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	Comments on: The Elder Scrolls 6: Where Does The Series Need To Continue Improving?	</title>
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	<link>https://gamingbolt.com/the-elder-scrolls-6-where-does-the-series-need-to-continue-improving</link>
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	<lastBuildDate>Fri, 07 Apr 2017 19:44:00 +0000</lastBuildDate>
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		<title>
		By: Kopernicus		</title>
		<link>https://gamingbolt.com/the-elder-scrolls-6-where-does-the-series-need-to-continue-improving#comment-321364</link>

		<dc:creator><![CDATA[Kopernicus]]></dc:creator>
		<pubDate>Fri, 07 Apr 2017 19:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=293507#comment-321364</guid>

					<description><![CDATA[What would be wrong with more expansions?  Evolutionary improvement in a game is less buggy than a single brand new expansive world.

That was my #1 issue with Skyrim.  Two quest expansions + the build your own home one and then they just stopped.  Some of the best ideas and stories were in the expansions, not the main game.  

The Orc homelands are on the border of Skyrim and the interactions in the main game lead to lots of questions on how they interact, why not an add-on?   Spears and other weapons could have been added on at this point.

What about the Imperials (if one plays the Stormcloaks to completion) mounting a real invasion to take back Skyrim?  Siege weapons and enemies on horseback could have been added (the mechanics exist in the Riecklings on boar-back.

So much could have been done rather than waiting 6-7 years to start over...]]></description>
			<content:encoded><![CDATA[<p>What would be wrong with more expansions?  Evolutionary improvement in a game is less buggy than a single brand new expansive world.</p>
<p>That was my #1 issue with Skyrim.  Two quest expansions + the build your own home one and then they just stopped.  Some of the best ideas and stories were in the expansions, not the main game.  </p>
<p>The Orc homelands are on the border of Skyrim and the interactions in the main game lead to lots of questions on how they interact, why not an add-on?   Spears and other weapons could have been added on at this point.</p>
<p>What about the Imperials (if one plays the Stormcloaks to completion) mounting a real invasion to take back Skyrim?  Siege weapons and enemies on horseback could have been added (the mechanics exist in the Riecklings on boar-back.</p>
<p>So much could have been done rather than waiting 6-7 years to start over&#8230;</p>
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		<title>
		By: 00Jack00		</title>
		<link>https://gamingbolt.com/the-elder-scrolls-6-where-does-the-series-need-to-continue-improving#comment-321074</link>

		<dc:creator><![CDATA[00Jack00]]></dc:creator>
		<pubDate>Thu, 06 Apr 2017 18:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=293507#comment-321074</guid>

					<description><![CDATA[Every developer on the next Elder Scrolls game should be required to play Witcher 3. Its quests, story, and AI is far better than anything ever done by Bethesda.]]></description>
			<content:encoded><![CDATA[<p>Every developer on the next Elder Scrolls game should be required to play Witcher 3. Its quests, story, and AI is far better than anything ever done by Bethesda.</p>
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		<title>
		By: Jade Van Overmeir		</title>
		<link>https://gamingbolt.com/the-elder-scrolls-6-where-does-the-series-need-to-continue-improving#comment-320887</link>

		<dc:creator><![CDATA[Jade Van Overmeir]]></dc:creator>
		<pubDate>Wed, 05 Apr 2017 16:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=293507#comment-320887</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-elder-scrolls-6-where-does-the-series-need-to-continue-improving#comment-320884&quot;&gt;Jade Van Overmeir&lt;/a&gt;.

Oh, also, I really loved how Morrowind made you feel like an explorer. No fast travel, no easy map markers... In Dragon&#039;s Dogma, you also need lanterns in the night, because it&#039;s dangerous to travel in the dark. When you get wet, your lantern goes out. It&#039;s stuff like that that makes you feel like you&#039;re &#039;in&#039; the game. I also liked how in DD, you could climb on top of a cyclops and stab his eye. In Skyrim, you know certain creatures have a weakness to fire and ice or whatnot, but it becomes a bit boring to study these one by one. It&#039;s more fascinating to really understand how the creatures work. Just some more ideas. Sorry, I&#039;m just really excited. :D]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-elder-scrolls-6-where-does-the-series-need-to-continue-improving#comment-320884">Jade Van Overmeir</a>.</p>
<p>Oh, also, I really loved how Morrowind made you feel like an explorer. No fast travel, no easy map markers&#8230; In Dragon&#8217;s Dogma, you also need lanterns in the night, because it&#8217;s dangerous to travel in the dark. When you get wet, your lantern goes out. It&#8217;s stuff like that that makes you feel like you&#8217;re &#8216;in&#8217; the game. I also liked how in DD, you could climb on top of a cyclops and stab his eye. In Skyrim, you know certain creatures have a weakness to fire and ice or whatnot, but it becomes a bit boring to study these one by one. It&#8217;s more fascinating to really understand how the creatures work. Just some more ideas. Sorry, I&#8217;m just really excited. 😀</p>
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		<title>
		By: Jade Van Overmeir		</title>
		<link>https://gamingbolt.com/the-elder-scrolls-6-where-does-the-series-need-to-continue-improving#comment-320884</link>

		<dc:creator><![CDATA[Jade Van Overmeir]]></dc:creator>
		<pubDate>Wed, 05 Apr 2017 16:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=293507#comment-320884</guid>

					<description><![CDATA[They could definitely improve their storylines. After a while, it feels like you&#039;re just running around, hacking-and-slashing your way through, finding trinkets and then returning them for a small reward. It becomes a little brainless... Also, I don&#039;t like how you can be the guild master of a certain guild, and still have guild members talking to you like you&#039;re dirt. The guilds were much more fun in Oblivion imo. The Thieves Guild in Oblivion was this cool Robin Hood type of gang, and in Skyrim they were just a bunch of incompetent bullies!

