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	<title>xbox seres x &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Baldur&#8217;s Gate 3 Dev Might Have to Make &#8220;Compromises&#8221; to Get Splitscreen Running on Xbox Series S</title>
		<link>https://gamingbolt.com/baldurs-gate-3-dev-might-have-to-make-compromises-to-get-splitscreen-running-on-xbox-series-s</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 30 Jun 2023 10:18:36 +0000</pubDate>
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		<category><![CDATA[Baldur&#039;s Gate 3]]></category>
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					<description><![CDATA[Swen Vincke also reveals that Larian Studios has been receiving support from Microsoft and the Xbox Advanced Technology Group.]]></description>
										<content:encoded><![CDATA[<p>Larian Studios recently announced some <a href="https://gamingbolt.com/baldurs-gate-3-releasing-on-august-3rd-for-pc-delayed-to-september-6th-for-ps5">changes in plans for&nbsp;<em>Baldur&#8217;s Gate 3&#8217;s&nbsp;</em>launch</a>, with its PC version&#8217;s release being brought forward by several weeks, and its PS5 launch being delayed by a few days. Of course, many on Xbox are continuing to wonder how long it&#8217;ll be before the highly anticipated RPG becomes available on their platform of choice as well, especially with Larian having said earlier in the year that the game&#8217;s Xbox Series X/S version is being held up <a href="https://gamingbolt.com/baldurs-gate-3-is-not-coming-to-xbox-series-x-s-yet-because-of-technical-issues-not-exclusivity-deal">due to technical difficulties</a>.</p>
<p>Speaking recently with <a href="https://www.ign.com/articles/microsoft-engineers-helping-get-baldurs-gate-3-split-screen-working-on-xbox-series-s" target="_blank" rel="noopener">IGN</a>, Larian Studios founder and&nbsp;<em>Baldur&#8217;s Gate 3&nbsp;</em>creative director Swen Vincke elaborated on those issues, stating that the developer has found it tough to get splitscreen co-op running properly on the weaker hardware of the Xbox Series S, especially given how vast and complex the game is.</p>
<p>“It&#8217;s not that we planned this. Our plan was that we wanted to have a simultaneous release,&#8221; Vincke said. &#8220;But we&#8217;ve been on this game for a long time. It&#8217;s a really big game. The amount of things you can do in it is insane. I think people will be surprised when they see everything. There&#8217;s constraints we have to overcome, so we just work on them. Some take more time.&#8221;</p>
<p>Vincke went on to add that Larian might end up having to make &#8220;compromises&#8221; in order to gt&nbsp;<em>Baldur&#8217;s Gate 3&#8217;s&nbsp;</em>splitscreen capabilities properly optimized for the Xbox Series S, though he&#8217;s unsure currently what those compromises will be, or if they will even exist, since there&#8217;s still work to be done behind the scenes.</p>
<p>&#8220;We&#8217;re trying to be very limited in our compromises we have to make,” he said. “That&#8217;s one of the reasons why we&#8217;re taking more time also. But I don&#8217;t want to jump ahead of the development team, which is doing remarkable things. I don&#8217;t want to say it&#8217;s going to be like this until we&#8217;ve finished and decided it&#8217;s good for release.”</p>
<p>Vincke also revealed that Larian Studios has also been receiving support from Microsoft and the Xbox Advanced Technology Group (ATG) in order to ensure&nbsp;<em>Baldur&#8217;s Gate 3&nbsp;</em>can run as well on the Xbox Series S as the developers want it to.</p>
<p>&#8220;We&#8217;ve certainly had support from Microsoft,” he said. “We had support from the ATG group. They&#8217;ve been doing great. They&#8217;ve been helping a lot. Everybody wants this out on Xbox. It&#8217;s not that we don&#8217;t want it out on Xbox. It&#8217;s just that, our problem — and this is us, Larian — is that we just made a very big game. And it&#8217;s a very complicated game.</p>
<p class="jsx-3649800006 ">“We&#8217;re also not a developer with an infinite amount of resources. We are constrained in the amount of time each platform version is tested. The more permutations you start adding to it on a platform, the more complicated that becomes.&#8221;</p>
<p>So how long will it be until the massive RPG is ready to launch for Xbox Series X/S? While Vincke doesn&#8217;t have a concrete idea yet, he says Larian is hoping to get it ready this year itself. Read more on that <a href="https://gamingbolt.com/baldurs-gate-3-developer-is-hoping-for-an-xbox-series-x-s-launch-in-2023">through here</a>.</p>
<p>Several new details have also emerged on&nbsp;<em>Baldur&#8217;s Gate 3&#8217;s&nbsp;</em><a href="https://gamingbolt.com/baldurs-gate-3-max-level-cap-dragonborn-half-orcs-and-more-revealed">max level cap</a>, the <a href="https://gamingbolt.com/baldurs-gate-3-script-is-roughly-2-million-words-long-new-origin-character-revealed">length of its massive script</a>, <a href="https://gamingbolt.com/baldurs-gate-3-monk-revealed-early-access-classes-each-getting-at-least-1-new-sub-class">the Monk class</a>, and more.</p>
