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	Comments on: Ten Revolutions That Changed The Gaming Industry Forever	</title>
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		<title>
		By: Beau Mullins		</title>
		<link>https://gamingbolt.com/ten-revolutions-that-changed-the-gaming-industry-forever#comment-177623</link>

		<dc:creator><![CDATA[Beau Mullins]]></dc:creator>
		<pubDate>Wed, 26 Sep 2012 00:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=20861#comment-177623</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ten-revolutions-that-changed-the-gaming-industry-forever#comment-113674&quot;&gt;Brian Smith&lt;/a&gt;.

it sickens me when i read stuff like this... all the joysticks before the 64 were digital 4 or 8 directional sticks, basically a d-pad with stick growing out of it. atari and arcade sticks WERE NOT ANALOG. dumbasses.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ten-revolutions-that-changed-the-gaming-industry-forever#comment-113674">Brian Smith</a>.</p>
<p>it sickens me when i read stuff like this&#8230; all the joysticks before the 64 were digital 4 or 8 directional sticks, basically a d-pad with stick growing out of it. atari and arcade sticks WERE NOT ANALOG. dumbasses.</p>
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		<title>
		By: Vasiliy		</title>
		<link>https://gamingbolt.com/ten-revolutions-that-changed-the-gaming-industry-forever#comment-176599</link>

		<dc:creator><![CDATA[Vasiliy]]></dc:creator>
		<pubDate>Thu, 06 Sep 2012 04:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=20861#comment-176599</guid>

					<description><![CDATA[HaHa! BluRay Discs is 100-200 GB? Are you insane. BluRay - 20-50 Gb (1 or 2 layer). BDXL is 128 Gb, but not readable by usual BD-Rom. And at time PS3 was released, there were HDD 250-750 Gb for sure. Use Google before you write anything.]]></description>
			<content:encoded><![CDATA[<p>HaHa! BluRay Discs is 100-200 GB? Are you insane. BluRay &#8211; 20-50 Gb (1 or 2 layer). BDXL is 128 Gb, but not readable by usual BD-Rom. And at time PS3 was released, there were HDD 250-750 Gb for sure. Use Google before you write anything.</p>
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		<title>
		By: Eric Rawlins		</title>
		<link>https://gamingbolt.com/ten-revolutions-that-changed-the-gaming-industry-forever#comment-176300</link>

		<dc:creator><![CDATA[Eric Rawlins]]></dc:creator>
		<pubDate>Fri, 24 Aug 2012 20:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=20861#comment-176300</guid>

					<description><![CDATA[He did get one thing right - Deadly Premonition ROCKS lol]]></description>
			<content:encoded><![CDATA[<p>He did get one thing right &#8211; Deadly Premonition ROCKS lol</p>
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		<title>
		By: Hoagie		</title>
		<link>https://gamingbolt.com/ten-revolutions-that-changed-the-gaming-industry-forever#comment-150472</link>

		<dc:creator><![CDATA[Hoagie]]></dc:creator>
		<pubDate>Sat, 09 Jun 2012 10:04:05 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=20861#comment-150472</guid>

					<description><![CDATA[This article is a joke. This is written by someone born in the early 90&#039;s, who has no clue, on what the actual revolutions were.

e.g. Wii montion control &#039;revolutionary&#039;? You might want to brush up on your facts before you start writing this crap.

ps. Console shooters are slow and boring and are still only a fragment market on pc shooters. Try Q2 on 800% speed and the only thing Halo will be good for after that, is to stabilize your coffee table.]]></description>
			<content:encoded><![CDATA[<p>This article is a joke. This is written by someone born in the early 90&#8217;s, who has no clue, on what the actual revolutions were.</p>
<p>e.g. Wii montion control &#8216;revolutionary&#8217;? You might want to brush up on your facts before you start writing this crap.</p>
<p>ps. Console shooters are slow and boring and are still only a fragment market on pc shooters. Try Q2 on 800% speed and the only thing Halo will be good for after that, is to stabilize your coffee table.</p>
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		<title>
		By: syn		</title>
		<link>https://gamingbolt.com/ten-revolutions-that-changed-the-gaming-industry-forever#comment-127782</link>

		<dc:creator><![CDATA[syn]]></dc:creator>
		<pubDate>Tue, 13 Mar 2012 14:22:31 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=20861#comment-127782</guid>

					<description><![CDATA[if we want to talk revolutionary console shooters,GOLDEN EYE is the one that did, not cod or bad company or halo,even  medal of honour would have been a better example. He also forgot to mention the rise of mmos that kept pc gaming afloat during the 2003-2009 period of little to no epic pc games. Not that good an article, missed out on the dreamcast too with its ahead of time next gen graphics during the age of ps1.]]></description>
			<content:encoded><![CDATA[<p>if we want to talk revolutionary console shooters,GOLDEN EYE is the one that did, not cod or bad company or halo,even  medal of honour would have been a better example. He also forgot to mention the rise of mmos that kept pc gaming afloat during the 2003-2009 period of little to no epic pc games. Not that good an article, missed out on the dreamcast too with its ahead of time next gen graphics during the age of ps1.</p>
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		<title>
		By: Tim		</title>
		<link>https://gamingbolt.com/ten-revolutions-that-changed-the-gaming-industry-forever#comment-123754</link>

		<dc:creator><![CDATA[Tim]]></dc:creator>
		<pubDate>Mon, 13 Feb 2012 22:41:33 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=20861#comment-123754</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ten-revolutions-that-changed-the-gaming-industry-forever#comment-91583&quot;&gt;MMad&lt;/a&gt;.

