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	Comments on: The Last of Us: Remastered Can be Locked at 30 FPS, New DLC Incoming for PS3 and PS4	</title>
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	<link>https://gamingbolt.com/the-last-of-us-remastered-can-be-locked-at-30-fps-new-dlc-incoming-for-ps3-and-ps4</link>
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	<lastBuildDate>Wed, 16 Jul 2014 22:12:00 +0000</lastBuildDate>
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		<title>
		By: Not_true		</title>
		<link>https://gamingbolt.com/the-last-of-us-remastered-can-be-locked-at-30-fps-new-dlc-incoming-for-ps3-and-ps4#comment-237665</link>

		<dc:creator><![CDATA[Not_true]]></dc:creator>
		<pubDate>Wed, 16 Jul 2014 22:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=202976#comment-237665</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-last-of-us-remastered-can-be-locked-at-30-fps-new-dlc-incoming-for-ps3-and-ps4#comment-237613&quot;&gt;Rooster41&lt;/a&gt;.

https://twitter.com/cgyrling/statuses/484003562351886336

https://twitter.com/Neil_Druckmann/status/489492701482848257

https://twitter.com/Corrinne/status/489418484212711424

https://twitter.com/Corrinne/status/489416608205385729

Multiple Naughty Dog devs have explicitly confirmed it runs at a solid 60 fps. Which means almost no drops from 60. Is it really that hard to believe a PS3 game could run on PS4 at 1080p 60 fps?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-last-of-us-remastered-can-be-locked-at-30-fps-new-dlc-incoming-for-ps3-and-ps4#comment-237613">Rooster41</a>.</p>
<p><a href="https://twitter.com/cgyrling/statuses/484003562351886336" rel="nofollow ugc">https://twitter.com/cgyrling/statuses/484003562351886336</a></p>
<p><a href="https://twitter.com/Neil_Druckmann/status/489492701482848257" rel="nofollow ugc">https://twitter.com/Neil_Druckmann/status/489492701482848257</a></p>
<p><a href="https://twitter.com/Corrinne/status/489418484212711424" rel="nofollow ugc">https://twitter.com/Corrinne/status/489418484212711424</a></p>
<p><a href="https://twitter.com/Corrinne/status/489416608205385729" rel="nofollow ugc">https://twitter.com/Corrinne/status/489416608205385729</a></p>
<p>Multiple Naughty Dog devs have explicitly confirmed it runs at a solid 60 fps. Which means almost no drops from 60. Is it really that hard to believe a PS3 game could run on PS4 at 1080p 60 fps?</p>
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		<title>
		By: MrSec84 .		</title>
		<link>https://gamingbolt.com/the-last-of-us-remastered-can-be-locked-at-30-fps-new-dlc-incoming-for-ps3-and-ps4#comment-237633</link>

		<dc:creator><![CDATA[MrSec84 .]]></dc:creator>
		<pubDate>Wed, 16 Jul 2014 16:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=202976#comment-237633</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-last-of-us-remastered-can-be-locked-at-30-fps-new-dlc-incoming-for-ps3-and-ps4#comment-237613&quot;&gt;Rooster41&lt;/a&gt;.

No that isn&#039;t what Digital Foundry said, this is a quote directly from the article: http://www.eurogamer.net/articles/2014-07-16-the-last-of-us-remastered-lets-you-lock-frame-rate-at-30fps


&quot;By default the game runs at 1080p60 in single-player and multiplayer, 
but the addition of the 30fps lock MAY indicate occasional drops below 
60. If you are locked at 60 you get no judder. If you aren&#039;t, you do get
 judder (or tearing), and so locking to 30 produces a more consistent 
experience (for more on this subject, check out Digital Foundry&#039;s 
article &quot;Do higher frame-rates always mean better gameplay?&quot;).&quot;


So the key work in their article is MAY.


This isn&#039;t a comment made after their performance text was complete, it&#039;s speculation on why Naughty Dog has included the option.


