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	Comments on: The Division Using Xbox One Cloud &#8220;On Our Agenda&#8221;, PC Version Not A Console Port	</title>
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	<link>https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Thu, 28 May 2015 19:00:00 +0000</lastBuildDate>
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		<title>
		By: CrossEyedJack		</title>
		<link>https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-259811</link>

		<dc:creator><![CDATA[CrossEyedJack]]></dc:creator>
		<pubDate>Thu, 28 May 2015 19:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212075#comment-259811</guid>

					<description><![CDATA[OH BS, UBISoft is just bad as MS when comes to hype.  They said the same thing for Watch Dogs.]]></description>
			<content:encoded><![CDATA[<p>OH BS, UBISoft is just bad as MS when comes to hype.  They said the same thing for Watch Dogs.</p>
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		<title>
		By: bardock5151		</title>
		<link>https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-243150</link>

		<dc:creator><![CDATA[bardock5151]]></dc:creator>
		<pubDate>Sat, 25 Oct 2014 01:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212075#comment-243150</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-242991&quot;&gt;Spencer&lt;/a&gt;.

I meant to reply to your original comment.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-242991">Spencer</a>.</p>
<p>I meant to reply to your original comment.</p>
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		<title>
		By: d0x360		</title>
		<link>https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-243120</link>

		<dc:creator><![CDATA[d0x360]]></dc:creator>
		<pubDate>Fri, 24 Oct 2014 14:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212075#comment-243120</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-242967&quot;&gt;GHz&lt;/a&gt;.

Exactly, the AI in titan fall has one purpose and that was to give people who aren&#039;t good at the game something to kill and feel good about.

I was never good at COD I&#039;m average at best and I would get pissed off to no end playing online with people who were really good.  Dying sucks and killing nothing sucks even more.  Now in Titanfall I can play just fine so I dont need to kill the bots but I can say from my cod experience the game would have been more fun for me if they were there.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-242967">GHz</a>.</p>
<p>Exactly, the AI in titan fall has one purpose and that was to give people who aren&#8217;t good at the game something to kill and feel good about.</p>
<p>I was never good at COD I&#8217;m average at best and I would get pissed off to no end playing online with people who were really good.  Dying sucks and killing nothing sucks even more.  Now in Titanfall I can play just fine so I dont need to kill the bots but I can say from my cod experience the game would have been more fun for me if they were there.</p>
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		<title>
		By: JerkDaNERD7		</title>
		<link>https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-243089</link>

		<dc:creator><![CDATA[JerkDaNERD7]]></dc:creator>
		<pubDate>Fri, 24 Oct 2014 03:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212075#comment-243089</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-243040&quot;&gt;Spencer&lt;/a&gt;.

Yet, they&#039;re doing it anyways? I think you&#039;re making this bigger of a deal than it would actually be. Lest you have sources of financial hits on Ubi proving that it&#039;s that significant amount of manpower to hire that it will render sever in developing the game. 


Ubi is a major corporation, this technology will for sure only be tested with games similar to Ubi but most of all Microsoft first-party studios. So it&#039;s not what you may emphasize it to be. 


I like the forward looking and risk, it has been a complete drought in the innovation of gaming for gaming it&#039;self. better than kinect and lame dives they&#039;ve been tyring to shove.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-243040">Spencer</a>.</p>
<p>Yet, they&#8217;re doing it anyways? I think you&#8217;re making this bigger of a deal than it would actually be. Lest you have sources of financial hits on Ubi proving that it&#8217;s that significant amount of manpower to hire that it will render sever in developing the game. </p>
<p>Ubi is a major corporation, this technology will for sure only be tested with games similar to Ubi but most of all Microsoft first-party studios. So it&#8217;s not what you may emphasize it to be. </p>
<p>I like the forward looking and risk, it has been a complete drought in the innovation of gaming for gaming it&#8217;self. better than kinect and lame dives they&#8217;ve been tyring to shove.</p>
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		<title>
		By: Spencer		</title>
		<link>https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-243051</link>

		<dc:creator><![CDATA[Spencer]]></dc:creator>
		<pubDate>Thu, 23 Oct 2014 22:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212075#comment-243051</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-243048&quot;&gt;Psionicinversion&lt;/a&gt;.