<p><em>Baldur&#8217;s Gate 3&nbsp;</em>is set to launch for PC on August 3, and for PS5 on September 6.</p>
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		<title>Fatal Frame: Maiden of Black Water Review &#8211; A Picture Worth a Thousand Scares</title>
		<link>https://gamingbolt.com/fatal-frame-maiden-of-black-water-review-a-picture-worth-a-thousand-scares</link>
					<comments>https://gamingbolt.com/fatal-frame-maiden-of-black-water-review-a-picture-worth-a-thousand-scares#respond</comments>
		
		<dc:creator><![CDATA[John Cantees]]></dc:creator>
		<pubDate>Thu, 28 Oct 2021 07:19:11 +0000</pubDate>
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		<category><![CDATA[Fatal Frame: Maiden of Black Water]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=497765</guid>

					<description><![CDATA[Fatal Frame: Maiden of Black Water skims the surface as a remaster but holds up well as a great horror game.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">L</span>ong-time <em>Fatal Frame</em> fans have been clamoring for any movement with the franchise for several years now, as the series has spent a long time being about as dead as the many tortured ghosts you come across in the games. Well, we finally have that twitch of life that fans have been waiting on, and while a remaster of one of the franchise&#8217;s least regarded games isn&#8217;t the glorious revival that many of us would have preferred, it does make sense for a few reasons and it still does a great job of bringing together the core elements of the <em>Fatal Frame</em> games, and thus, reminding us all why we love them so much. It also serves as a very digestible entry point for newcomers as it is the most modern-looking and playing game in series after all.</p>
<p><iframe title="Project Zero (Fatal Frame): Maiden of Black Water Review - The Final Verdict" width="500" height="281" src="https://www.youtube.com/embed/1EahzFa80WY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>The story of the fifth mainline <em>Fatal Frame</em> is mostly centered around its three main playable characters; Miu Hinasaki, Yuri Kozukata, and Ren Hojo. But <em>mostly</em> centered around Yuri for the central narrative. Yuri has an otherworldly gift that allows her to bridge the gap between the realm of the living and the dead in a few different ways, so she finds herself involved with matters concerning the spirits of the dead. <em>Maiden of Black Water</em> starts as she is recruited to help find a missing person among the woods and shrines of Mt. Hikami; an area that’s well-known for paranormal activity and a popular choice for the suicidal. While the plot of this entry isn’t quite as unnerving or as interesting as the first few games, nor is it drenched in quite as much intriguing enigma that the series is still well-known for today, it still serves its purpose well as an excuse to explore the densely haunted grounds of its setting and do battle with countless ghosts.</p>
<p><em>Maiden of Black Water </em>stands alone in the series narratively, but it is connected to the lore of the series in several ways, so it successfully and wisely threads that needle of being approachable for newcomers yet rewarding for returning fans &#8211; despite still not being quite as well-told as the older games. Similarly, the hazy, shadowy, washed-out atmosphere of the original games isn’t as pronounced in this entry, but it is still present albeit to a lesser degree. At the end of the day, it still looks and feels like a <em>Fatal Frame</em> game, and for newcomers as well as old time fans who might not have happened to own a Wii U, there is plenty of reason to give this entry a fair shot.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/10/fatal-frame-maiden-of-black-water-image.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-495501" src="https://gamingbolt.com/wp-content/uploads/2021/10/fatal-frame-maiden-of-black-water-image.jpg" alt="Fatal Frame Maiden of Black Water" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/10/fatal-frame-maiden-of-black-water-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/10/fatal-frame-maiden-of-black-water-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/10/fatal-frame-maiden-of-black-water-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/10/fatal-frame-maiden-of-black-water-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/10/fatal-frame-maiden-of-black-water-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/10/fatal-frame-maiden-of-black-water-image-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"Maiden of Black Water does a great job of bringing together the core elements of the <em>Fatal Frame</em> games, and thus, reminding us all why we love them so much. It also serves as a very digestible entry point for newcomers as it is the most modern-looking and playing game in series after all."</p>
