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	<title>
	Comments on: Xbox One October SDK Reduced CPU Cost of Rendering, Updated Graphics Driver To Improve Memory Usage	</title>
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	<link>https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Mon, 05 Jan 2015 19:45:00 +0000</lastBuildDate>
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		<title>
		By: Guest		</title>
		<link>https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247640</link>

		<dc:creator><![CDATA[Guest]]></dc:creator>
		<pubDate>Mon, 05 Jan 2015 19:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=218463#comment-247640</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247389&quot;&gt;Toni D&lt;/a&gt;.

When they ported Forza5 to PC it took a team of 4 people one month to complete. Granted it was not at all optimized, but it did run.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247389">Toni D</a>.</p>
<p>When they ported Forza5 to PC it took a team of 4 people one month to complete. Granted it was not at all optimized, but it did run.</p>
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		<title>
		By: Toni D		</title>
		<link>https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247389</link>

		<dc:creator><![CDATA[Toni D]]></dc:creator>
		<pubDate>Sun, 04 Jan 2015 16:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=218463#comment-247389</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247262&quot;&gt;Salama&lt;/a&gt;.

They have said its going to take one work month for a person to take an existing PC game and convert to Xbox One when all tools are out. 
A team can do it really fast, probably less than a week.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247262">Salama</a>.</p>
<p>They have said its going to take one work month for a person to take an existing PC game and convert to Xbox One when all tools are out.<br />
A team can do it really fast, probably less than a week.</p>
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		<title>
		By: Toni D		</title>
		<link>https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247386</link>

		<dc:creator><![CDATA[Toni D]]></dc:creator>
		<pubDate>Sun, 04 Jan 2015 16:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=218463#comment-247386</guid>

					<description><![CDATA[Cant wait to see the results on a Xbox game.
Also cant wait for the new AMD and nVidia gfx cards for PC, which were hinted almost 2 years ago...expect similar tech on those as they said its going to be a 4 generation leap in one big bang. 

Expect low level CPUs, eSRAM and optimizing from now on until W10 era is over.]]></description>
			<content:encoded><![CDATA[<p>Cant wait to see the results on a Xbox game.<br />
Also cant wait for the new AMD and nVidia gfx cards for PC, which were hinted almost 2 years ago&#8230;expect similar tech on those as they said its going to be a 4 generation leap in one big bang. </p>
<p>Expect low level CPUs, eSRAM and optimizing from now on until W10 era is over.</p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247368</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Sun, 04 Jan 2015 09:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=218463#comment-247368</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247347&quot;&gt;d0x360&lt;/a&gt;.

Smooth. If u post it here, I&#039;d read ur full reply. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247347">d0x360</a>.</p>
<p>Smooth. If u post it here, I&#8217;d read ur full reply. </p>
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		<title>
		By: d0x360		</title>
		<link>https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247347</link>

		<dc:creator><![CDATA[d0x360]]></dc:creator>
		<pubDate>Sat, 03 Jan 2015 22:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=218463#comment-247347</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247344&quot;&gt;Mark&lt;/a&gt;.

If I find out anything definitely.  There isn&#039;t much to go on.  The scene release of the SDK isn&#039;t the full package.  It has all the files one would need but it doesn&#039;t have all the documentation, plus there is no way to actually run anything so preforming basic tests still isn&#039;t possible.  One still needs actual SDK hardware sp unfortunately this release is pretty useless unless someone figures out a way to get it to actually run.  Due to the nature of hardware in both systems emulation is possible but unlikely especially on the Xbox since its running virtual machines.  So..yea roadblock.

