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	Comments on: Uncharted 3 is &#8220;the biggest and most epic and jaw dropping game&#8221; we&#8217;ve worked on- Naughty Dog	</title>
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	<link>https://gamingbolt.com/uncharted-3-is-the-biggest-and-most-epic-and-jaw-dropping-game-weve-worked-on-naughty-dog</link>
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		<title>
		By: Putri		</title>
		<link>https://gamingbolt.com/uncharted-3-is-the-biggest-and-most-epic-and-jaw-dropping-game-weve-worked-on-naughty-dog#comment-153202</link>

		<dc:creator><![CDATA[Putri]]></dc:creator>
		<pubDate>Thu, 14 Jun 2012 06:18:52 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/uncharted-3-is-the-biggest-and-most-epic-and-jaw-dropping-game-weve-worked-on-naughty-dog#comment-103666&quot;&gt;Fred&lt;/a&gt;.

&lt;/a&gt;Almost every cross platform game looks and runs bteetr on 360.(yes i know most dev for the 360 then ported or are ports from the pc which translates easier to the 360 vs ps3) The cpu is not a powerful but its gpu is modern and far more powerful than the ps3 s. i have a friend with a jailbroken ps3 and we stripped kz2 from 22 gigs to 18 after removing all the hd 5.1 audio and all language files except english. so its still 18 gigs without uncompresssed audio and added language audio and files. so given that 5+ gigs are dedicated to cutscene vids, its still 13+ gigs and why make cutscene vids, most of the 360 games render the cutscenes in realtime.(ex. halo series) Whats the point if the overall game doesnt match up to the cutscenes. as you said just like the pc devlopers make games keeping in mind that it has to fit on a dvd-dl. so they wont throw in as much cg into the in game charcter animation, and less full res textures, the little things that make the few bteetr looking exclusives that took forever to devlope, to fully push the 360 to its full limits it needs a devloper to take a chance on a game thats so big has to be installed on the 360 like so many games on the ps3.VN:F [1.9.15_1155](from 0 votes)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/uncharted-3-is-the-biggest-and-most-epic-and-jaw-dropping-game-weve-worked-on-naughty-dog#comment-103666">Fred</a>.</p>
<p>Almost every cross platform game looks and runs bteetr on 360.(yes i know most dev for the 360 then ported or are ports from the pc which translates easier to the 360 vs ps3) The cpu is not a powerful but its gpu is modern and far more powerful than the ps3 s. i have a friend with a jailbroken ps3 and we stripped kz2 from 22 gigs to 18 after removing all the hd 5.1 audio and all language files except english. so its still 18 gigs without uncompresssed audio and added language audio and files. so given that 5+ gigs are dedicated to cutscene vids, its still 13+ gigs and why make cutscene vids, most of the 360 games render the cutscenes in realtime.(ex. halo series) Whats the point if the overall game doesnt match up to the cutscenes. as you said just like the pc devlopers make games keeping in mind that it has to fit on a dvd-dl. so they wont throw in as much cg into the in game charcter animation, and less full res textures, the little things that make the few bteetr looking exclusives that took forever to devlope, to fully push the 360 to its full limits it needs a devloper to take a chance on a game thats so big has to be installed on the 360 like so many games on the ps3.VN:F [1.9.15_1155](from 0 votes)</p>
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		<title>
		By: Fred		</title>
		<link>https://gamingbolt.com/uncharted-3-is-the-biggest-and-most-epic-and-jaw-dropping-game-weve-worked-on-naughty-dog#comment-103666</link>

		<dc:creator><![CDATA[Fred]]></dc:creator>
		<pubDate>Sun, 09 Oct 2011 19:24:39 +0000</pubDate>
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					<description><![CDATA[That Picture looks EPIC.]]></description>
			<content:encoded><![CDATA[<p>That Picture looks EPIC.</p>
]]></content:encoded>
		
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