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	Comments on: Top 5 Features Thief 4 Should Borrow From Dishonored	</title>
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	<link>https://gamingbolt.com/top-5-features-thief-4-should-borrow-from-dishonored</link>
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		<title>
		By: Lars Anderson		</title>
		<link>https://gamingbolt.com/top-5-features-thief-4-should-borrow-from-dishonored#comment-190903</link>

		<dc:creator><![CDATA[Lars Anderson]]></dc:creator>
		<pubDate>Wed, 03 Apr 2013 07:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=143784#comment-190903</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/top-5-features-thief-4-should-borrow-from-dishonored#comment-189581&quot;&gt;Louis Williams&lt;/a&gt;.

Bull shit. As soon as this is announced all the fanboys with rose tinted glasses come out to disparage Dishonored, which was never meant to be pure stealth. And it was awesome for it. They&#039;ll be lucky to make as good a game.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/top-5-features-thief-4-should-borrow-from-dishonored#comment-189581">Louis Williams</a>.</p>
<p>Bull shit. As soon as this is announced all the fanboys with rose tinted glasses come out to disparage Dishonored, which was never meant to be pure stealth. And it was awesome for it. They&#8217;ll be lucky to make as good a game.</p>
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		<title>
		By: Nathan		</title>
		<link>https://gamingbolt.com/top-5-features-thief-4-should-borrow-from-dishonored#comment-190565</link>

		<dc:creator><![CDATA[Nathan]]></dc:creator>
		<pubDate>Fri, 29 Mar 2013 12:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=143784#comment-190565</guid>

					<description><![CDATA[I think they should stick to the way it&#039;s always been and just further the story line. If anything is to really be changed just go into the dark ages with plated guards and Templars. Have black alley type bars that are populated and can interact with the peeps inside to get gossip or even side jobs or tips. Wish I knew how to write code because I have so many ideas to make a new installment. And I feel that if a new thief is made is will suck like diablo did and was some bullshit all online crap with a story line you could beat in a day. People seem to over think games now. If the game was and still is good. Don&#039;t change your core! Just add to the story and hop up the graphics so its not blocky. Thief deadly shadows is my fav game still to this day. ]]></description>
			<content:encoded><![CDATA[<p>I think they should stick to the way it&#8217;s always been and just further the story line. If anything is to really be changed just go into the dark ages with plated guards and Templars. Have black alley type bars that are populated and can interact with the peeps inside to get gossip or even side jobs or tips. Wish I knew how to write code because I have so many ideas to make a new installment. And I feel that if a new thief is made is will suck like diablo did and was some bullshit all online crap with a story line you could beat in a day. People seem to over think games now. If the game was and still is good. Don&#8217;t change your core! Just add to the story and hop up the graphics so its not blocky. Thief deadly shadows is my fav game still to this day. </p>
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		<title>
		By: Ondřej Gloky Maláč		</title>
		<link>https://gamingbolt.com/top-5-features-thief-4-should-borrow-from-dishonored#comment-190521</link>

		<dc:creator><![CDATA[Ondřej Gloky Maláč]]></dc:creator>
		<pubDate>Thu, 28 Mar 2013 13:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=143784#comment-190521</guid>

					<description><![CDATA[Unique world? You are obviously full of it and are a kid. Go play Thief games and look at the world design. Ramp up the grafical fidelity and its Dishonored, because that game inspired itself very, very heavily in Thief. Freedom of choice? Well there was only 1 legit way to play it and that was stealth, cause i don&#039;t know, how about you look at the bloody name of the game? But as far as story is concerned, there were a lot of options. Silent protagonist? There is only few characters as badass as Garrett.
You shouldn&#039;t write about something you know jack about, and since it&#039;s something as legendary as Thief, it&#039;s even worse.]]></description>
			<content:encoded><![CDATA[<p>Unique world? You are obviously full of it and are a kid. Go play Thief games and look at the world design. Ramp up the grafical fidelity and its Dishonored, because that game inspired itself very, very heavily in Thief. Freedom of choice? Well there was only 1 legit way to play it and that was stealth, cause i don&#8217;t know, how about you look at the bloody name of the game? But as far as story is concerned, there were a lot of options. Silent protagonist? There is only few characters as badass as Garrett.<br />
You shouldn&#8217;t write about something you know jack about, and since it&#8217;s something as legendary as Thief, it&#8217;s even worse.</p>
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		<title>
		By: Ajay Dhillon		</title>
		<link>https://gamingbolt.com/top-5-features-thief-4-should-borrow-from-dishonored#comment-190393</link>

