Tim Schafer: “Every Double Fine Game Has Made a Profit”

Also interested in a sequel to Psychonauts if given the chance.


In a recent Reddit AMA, Double Fine Productions founder and industry veteran Tim Schafer provided quite a few eye-opening details about Double Fine’s success over the years.

When asked how the company can “continue [to be] relevant in the game biz after so many years and so many financial flops”, Schafer responded that, “Full Throttle was actually a big hit. Gave me the money I eventually used to found Double Fine.

“Every game we’ve made at Double Fine has made a profit. We just haven’t had a blockbuster yet. Luckily our business plan isn’t dependent on blockbusters. You can make a lot of money off a game that sells less than that if you keep your costs down and plan ahead.”

Funny enough, Schafer stated that the term blockbuster for him meant something else entirely. “in the old days, it was selling a million copies. These days, it’s like six million or more.”

Schafer stated that of all the games he’d like to make a sequel to, mind-bending platformer Psychonauts is the first choice.

double fine productionsFull ThrottleGrim FandangoindustryTim Schafer