I agree with Lieutenant BaconWaffles (great name btw) that the landscape of Morrowind was more interesting, and I&#039;m really curious to find out where the next installment will take place. I loved exploring other provinces in The Elder Scrolls Online. I also feel like a lot of people love the &#039;rugged&#039; look of Skyrim, but I didn&#039;t enjoy it very much. I prefer it when the grass is green. :) Playing Morrowind had a certain charm to it that I cannot describe. Maybe it&#039;s because I played it when I was a child, but I just keep thinking of how I walked through the streets of Balmora, as if I actually went there in real life. It&#039;s a nostalgic feeling, of wanting to go back to that magical world. It would be awesome if they could recreate that feeling with the next game. 

As far as fighting and levelling-up goes, I think Skyrim did a pretty good job. I&#039;m sure they&#039;ll make some improvements, but I&#039;m not too worried about that. 

The thing I&#039;m really hoping for most is better jumping and climbing. It&#039;s an essential part of almost every game nowadays, and it just feels silly to be playing such an awesome game like Elder Scrolls, and jump like a complete moron. If you&#039;re a master-assassin, you should be able to climb walls, run on walls and hop over fences. I think this shouldn&#039;t be too hard for them to include in the next game.]]></description>
			<content:encoded><![CDATA[<p>They could definitely improve their storylines. After a while, it feels like you&#8217;re just running around, hacking-and-slashing your way through, finding trinkets and then returning them for a small reward. It becomes a little brainless&#8230; Also, I don&#8217;t like how you can be the guild master of a certain guild, and still have guild members talking to you like you&#8217;re dirt. The guilds were much more fun in Oblivion imo. The Thieves Guild in Oblivion was this cool Robin Hood type of gang, and in Skyrim they were just a bunch of incompetent bullies!</p>
<p>I agree with Lieutenant BaconWaffles (great name btw) that the landscape of Morrowind was more interesting, and I&#8217;m really curious to find out where the next installment will take place. I loved exploring other provinces in The Elder Scrolls Online. I also feel like a lot of people love the &#8216;rugged&#8217; look of Skyrim, but I didn&#8217;t enjoy it very much. I prefer it when the grass is green. 🙂 Playing Morrowind had a certain charm to it that I cannot describe. Maybe it&#8217;s because I played it when I was a child, but I just keep thinking of how I walked through the streets of Balmora, as if I actually went there in real life. It&#8217;s a nostalgic feeling, of wanting to go back to that magical world. It would be awesome if they could recreate that feeling with the next game. </p>
<p>As far as fighting and levelling-up goes, I think Skyrim did a pretty good job. I&#8217;m sure they&#8217;ll make some improvements, but I&#8217;m not too worried about that. </p>
<p>The thing I&#8217;m really hoping for most is better jumping and climbing. It&#8217;s an essential part of almost every game nowadays, and it just feels silly to be playing such an awesome game like Elder Scrolls, and jump like a complete moron. If you&#8217;re a master-assassin, you should be able to climb walls, run on walls and hop over fences. I think this shouldn&#8217;t be too hard for them to include in the next game.</p>
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		<title>
		By: Lieutenant BaconWaffles		</title>
		<link>https://gamingbolt.com/the-elder-scrolls-6-where-does-the-series-need-to-continue-improving#comment-320511</link>

		<dc:creator><![CDATA[Lieutenant BaconWaffles]]></dc:creator>
		<pubDate>Mon, 03 Apr 2017 09:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=293507#comment-320511</guid>

					<description><![CDATA[I&#039;d like the series to go back to the more alien landscapes of Morrowind where no two cities looked alike. Oblivion &#038; Skyrim had such a generic medieval D&#038;D feel to the world. Bring back the giant mushrooms, flying jellyfish, &#038; towering fleas.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;d like the series to go back to the more alien landscapes of Morrowind where no two cities looked alike. Oblivion &amp; Skyrim had such a generic medieval D&amp;D feel to the world. Bring back the giant mushrooms, flying jellyfish, &amp; towering fleas.</p>
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		<title>
		By: leanton31		</title>
		<link>https://gamingbolt.com/the-elder-scrolls-6-where-does-the-series-need-to-continue-improving#comment-320500</link>

		<dc:creator><![CDATA[leanton31]]></dc:creator>
		<pubDate>Mon, 03 Apr 2017 06:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=293507#comment-320500</guid>

					<description><![CDATA[More fleshed out characters and more cinematic feeling also needed. The characters also must convey some feeling instead of looking like dolls.]]></description>
			<content:encoded><![CDATA[<p>More fleshed out characters and more cinematic feeling also needed. The characters also must convey some feeling instead of looking like dolls.</p>
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