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	<title>
	Comments on: The Elder Scrolls 6 or Skyrim 2: Bethesda Should Consider Adding New Weapon Types	</title>
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	<link>https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Thu, 14 Jan 2016 20:51:00 +0000</lastBuildDate>
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		<title>
		By: TrueGamer		</title>
		<link>https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-283995</link>

		<dc:creator><![CDATA[TrueGamer]]></dc:creator>
		<pubDate>Thu, 14 Jan 2016 20:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=253420#comment-283995</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282460&quot;&gt;Todd&lt;/a&gt;.

I agree that the combat system isn&#039;t broken, but like anything else, there&#039;s always room for improvement. If anything, I&#039;d call the combat system in any TES game to be on the simplistic side, bordering on dull. It could definitely use some spicing up.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282460">Todd</a>.</p>
<p>I agree that the combat system isn&#8217;t broken, but like anything else, there&#8217;s always room for improvement. If anything, I&#8217;d call the combat system in any TES game to be on the simplistic side, bordering on dull. It could definitely use some spicing up.</p>
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		<title>
		By: Devin Lowe		</title>
		<link>https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-283943</link>

		<dc:creator><![CDATA[Devin Lowe]]></dc:creator>
		<pubDate>Thu, 14 Jan 2016 00:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=253420#comment-283943</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282443&quot;&gt;octopussoup&lt;/a&gt;.

Simply re-introduce weapon types that were present in past games.


Spears [and Halberds] were in TESIII: Morrowind.  Flails were in TESII: Daggerfall.


Various throwing weapons, such as knives, darts, and shuriken were present in TESIII: Morrowind.


Staves (not the Magic kind) were in TESIII: Morrowind.


Crossbows were recently re-introduced in TESV: Skyrim&#039;s Dawnguard DLC, but were originally present in TESIII: Morrowind as well.


So just put those weapons back into the default game for TES VI (6), and we&#039;re all set for weapon varieties.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282443">octopussoup</a>.</p>
<p>Simply re-introduce weapon types that were present in past games.</p>
<p>Spears [and Halberds] were in TESIII: Morrowind.  Flails were in TESII: Daggerfall.</p>
<p>Various throwing weapons, such as knives, darts, and shuriken were present in TESIII: Morrowind.</p>
<p>Staves (not the Magic kind) were in TESIII: Morrowind.</p>
<p>Crossbows were recently re-introduced in TESV: Skyrim&#8217;s Dawnguard DLC, but were originally present in TESIII: Morrowind as well.</p>
<p>So just put those weapons back into the default game for TES VI (6), and we&#8217;re all set for weapon varieties.</p>
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		<title>
		By: Devin Lowe		</title>
		<link>https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282922</link>

		<dc:creator><![CDATA[Devin Lowe]]></dc:creator>
		<pubDate>Thu, 07 Jan 2016 21:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=253420#comment-282922</guid>

					<description><![CDATA[Another click-bait article, failing hard at being convincing. :3]]></description>
			<content:encoded><![CDATA[<p>Another click-bait article, failing hard at being convincing. :3</p>
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		<title>
		By: Joso		</title>
		<link>https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282774</link>

		<dc:creator><![CDATA[Joso]]></dc:creator>
		<pubDate>Wed, 06 Jan 2016 13:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=253420#comment-282774</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282772&quot;&gt;Histidine&lt;/a&gt;.

Well we can just have a hotbar with the numbers 1 through 9 but that isn&#039;t really it. It&#039;s stuff like the the melee/grenade button for fo4 are the same button on console and it makes sense there but on PC its the same thing and you can&#039;t change it. It&#039;s very awkward to us. PC gamers will get over it, it is just quality of life stuff but it is still annoying]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282772">Histidine</a>.</p>
<p>Well we can just have a hotbar with the numbers 1 through 9 but that isn&#8217;t really it. It&#8217;s stuff like the the melee/grenade button for fo4 are the same button on console and it makes sense there but on PC its the same thing and you can&#8217;t change it. It&#8217;s very awkward to us. PC gamers will get over it, it is just quality of life stuff but it is still annoying</p>
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		<title>
		By: Histidine		</title>
		<link>https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282772</link>

		<dc:creator><![CDATA[Histidine]]></dc:creator>
		<pubDate>Wed, 06 Jan 2016 12:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=253420#comment-282772</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282770&quot;&gt;Joso&lt;/a&gt;.

