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	Comments on: The Witcher 3 Tech Interview: PS4/Xbox One Performance Challenges, DX12, REDengine 3, Mods &#038; More	</title>
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	<link>https://gamingbolt.com/the-witcher-3-tech-interview-ps4xbox-one-performance-challenges-dx12-redengine-3-mods-more</link>
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		<title>
		By: Gilrond		</title>
		<link>https://gamingbolt.com/the-witcher-3-tech-interview-ps4xbox-one-performance-challenges-dx12-redengine-3-mods-more#comment-240025</link>

		<dc:creator><![CDATA[Gilrond]]></dc:creator>
		<pubDate>Sun, 24 Aug 2014 03:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=206198#comment-240025</guid>

					<description><![CDATA[I&#039;m surprised you didn&#039;t ask anything about OpenGL 4.x and Witcher 3 for Linux and OS X. That makes more sense as a first step for CDPR instead of adding DX12 and Mantle support.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m surprised you didn&#8217;t ask anything about OpenGL 4.x and Witcher 3 for Linux and OS X. That makes more sense as a first step for CDPR instead of adding DX12 and Mantle support.</p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/the-witcher-3-tech-interview-ps4xbox-one-performance-challenges-dx12-redengine-3-mods-more#comment-239962</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Fri, 22 Aug 2014 18:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=206198#comment-239962</guid>

					<description><![CDATA[So no LOADING TIMES going in n outtta houses, and to and fro different regions?! Wow man. I was never a Witcher fan, but considering this, Dragon Age and MCC, oh my goodness.]]></description>
			<content:encoded><![CDATA[<p>So no LOADING TIMES going in n outtta houses, and to and fro different regions?! Wow man. I was never a Witcher fan, but considering this, Dragon Age and MCC, oh my goodness.</p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/the-witcher-3-tech-interview-ps4xbox-one-performance-challenges-dx12-redengine-3-mods-more#comment-239961</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Fri, 22 Aug 2014 18:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=206198#comment-239961</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/the-witcher-3-tech-interview-ps4xbox-one-performance-challenges-dx12-redengine-3-mods-more#comment-239927&quot;&gt;Psionicinversion&lt;/a&gt;.

Lol. Confirmed. But u guys r getting what u deserve. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/the-witcher-3-tech-interview-ps4xbox-one-performance-challenges-dx12-redengine-3-mods-more#comment-239927">Psionicinversion</a>.</p>
<p>Lol. Confirmed. But u guys r getting what u deserve. </p>
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		<title>
		By: Psionicinversion		</title>
		<link>https://gamingbolt.com/the-witcher-3-tech-interview-ps4xbox-one-performance-challenges-dx12-redengine-3-mods-more#comment-239927</link>

		<dc:creator><![CDATA[Psionicinversion]]></dc:creator>
		<pubDate>Thu, 21 Aug 2014 22:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=206198#comment-239927</guid>

					<description><![CDATA[so fur simulation definately only for PC then hahaha]]></description>
			<content:encoded><![CDATA[<p>so fur simulation definately only for PC then hahaha</p>
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		<title>
		By: GHz		</title>
		<link>https://gamingbolt.com/the-witcher-3-tech-interview-ps4xbox-one-performance-challenges-dx12-redengine-3-mods-more#comment-239905</link>

		<dc:creator><![CDATA[GHz]]></dc:creator>
		<pubDate>Thu, 21 Aug 2014 16:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=206198#comment-239905</guid>

					<description><![CDATA[Great interview Rashid Sayed! You really tried with those questions, but damn, Torok was so tight lipped. UNderstandable because these guys work around the clock and all the explaining eventually get tiresome. And then there is the taking of words out of context thing these days. He kept it short and simple. Great questions though.]]></description>
			<content:encoded><![CDATA[<p>Great interview Rashid Sayed! You really tried with those questions, but damn, Torok was so tight lipped. UNderstandable because these guys work around the clock and all the explaining eventually get tiresome. And then there is the taking of words out of context thing these days. He kept it short and simple. Great questions though.</p>
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		<title>
		By: d0x360		</title>
		<link>https://gamingbolt.com/the-witcher-3-tech-interview-ps4xbox-one-performance-challenges-dx12-redengine-3-mods-more#comment-239904</link>

		<dc:creator><![CDATA[d0x360]]></dc:creator>
		<pubDate>Thu, 21 Aug 2014 15:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=206198#comment-239904</guid>

					<description><![CDATA[Amazing pretty graphics and open world is great but the improvement to the witcher series that makes me the happiest is the elimination of load times.  Witcher 2 would load so often it became annoying.  A quest might take place in a small area but that area might be broken up into 3 zones and you would have to go back and forth multiple times.  It became frustrating.]]></description>
			<content:encoded><![CDATA[<p>Amazing pretty graphics and open world is great but the improvement to the witcher series that makes me the happiest is the elimination of load times.  Witcher 2 would load so often it became annoying.  A quest might take place in a small area but that area might be broken up into 3 zones and you would have to go back and forth multiple times.  It became frustrating.</p>
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