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	Comments on: The Last of Us: Brand New Details; Awesome Environments And Believable Facial Expressions	</title>
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	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Thu, 14 Jun 2012 08:47:57 +0000</lastBuildDate>
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		<title>
		By: Carlos		</title>
		<link>https://gamingbolt.com/the-last-of-us-brand-new-details-awesome-environments-and-believable-facial-expressions#comment-153436</link>

		<dc:creator><![CDATA[Carlos]]></dc:creator>
		<pubDate>Thu, 14 Jun 2012 08:47:57 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=63051#comment-153436</guid>

					<description><![CDATA[I think that many people are cotnent with a game that does absolutely nothing new but polishes everything it does to a glossy sheen. Especially these days, when we have lots of games that look really promising but end up having many issues (Assassin&#039;s Creed, Mass Effect) it&#039;s nice to see a game that does things well right at the beginning. Arkham Asylum is another game praised for its polish. There seems to be a bit of fatigue this generation when it comes to game that feel like they could have used another 6 months of development time. For the clicky-click action RPG in particular, it&#039;s not one that sees very many releases. Titan Quest was the last big one before Torchlight. There are always a million shooters to choose from, but not so many that scratch the itch for absurd amounts of loot.I&#039;ve seen many reviewers and regular players make the connections to Fate and other games that these developers have made, so I don&#039;t think that the most hardcore players are ignorant of its influences.The low price, even at initial release, certainly had to help get more people to play it. Titan Quest was a full $50 with a $30 expansion later. That might narrow the audience a bit.]]></description>
			<content:encoded><![CDATA[<p>I think that many people are cotnent with a game that does absolutely nothing new but polishes everything it does to a glossy sheen. Especially these days, when we have lots of games that look really promising but end up having many issues (Assassin&#8217;s Creed, Mass Effect) it&#8217;s nice to see a game that does things well right at the beginning. Arkham Asylum is another game praised for its polish. There seems to be a bit of fatigue this generation when it comes to game that feel like they could have used another 6 months of development time. For the clicky-click action RPG in particular, it&#8217;s not one that sees very many releases. Titan Quest was the last big one before Torchlight. There are always a million shooters to choose from, but not so many that scratch the itch for absurd amounts of loot.I&#8217;ve seen many reviewers and regular players make the connections to Fate and other games that these developers have made, so I don&#8217;t think that the most hardcore players are ignorant of its influences.The low price, even at initial release, certainly had to help get more people to play it. Titan Quest was a full $50 with a $30 expansion later. That might narrow the audience a bit.</p>
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		<title>
		By: Musser64		</title>
		<link>https://gamingbolt.com/the-last-of-us-brand-new-details-awesome-environments-and-believable-facial-expressions#comment-129731</link>

		<dc:creator><![CDATA[Musser64]]></dc:creator>
		<pubDate>Tue, 20 Mar 2012 03:00:27 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=63051#comment-129731</guid>

					<description><![CDATA[Those look.. wow.. just.. wow.]]></description>
			<content:encoded><![CDATA[<p>Those look.. wow.. just.. wow.</p>
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