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	Comments on: The Wild Eight Dev Will Work Hard To Achieve 4K/60fps On Scorpio, 12GB RAM Is A Big Number	</title>
	<atom:link href="https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Tue, 23 May 2017 08:29:00 +0000</lastBuildDate>
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		<title>
		By: Luke Skywalker		</title>
		<link>https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327569</link>

		<dc:creator><![CDATA[Luke Skywalker]]></dc:creator>
		<pubDate>Tue, 23 May 2017 08:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=296671#comment-327569</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327564&quot;&gt;Mr Xrat&lt;/a&gt;.

Care to share a link where andantech is doing this? ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327564">Mr Xrat</a>.</p>
<p>Care to share a link where andantech is doing this? </p>
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		<title>
		By: Mr Xrat		</title>
		<link>https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327564</link>

		<dc:creator><![CDATA[Mr Xrat]]></dc:creator>
		<pubDate>Tue, 23 May 2017 05:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=296671#comment-327564</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327465&quot;&gt;Luke Skywalker&lt;/a&gt;.

Even disregarding the usual bottlenecks, Anandtech is casting doubt on that claim.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327465">Luke Skywalker</a>.</p>
<p>Even disregarding the usual bottlenecks, Anandtech is casting doubt on that claim.</p>
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		<title>
		By: Mr Xrat		</title>
		<link>https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327563</link>

		<dc:creator><![CDATA[Mr Xrat]]></dc:creator>
		<pubDate>Tue, 23 May 2017 05:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=296671#comment-327563</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327470&quot;&gt;Troy Marcel&lt;/a&gt;.

Laughing at you hard, you mean, slaphead.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327470">Troy Marcel</a>.</p>
<p>Laughing at you hard, you mean, slaphead.</p>
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		<title>
		By: marc Berry		</title>
		<link>https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327526</link>

		<dc:creator><![CDATA[marc Berry]]></dc:creator>
		<pubDate>Mon, 22 May 2017 20:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=296671#comment-327526</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327411&quot;&gt;Sp4ctr0&lt;/a&gt;.

Killzone: Shadow Fall  

https://static.giantbomb.com/uploads/original/11/118274/2482927-9560085948-x3pTG.jpg

http://i.imgur.com/wx7XRap.png]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327411">Sp4ctr0</a>.</p>
<p>Killzone: Shadow Fall  </p>
<p><a href="https://static.giantbomb.com/uploads/original/11/118274/2482927-9560085948-x3pTG.jpg" rel="nofollow ugc">https://static.giantbomb.com/uploads/original/11/118274/2482927-9560085948-x3pTG.jpg</a></p>
<p><a href="http://i.imgur.com/wx7XRap.png" rel="nofollow ugc">http://i.imgur.com/wx7XRap.png</a></p>
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		<title>
		By: Sp4ctr0		</title>
		<link>https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327517</link>

		<dc:creator><![CDATA[Sp4ctr0]]></dc:creator>
		<pubDate>Mon, 22 May 2017 18:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=296671#comment-327517</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327474&quot;&gt;Psionicinversion&lt;/a&gt;.

No. Checkerboard 1800p renders only half of pixel count of full 1800p. This is why it is called &quot;checkerboard&quot;. Missing pixels are taken from last frame. So it renders only half of resolution 1800p. After reconstruction of full 1800p frame is scaled to 4K in standard upscale. 

Final count of rendered pixels in &quot;checkerboard 1800p&quot; is lower than normal 1440p.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327474">Psionicinversion</a>.</p>
<p>No. Checkerboard 1800p renders only half of pixel count of full 1800p. This is why it is called &#8220;checkerboard&#8221;. Missing pixels are taken from last frame. So it renders only half of resolution 1800p. After reconstruction of full 1800p frame is scaled to 4K in standard upscale. </p>
<p>Final count of rendered pixels in &#8220;checkerboard 1800p&#8221; is lower than normal 1440p.</p>
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		<title>
		By: Alan Green		</title>
		<link>https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327511</link>

		<dc:creator><![CDATA[Alan Green]]></dc:creator>
		<pubDate>Mon, 22 May 2017 17:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=296671#comment-327511</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327466&quot;&gt;Riggybro&lt;/a&gt;.

It is important to distinguish between rendering process and the end result.
a Checkerboard resolution, uses a smaller base resolution, but resolves higher.  Its not an upscaling technique and most will have you believe.  Its an extremely smart rendering technique that will provide benefits on all systems going forward.

While it resolves to a full pixel count for whatever is targeted, 4k, 1800p, etc. however It does have some artifacts due to the nature of the calculations.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327466">Riggybro</a>.</p>
<p>It is important to distinguish between rendering process and the end result.<br />
a Checkerboard resolution, uses a smaller base resolution, but resolves higher.  Its not an upscaling technique and most will have you believe.  Its an extremely smart rendering technique that will provide benefits on all systems going forward.</p>
<p>While it resolves to a full pixel count for whatever is targeted, 4k, 1800p, etc. however It does have some artifacts due to the nature of the calculations.</p>
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		<title>
		By: Alan Green		</title>
		<link>https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327510</link>

		<dc:creator><![CDATA[Alan Green]]></dc:creator>
		<pubDate>Mon, 22 May 2017 17:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=296671#comment-327510</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327474&quot;&gt;Psionicinversion&lt;/a&gt;.

No.
Checkerboard 1800p means the developers achieve a pixel count of 1800p using the checkerboard method.

GT Sport Beta currently does this, then they do a regular upscale to 4k from checkerboard 1800p.  its not quite as sharp at native 4k, but its not far off either.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327474">Psionicinversion</a>.</p>
<p>No.<br />
Checkerboard 1800p means the developers achieve a pixel count of 1800p using the checkerboard method.</p>
<p>GT Sport Beta currently does this, then they do a regular upscale to 4k from checkerboard 1800p.  its not quite as sharp at native 4k, but its not far off either.</p>
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		<title>
		By: QUIMICOMORTAL		</title>
		<link>https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327509</link>

		<dc:creator><![CDATA[QUIMICOMORTAL]]></dc:creator>
		<pubDate>Mon, 22 May 2017 16:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=296671#comment-327509</guid>

					<description><![CDATA[He should work hard to achieve his game being known in the first place!]]></description>
			<content:encoded><![CDATA[<p>He should work hard to achieve his game being known in the first place!</p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327508</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Mon, 22 May 2017 16:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=296671#comment-327508</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327505&quot;&gt;Living While Alive&lt;/a&gt;.

S&#039;all good. Thx for finding that link tho]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327505">Living While Alive</a>.</p>
<p>S&#8217;all good. Thx for finding that link tho</p>
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		<title>
		By: Living While Alive		</title>
		<link>https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327506</link>

		<dc:creator><![CDATA[Living While Alive]]></dc:creator>
		<pubDate>Mon, 22 May 2017 14:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=296671#comment-327506</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327472&quot;&gt;Psionicinversion&lt;/a&gt;.

Ik i was thinking of Xbox One and how Scorpio has an additional 1GB more for system resources. 

5GB GPU 3GB Sys. OS(X1) vs. 8GB GPU 4GB Sys. OS (Scorpio) ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-wild-eight-dev-will-work-hard-to-achieve-4k60fps-on-scorpio-12gb-ram-is-a-big-number#comment-327472">Psionicinversion</a>.</p>
<p>Ik i was thinking of Xbox One and how Scorpio has an additional 1GB more for system resources. </p>
<p>5GB GPU 3GB Sys. OS(X1) vs. 8GB GPU 4GB Sys. OS (Scorpio) </p>
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