I agree: mentioning the BUILT-engine as a revolution made more sense.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ten-revolutions-that-changed-the-gaming-industry-forever#comment-91583">MMad</a>.</p>
<p>I agree: mentioning the BUILT-engine as a revolution made more sense.</p>
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		<title>
		By: Brian Smith		</title>
		<link>https://gamingbolt.com/ten-revolutions-that-changed-the-gaming-industry-forever#comment-113674</link>

		<dc:creator><![CDATA[Brian Smith]]></dc:creator>
		<pubDate>Thu, 08 Dec 2011 07:41:28 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=20861#comment-113674</guid>

					<description><![CDATA[Wait...Nintendo revolutionized gaming by introducing the analog joystick?  Weird, when the NES came out in 1985 (US), the controllers had directional pads which REPLACED the analog joysticks that had been on EVERY system before that.  In the 70s if you were playing a console (or most arcade cabinets for that matter) you were using an analog joystick.  You thought that was new with the N64? Seriously? N64?? Rotating dials, steering wheels, flight sticks, and tracking balls also pre-date the D-pad btw...Hell, Nintendo didn&#039;t even invent the D-pad for that matter...sheesh, just do us all a favor and don&#039;t try to write any more articles about video game history, k?]]></description>
			<content:encoded><![CDATA[<p>Wait&#8230;Nintendo revolutionized gaming by introducing the analog joystick?  Weird, when the NES came out in 1985 (US), the controllers had directional pads which REPLACED the analog joysticks that had been on EVERY system before that.  In the 70s if you were playing a console (or most arcade cabinets for that matter) you were using an analog joystick.  You thought that was new with the N64? Seriously? N64?? Rotating dials, steering wheels, flight sticks, and tracking balls also pre-date the D-pad btw&#8230;Hell, Nintendo didn&#8217;t even invent the D-pad for that matter&#8230;sheesh, just do us all a favor and don&#8217;t try to write any more articles about video game history, k?</p>
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		<title>
		By: Brian Smith		</title>
		<link>https://gamingbolt.com/ten-revolutions-that-changed-the-gaming-industry-forever#comment-113673</link>

		<dc:creator><![CDATA[Brian Smith]]></dc:creator>
		<pubDate>Thu, 08 Dec 2011 07:33:30 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=20861#comment-113673</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ten-revolutions-that-changed-the-gaming-industry-forever#comment-90114&quot;&gt;watstha&lt;/a&gt;.

Wolfenstein3D and Doom were PC FPS, they were NOT console shooters.  The &quot;revolution&quot; the article was referring to was FPS becoming a genre that was regularly found in console form.  Quake and Unreal Tournament, in particular, were wildly popular FPS from the PC days.  Though its true that W3D and Doom were ported (in far inferior forms) to consoles YEARS after they were originally released for PC...]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ten-revolutions-that-changed-the-gaming-industry-forever#comment-90114">watstha</a>.</p>
<p>Wolfenstein3D and Doom were PC FPS, they were NOT console shooters.  The &#8220;revolution&#8221; the article was referring to was FPS becoming a genre that was regularly found in console form.  Quake and Unreal Tournament, in particular, were wildly popular FPS from the PC days.  Though its true that W3D and Doom were ported (in far inferior forms) to consoles YEARS after they were originally released for PC&#8230;</p>
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		<title>
		By: onion		</title>
		<link>https://gamingbolt.com/ten-revolutions-that-changed-the-gaming-industry-forever#comment-111684</link>

		<dc:creator><![CDATA[onion]]></dc:creator>
		<pubDate>Fri, 25 Nov 2011 06:22:10 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=20861#comment-111684</guid>

					<description><![CDATA[Why does n64 constantly get credited for bein first to use analogue sticks both vectrex and Atari 5200 used them both were out a long time before it. Or does anything before Nintendo just not count lol]]></description>
			<content:encoded><![CDATA[<p>Why does n64 constantly get credited for bein first to use analogue sticks both vectrex and Atari 5200 used them both were out a long time before it. Or does anything before Nintendo just not count lol</p>
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		<title>
		By: My arse		</title>
		<link>https://gamingbolt.com/ten-revolutions-that-changed-the-gaming-industry-forever#comment-101488</link>

		<dc:creator><![CDATA[My arse]]></dc:creator>
		<pubDate>Wed, 28 Sep 2011 20:53:09 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=20861#comment-101488</guid>

					<description><![CDATA[My arse, the Atari 5200 had an analog joystick]]></description>
			<content:encoded><![CDATA[<p>My arse, the Atari 5200 had an analog joystick</p>
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