Watch dogs. Woah one example. The Division wasn&#039;t downgraded at all. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-243048">Psionicinversion</a>.</p>
<p>Watch dogs. Woah one example. The Division wasn&#8217;t downgraded at all. </p>
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		<title>
		By: Psionicinversion		</title>
		<link>https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-243048</link>

		<dc:creator><![CDATA[Psionicinversion]]></dc:creator>
		<pubDate>Thu, 23 Oct 2014 22:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212075#comment-243048</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-243041&quot;&gt;Spencer&lt;/a&gt;.

Division is already downgraded for a start , watchdogs downgraded]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-243041">Spencer</a>.</p>
<p>Division is already downgraded for a start , watchdogs downgraded</p>
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		<title>
		By: Spencer		</title>
		<link>https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-243040</link>

		<dc:creator><![CDATA[Spencer]]></dc:creator>
		<pubDate>Thu, 23 Oct 2014 21:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212075#comment-243040</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-243018&quot;&gt;JerkDaNERD7&lt;/a&gt;.

Azure is free. The cost to redesign how your game works around one SKU is not.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-243018">JerkDaNERD7</a>.</p>
<p>Azure is free. The cost to redesign how your game works around one SKU is not.</p>
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		<title>
		By: Spencer		</title>
		<link>https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-243041</link>

		<dc:creator><![CDATA[Spencer]]></dc:creator>
		<pubDate>Thu, 23 Oct 2014 21:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212075#comment-243041</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-243008&quot;&gt;Psionicinversion&lt;/a&gt;.

That&#039;s 100% not true but okay]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-243008">Psionicinversion</a>.</p>
<p>That&#8217;s 100% not true but okay</p>
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		<title>
		By: JerkDaNERD7		</title>
		<link>https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-243018</link>

		<dc:creator><![CDATA[JerkDaNERD7]]></dc:creator>
		<pubDate>Thu, 23 Oct 2014 16:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212075#comment-243018</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-242990&quot;&gt;Spencer&lt;/a&gt;.

Well they&#039;re are confirmed posts up on NeoGaf where certain developers have displayed gifs and explained a bit in the benefits and downside to cloud computing. Where the benefits &quot;out weight&quot; the downside of implementing this technology. 


Also, if it was really asking millions extra to develop for one specific console I doubt Ubi will be doing it, since they&#039;re doing it anyways? So those are just financial assumptions. Beside Azure is free to any licensed game developer.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-242990">Spencer</a>.</p>
<p>Well they&#8217;re are confirmed posts up on NeoGaf where certain developers have displayed gifs and explained a bit in the benefits and downside to cloud computing. Where the benefits &#8220;out weight&#8221; the downside of implementing this technology. </p>
<p>Also, if it was really asking millions extra to develop for one specific console I doubt Ubi will be doing it, since they&#8217;re doing it anyways? So those are just financial assumptions. Beside Azure is free to any licensed game developer.</p>
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		<title>
		By: JerkDaNERD7		</title>
		<link>https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-243016</link>

		<dc:creator><![CDATA[JerkDaNERD7]]></dc:creator>
		<pubDate>Thu, 23 Oct 2014 16:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212075#comment-243016</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-242997&quot;&gt;Thad Vanity&lt;/a&gt;.

Reasonable enough. But the emphasize on how sever the latency will be is a bit exaggerated, and we know why. I doubt it&#039;ll be anything different from what we experience already lest you have a fast internet. 


But it&#039;s yet to be proven until it&#039;s released on a actual retail game and used on a massive level, yet since it&#039;s Microsoft I don&#039;t see no worries there.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-division-using-xbox-one-cloud-on-our-agenda-pc-version-not-a-console-port#comment-242997">Thad Vanity</a>.</p>
<p>Reasonable enough. But the emphasize on how sever the latency will be is a bit exaggerated, and we know why. I doubt it&#8217;ll be anything different from what we experience already lest you have a fast internet. </p>
<p>But it&#8217;s yet to be proven until it&#8217;s released on a actual retail game and used on a massive level, yet since it&#8217;s Microsoft I don&#8217;t see no worries there.</p>
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