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	<title>XCOM: Enemy Unkown. Firaxis Games &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>XCOM: Enemy Unknown: Firaxis says the &#8220;PC version is a big deal&#8221;</title>
		<link>https://gamingbolt.com/xcom-enemy-unknown-firaxis-says-the-pc-version-is-a-big-deal</link>
					<comments>https://gamingbolt.com/xcom-enemy-unknown-firaxis-says-the-pc-version-is-a-big-deal#comments</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Sat, 08 Sep 2012 18:38:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[XCOM: Enemy Unkown. Firaxis Games]]></category>
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					<description><![CDATA[The PC version is really important to them.]]></description>
										<content:encoded><![CDATA[<p style="text-align: justify;"><a href="https://gamingbolt.com/wp-content/uploads/2012/09/XCOMLaunch-IncentivePROMO-thumb505.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-109303" title="XCOMLaunch IncentivePROMO thumb505" src="https://gamingbolt.com/wp-content/uploads/2012/09/XCOMLaunch-IncentivePROMO-thumb505.jpg" alt="" width="505" height="198" srcset="https://gamingbolt.com/wp-content/uploads/2012/09/XCOMLaunch-IncentivePROMO-thumb505.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/09/XCOMLaunch-IncentivePROMO-thumb505-300x117.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify;">Firaxis have already created the PC specific UI for XCOM: Enemy Unknown, and they&#8217;re giving it the utmost attention. The game comes out on October for the PS3, Xbox 360 and PC.</p>
<p style="text-align: justify;">&#8220;The PC version for us is a big deal. With a shooter or an action game you may be able to fall into the dangerous trap of porting the UI, but for us that was never an option,&#8221; Lead designer of Firaxis Games, Jake Solomon told <a href="http://www.theverge.com/gaming/2012/9/7/3300027/xcom-for-pc-will-be-a-familiar-experience-for-fans-of-the-original">Polygon</a>.</p>
<p style="text-align: justify;">&#8220;We’ve had two separate teams working the whole time on the UI, one on PC and one on console,” Solomon said. “We’re pretty excited that they look very different and feel very different. [Also], we don’t have a grid in the console version, it’s all free movement. On the PC version it was such a pain in the ass to not have a grid that we went back and added it.&#8221;</p>
<p style="text-align: justify;">Tell us what you think in the comments section below.</p>
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