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	<title>worst stealth missions in video games &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Worst Forced Stealth Sections In Video Games</title>
		<link>https://gamingbolt.com/15-worst-forced-stealth-sections-in-video-games</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 11 May 2018 10:59:47 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[worst stealth missions in video games]]></category>
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					<description><![CDATA[MAKE IT STOOOOOP.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">S</span>ometimes, a cardboard box isn&#8217;t the answer. Stealth can be a truly empowering tool. It can evoke a feeling of accomplishment and satisfaction like few other things in video games can, and masterpieces of the stealth genre like <em>Metal Gear Solid, Splinter Cell, Hitman, </em>and <em>Thief, </em>to name just a few, have demonstrated this time and time and time again. But you know what some games just don&#8217;t understand? &#8220;If you don&#8217;t know how to do stealth missions, just don&#8217;t do them at all&#8221;. Sounds pretty simple, right? You&#8217;d think. Here are fifteen games with some of the worst forced stealth sections we&#8217;ve ever seen.<br />
<strong>SPOILERS AHEAD.</strong></p>
<p><strong>CATCH THE THIEF- MYSIMS AGENTS</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/05/mysims-agent.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-335734" src="https://gamingbolt.com/wp-content/uploads/2018/05/mysims-agent.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/05/mysims-agent.jpg 2527w, https://gamingbolt.com/wp-content/uploads/2018/05/mysims-agent-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/05/mysims-agent-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/05/mysims-agent-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><em>MySims Agents </em>was a pretty fun game, wasn&#8217;t it? It wasn&#8217;t spectacular. It wasn&#8217;t revolutionary. It wasn&#8217;t even something you might remember a year after playing it. But it <em>was </em>fun. Not this part, though. This particular part of the game tasks the player with tailing a thief to find out where his hideout is- immediately it sounds like a chore. But when you actually get down to the actual tailing, it&#8217;s so much worse. The thief walks a ridiculously long distance through a town and a forest and everything that comes in between, doing so at a torturously slow pace from beginning to end, and you have to maintain a frustratingly precise distance between him and yourself- don&#8217;t get too close, don&#8217;t get too far.</p>
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