<p>The aforementioned ghost battling is of course done with the Camera Obscura, and what this entry of the series might be lacking in story and atmosphere, it more than makes up for with perhaps the series’ best iteration of its battle system. Taking pictures of ghosts as they hobble toward you is as hair-raising as it’s ever been, as waiting for your film to reload while they close in on you provides a very palpable tension. Getting as many points of interest in each shot is also crucial here as it can do more damage that way. Also, different types of film can deal varying degrees of damage and take different lengths of time to reload &#8211; so there is a bit of true strategy there as different ghost types or amounts of ghosts can call for different film and different techniques. Regardless of how you approach it, every shot counts, and if you screw one up you’ll likely pay for it dearly.</p>
<p>Overall, I still find this unique combat system to be a great mix of fun, challenging and genuinely horrifying &#8211; and that&#8217;s something I can’t really say about most horror games with combat. The combat is also deepened a bit more by needing to manage how wet your character is. With the general theme of this entry being water, it makes sense thematically that being damp will cause more ghosts to appear as you explore, but it will also result in you doing more damage to them. So, if you’re feeling risky, you can entice more ghosts to come your way and rack up more points, or you can play more conservatively by regularly drying yourself off with embers and keeping combat encounters to a minimum. Sure, <em>Maiden’s </em>combat system might be held back a bit by some mild clunkiness and a borderline useless dodge function, but despite the game showing its age here and there, it’s still a system that&#8217;s a thrill to use from beginning to end.</p>
<p>The Camera Obscura isn’t just for taking out spirits though. It can also reveal items that are locked in the spirit realm if you take a picture of certain spots with the correct angle. Tilting the controller to the correct degree to achieve the right shot is a neat way to illustrate that, and the game uses this brilliantly to reveal hidden keys, notes, and other items of varying interest. You can also use controller tilting during combat, but I found that the gyro controls work better as a way to fine-tune rather than make large sweeping motions. You also get several opportunities in each chapter to sneak a quick shot of various apparitions for extra points before they disappear, so once you get good with it you’ll likely be nailing most of those and spending all those extra points in between levels on much-needed status items.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/10/fatal-frame-maiden-of-black-water-image-5.jpg"><img decoding="async" class="aligncenter wp-image-495500" src="https://gamingbolt.com/wp-content/uploads/2021/10/fatal-frame-maiden-of-black-water-image-5.jpg" alt="Fatal Frame Maiden of Black Water" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/10/fatal-frame-maiden-of-black-water-image-5.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/10/fatal-frame-maiden-of-black-water-image-5-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/10/fatal-frame-maiden-of-black-water-image-5-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/10/fatal-frame-maiden-of-black-water-image-5-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/10/fatal-frame-maiden-of-black-water-image-5-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/10/fatal-frame-maiden-of-black-water-image-5-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"Overall, I still find this unique combat system to be a great mix of fun, challenging and genuinely horrifying &#8211; and that&#8217;s something I can’t really say about most horror games with combat."</p>
<p>When you’re not battling evil spirits, you’ll be searching around for keys, reading notes, engaging with other characters, etc. It’s pretty standard survival horror stuff, but with this entry almost constantly going out of its way to point you in the right direction and keeping obtuse puzzles to a reasonable minimum, you’ll rarely feel stumped or lost &#8211; which might not sit well with old-school horror purists, but I feel like it works for this game. I’d even go so far as to say that its more forgiving structure is one of the few improvements this game has over the original trilogy.</p>
<p>Some twitchy movements, occasional camera issues, and muddy textures will likely prevent anyone from thinking this is a current gen game &#8211; even for a moment &#8211; but this is where that <em>Fatal Frame</em> visual tone comes in and saves the day for the most part. Texture work on much of the environment seems largely unchanged and muddy, especially compared to the characters themselves, but those environmental textures are also usually diffused and shrouded by fog, shadows, and a general lack of contrast so they don’t stick out like they would in other games from the same era. The rock-solid 60 frames per second and high resolution is usually a worthy trade-off for outdated graphics, but here, with most of the game’s worst textures being obscured by its atmosphere, it’s like getting to have your graphical cake and eat it too. Especially on current gen consoles.</p>
