched. It looked like one of those niche JRPGs that the PS Vita seems to have so many of, the kind that slips under the radar but still leaves a mark in its own way. What it ended up being was an uninspired, mostly bland game that seemed to borrow a lot from its peers but couldn’t implement any of it even half as well. Add to that other issues like major performance issues and uninteresting characters, and it turned out to be a massive disappointment.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/15-worst-games-of-2017-so-far/feed</wfw:commentRss>
			<slash:comments>5</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">299754</post-id>	</item>
	</channel>
</rss>
