The Tomorrow Children Will Feature A Persistent Online World

'We simply went crazy and added a ton of content into the game.'

Q-Games’ The Tomorrow Children is one of the most promising and intriguing of all the PlayStation 4 games that we are due to get next year- and considering just how great some of PS4’s planned 2016 games are, that really is saying something.

Today, we learned some more about the mysterious game, thanks to a rare bit of disclosure on how the game’s development is coming along by The Tomorrow Children’s game designer, Dylan Cuthbert. Cuthbert took to NeoGAF to discuss why the game had been delayed into the next year- and it appears that this was because of the addition of some online elements.

“We simply went crazy and added a whole ton of content and made the game a persistent online game,” he said. “The alpha had “stage clear” and “stage fail” situations but because of the awesome feedback we got during the test we decided to go whole hog on it so you can live in a town for as long as you can keep it alive.”

Cuthbert also brought up the game’s beta, which goes live in January next year. “Also, this beta test will allow you to move freely between towns as you like. So if you want to create a neogaffer town you can. It will be basically the final game minus a few tweaks influenced by the test itself. (and any bug fixes or fixes for problems we encounter!)”

Cuthbert promised that the development team will have a final release date for the game announced once the beta was done, and they were surer of their online backend holding up. Stay tuned to GamingBolt, and we’ll update you as soon as one is announced.

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