It&#039;s possible there are dips, but from Naughty Dogs own past comments they were shooting for higher than 60FPS to make sure the game stays locked at 60 at all times.
In fact 60FPS is one of the main things at least one of the developers found to be a revelation.


It&#039;s equally possible that 30FPS is included because some gamers may prefer 30.
We&#039;ll find out when DF does their test for sure if the game stays locked or not.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-last-of-us-remastered-can-be-locked-at-30-fps-new-dlc-incoming-for-ps3-and-ps4#comment-237613">Rooster41</a>.</p>
<p>No that isn&#8217;t what Digital Foundry said, this is a quote directly from the article: <a href="http://www.eurogamer.net/articles/2014-07-16-the-last-of-us-remastered-lets-you-lock-frame-rate-at-30fps" rel="nofollow ugc">http://www.eurogamer.net/articles/2014-07-16-the-last-of-us-remastered-lets-you-lock-frame-rate-at-30fps</a></p>
<p>&#8220;By default the game runs at 1080p60 in single-player and multiplayer,<br />
but the addition of the 30fps lock MAY indicate occasional drops below<br />
60. If you are locked at 60 you get no judder. If you aren&#8217;t, you do get<br />
 judder (or tearing), and so locking to 30 produces a more consistent<br />
experience (for more on this subject, check out Digital Foundry&#8217;s<br />
article &#8220;Do higher frame-rates always mean better gameplay?&#8221;).&#8221;</p>
<p>So the key work in their article is MAY.</p>
<p>This isn&#8217;t a comment made after their performance text was complete, it&#8217;s speculation on why Naughty Dog has included the option.</p>
<p>It&#8217;s possible there are dips, but from Naughty Dogs own past comments they were shooting for higher than 60FPS to make sure the game stays locked at 60 at all times.<br />
In fact 60FPS is one of the main things at least one of the developers found to be a revelation.</p>
<p>It&#8217;s equally possible that 30FPS is included because some gamers may prefer 30.<br />
We&#8217;ll find out when DF does their test for sure if the game stays locked or not.</p>
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		<title>
		By: HisDivineOrder		</title>
		<link>https://gamingbolt.com/the-last-of-us-remastered-can-be-locked-at-30-fps-new-dlc-incoming-for-ps3-and-ps4#comment-237614</link>

		<dc:creator><![CDATA[HisDivineOrder]]></dc:creator>
		<pubDate>Wed, 16 Jul 2014 13:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=202976#comment-237614</guid>

					<description><![CDATA[Elsewhere, Xbox owners are sobbing into their wheaties because to even imagine 1080p60 on a non-racing title sounds like a fantasy they might dream up.


Meanwhile, PC gamers shrug and ask, &quot;Where&#039;s 2160p120fps?&quot;]]></description>
			<content:encoded><![CDATA[<p>Elsewhere, Xbox owners are sobbing into their wheaties because to even imagine 1080p60 on a non-racing title sounds like a fantasy they might dream up.</p>
<p>Meanwhile, PC gamers shrug and ask, &#8220;Where&#8217;s 2160p120fps?&#8221;</p>
]]></content:encoded>
		
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		<title>
		By: Rooster41		</title>
		<link>https://gamingbolt.com/the-last-of-us-remastered-can-be-locked-at-30-fps-new-dlc-incoming-for-ps3-and-ps4#comment-237613</link>

		<dc:creator><![CDATA[Rooster41]]></dc:creator>
		<pubDate>Wed, 16 Jul 2014 13:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=202976#comment-237613</guid>

					<description><![CDATA[Digital foundry is saying that The Last Of Us  on the PS4 running at 60fps isn&#039;t sustainable so Naughty-Dog is offering a locked 30fps option to make it a smoother experience]]></description>
			<content:encoded><![CDATA[<p>Digital foundry is saying that The Last Of Us  on the PS4 running at 60fps isn&#8217;t sustainable so Naughty-Dog is offering a locked 30fps option to make it a smoother experience</p>
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