I have a friend who used to work at a studio in Boston.  Im going to reach out and see if they had any console Dev kits before they closed down. If I can be pointed in the right direction on which files to examine its a start.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247344">Mark</a>.</p>
<p>If I find out anything definitely.  There isn&#8217;t much to go on.  The scene release of the SDK isn&#8217;t the full package.  It has all the files one would need but it doesn&#8217;t have all the documentation, plus there is no way to actually run anything so preforming basic tests still isn&#8217;t possible.  One still needs actual SDK hardware sp unfortunately this release is pretty useless unless someone figures out a way to get it to actually run.  Due to the nature of hardware in both systems emulation is possible but unlikely especially on the Xbox since its running virtual machines.  So..yea roadblock.</p>
<p>I have a friend who used to work at a studio in Boston.  Im going to reach out and see if they had any console Dev kits before they closed down. If I can be pointed in the right direction on which files to examine its a start.</p>
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		<title>
		By: JerkDaNERD7		</title>
		<link>https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247345</link>

		<dc:creator><![CDATA[JerkDaNERD7]]></dc:creator>
		<pubDate>Sat, 03 Jan 2015 22:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=218463#comment-247345</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247290&quot;&gt;Psionicinversion&lt;/a&gt;.

Not only feature sets with volume tiled resources and typed UAV load, but also unlocking further cores and most of all CPU overhead reduction. The unlocking of extra cores is not limited to PC, also sometime in the coming years Sony will also be capable of unlocked cores I think. All up to Sony anyways and how competent their development team are.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247290">Psionicinversion</a>.</p>
<p>Not only feature sets with volume tiled resources and typed UAV load, but also unlocking further cores and most of all CPU overhead reduction. The unlocking of extra cores is not limited to PC, also sometime in the coming years Sony will also be capable of unlocked cores I think. All up to Sony anyways and how competent their development team are.</p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247344</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Sat, 03 Jan 2015 22:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=218463#comment-247344</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247277&quot;&gt;d0x360&lt;/a&gt;.

Where will u post ur findings? Here? ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247277">d0x360</a>.</p>
<p>Where will u post ur findings? Here? </p>
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		<title>
		By: JerkDaNERD7		</title>
		<link>https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247343</link>

		<dc:creator><![CDATA[JerkDaNERD7]]></dc:creator>
		<pubDate>Sat, 03 Jan 2015 22:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=218463#comment-247343</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247296&quot;&gt;TheWayItsMeantToBePlayed&lt;/a&gt;.

Lol, that would be hilarious!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247296">TheWayItsMeantToBePlayed</a>.</p>
<p>Lol, that would be hilarious!</p>
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		<title>
		By: TheWayItsMeantToBePlayed		</title>
		<link>https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247296</link>

		<dc:creator><![CDATA[TheWayItsMeantToBePlayed]]></dc:creator>
		<pubDate>Sat, 03 Jan 2015 02:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=218463#comment-247296</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247286&quot;&gt;JerkDaNERD7&lt;/a&gt;.

Considering the massive leak that all is not well in Valve HQ and there&#039;s major problems with the company (As in they won&#039;t dev new games and are just stuck on building on old ones as it&#039;s so profitable). I really don&#039;t have hope in Steam OS. If anything, the lack of movement seems like the project is dead and I wouldn&#039;t be shocked to see Gabe Newell on stage at that Windows 10 conference.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247286">JerkDaNERD7</a>.</p>
<p>Considering the massive leak that all is not well in Valve HQ and there&#8217;s major problems with the company (As in they won&#8217;t dev new games and are just stuck on building on old ones as it&#8217;s so profitable). I really don&#8217;t have hope in Steam OS. If anything, the lack of movement seems like the project is dead and I wouldn&#8217;t be shocked to see Gabe Newell on stage at that Windows 10 conference.</p>
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		<title>
		By: bardock5151		</title>
		<link>https://gamingbolt.com/xbox-one-october-sdk-reduced-cpu-cost-of-rendering-updated-graphics-driver-to-improve-memory-usage#comment-247295</link>

		<dc:creator><![CDATA[bardock5151]]></dc:creator>
		<pubDate>Sat, 03 Jan 2015 02:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=218463#comment-247295</guid>

					<description><![CDATA[Guest? Andy? Where are you? ]]></description>
			<content:encoded><![CDATA[<p>Guest? Andy? Where are you? </p>
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