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	Comments on: The Elder Scrolls 6: Should Bethesda Look At Bringing Some Mechanics From Daggerfall Back?	</title>
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	<description>Get a Bolt of Gaming Now!</description>
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		<title>
		By: Deniz		</title>
		<link>https://gamingbolt.com/the-elder-scrolls-6-should-bethesda-look-at-bringing-some-mechanics-from-daggerfall-back#comment-308105</link>

		<dc:creator><![CDATA[Deniz]]></dc:creator>
		<pubDate>Mon, 14 Nov 2016 12:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=282534#comment-308105</guid>

					<description><![CDATA[Now they are doing right thing again. I have played Arena and Daggerfall many times (trust me). If you played lot Arena and Daggerfall, you&#039;re realizing what they done the series with Morrowind, Oblivion and Skyrim. Most of good mechanics are gone. I hope they will bring back these:
 
&quot;...making the world far more dangerous to venture into at night, encouraging rests at inns, to more complicated mechanics, like weapon enhancements, custom spell creation, and the more complex interlocking web of politics, reputation, and religion, all of which interacted with each other and the game, making unexpected things happen, could all return.&quot;]]></description>
			<content:encoded><![CDATA[<p>Now they are doing right thing again. I have played Arena and Daggerfall many times (trust me). If you played lot Arena and Daggerfall, you&#8217;re realizing what they done the series with Morrowind, Oblivion and Skyrim. Most of good mechanics are gone. I hope they will bring back these:</p>
<p>&#8220;&#8230;making the world far more dangerous to venture into at night, encouraging rests at inns, to more complicated mechanics, like weapon enhancements, custom spell creation, and the more complex interlocking web of politics, reputation, and religion, all of which interacted with each other and the game, making unexpected things happen, could all return.&#8221;</p>
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