Since I am not at all a PC player (even though I would love to for the graphics), I don&#039;t understand, why would adding a scroll menu for each hand make the game not as enjoyable on PC ?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282770">Joso</a>.</p>
<p>Since I am not at all a PC player (even though I would love to for the graphics), I don&#8217;t understand, why would adding a scroll menu for each hand make the game not as enjoyable on PC ?</p>
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		<title>
		By: Joso		</title>
		<link>https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282770</link>

		<dc:creator><![CDATA[Joso]]></dc:creator>
		<pubDate>Wed, 06 Jan 2016 12:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=253420#comment-282770</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282502&quot;&gt;Histidine&lt;/a&gt;.

That would mean that TES6 would be like Fallout 4. Optimised for console and not as enjoyable on PC. I get that lots of people play on console but Bethsoft shouldn&#039;t make PC player mod their game to fix mistakes like with Fallout 4]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282502">Histidine</a>.</p>
<p>That would mean that TES6 would be like Fallout 4. Optimised for console and not as enjoyable on PC. I get that lots of people play on console but Bethsoft shouldn&#8217;t make PC player mod their game to fix mistakes like with Fallout 4</p>
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		<title>
		By: Gamergrrl		</title>
		<link>https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282561</link>

		<dc:creator><![CDATA[Gamergrrl]]></dc:creator>
		<pubDate>Mon, 04 Jan 2016 20:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=253420#comment-282561</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282518&quot;&gt;si ciao&lt;/a&gt;.

I agree. They should definitely add in more customization of quests and story-changing dialog. One game that does this very well is Dragon&#039;s Age Origins. The replay on this game is awesome and I love that you can change relationships with characters or change outcomes based on a choose-your-own type style. The main quests are strong and the development of secondary or sidekick characters is awesome.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282518">si ciao</a>.</p>
<p>I agree. They should definitely add in more customization of quests and story-changing dialog. One game that does this very well is Dragon&#8217;s Age Origins. The replay on this game is awesome and I love that you can change relationships with characters or change outcomes based on a choose-your-own type style. The main quests are strong and the development of secondary or sidekick characters is awesome.</p>
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		<title>
		By: si ciao		</title>
		<link>https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282518</link>

		<dc:creator><![CDATA[si ciao]]></dc:creator>
		<pubDate>Mon, 04 Jan 2016 13:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=253420#comment-282518</guid>

					<description><![CDATA[I would hope they focus on the RPG part rather than combat. Interesting story, interesting sidequests and dialogs.]]></description>
			<content:encoded><![CDATA[<p>I would hope they focus on the RPG part rather than combat. Interesting story, interesting sidequests and dialogs.</p>
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		<title>
		By: Histidine		</title>
		<link>https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282502</link>

		<dc:creator><![CDATA[Histidine]]></dc:creator>
		<pubDate>Mon, 04 Jan 2016 12:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=253420#comment-282502</guid>

					<description><![CDATA[It would be great to be able to have favorites for each hand that we could scroll through with RB and LB (something like what we can see in Bioshock with the quick and detailled menus of weapons), so it doesn&#039;t pause the game, every time we want to change weapons :)]]></description>
			<content:encoded><![CDATA[<p>It would be great to be able to have favorites for each hand that we could scroll through with RB and LB (something like what we can see in Bioshock with the quick and detailled menus of weapons), so it doesn&#8217;t pause the game, every time we want to change weapons 🙂</p>
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		<title>
		By: bardock5151		</title>
		<link>https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282490</link>

		<dc:creator><![CDATA[bardock5151]]></dc:creator>
		<pubDate>Mon, 04 Jan 2016 10:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=253420#comment-282490</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282441&quot;&gt;kayray&lt;/a&gt;.

No, the next game will be The Elder Scrolls 6. The elder scrolls online is not a part of the main numbered releases.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-elder-scrolls-6-or-skyrim-2-bethesda-should-consider-adding-new-weapon-types#comment-282441">kayray</a>.</p>
<p>No, the next game will be The Elder Scrolls 6. The elder scrolls online is not a part of the main numbered releases.</p>
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