		<dc:creator><![CDATA[Ajay Dhillon]]></dc:creator>
		<pubDate>Tue, 26 Mar 2013 18:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=143784#comment-190393</guid>

					<description><![CDATA[The writer is talking out of his ass.]]></description>
			<content:encoded><![CDATA[<p>The writer is talking out of his ass.</p>
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		<title>
		By: Jacquasse la Crasse		</title>
		<link>https://gamingbolt.com/top-5-features-thief-4-should-borrow-from-dishonored#comment-189962</link>

		<dc:creator><![CDATA[Jacquasse la Crasse]]></dc:creator>
		<pubDate>Tue, 19 Mar 2013 21:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=143784#comment-189962</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/top-5-features-thief-4-should-borrow-from-dishonored#comment-189581&quot;&gt;Louis Williams&lt;/a&gt;.

Eh, u guys didnt play the Dark Messiah of Might and Magic? That&#039;s the game from which Dishonored took her ground in my opinion, Dishonored and Dark Messiah are from very same Arcane Studios. but ye, the article sucks, what else can we do.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/top-5-features-thief-4-should-borrow-from-dishonored#comment-189581">Louis Williams</a>.</p>
<p>Eh, u guys didnt play the Dark Messiah of Might and Magic? That&#8217;s the game from which Dishonored took her ground in my opinion, Dishonored and Dark Messiah are from very same Arcane Studios. but ye, the article sucks, what else can we do.</p>
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		<title>
		By: Elizabeth Sterling		</title>
		<link>https://gamingbolt.com/top-5-features-thief-4-should-borrow-from-dishonored#comment-189621</link>

		<dc:creator><![CDATA[Elizabeth Sterling]]></dc:creator>
		<pubDate>Thu, 14 Mar 2013 16:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=143784#comment-189621</guid>

					<description><![CDATA[...seriously, I&#039;m with the others when I ask - have you ever even seen a Thief game? Ever? The world is already unique, Garrett is easily one of the most charismatic and compelling characters in the history of FPSes and... wow. Simple yet full of depth? Okay, no, you&#039;ve almost certainly never played a Thief game, and sure as hell not the first two. I&#039;d go on about the variety in gameplay bit but you openly invalidated your own point even as you wrote it. As for the freedom of choice, Thief is famed as one of the most sprawling, non-linear games ever made. There are so many ways to accomplish your goals, you get optional (and even secret) objectives and you get to choose your loadout for each mission from a massive array of tools.

This article is one impressive whole lot of nothing. Did you have a deadline to meet that you&#039;d forgotten about or something?]]></description>
			<content:encoded><![CDATA[<p>&#8230;seriously, I&#8217;m with the others when I ask &#8211; have you ever even seen a Thief game? Ever? The world is already unique, Garrett is easily one of the most charismatic and compelling characters in the history of FPSes and&#8230; wow. Simple yet full of depth? Okay, no, you&#8217;ve almost certainly never played a Thief game, and sure as hell not the first two. I&#8217;d go on about the variety in gameplay bit but you openly invalidated your own point even as you wrote it. As for the freedom of choice, Thief is famed as one of the most sprawling, non-linear games ever made. There are so many ways to accomplish your goals, you get optional (and even secret) objectives and you get to choose your loadout for each mission from a massive array of tools.</p>
<p>This article is one impressive whole lot of nothing. Did you have a deadline to meet that you&#8217;d forgotten about or something?</p>
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		<title>
		By: Louis Williams		</title>
		<link>https://gamingbolt.com/top-5-features-thief-4-should-borrow-from-dishonored#comment-189581</link>

		<dc:creator><![CDATA[Louis Williams]]></dc:creator>
		<pubDate>Thu, 14 Mar 2013 00:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=143784#comment-189581</guid>