<p><em>Fatal Frame</em> games, much like the original <em>Silent Hill</em> games, are generally light on music and instead seem to favor unsettling droning soundscapes to accompany the majority of the experience &#8211; and it still holds up perfectly well here. The exasperated cries of ghosts as they writhe in agony as well as the voice acting of the characters also suit the game just as well as they ever have. Sounds within the combat system also perfectly help signify the different phases of combat, so it’s nice to see all of that in-tact and working just as well as ever for this remaster.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/10/Fatal-Frame-Maiden-of-Black-Water.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-495326" src="https://gamingbolt.com/wp-content/uploads/2021/10/Fatal-Frame-Maiden-of-Black-Water.jpg" alt="Fatal Frame Maiden of Black Water" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/10/Fatal-Frame-Maiden-of-Black-Water.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/10/Fatal-Frame-Maiden-of-Black-Water-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/10/Fatal-Frame-Maiden-of-Black-Water-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/10/Fatal-Frame-Maiden-of-Black-Water-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/10/Fatal-Frame-Maiden-of-Black-Water-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/10/Fatal-Frame-Maiden-of-Black-Water-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"The rock-solid 60 frames per second and high resolution is usually a worthy trade-off for outdated graphics, but here, with most of the game’s worst textures being obscured by its atmosphere, it’s like getting to have your graphical cake and eat it too."</p>
<p><em>Maiden of Black Water</em> is not the best game in the <em>Fatal Frame</em> series. It’s probably not even in the top 3, but what many might have forgotten is that it’s still a solid entry in a series that really doesn’t really have any bad mainline games. While the uniquely eerie tone and mysterious storytelling of the original <em>Fatal Frames</em> is certainly watered down in this one, it still comes together as a worthwhile horror game that deserves to stand among its forbearers. Some mild clunkiness here and there is, sometimes, a bit <em>too</em> reminiscent of the era from which it came, and there’s no denying that this is one of the weaker stories in the series. That said, the extra strategy and depth afforded to its combat, the efficient manner in which the gameplay unfolds, and solid up-scaling of the originals’ visuals do add some extra points to it as a remaster and as an admirable entry of an iconic survival horror series.</p>
<p><em><strong><span style="color: #ff6600;">This game was reviewed on the PlayStation 5.</span></strong></em></p>
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		<title>Jurassic World Evolution 2 Announced, Launches This Year</title>
		<link>https://gamingbolt.com/jurassic-world-evolution-2-announced-launches-this-year</link>
					<comments>https://gamingbolt.com/jurassic-world-evolution-2-announced-launches-this-year#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 10 Jun 2021 18:31:00 +0000</pubDate>
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		<category><![CDATA[Jurassic World Evolution 2]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=482141</guid>

					<description><![CDATA[Frontier Developments has announced a sequel to the dinosaur park management simulator for PC and current and last-gen consoles.]]></description>
										<content:encoded><![CDATA[<p>Jeff Goldblum took the spotlight at Summer Game Fest Kickoff Live as a special guest, and lifted the lid on an announcement that&#8217;s sure to make a lot of people very happy. Frontier Developments have officially announced <em>Jurassic World Evolution 2, </em>and as you may have guessed, Goldblum will be reprising his role as Dr. Ian Malcolm.</p>
<p>The game&#8217;s announcement trailer is a purely cinematic one and there isn&#8217;t much of gameplay to look at there, so it&#8217;s hard to say right now what to expect from the sequel, but more dinosaur species, improved mechanics, and additional campaign scenarios seems sort of like a given. <a href="https://gamingbolt.com/jurassic-world-evolution-review"><em>Jurassic World Evolution </em>was an excellent game</a>, especially for fans of the franchise, so the sequel should be good, if things go well.</p>
<p><em>Jurassic World Evolution 2 </em>will launch sometime this year for PC, PS5, Xbox Series X/S, PS4, and Xbox One. Stay tuned for more details in the meantime.</p>
<p><iframe loading="lazy" title="Jurassic World Evolution 2 | Announcement Trailer" width="500" height="281" src="https://www.youtube.com/embed/ULFAEnoc5jA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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