<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Xbox One Dev Discusses Solutions for Backwards Compatibility With Cloud, Advises Against Early Consoles From Target	</title>
	<atom:link href="https://gamingbolt.com/xbox-one-dev-discusses-solutions-for-backwards-compatibility-with-cloud-advises-against-early-consoles-from-target/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com/xbox-one-dev-discusses-solutions-for-backwards-compatibility-with-cloud-advises-against-early-consoles-from-target</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Tue, 12 Nov 2013 00:32:00 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>
		By: Geoff Carlin		</title>
		<link>https://gamingbolt.com/xbox-one-dev-discusses-solutions-for-backwards-compatibility-with-cloud-advises-against-early-consoles-from-target#comment-206847</link>

		<dc:creator><![CDATA[Geoff Carlin]]></dc:creator>
		<pubDate>Tue, 12 Nov 2013 00:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=178187#comment-206847</guid>

					<description><![CDATA[And granted I know you mean cloud compatibility in the aricle or on board emulators - but surely the best solution right now to backwards compatibility is simply plugging your 360 into the One? ]]></description>
			<content:encoded><![CDATA[<p>And granted I know you mean cloud compatibility in the aricle or on board emulators &#8211; but surely the best solution right now to backwards compatibility is simply plugging your 360 into the One? </p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Geoff Carlin		</title>
		<link>https://gamingbolt.com/xbox-one-dev-discusses-solutions-for-backwards-compatibility-with-cloud-advises-against-early-consoles-from-target#comment-206846</link>

		<dc:creator><![CDATA[Geoff Carlin]]></dc:creator>
		<pubDate>Tue, 12 Nov 2013 00:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=178187#comment-206846</guid>

					<description><![CDATA[Ok another xbox dev said somewhere,  can&#039;t remember where I saw it,  that there would be no humanly noticeable lag connecting a PS4 to an Xbox One. Surely this applies to a Xbox 360 as well? Granted you would need to make sure you did not have one of the initial 360s without the HDMI - but I&#039;m persoally looking forward to hooking up my 360 to the One and seeing if it works :-)]]></description>
			<content:encoded><![CDATA[<p>Ok another xbox dev said somewhere,  can&#8217;t remember where I saw it,  that there would be no humanly noticeable lag connecting a PS4 to an Xbox One. Surely this applies to a Xbox 360 as well? Granted you would need to make sure you did not have one of the initial 360s without the HDMI &#8211; but I&#8217;m persoally looking forward to hooking up my 360 to the One and seeing if it works 🙂</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