					<description><![CDATA[Have you even played any of the Thief games. Garret is one of the greatest video game characters ever. Why would you want him to be silent. Thief is already set in a unique world. (Dishonored&#039;s world is very bland) Thief should be about stealth, not variety in ways to play. Thief has always been open ended (less so in T3 case) Dishonored is heavily inspired by Thief. Some of the people that made Dishonored worked on the Thief games. Thief shouldn&#039;t take any inspiration from Dishonored.]]></description>
			<content:encoded><![CDATA[<p>Have you even played any of the Thief games. Garret is one of the greatest video game characters ever. Why would you want him to be silent. Thief is already set in a unique world. (Dishonored&#8217;s world is very bland) Thief should be about stealth, not variety in ways to play. Thief has always been open ended (less so in T3 case) Dishonored is heavily inspired by Thief. Some of the people that made Dishonored worked on the Thief games. Thief shouldn&#8217;t take any inspiration from Dishonored.</p>
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		<title>
		By: YXXXXNN		</title>
		<link>https://gamingbolt.com/top-5-features-thief-4-should-borrow-from-dishonored#comment-189579</link>

		<dc:creator><![CDATA[YXXXXNN]]></dc:creator>
		<pubDate>Thu, 14 Mar 2013 00:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=143784#comment-189579</guid>

					<description><![CDATA[Has the writer of this ever even played Thief? First of all, the original games already had multiple different ways to tackle objectives, they had far more interesting environments and more depth than Dishonored, and tools that actually emphasized stealth. And the silent protagonist thing is the dumbest shit I&#039;ve ever heard. Since when is Garrett, the snarky, cynical loner who makes quips at everything and is an incredibly fleshed out character, the same as that blank-slate piece of shit called Corvo?
0/10 article, I think I&#039;ll go gouge my eyes out now.]]></description>
			<content:encoded><![CDATA[<p>Has the writer of this ever even played Thief? First of all, the original games already had multiple different ways to tackle objectives, they had far more interesting environments and more depth than Dishonored, and tools that actually emphasized stealth. And the silent protagonist thing is the dumbest shit I&#8217;ve ever heard. Since when is Garrett, the snarky, cynical loner who makes quips at everything and is an incredibly fleshed out character, the same as that blank-slate piece of shit called Corvo?<br />
0/10 article, I think I&#8217;ll go gouge my eyes out now.</p>
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		<title>
		By: McFaggy		</title>
		<link>https://gamingbolt.com/top-5-features-thief-4-should-borrow-from-dishonored#comment-189578</link>

		<dc:creator><![CDATA[McFaggy]]></dc:creator>
		<pubDate>Thu, 14 Mar 2013 00:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=143784#comment-189578</guid>

					<description><![CDATA[This is fucking bullshit, and the author is a fag. Thief is miles above Dishonored. MILES.]]></description>
			<content:encoded><![CDATA[<p>This is fucking bullshit, and the author is a fag. Thief is miles above Dishonored. MILES.</p>
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		<title>
		By: Mrowr		</title>
		<link>https://gamingbolt.com/top-5-features-thief-4-should-borrow-from-dishonored#comment-189568</link>

		<dc:creator><![CDATA[Mrowr]]></dc:creator>
		<pubDate>Wed, 13 Mar 2013 18:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=143784#comment-189568</guid>

					<description><![CDATA[Uh, the image used under &quot;A Unique World&quot; is from a four-year-old Unreal Tournament 3 map, not Thief 4.

While a silent protagonist might have worked well in Half-Life and semi-well in Dishonored, any Thief fan worth his salt would know Stephen Russell&#039;s voicing of Garrett is an integral part of the Thief experience.]]></description>
			<content:encoded><![CDATA[<p>Uh, the image used under &#8220;A Unique World&#8221; is from a four-year-old Unreal Tournament 3 map, not Thief 4.</p>
<p>While a silent protagonist might have worked well in Half-Life and semi-well in Dishonored, any Thief fan worth his salt would know Stephen Russell&#8217;s voicing of Garrett is an integral part of the Thief experience.</p>
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